Index: script/c0.lua ================================================================== --- script/c0.lua +++ script/c0.lua @@ -208,10 +208,12 @@ effect_1:SetOperation(print_hand) str_1:RegisterEffect(effect_1) end fun["全部回到卡组"] = function + Debug.ShowHint("胜利条件:让对方回到卡组。") + effect_1 = Effect.GlobalEffect() effect_1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) Index: single/36.Deskbot Revolution.lua ================================================================== --- single/36.Deskbot Revolution.lua +++ single/36.Deskbot Revolution.lua @@ -71,7 +71,7 @@ e1:SetCode(EVENT_ADJUST) e1:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetFieldGroupCount(1,LOCATION_HAND+LOCATION_GRAVE+LOCATION_MZONE+LOCATION_SZONE+LOCATION_REMOVED,0)==0 end) e1:SetOperation(function(e,tp,eg,ep,ev,re,r,rp) Debug.ShowHint("目标已达成!") Duel.SetLP(1,0) end) Duel.RegisterEffect(e1,0) Debug.ReloadFieldEnd() -Debug.ShowHint("在这个回合使对方的所有卡回到卡组·额外卡组!") + aux.BeginPuzzle()