Index: single/简化版_30_030_3.lua ================================================================== --- single/简化版_30_030_3.lua +++ single/简化版_30_030_3.lua @@ -30,10 +30,11 @@ Debug.AddCard(30929786, 0, 0, k1, 0, k2) Debug.AddCard(43748308, 0, 0, k1, 0, k2) Debug.AddCard(44860890, 0, 0, k1, 0, k2) Debug.AddCard(66084673, 0, 0, k1, 0, k2) Debug.AddCard(92572371, 0, 0, k1, 0, k2) +Debug.AddCard(1662004, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 Debug.AddCard(58504745, 0, 0, k1, 0, k2) Debug.AddCard(96381979, 0, 0, k1, 0, k2) Debug.AddCard(74168099, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 @@ -41,11 +42,10 @@ Debug.AddCard(66762372, 0, 0, k1, 0, k2) Debug.AddCard(10719350, 0, 0, k1, 0, k2) Debug.AddCard(34710660, 1, 1, k1, 0, k2) local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(1662004, 0, 0, k1, 0, k2) Debug.AddCard(5288597, 0, 0, k1, 0, k2) Debug.AddCard(2521011, 0, 0, k1, 0, k2) Debug.ReloadFieldEnd() -aux.BeginPuzzle() +aux.BeginPuzzle(1)