DELETED single/简化版_50_020_7.lua Index: single/简化版_50_020_7.lua ================================================================== --- single/简化版_50_020_7.lua +++ /dev/null @@ -1,41 +0,0 @@ ---[[message -#MH-20230320 -#棉花 -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 1100, 0, 0) -Debug.SetPlayerInfo(1, 8000, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(14463695, 0, 0, k1, 0, k2) -Debug.AddCard(61677004, 0, 0, k1, 0, k2) -Debug.AddCard(7394770, 0, 0, k1, 0, k2) -Debug.AddCard(81846636, 0, 0, k1, 0, k2) -Debug.AddCard(11066358, 0, 0, k1, 0, k2) -Debug.AddCard(99946920, 0, 0, k1, 0, k2) -Debug.AddCard(35089369, 0, 0, k1, 0, k2) -Debug.AddCard(1845204, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(66309175, 0, 0, k1, 0, k2) -Debug.AddCard(3113836, 0, 0, k1, 0, k2) -Debug.AddCard(65536818, 0, 0, k1, 0, k2) -Debug.AddCard(30983281, 0, 0, k1, 0, k2) -Debug.AddCard(15248594, 0, 0, k1, 0, k2) -Debug.AddCard(90884403, 0, 0, k1, 0, k2) -Debug.AddCard(98978921, 0, 0, k1, 0, k2) -Debug.AddCard(98978921, 0, 0, k1, 0, k2) -Debug.AddCard(52119435, 0, 0, k1, 0, k2) -Debug.AddCard(71095768, 0, 0, k1, 0, k2) -Debug.AddCard(39139935, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(89631139, 1, 1, k1, 0, k2) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(1) ADDED single/简化版_51_020_2.lua Index: single/简化版_51_020_2.lua ================================================================== --- /dev/null +++ single/简化版_51_020_2.lua @@ -0,0 +1,41 @@ +--[[message +#MH-20230320 +#棉花 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 1100, 0, 0) +Debug.SetPlayerInfo(1, 8000, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(14463695, 0, 0, k1, 0, k2) +Debug.AddCard(61677004, 0, 0, k1, 0, k2) +Debug.AddCard(7394770, 0, 0, k1, 0, k2) +Debug.AddCard(81846636, 0, 0, k1, 0, k2) +Debug.AddCard(11066358, 0, 0, k1, 0, k2) +Debug.AddCard(99946920, 0, 0, k1, 0, k2) +Debug.AddCard(35089369, 0, 0, k1, 0, k2) +Debug.AddCard(1845204, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(66309175, 0, 0, k1, 0, k2) +Debug.AddCard(3113836, 0, 0, k1, 0, k2) +Debug.AddCard(65536818, 0, 0, k1, 0, k2) +Debug.AddCard(30983281, 0, 0, k1, 0, k2) +Debug.AddCard(15248594, 0, 0, k1, 0, k2) +Debug.AddCard(90884403, 0, 0, k1, 0, k2) +Debug.AddCard(98978921, 0, 0, k1, 0, k2) +Debug.AddCard(98978921, 0, 0, k1, 0, k2) +Debug.AddCard(52119435, 0, 0, k1, 0, k2) +Debug.AddCard(71095768, 0, 0, k1, 0, k2) +Debug.AddCard(39139935, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(89631139, 1, 1, k1, 0, k2) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(1)