Index: single/pkd-01_衍生版_01.lua ================================================================== --- single/pkd-01_衍生版_01.lua +++ single/pkd-01_衍生版_01.lua @@ -55,18 +55,19 @@ --~ e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) --~ e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) --~ e1:SetRange(LOCATION_MZONE) --~ e1:SetValue(1) --~ c:RegisterEffect(e1) -local c = Debug.AddCard(42632209,1,1,LOCATION_MZONE,6,POS_FACEUP_ATTACK) -local e1=Effect.CreateEffect(c) -e1:SetType(EFFECT_TYPE_SINGLE) -e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) -e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) -e1:SetRange(LOCATION_MZONE) -e1:SetValue(1) -c:RegisterEffect(e1) +--~ local c = Debug.AddCard(42632209,1,1,LOCATION_MZONE,6,POS_FACEUP_ATTACK) +--~ local e1=Effect.CreateEffect(c) +--~ e1:SetType(EFFECT_TYPE_SINGLE) +--~ e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) +--~ e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) +--~ e1:SetRange(LOCATION_MZONE) +--~ e1:SetValue(1) +--~ c:RegisterEffect(e1) +Debug.AddCard(42632209,1,1,LOCATION_MZONE,6,POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle(1) --~ Debug.ShowHint("终末不能被战破,双穹不能被效破")