Index: single/zawcj25.lua ================================================================== --- single/zawcj25.lua +++ single/zawcj25.lua @@ -1,37 +1,33 @@ ---[[message -治安维持局最后防线·第25期! -在传说的尽头! -]] ---created by ygopro puzzle maker ---~ 必须位于残局文件顶部 ---~ 加载残局函数库 -Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP) -Debug.SetAIName("zawcj25") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3) -Debug.SetPlayerInfo(0,2500,0,0) -Debug.SetPlayerInfo(1,11100,0,0) - -Debug.AddCard(89997728,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(89997728,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(15259703,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(75014062,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(36107810,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) -Debug.AddCard(83764718,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) -Debug.AddCard(63101919,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) -Debug.AddCard(39910367,0,0,LOCATION_SZONE,5,POS_FACEUP_ATTACK) -Debug.AddCard(78121572,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) -Debug.AddCard(94256039,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) -Debug.AddCard(11508758,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK) -Debug.AddCard(75014062,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) -Debug.AddCard(89997728,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) -Debug.AddCard(42386471,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) -Debug.AddCard(11868825,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK) -Debug.AddCard(40732515,0,0,LOCATION_HAND,6,POS_FACEUP_ATTACK) -Debug.AddCard(63014935,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) -Debug.AddCard(66436257,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) -Debug.AddCard(53183600,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) -Debug.AddCard(53239672,1,1,LOCATION_SZONE,3,POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -fun["开局说明"]() - +--[[message +治安维持局最后防线·第25期! +在传说的尽头! +]] +Debug.SetAIName("zawcj25") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3) +Debug.SetPlayerInfo(0,2500,0,0) +Debug.SetPlayerInfo(1,11100,0,0) + +Debug.AddCard(89997728,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(89997728,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(15259703,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(75014062,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(36107810,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) +Debug.AddCard(83764718,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) +Debug.AddCard(63101919,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) +Debug.AddCard(39910367,0,0,LOCATION_SZONE,5,POS_FACEUP_ATTACK) +Debug.AddCard(78121572,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) +Debug.AddCard(94256039,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) +Debug.AddCard(11508758,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK) +Debug.AddCard(75014062,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) +Debug.AddCard(89997728,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) +Debug.AddCard(42386471,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) +Debug.AddCard(11868825,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK) +Debug.AddCard(40732515,0,0,LOCATION_HAND,6,POS_FACEUP_ATTACK) +Debug.AddCard(63014935,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) +Debug.AddCard(66436257,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) +Debug.AddCard(53183600,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) +Debug.AddCard(53239672,1,1,LOCATION_SZONE,3,POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +fun["开局说明"]() +