Index: 07.Constellar vs Evilswarm.lua ================================================================== --- 07.Constellar vs Evilswarm.lua +++ 07.Constellar vs Evilswarm.lua @@ -24,13 +24,39 @@ Debug.AddCard(77542832,1,1,LOCATION_MZONE,2,POS_FACEUP) Debug.AddCard(37926346,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true) Debug.AddCard(77542832,1,1,LOCATION_MZONE,3,POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle() -local e999=Effect.GlobalEffect() -e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) -e999:SetCode(EVENT_DAMAGE) -e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end) -e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp) -Debug.ShowHint("残局群181175613") end) -Duel.RegisterEffect(e999,0) - +local str = {} +local fun = {} + +local cache_1 + +fun["通关邀请"] = function() + local effect_100 + effect_100 = Effect.GlobalEffect() + effect_100:SetType(EFFECT_TYPE_FIELD + + EFFECT_TYPE_CONTINUOUS) + effect_100:SetCode(EVENT_DAMAGE) + function cache_1() + + cache_1 = Duel.GetLP(1) + + if cache_1 <= 0 then + cache_1 = true + else + cache_1 = false + end + + return cache_1 + end + effect_100:SetCondition(cache_1) + function cache_1() + Debug.ShowHint("残局群181175613") + return + end + effect_100:SetOperation(cache_1) + Duel.RegisterEffect(effect_100 + , 0) + end + +fun["通关邀请"]()