Index: single/简化版_30_030_1.lua ================================================================== --- single/简化版_30_030_1.lua +++ single/简化版_30_030_1.lua @@ -6,38 +6,46 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 8000, 0, 0) -Debug.AddCard(30587695, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(16550875, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(16550875, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(16550875, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(21790410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(21790410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(21790410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(21977828, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(21977828, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(2461031, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(2461031, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(68184115, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(69207766, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(94573223, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(94573223, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(52601736, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(52601736, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(52601736, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(65192027, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(56910167, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(9161357, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(2407234, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(69610924, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(96965364, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) -Debug.AddCard(5288597, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) -Debug.AddCard(2461031, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(30587695, 0, 0, k1, 0, k2) +Debug.AddCard(16550875, 0, 0, k1, 0, k2) +Debug.AddCard(16550875, 0, 0, k1, 0, k2) +Debug.AddCard(16550875, 0, 0, k1, 0, k2) +Debug.AddCard(21790410, 0, 0, k1, 0, k2) +Debug.AddCard(21790410, 0, 0, k1, 0, k2) +Debug.AddCard(21790410, 0, 0, k1, 0, k2) +Debug.AddCard(21977828, 0, 0, k1, 0, k2) +Debug.AddCard(21977828, 0, 0, k1, 0, k2) +Debug.AddCard(2461031, 0, 0, k1, 0, k2) +Debug.AddCard(2461031, 0, 0, k1, 0, k2) +Debug.AddCard(68184115, 0, 0, k1, 0, k2) +Debug.AddCard(69207766, 0, 0, k1, 0, k2) +Debug.AddCard(94573223, 0, 0, k1, 0, k2) +Debug.AddCard(94573223, 0, 0, k1, 0, k2) +Debug.AddCard(52601736, 0, 0, k1, 0, k2) +Debug.AddCard(52601736, 0, 0, k1, 0, k2) +Debug.AddCard(52601736, 0, 0, k1, 0, k2) +Debug.AddCard(65192027, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(34086406, 0, 0, k1, 0, k2) +Debug.AddCard(95992081, 0, 0, k1, 0, k2) +Debug.AddCard(56910167, 0, 0, k1, 0, k2) +Debug.AddCard(9161357, 0, 0, k1, 0, k2) +Debug.AddCard(38495396, 0, 0, k1, 0, k2) +Debug.AddCard(2407234, 0, 0, k1, 0, k2) +Debug.AddCard(69610924, 0, 0, k1, 0, k2) +Debug.AddCard(95992081, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(96965364, 0, 0, k1, 0, k2) +Debug.AddCard(5288597, 0, 0, k1, 0, k2) +Debug.AddCard(2461031, 0, 0, k1, 0, k2) Debug.ReloadFieldEnd() aux.BeginPuzzle()