Index: single/32.Enemy Controlled Heraldry.lua ================================================================== --- single/32.Enemy Controlled Heraldry.lua +++ single/32.Enemy Controlled Heraldry.lua @@ -9,22 +9,10 @@ Debug.SetAIName("四妹") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3) Debug.SetPlayerInfo(0,2200,0,0) Debug.SetPlayerInfo(1,109125,0,0) -local e0=Effect.GlobalEffect() -e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) -e0:SetCode(EVENT_ADJUST) -e0:SetCountLimit(1) -e0:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(0)>0 end) -e0:SetOperation(function(e,tp,eg,ep,ev,re,r,rp) -local g=Duel.SelectMatchingCard(tp,Card.IsAbleToHand,tp,LOCATION_DECK,0,6,6,nil) -if g:GetCount()>0 then - Duel.SendtoHand(g,nil,REASON_RULE) -end end) -Duel.RegisterEffect(e0,0) - Debug.AddCard(82315772,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(37011715,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(60316373,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(19310321,0,0,LOCATION_GRAVE,0,POS_FACEDOWN) Debug.AddCard(98045062,0,0,LOCATION_DECK,0,POS_FACEDOWN)