DELETED single/简化版_300_16.lua Index: single/简化版_300_16.lua ================================================================== --- single/简化版_300_16.lua +++ /dev/null @@ -1,26 +0,0 @@ ---[[message -#[WCS2006]08_burn -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 500, 0, 0) -Debug.SetPlayerInfo(1, 2100, 0, 0) - -local k1 = LOCATION_MZONE -Debug.AddCard(77568553, 0, 0, k1, 1, POS_FACEUP_ATTACK) -Debug.AddCard(34690519, 0, 0, k1, 2, POS_FACEUP_ATTACK) -Debug.AddCard(04335645, 1, 1, k1, 2, POS_FACEUP_ATTACK) -local k1 = LOCATION_SZONE -Debug.AddCard(33248692, 0, 0, k1, 2, POS_FACEDOWN) -local k1 = LOCATION_PZONE -local k1 = LOCATION_DECK -Debug.AddCard(49398568, 0, 0, k1, 0, POS_FACEDOWN) -local k1 = LOCATION_EXTRA -local k1 = LOCATION_GRAVE -local k1 = LOCATION_REMOVED -local k1 = LOCATION_HAND -Debug.AddCard(5183693, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(46918794, 0, 0, k1, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd("连续魔法") -aux.BeginPuzzle(1, 1) DELETED single/简化版_300_17.lua Index: single/简化版_300_17.lua ================================================================== --- single/简化版_300_17.lua +++ /dev/null @@ -1,30 +0,0 @@ ---[[message -#[WCS2008]01 -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 800, 0, 0) - -local k1 = LOCATION_MZONE -Debug.AddCard(76573247, 0, 0, k1, 2, POS_FACEUP_ATTACK) -Debug.AddCard(76573247, 0, 0, k1, 4, POS_FACEUP_ATTACK) -Debug.AddCard(89631141, 1, 1, k1, 0, POS_FACEUP_DEFENSE) -Debug.AddCard(89631141, 1, 1, k1, 1, POS_FACEUP_DEFENSE) -Debug.AddCard(89631141, 1, 1, k1, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(89631141, 1, 1, k1, 3, POS_FACEUP_DEFENSE) -Debug.AddCard(89631141, 1, 1, k1, 4, POS_FACEUP_DEFENSE) -local k1 = LOCATION_SZONE -Debug.AddCard(99788587, 0, 0, k1, 0, POS_FACEDOWN_ATTACK) -Debug.AddCard(63394872, 0, 0, k1, 2, POS_FACEDOWN_ATTACK) -Debug.AddCard(89631141, 1, 1, k1, 4, POS_FACEDOWN_ATTACK) -local k1 = LOCATION_PZONE -local k1 = LOCATION_DECK -Debug.AddCard(37480144, 0, 0, k1, 0, POS_FACEUP_ATTACK) -local k1 = LOCATION_EXTRA -local k1 = LOCATION_GRAVE -local k1 = LOCATION_REMOVED -local k1 = LOCATION_HAND - -Debug.ReloadFieldEnd("物体消失") -aux.BeginPuzzle(1) DELETED single/简化版_300_20.lua Index: single/简化版_300_20.lua ================================================================== --- single/简化版_300_20.lua +++ /dev/null @@ -1,36 +0,0 @@ ---[[message -This one's just a meme. Did you know that Lullaby of Obedience ignores summoning conditions? -#AlphaKretin_05_Lullaby -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) -Debug.SetPlayerInfo(0, 2100, 0, 0) -Debug.SetPlayerInfo(1, 100, 0, 0) - -local k1 = LOCATION_MZONE -local k1 = LOCATION_SZONE -Debug.AddCard(97077563, 0, 0, k1, 1, POS_FACEDOWN) -Debug.AddCard(77561728, 0, 0, k1, 2, POS_FACEDOWN) -local k1 = LOCATION_PZONE -local k1 = LOCATION_DECK -Debug.AddCard(10000040, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(7902349, 1, 1, k1, 0, POS_FACEDOWN) -Debug.AddCard(8124921, 1, 1, k1, 0, POS_FACEDOWN) -Debug.AddCard(44519536, 1, 1, k1, 0, POS_FACEDOWN) -Debug.AddCard(70903634, 1, 1, k1, 0, POS_FACEDOWN) -local k1 = LOCATION_EXTRA -local k1 = LOCATION_GRAVE -Debug.AddCard(24221739, 0, 0, k1, 0, POS_FACEUP) -local k1 = LOCATION_REMOVED -local k1 = LOCATION_HAND -Debug.AddCard(39238953, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(5556668, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(71564252, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(7902349, 1, 1, k1, 0, POS_FACEDOWN) -Debug.AddCard(8124921, 1, 1, k1, 0, POS_FACEDOWN) -Debug.AddCard(44519536, 1, 1, k1, 0, POS_FACEDOWN) -Debug.AddCard(70903634, 1, 1, k1, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd("光之创造神 哈拉克提") -aux.BeginPuzzle(1, 1) ADDED single/简化版_500_25.lua Index: single/简化版_500_25.lua ================================================================== --- /dev/null +++ single/简化版_500_25.lua @@ -0,0 +1,26 @@ +--[[message +#[WCS2006]08_burn +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 500, 0, 0) +Debug.SetPlayerInfo(1, 2100, 0, 0) + +local k1 = LOCATION_MZONE +Debug.AddCard(77568553, 0, 0, k1, 1, POS_FACEUP_ATTACK) +Debug.AddCard(34690519, 0, 0, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(04335645, 1, 1, k1, 2, POS_FACEUP_ATTACK) +local k1 = LOCATION_SZONE +Debug.AddCard(33248692, 0, 0, k1, 2, POS_FACEDOWN) +local k1 = LOCATION_PZONE +local k1 = LOCATION_DECK +Debug.AddCard(49398568, 0, 0, k1, 0, POS_FACEDOWN) +local k1 = LOCATION_EXTRA +local k1 = LOCATION_GRAVE +local k1 = LOCATION_REMOVED +local k1 = LOCATION_HAND +Debug.AddCard(5183693, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(46918794, 0, 0, k1, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd("连续魔法") +aux.BeginPuzzle(1, 1) ADDED single/简化版_500_26.lua Index: single/简化版_500_26.lua ================================================================== --- /dev/null +++ single/简化版_500_26.lua @@ -0,0 +1,30 @@ +--[[message +#[WCS2008]01 +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 800, 0, 0) + +local k1 = LOCATION_MZONE +Debug.AddCard(76573247, 0, 0, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(76573247, 0, 0, k1, 4, POS_FACEUP_ATTACK) +Debug.AddCard(89631141, 1, 1, k1, 0, POS_FACEUP_DEFENSE) +Debug.AddCard(89631141, 1, 1, k1, 1, POS_FACEUP_DEFENSE) +Debug.AddCard(89631141, 1, 1, k1, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(89631141, 1, 1, k1, 3, POS_FACEUP_DEFENSE) +Debug.AddCard(89631141, 1, 1, k1, 4, POS_FACEUP_DEFENSE) +local k1 = LOCATION_SZONE +Debug.AddCard(99788587, 0, 0, k1, 0, POS_FACEDOWN_ATTACK) +Debug.AddCard(63394872, 0, 0, k1, 2, POS_FACEDOWN_ATTACK) +Debug.AddCard(89631141, 1, 1, k1, 4, POS_FACEDOWN_ATTACK) +local k1 = LOCATION_PZONE +local k1 = LOCATION_DECK +Debug.AddCard(37480144, 0, 0, k1, 0, POS_FACEUP_ATTACK) +local k1 = LOCATION_EXTRA +local k1 = LOCATION_GRAVE +local k1 = LOCATION_REMOVED +local k1 = LOCATION_HAND + +Debug.ReloadFieldEnd("物体消失") +aux.BeginPuzzle(1) ADDED single/简化版_500_27.lua Index: single/简化版_500_27.lua ================================================================== --- /dev/null +++ single/简化版_500_27.lua @@ -0,0 +1,36 @@ +--[[message +This one's just a meme. Did you know that Lullaby of Obedience ignores summoning conditions? +#AlphaKretin_05_Lullaby +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) +Debug.SetPlayerInfo(0, 2100, 0, 0) +Debug.SetPlayerInfo(1, 100, 0, 0) + +local k1 = LOCATION_MZONE +local k1 = LOCATION_SZONE +Debug.AddCard(97077563, 0, 0, k1, 1, POS_FACEDOWN) +Debug.AddCard(77561728, 0, 0, k1, 2, POS_FACEDOWN) +local k1 = LOCATION_PZONE +local k1 = LOCATION_DECK +Debug.AddCard(10000040, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(7902349, 1, 1, k1, 0, POS_FACEDOWN) +Debug.AddCard(8124921, 1, 1, k1, 0, POS_FACEDOWN) +Debug.AddCard(44519536, 1, 1, k1, 0, POS_FACEDOWN) +Debug.AddCard(70903634, 1, 1, k1, 0, POS_FACEDOWN) +local k1 = LOCATION_EXTRA +local k1 = LOCATION_GRAVE +Debug.AddCard(24221739, 0, 0, k1, 0, POS_FACEUP) +local k1 = LOCATION_REMOVED +local k1 = LOCATION_HAND +Debug.AddCard(39238953, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(5556668, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(71564252, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(7902349, 1, 1, k1, 0, POS_FACEDOWN) +Debug.AddCard(8124921, 1, 1, k1, 0, POS_FACEDOWN) +Debug.AddCard(44519536, 1, 1, k1, 0, POS_FACEDOWN) +Debug.AddCard(70903634, 1, 1, k1, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd("光之创造神 哈拉克提") +aux.BeginPuzzle(1, 1)