Index: single/枯岳说书人_d28 3_08_-600.lua ================================================================== --- single/枯岳说书人_d28 3_08_-600.lua +++ single/枯岳说书人_d28 3_08_-600.lua @@ -1,8 +1,7 @@ --[[message -察局: -简语: +察局:2024-02-14 原局:LV_a67 ]] --puzzle1 Debug.SetAIName("枯岳说书人_d28") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Index: single/枯岳说书人_d30 5_18_-1000.lua ================================================================== --- single/枯岳说书人_d30 5_18_-1000.lua +++ single/枯岳说书人_d30 5_18_-1000.lua @@ -1,6 +1,7 @@ --[[message +察局:2024-02-14 ]] Debug.SetAIName("枯岳说书人_d30") Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 20000, 0, 0) Debug.SetPlayerInfo(1, 10300, 0, 0) Index: single/棉花_b20230320 5_18_300.lua ================================================================== --- single/棉花_b20230320 5_18_300.lua +++ single/棉花_b20230320 5_18_300.lua @@ -1,43 +1,44 @@ ---[[message -]] - -Debug.SetAIName("棉花_b20230320") -Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 8000, 0, 0) - ---自己的怪兽区 ---对方的怪兽区 ---自己的魔陷区 ---对方的魔陷区 ---自己的手卡 -Debug.AddCard(1845204, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --简易融合 ---对方的手卡 ---自己的墓地 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(14463695, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --捕食嫁接 -Debug.AddCard(61677004, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --捕食植物 蛇瓶草眼镜蛇 -Debug.AddCard(7394770, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --明亮融合 -Debug.AddCard(81846636, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --宝石骑士·小璃 -Debug.AddCard(11066358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --银河海蛇 -Debug.AddCard(99946920, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔龙星-饕餮 -Debug.AddCard(35089369, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --风龙星-蒲牢 ---对方的卡组 ---自己的额外 -Debug.AddCard(66309175, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --捕食植物 凤梨食虫谷精游走鲸 -Debug.AddCard(3113836, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --宝石骑士·斜绿 -Debug.AddCard(65536818, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --源龙星-望天吼 -Debug.AddCard(30983281, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --加速同调星尘龙 -Debug.AddCard(15248594, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --炎斩机 原群西格马 -Debug.AddCard(90884403, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --究极幻神 奥特美特尔·比希巴尔金 -Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接蜘蛛 -Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接蜘蛛 -Debug.AddCard(52119435, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转晶之矿物协调者 -Debug.AddCard(71095768, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --武神姬-淡岛 -Debug.AddCard(39139935, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.33 先史遗产-超兵器 气能 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() +--[[message +察局:2024-02-14 +]] + +Debug.SetAIName("棉花_b20230320") +Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 8000, 0, 0) + +--自己的怪兽区 +--对方的怪兽区 +--自己的魔陷区 +--对方的魔陷区 +--自己的手卡 +Debug.AddCard(1845204, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --简易融合 +--对方的手卡 +--自己的墓地 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(14463695, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --捕食嫁接 +Debug.AddCard(61677004, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --捕食植物 蛇瓶草眼镜蛇 +Debug.AddCard(7394770, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --明亮融合 +Debug.AddCard(81846636, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --宝石骑士·小璃 +Debug.AddCard(11066358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --银河海蛇 +Debug.AddCard(99946920, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔龙星-饕餮 +Debug.AddCard(35089369, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --风龙星-蒲牢 +--对方的卡组 +--自己的额外 +Debug.AddCard(66309175, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --捕食植物 凤梨食虫谷精游走鲸 +Debug.AddCard(3113836, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --宝石骑士·斜绿 +Debug.AddCard(65536818, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --源龙星-望天吼 +Debug.AddCard(30983281, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --加速同调星尘龙 +Debug.AddCard(15248594, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --炎斩机 原群西格马 +Debug.AddCard(90884403, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --究极幻神 奥特美特尔·比希巴尔金 +Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接蜘蛛 +Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接蜘蛛 +Debug.AddCard(52119435, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转晶之矿物协调者 +Debug.AddCard(71095768, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --武神姬-淡岛 +Debug.AddCard(39139935, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.33 先史遗产-超兵器 气能 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() Index: single/棉花_c01 4_12_-700.lua ================================================================== --- single/棉花_c01 4_12_-700.lua +++ single/棉花_c01 4_12_-700.lua @@ -1,6 +1,7 @@ --[[message +察局:2024-02-14 原局:枯岳说书人_b04 ]] Debug.SetAIName("棉花_c01") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4) Index: single/棉花_dHERO 3_12_200.lua ================================================================== --- single/棉花_dHERO 3_12_200.lua +++ single/棉花_dHERO 3_12_200.lua @@ -1,23 +1,24 @@ ---[[message -]] - -Debug.SetAIName("棉花_dHERO") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 4400, 0, 0) - -Debug.AddCard(40044918, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(50720316, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89943723, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(79979666, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89621922, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(40854197, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(81566151, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(213326, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) -Debug.AddCard(75141056, 0, 0, LOCATION_DECK, 3, POS_FACEUP_ATTACK) -Debug.AddCard(45906428, 0, 0, LOCATION_DECK, 4, POS_FACEUP_ATTACK) -Debug.AddCard(35255456, 0, 0, LOCATION_DECK, 5, POS_FACEUP_ATTACK) -Debug.AddCard(40101111, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle(4) +--[[message +察局:2024-02-14 +]] + +Debug.SetAIName("棉花_dHERO") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 4400, 0, 0) + +Debug.AddCard(40044918, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(50720316, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(89943723, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(79979666, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(89621922, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(40854197, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(81566151, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(213326, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) +Debug.AddCard(75141056, 0, 0, LOCATION_DECK, 3, POS_FACEUP_ATTACK) +Debug.AddCard(45906428, 0, 0, LOCATION_DECK, 4, POS_FACEUP_ATTACK) +Debug.AddCard(35255456, 0, 0, LOCATION_DECK, 5, POS_FACEUP_ATTACK) +Debug.AddCard(40101111, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle(4) Index: single/棉花_dbaegg 3_21_100.lua ================================================================== --- single/棉花_dbaegg 3_21_100.lua +++ single/棉花_dbaegg 3_21_100.lua @@ -1,33 +1,36 @@ ---created by ygopro puzzle maker -Debug.SetAIName("棉花_dbaegg") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 15250, 0, 0) -Debug.AddCard(36484016, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(86327225, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(60365591, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(17375316, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(41517789, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(15839054, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(35952884, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(14017402, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(10406322, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(60800381, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(11901678, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) -Debug.AddCard(11901678, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(74677422, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(32919136, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) -Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) -Debug.AddCard(31036355, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(74677422, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) -local m01 = Debug.AddCard(16229315, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local s01 = Debug.AddCard(77007920, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) -Debug.PreEquip(s01, m01) -Debug.AddCard(81020646, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) -Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() +--[[message +察局:2024-02-14 +]] +--created by ygopro puzzle maker +Debug.SetAIName("棉花_dbaegg") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 15250, 0, 0) +Debug.AddCard(36484016, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(86327225, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(60365591, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(17375316, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(41517789, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(15839054, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(35952884, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(14017402, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(10406322, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(60800381, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(11901678, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) +Debug.AddCard(11901678, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(74677422, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(32919136, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) +Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) +Debug.AddCard(31036355, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.AddCard(74677422, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) +local m01 = Debug.AddCard(16229315, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local s01 = Debug.AddCard(77007920, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) +Debug.PreEquip(s01, m01) +Debug.AddCard(81020646, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) +Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() Index: single/棉花_dghostrick 3_27_1300.lua ================================================================== --- single/棉花_dghostrick 3_27_1300.lua +++ single/棉花_dghostrick 3_27_1300.lua @@ -1,40 +1,41 @@ ---[[message -步骤过多,谨慎玩耍。 -]] - -Debug.SetAIName("棉花_dghostrick") -Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 8000, 0, 0) -Debug.AddCard(29400787, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(29400787, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(29400787, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(7617062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(7617062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(7617062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(99795159, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(99795159, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(99795159, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(84327329, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(21844576, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(58932615, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(79979666, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(29343734, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(29343734, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(29343734, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(22061412, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(22061412, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(22061412, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(40854197, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(28150174, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(68597372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(64332231, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(3814632, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(53334641, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(33550694, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) -Debug.AddCard(39980304, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() +--[[message +察局:2024-02-14 +简语:步骤过多,谨慎玩耍。 +]] + +Debug.SetAIName("棉花_dghostrick") +Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 8000, 0, 0) +Debug.AddCard(29400787, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(29400787, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(29400787, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(7617062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(7617062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(7617062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(99795159, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(99795159, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(99795159, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(84327329, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(21844576, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(58932615, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(79979666, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(29343734, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(29343734, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(29343734, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(22061412, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(22061412, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(22061412, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(40854197, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(28150174, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(68597372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(64332231, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(3814632, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(53334641, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(33550694, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) +Debug.AddCard(39980304, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() Index: single/棉花_dnyanyanya 3_20_1000.lua ================================================================== --- single/棉花_dnyanyanya 3_20_1000.lua +++ single/棉花_dnyanyanya 3_20_1000.lua @@ -1,33 +1,34 @@ ---[[message -]] - -Debug.SetAIName("棉花_dnyanyanya") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 8120, 0, 0) -Debug.AddCard(11384280, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(69015963, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(31053337, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(72714392, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(24696097, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(2322421, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(74892653, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(33236860, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(97489701, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(10406322, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(90660762, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(35329581, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) -Debug.AddCard(67556500, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(58120309, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) -Debug.AddCard(35014241, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) -Debug.AddCard(69196160, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(36737092, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) -Debug.AddCard(6840573, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(12146024, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) -Debug.AddCard(3732747, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(56120475, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() +--[[message +察局:2024-02-14 +]] + +Debug.SetAIName("棉花_dnyanyanya") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 8120, 0, 0) +Debug.AddCard(11384280, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(69015963, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(31053337, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(72714392, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(24696097, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(2322421, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(74892653, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(33236860, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(97489701, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(10406322, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(90660762, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(35329581, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) +Debug.AddCard(67556500, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(58120309, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) +Debug.AddCard(35014241, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) +Debug.AddCard(69196160, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.AddCard(36737092, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) +Debug.AddCard(6840573, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(12146024, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) +Debug.AddCard(3732747, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(56120475, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() Index: single/蛋总_a04 4_17_600.lua ================================================================== --- single/蛋总_a04 4_17_600.lua +++ single/蛋总_a04 4_17_600.lua @@ -1,46 +1,46 @@ ---[[message - -]] - -Debug.SetAIName("蛋总_a04") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 16150, 0, 0) - ---自己的怪兽区 -Debug.AddCard(14878871, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --救援猫 ---对方的怪兽区 -Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --究极龙骑士 -Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --究极龙骑士 -Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --究极龙骑士 ---自己的魔陷区 ---对方的魔陷区 -Debug.AddCard(77859858, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --步向破灭的速攻抽卡 ---自己的手卡 ---对方的手卡 ---自己的墓地 -Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --链犬 -Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --链犬 -Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --链犬 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(49374988, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔偶甜点·枫糖浆绵羊 -Debug.AddCard(34680482, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔偶甜点·果冻天使 -Debug.AddCard(91350799, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔偶甜点·热香饼猫头鹰 - ---自己的额外 -Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --恐牙狼 钻石恐狼 -Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --恐牙狼 钻石恐狼 -Debug.AddCard(80764541, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.44 白天马 -Debug.AddCard(82633039, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鸟铳士 卡斯泰尔 -Debug.AddCard(80796456, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.70 大罪蛛 -Debug.AddCard(16195942, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗叛逆超量龙 -Debug.AddCard(67598234, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --电影之骑士 盖亚剑士 -Debug.AddCard(3987233, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --金毛妇 -Debug.AddCard(3987233, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --金毛妇 -Debug.AddCard(79016563, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --二进制女巫 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() +--[[message +察局:2024-02-14 +]] + +Debug.SetAIName("蛋总_a04") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 16150, 0, 0) + +--自己的怪兽区 +Debug.AddCard(14878871, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --救援猫 +--对方的怪兽区 +Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --究极龙骑士 +Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --究极龙骑士 +Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --究极龙骑士 +--自己的魔陷区 +--对方的魔陷区 +Debug.AddCard(77859858, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --步向破灭的速攻抽卡 +--自己的手卡 +--对方的手卡 +--自己的墓地 +Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --链犬 +Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --链犬 +Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --链犬 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(49374988, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔偶甜点·枫糖浆绵羊 +Debug.AddCard(34680482, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔偶甜点·果冻天使 +Debug.AddCard(91350799, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔偶甜点·热香饼猫头鹰 + +--自己的额外 +Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --恐牙狼 钻石恐狼 +Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --恐牙狼 钻石恐狼 +Debug.AddCard(80764541, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.44 白天马 +Debug.AddCard(82633039, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鸟铳士 卡斯泰尔 +Debug.AddCard(80796456, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.70 大罪蛛 +Debug.AddCard(16195942, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗叛逆超量龙 +Debug.AddCard(67598234, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --电影之骑士 盖亚剑士 +Debug.AddCard(3987233, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --金毛妇 +Debug.AddCard(3987233, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --金毛妇 +Debug.AddCard(79016563, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --二进制女巫 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() Index: single/蛋总_a26 4_22_2300.lua ================================================================== --- single/蛋总_a26 4_22_2300.lua +++ single/蛋总_a26 4_22_2300.lua @@ -1,47 +1,48 @@ ---[[message -]] - ---created by puzzle editor -Debug.SetAIName("蛋总_a26") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 3200, 0, 0) - ---自己的怪兽区 ---对方的怪兽区 -Debug.AddCard(38601126, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --破坏剑-武器破坏之剑 ---自己的魔陷区 -Debug.AddCard(59344077, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --魔力抽取 -Debug.AddCard(69402394, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --暗黑的谋略 -Debug.AddCard(38167722, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --暗灵术-「欲」 -Debug.AddCard(5037726, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --光灵术-「圣」 ---对方的魔陷区 -Debug.AddCard(78348934, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --破坏剑士的宿命 ---自己的手卡 -Debug.AddCard(5645210, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --华丽金星 -Debug.AddCard(86937530, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --妖精传姬-辉夜 -Debug.AddCard(55428242, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --阿特拉之虫惑魔 -Debug.AddCard(86825483, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --神星领域 ---对方的手卡 -Debug.AddCard(33280639, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --破坏剑士的摇篮 -Debug.AddCard(6853254, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --复活之福音 ---自己的墓地 ---对方的墓地 ---自己除外的卡 -Debug.AddCard(41224658, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK) --野望之高弗 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --异次元复活 -Debug.AddCard(41356846, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --蓄积硫酸的落穴 -Debug.AddCard(95993388, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --地帝家臣 兰罗布 -Debug.AddCard(83764718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --死者苏生 ---对方的卡组 -Debug.AddCard(38601126, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑-武器破坏之剑 -Debug.AddCard(32104431, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑的追忆 -Debug.AddCard(41940225, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑士融合 -Debug.AddCard(38601126, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑-武器破坏之剑 ---自己的额外 -Debug.AddCard(80764541, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.44 白天马 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() +--[[message +察局:2024-02-14 +]] + +--created by puzzle editor +Debug.SetAIName("蛋总_a26") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 3200, 0, 0) + +--自己的怪兽区 +--对方的怪兽区 +Debug.AddCard(38601126, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --破坏剑-武器破坏之剑 +--自己的魔陷区 +Debug.AddCard(59344077, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --魔力抽取 +Debug.AddCard(69402394, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --暗黑的谋略 +Debug.AddCard(38167722, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --暗灵术-「欲」 +Debug.AddCard(5037726, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --光灵术-「圣」 +--对方的魔陷区 +Debug.AddCard(78348934, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --破坏剑士的宿命 +--自己的手卡 +Debug.AddCard(5645210, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --华丽金星 +Debug.AddCard(86937530, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --妖精传姬-辉夜 +Debug.AddCard(55428242, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --阿特拉之虫惑魔 +Debug.AddCard(86825483, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --神星领域 +--对方的手卡 +Debug.AddCard(33280639, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --破坏剑士的摇篮 +Debug.AddCard(6853254, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --复活之福音 +--自己的墓地 +--对方的墓地 +--自己除外的卡 +Debug.AddCard(41224658, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK) --野望之高弗 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --异次元复活 +Debug.AddCard(41356846, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --蓄积硫酸的落穴 +Debug.AddCard(95993388, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --地帝家臣 兰罗布 +Debug.AddCard(83764718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --死者苏生 +--对方的卡组 +Debug.AddCard(38601126, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑-武器破坏之剑 +Debug.AddCard(32104431, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑的追忆 +Debug.AddCard(41940225, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑士融合 +Debug.AddCard(38601126, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑-武器破坏之剑 +--自己的额外 +Debug.AddCard(80764541, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.44 白天马 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle()