ADDED [WCS2006]08_burn.lua Index: [WCS2006]08_burn.lua ================================================================== --- /dev/null +++ [WCS2006]08_burn.lua @@ -0,0 +1,47 @@ +--[[message +卡数:5 +规则:大师3 +]] +Debug.SetAIName("[WCS2006]08_burn") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3) + +Debug.SetPlayerInfo(0,500,0,0) +Debug.SetPlayerInfo(1,2100,0,0) + +Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(49398568,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(46918794,0,0,LOCATION_HAND,0,POS_FACEDOWN) + +Debug.AddCard(77568553,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK) +Debug.AddCard(34690519,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) +Debug.AddCard(04335645,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) + +Debug.AddCard(33248692,0,0,LOCATION_SZONE,2,POS_FACEDOWN) + + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() + +local str = {} +local fun = {} + +local cache1 + +fun["通关邀请"]=function() + local e100 + e100=Effect.GlobalEffect() + e100:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) + e100:SetCode(EVENT_DAMAGE) + function cache1(e,tp,eg,ep,ev,re,r,rp) + return Duel.GetLP(1)<=0 + end + e100:SetCondition(cache1) + function cache1(e,tp,eg,ep,ev,re,r,rp) + Debug.ShowHint("残局群181175613") + return + end + e100:SetOperation(cache1) + Duel.RegisterEffect(e100,0) + end +fun["通关邀请"]() +