Index: script/c0.lua ================================================================== --- script/c0.lua +++ script/c0.lua @@ -57,13 +57,13 @@ str["无BP"] = str_1 & DUEL_ATTACK_FIRST_TURN str["规则表"] = { - 3 = "大师3 " - , 4 = "新大师 " - , 5 = "大师2020 " + [3] = "大师3 " + , [4] = "新大师 " + , [5] = "大师2020 " } if str_2 then --{ str["规则"] = str["规则表"][str_2] @@ -444,41 +444,41 @@ fun["失败得分"] = function() --{ str["失败得分表"] = { - 0 = "神龙之圣刻印" - , 100 = "调和支援士" - , 200 = "深渊的暗杀者" - , 300 = "救援猫" - , 400 = "注射天使 莉莉" - , 500 = "不知火的隐者" - , 600 = "影依猎鹰" - , 700 = "铁兽战线 姬特" - , 800 = "召唤僧" - , 900 = "恩底弥翁的仆从" - , 1000 = "机壳工具 丑恶" - , 1100 = "欧尼斯特" - , 1200 = "次元吸引者" - , 1300 = "黑羽-疾风之盖尔" - , 1400 = "加农炮兵" - , 1500 = "教导的大神祗官" - , 1600 = "地中族导师" - , 1700 = "相剑师-莫邪" - , 1800 = "宝玉兽-青玉飞马" - , 1900 = "命运英雄 血魔-D" - , 2000 = "流离的狮鹫骑手" - , 2100 = "电子龙" - , 2200 = "古遗物-死镰" - , 2300 = "能朋克 调狐" - , 2400 = "俱舍怒威族·芬里尔狼" - , 2500 = "黑魔术师" - , 2600 = "雅典娜" - , 2700 = "暗黑界的龙神 格拉法" - , 2800 = "魔导兽 刻耳柏洛斯尊主" - , 2900 = "元素英雄 永生侠" - , 3000 = "青眼白龙" + [0] = "神龙之圣刻印" + , [100] = "调和支援士" + , [200] = "深渊的暗杀者" + , [300] = "救援猫" + , [400] = "注射天使 莉莉" + , [500] = "不知火的隐者" + , [600] = "影依猎鹰" + , [700] = "铁兽战线 姬特" + , [800] = "召唤僧" + , [900] = "恩底弥翁的仆从" + , [1000] = "机壳工具 丑恶" + , [1100] = "欧尼斯特" + , [1200] = "次元吸引者" + , [1300] = "黑羽-疾风之盖尔" + , [1400] = "加农炮兵" + , [1500] = "教导的大神祗官" + , [1600] = "地中族导师" + , [1700] = "相剑师-莫邪" + , [1800] = "宝玉兽-青玉飞马" + , [1900] = "命运英雄 血魔-D" + , [2000] = "流离的狮鹫骑手" + , [2100] = "电子龙" + , [2200] = "古遗物-死镰" + , [2300] = "能朋克 调狐" + , [2400] = "俱舍怒威族·芬里尔狼" + , [2500] = "黑魔术师" + , [2600] = "雅典娜" + , [2700] = "暗黑界的龙神 格拉法" + , [2800] = "魔导兽 刻耳柏洛斯尊主" + , [2900] = "元素英雄 永生侠" + , [3000] = "青眼白龙" } str["对方玩家的初始生命值"] = Duel.GetLP(1) str["效果"] = Effect.GlobalEffect()