Index: single/简化版_50_021_1.lua ================================================================== --- single/简化版_50_021_1.lua +++ single/简化版_50_021_1.lua @@ -28,20 +28,20 @@ Debug.AddCard(47475363, 1, 1, k1, 0, k2) Debug.AddCard(68001309, 1, 1, k1, 1, POS_FACEUP) Debug.AddCard(19763315, 1, 1, k1, 4, k2) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(54773234, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 Debug.AddCard(65357623, 0, 0, k1, 0, k2) Debug.AddCard(43641473, 0, 0, k1, 0, k2) Debug.AddCard(65357623, 0, 0, k1, 0, k2) -Debug.AddCard(54773234, 0, 0, k1, 0, k2) Debug.AddCard(55713623, 0, 0, k1, 0, k2) Debug.AddCard(74762582, 1, 1, k1, 0, k2) Debug.ReloadFieldEnd() -aux.BeginPuzzle() +aux.BeginPuzzle(1) Debug.PreEquip(s1, m1)