Index: script/c0.lua ================================================================== --- script/c0.lua +++ script/c0.lua @@ -5,16 +5,16 @@ local Duel = Duel local Card = Card local d = {} local f = {} local s = {} -s["效卡之类排"] = { +d["排_效果卡的类型"] = { TYPE_SPELL, TYPE_TRAP, TYPE_EFFECT, } -s["无效灵摆怪兽之卡编排"] = { +d["排_非效果灵摆怪兽的卡编"] = { 28363749, 19474136, 17390179, 83980492, } @@ -45,18 +45,18 @@ f["不被连锁"] = function() Duel.SetChainLimit(aux.FALSE) return true end s["是否效卡"] = function(card) - for i = 1, #s["效卡之类排"] do - if Card.IsType(card, s["效卡之类排"][i]) then + for i = 1, #d["排_效果卡的类型"] do + if Card.IsType(card, d["排_效果卡的类型"][i]) then return true end end if Card.IsType(card, TYPE_PENDULUM) then - for i = 1, #s["无效灵摆怪兽之卡编排"] do - if Card.IsCode(card, s["无效灵摆怪兽之卡编排"][i]) then + for i = 1, #d["排_非效果灵摆怪兽的卡编"] do + if Card.IsCode(card, d["排_非效果灵摆怪兽的卡编"][i]) then return false else end end return true