Index: single/X-LV-02.lua ================================================================== --- single/X-LV-02.lua +++ single/X-LV-02.lua @@ -11,9 +11,9 @@ local g02=Debug.AddCard(6368039,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) local g03=Debug.AddCard(2964201,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK) local g13=Debug.AddCard(46986414,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) local g11=Debug.AddCard(89631139,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() -Debug.ShowHint("尝试一下让怪兽同归于尽") aux.BeginPuzzle() +Debug.ShowHint("尝试一下让怪兽同归于尽") Index: single/X-LV-03.lua ================================================================== --- single/X-LV-03.lua +++ single/X-LV-03.lua @@ -9,8 +9,8 @@ Debug.AddCard(05183693,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(95638658,0,0,LOCATION_HAND,0,POS_FACEDOWN) local g02=Debug.AddCard(27288416,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) local g12=Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() -Debug.ShowHint("尝试一下装备卡的用法") aux.BeginPuzzle() +Debug.ShowHint("尝试一下装备卡的用法") Index: single/X-LV-04.lua ================================================================== --- single/X-LV-04.lua +++ single/X-LV-04.lua @@ -18,9 +18,9 @@ Debug.AddCard(89631139,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) Debug.AddCard(39581190,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --~ Debug.AddCard(74640994,0,0,LOCATION_GRAVE,0,POS_FACEUP) --~ Debug.AddCard(31000575,0,0,LOCATION_GRAVE,0,POS_FACEUP) Debug.ReloadFieldEnd() -Debug.ShowHint("胜利目标:让对方生命值归零!\n提示:隐含特殊胜利方式!") aux.BeginPuzzle() +Debug.ShowHint("胜利目标:让对方生命值归零!\n提示:隐含特殊胜利方式!") Index: single/X-LV-05.lua ================================================================== --- single/X-LV-05.lua +++ single/X-LV-05.lua @@ -11,9 +11,9 @@ local g01=Debug.AddCard(27288416,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK) local g03=Debug.AddCard(27288416,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK) Debug.AddCard(27288416,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() -Debug.ShowHint("尝试一下四星以下不需要祭品。\n五·六星怪兽需要一只祭品。\n七星以上两只祭品。") aux.BeginPuzzle() +Debug.ShowHint("尝试一下四星以下不需要祭品。\n五·六星怪兽需要一只祭品。\n七星以上两只祭品。") Index: single/X-LV-06.lua ================================================================== --- single/X-LV-06.lua +++ single/X-LV-06.lua @@ -8,9 +8,9 @@ Debug.AddCard(02084239,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(44947065,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(00487395,0,0,LOCATION_HAND,0,POS_FACEDOWN) local g12=Debug.AddCard(3797883,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() -Debug.ShowHint("尝试一下永续魔法+场地魔法") aux.BeginPuzzle() +Debug.ShowHint("尝试一下永续魔法+场地魔法") Index: single/X-LV-07.lua ================================================================== --- single/X-LV-07.lua +++ single/X-LV-07.lua @@ -10,10 +10,10 @@ Debug.AddCard(81777047,0,0,LOCATION_HAND,0,POS_FACEDOWN) local g02=Debug.AddCard(62651957,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) local g12=Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) local m02=Debug.AddCard(23171610,0,0,LOCATION_SZONE,2,POS_FACEDOWN) Debug.ReloadFieldEnd() -Debug.ShowHint("尝试一下效果攻击力的固定") aux.BeginPuzzle() +Debug.ShowHint("尝试一下效果攻击力的固定") Index: single/X-LV-08.lua ================================================================== --- single/X-LV-08.lua +++ single/X-LV-08.lua @@ -10,8 +10,8 @@ Debug.AddCard(91152258,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(69140098,0,0,LOCATION_HAND,0,POS_FACEDOWN) local g12=Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) local m12=Debug.AddCard(29401950,1,1,LOCATION_SZONE,2,POS_FACEDOWN) Debug.ReloadFieldEnd() -Debug.ShowHint("尝试一下攻击力的优缺点") aux.BeginPuzzle() +Debug.ShowHint("尝试一下攻击力的优缺点") Index: single/X-LV-09.lua ================================================================== --- single/X-LV-09.lua +++ single/X-LV-09.lua @@ -12,11 +12,11 @@ Debug.AddCard(27288416,0,0,LOCATION_HAND,0,POS_FACEDOWN) local m12=Debug.AddCard(29401950,1,1,LOCATION_SZONE,2,POS_FACEDOWN) Debug.AddCard(27288416,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() +aux.BeginPuzzle() Debug.ShowHint("一速卡:永续魔法 通常魔法 场地魔法 装备魔法") Debug.ShowHint("二速卡:通常陷阱 永续陷阱 速攻魔法") Debug.ShowHint("三速卡:反击陷阱") -aux.BeginPuzzle() Index: single/X-LV-10.lua ================================================================== --- single/X-LV-10.lua +++ single/X-LV-10.lua @@ -9,8 +9,8 @@ local g12=Debug.AddCard(27288416,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) local m02=Debug.AddCard(56747793,0,0,LOCATION_SZONE,2,POS_FACEDOWN) local m03=Debug.AddCard(5318639,0,0,LOCATION_SZONE,3,POS_FACEDOWN) local m12=Debug.AddCard(77622396,1,1,LOCATION_SZONE,2,POS_FACEDOWN) Debug.ReloadFieldEnd() -Debug.ShowHint("尝试一下旋风") aux.BeginPuzzle() +Debug.ShowHint("尝试一下旋风") Index: single/X-LV-11.lua ================================================================== --- single/X-LV-11.lua +++ single/X-LV-11.lua @@ -35,8 +35,8 @@ Debug.AddCard(23995346,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --OZ之主 Debug.AddCard(97204936,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --大地之骑士 盖亚骑士 Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --迅雷之骑士 盖亚龙骑士 Debug.ReloadFieldEnd() -Debug.ShowHint("尝试一下不同召唤方式") aux.BeginPuzzle() +Debug.ShowHint("尝试一下不同召唤方式") Index: single/X-LV-12.lua ================================================================== --- single/X-LV-12.lua +++ single/X-LV-12.lua @@ -14,9 +14,9 @@ local g03=Debug.AddCard(59053232,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK) local g04=Debug.AddCard(34100324,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK) local m02=Debug.AddCard(44182827,0,0,LOCATION_SZONE,2,POS_FACEUP) local m03=Debug.AddCard(30531525,0,0,LOCATION_SZONE,3,POS_FACEDOWN) Debug.ReloadFieldEnd() -Debug.ShowHint("尝试一下仪式召唤") aux.BeginPuzzle() +Debug.ShowHint("尝试一下仪式召唤") Index: single/X-LV-13.lua ================================================================== --- single/X-LV-13.lua +++ single/X-LV-13.lua @@ -12,9 +12,9 @@ Debug.AddCard(19474136,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(11066358,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(91152258,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(91152258,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(97204936,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.ReloadFieldEnd() -Debug.ShowHint("尝试一下灵摆召唤") aux.BeginPuzzle() +Debug.ShowHint("尝试一下灵摆召唤") Index: single/X-LV-14.lua ================================================================== --- single/X-LV-14.lua +++ single/X-LV-14.lua @@ -8,10 +8,10 @@ local g12=Debug.AddCard(91152256,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) local m01=Debug.AddCard(87772572,0,0,LOCATION_SZONE,1,POS_FACEDOWN) local m02=Debug.AddCard(61420130,0,0,LOCATION_SZONE,2,POS_FACEDOWN) Debug.ReloadFieldEnd() -Debug.ShowHint("尝试一下陷阱卡变成的怪兽") aux.BeginPuzzle() +Debug.ShowHint("尝试一下陷阱卡变成的怪兽") Index: single/X-LV-15.lua ================================================================== --- single/X-LV-15.lua +++ single/X-LV-15.lua @@ -12,10 +12,10 @@ local m02=Debug.AddCard(31036355,0,0,LOCATION_SZONE,2,POS_FACEDOWN) local m03=Debug.AddCard(74117290,0,0,LOCATION_SZONE,3,POS_FACEDOWN) local m12=Debug.AddCard(79333300,1,1,LOCATION_SZONE,2,POS_FACEDOWN) Debug.AddCard(46986414,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() -Debug.ShowHint("尝试一下控制权的转移+特殊胜利") aux.BeginPuzzle() +Debug.ShowHint("尝试一下控制权的转移+特殊胜利") Index: single/X-LV-16.lua ================================================================== --- single/X-LV-16.lua +++ single/X-LV-16.lua @@ -12,8 +12,8 @@ local g03=Debug.AddCard(91152256,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK) local m02=Debug.AddCard(90470931,0,0,LOCATION_SZONE,2,POS_FACEDOWN) local m03=Debug.AddCard(67949763,0,0,LOCATION_SZONE,3,POS_FACEDOWN) local m12=Debug.AddCard(73915051,1,1,LOCATION_SZONE,2,POS_FACEDOWN) Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.ReloadFieldEnd() -Debug.ShowHint("尝试一下衍生物+多次攻击") aux.BeginPuzzle() +Debug.ShowHint("尝试一下衍生物+多次攻击") Index: single/X-LV-18.lua ================================================================== --- single/X-LV-18.lua +++ single/X-LV-18.lua @@ -10,7 +10,7 @@ local g03=Debug.AddCard(27288416,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK) local m01=Debug.AddCard(10352095,0,0,LOCATION_SZONE,1,POS_FACEDOWN) local m02=Debug.AddCard(26864586,0,0,LOCATION_SZONE,2,POS_FACEDOWN) local m03=Debug.AddCard(32298781,0,0,LOCATION_SZONE,3,POS_FACEDOWN) Debug.ReloadFieldEnd() -Debug.ShowHint("尝试一下等级+属性+攻击力的改变") aux.BeginPuzzle() +Debug.ShowHint("尝试一下等级+属性+攻击力的改变") Index: single/X-LV-19.lua ================================================================== --- single/X-LV-19.lua +++ single/X-LV-19.lua @@ -11,7 +11,7 @@ Debug.AddCard(44947065,1,1,LOCATION_SZONE,1,POS_FACEUP) Debug.AddCard(03989465,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(97204936,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(23635815,0,0,LOCATION_GRAVE,0,POS_FACEUP) Debug.ReloadFieldEnd() -Debug.ShowHint("尝试一下超量召唤") aux.BeginPuzzle() +Debug.ShowHint("尝试一下超量召唤") Index: single/X-LV-20.lua ================================================================== --- single/X-LV-20.lua +++ single/X-LV-20.lua @@ -14,7 +14,7 @@ Debug.AddCard(96802306,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(97024987,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) Debug.AddCard(97024987,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() -Debug.ShowHint("尝试一下灵摆召唤") aux.BeginPuzzle() +Debug.ShowHint("尝试一下灵摆召唤") Index: single/X-LV-21.lua ================================================================== --- single/X-LV-21.lua +++ single/X-LV-21.lua @@ -9,7 +9,7 @@ local g02=Debug.AddCard(46986414,0,0,LOCATION_MZONE,2,POS_FACEDOWN_DEFENSE) local g12=Debug.AddCard(59380081,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) local m01=Debug.AddCard(93747864,0,0,LOCATION_SZONE,1,POS_FACEDOWN) --~ local m02=Debug.AddCard(52503575,0,0,LOCATION_SZONE,2,POS_FACEDOWN) Debug.ReloadFieldEnd() -Debug.ShowHint("尝试一下反转召唤+反转") aux.BeginPuzzle() +Debug.ShowHint("尝试一下反转召唤+反转") Index: single/X-LV-22.lua ================================================================== --- single/X-LV-22.lua +++ single/X-LV-22.lua @@ -12,7 +12,7 @@ local g12=Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEDOWN_DEFENSE) local g11=Debug.AddCard(89631139,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --~ local m02=Debug.AddCard(75652080,0,0,LOCATION_SZONE,2,POS_FACEDOWN) --~ local m12=Debug.AddCard(72302403,1,1,LOCATION_SZONE,2,POS_FACEUP) Debug.ReloadFieldEnd() -Debug.ShowHint("尝试一下怪兽变为装备卡") aux.BeginPuzzle() +Debug.ShowHint("尝试一下怪兽变为装备卡")