ADDED single/悠悠王-04.lua Index: single/悠悠王-04.lua ================================================================== --- /dev/null +++ single/悠悠王-04.lua @@ -0,0 +1,38 @@ +--created by puzzle editor +Debug.SetAIName("Lionben影城波") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5) +Debug.SetPlayerInfo(0,1700,0,0) +Debug.SetPlayerInfo(1,8000,0,0) + +--自己的怪兽区 +--对方的怪兽区 +Debug.AddCard(55410871,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --青眼混沌极龙 +Debug.AddCard(55410871,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --青眼混沌极龙 +--自己的魔陷区 +--对方的魔陷区 +--自己的手卡 +Debug.AddCard(46052429,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) --高等仪式术 +Debug.AddCard(4810828,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK) --古圣戴 始龙 +Debug.AddCard(96383838,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) --三白骨区 +Debug.AddCard(21900719,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) --闪光之双剑-雷震 +Debug.AddCard(99910751,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) --落单悠悠 +--对方的手卡 +--自己的墓地 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(7902349,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --被封印者的左腕 +Debug.AddCard(8124921,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --被封印者的右足 +Debug.AddCard(44519536,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --被封印者的左足 +Debug.AddCard(70903634,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --被封印者的右腕 +Debug.AddCard(33396948,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --被封印的艾克佐迪亚 +Debug.AddCard(27288416,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --悠悠 +Debug.AddCard(27288416,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --悠悠 +Debug.AddCard(27288416,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --悠悠 +--对方的卡组 +--自己的额外 +Debug.AddCard(54366836,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --No.54 反骨斗士 狮心 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle()