ADDED single/LV-067.lua Index: single/LV-067.lua ================================================================== --- /dev/null +++ single/LV-067.lua @@ -0,0 +1,30 @@ +--puzzle1 +Debug.SetAIName("Level-067") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3) +Debug.SetPlayerInfo(0,1600,0,0) +Debug.SetPlayerInfo(1,3400,0,0) + +Debug.AddCard(11384280,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK) +Debug.AddCard(64631466,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) +Debug.AddCard(27618634,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK) +Debug.AddCard(27618634,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK) + +Debug.AddCard(75560629,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(22537443,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(79575620,0,0,LOCATION_HAND,0,POS_FACEDOWN) + +Debug.AddCard(31305911,1,1,LOCATION_MZONE,1,POS_FACEUP_DEFENCE) +Debug.AddCard(23205979,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENCE) +Debug.AddCard(13945283,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) +Debug.AddCard(24140059,1,1,LOCATION_MZONE,4,POS_FACEUP_DEFENCE) + +Debug.ReloadFieldEnd() +Debug.ShowHint("GAME START!") +aux.BeginPuzzle() +local e999=Effect.GlobalEffect() +e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) +e999:SetCode(EVENT_DAMAGE) +e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end) +e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp) +Debug.ShowHint("残局群181175613") end) +Duel.RegisterEffect(e999,0)