Index: single/游戏王FS_01.lua ================================================================== --- single/游戏王FS_01.lua +++ single/游戏王FS_01.lua @@ -12,20 +12,60 @@ local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 Debug.AddCard(36668118, 0, 0, k1, 0, k2) +Debug.AddCard(89571015, 0, 0, k1, 0, k2) +Debug.AddCard(67443336, 0, 0, k1, 0, k2) +Debug.AddCard(31944175, 0, 0, k1, 0, k2) +Debug.AddCard(9097866, 0, 0, k1, 0, k2) +Debug.AddCard(29374928, 0, 0, k1, 0, k2) +Debug.AddCard(45725480, 0, 0, k1, 0, k2) +Debug.AddCard(34010534, 0, 0, k1, 0, k2) +Debug.AddCard(60018643, 0, 0, k1, 0, k2) +Debug.AddCard(13090893, 0, 0, k1, 0, k2) +Debug.AddCard(16188701, 0, 0, k1, 0, k2) +Debug.AddCard(84816244, 0, 0, k1, 0, k2) +Debug.AddCard(68464358, 0, 0, k1, 0, k2) +Debug.AddCard(71278040, 0, 0, k1, 0, k2) +Debug.AddCard(71278040, 0, 0, k1, 0, k2) +Debug.AddCard(30114823, 0, 0, k1, 0, k2) +Debug.AddCard(40669071, 0, 0, k1, 0, k2) +Debug.AddCard(2347477, 0, 0, k1, 0, k2) +Debug.AddCard(44956694, 0, 0, k1, 0, k2) +Debug.AddCard(70950698, 0, 0, k1, 0, k2) +Debug.AddCard(75130221, 0, 0, k1, 0, k2) Debug.AddCard(5969957, 1, 1, k1, 0, k2) Debug.AddCard(26655293, 1, 1, k1, 0, k2) +Debug.AddCard(53266486, 1, 1, k1, 0, k2) +Debug.AddCard(30131474, 1, 1, k1, 0, k2) +Debug.AddCard(68464358, 1, 1, k1, 0, k2) +Debug.AddCard(54458867, 1, 1, k1, 0, k2) +Debug.AddCard(5087128, 1, 1, k1, 0, k2) +Debug.AddCard(32472237, 1, 1, k1, 0, k2) +Debug.AddCard(70333910, 1, 1, k1, 0, k2) +Debug.AddCard(80250185, 1, 1, k1, 0, k2) +Debug.AddCard(31353051, 1, 1, k1, 0, k2) +Debug.AddCard(85862791, 1, 1, k1, 0, k2) +Debug.AddCard(31353051, 1, 1, k1, 0, k2) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 Debug.AddCard(41999284, 0, 0, k1, 0, k2) Debug.AddCard(2220237, 0, 0, k1, 0, k2) +Debug.AddCard(53413628, 0, 0, k1, 0, k2) +Debug.AddCard(96380700, 0, 0, k1, 0, k2) +Debug.AddCard(46947713, 0, 0, k1, 0, k2) +Debug.AddCard(77058170, 0, 0, k1, 0, k2) +Debug.AddCard(45462149, 0, 0, k1, 0, k2) +Debug.AddCard(33897356, 0, 0, k1, 0, k2) Debug.AddCard(22862454, 0, 0, k1, 0, k2) Debug.AddCard(1861629, 0, 0, k1, 0, k2) Debug.AddCard(6622715, 0, 0, k1, 0, k2) Debug.AddCard(29296344, 1, 1, k1, 0, k2) +Debug.AddCard(5821478, 1, 1, k1, 0, k2) Debug.AddCard(73539069, 1, 1, k1, 0, k2) +Debug.AddCard(72529749, 1, 1, k1, 0, k2) +Debug.AddCard(23732205, 1, 1, k1, 0, k2) Debug.AddCard(31833038, 1, 1, k1, 0, k2) local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 Debug.AddCard(36033786, 0, 0, k1, 0, k2)