Index: script/c0.lua ================================================================== --- script/c0.lua +++ script/c0.lua @@ -31,26 +31,18 @@ str["印卡弹窗1"] = "点击对方额外卡组可以进行印卡。\n手卡只能印 " str["印卡弹窗2"] = " 张。\n最多可以印 " str["印卡弹窗3"] = " 张" -str["不洗牌"] = false -str["无BP"] = false - str["不洗牌的说明"] = "伪洗牌 " str["无BP的说明"] = "无BP " -str["开局说明"] = false - -str["这个残局的效果卡数量"] = 0 str["效果卡数量的后缀"] = "卡 " -str["开局添加手卡"] = false str["选卡的前缀"] = "选" str["选卡的后缀"] = "卡 " -str["禁格"] = false str["禁格的前缀"] = "禁" str["禁格的后缀"] = "格 " str["效果卡的种类表"] = {} @@ -77,10 +69,14 @@ cache_1 = cache_1 + LOCATION_DECK cache_1 = cache_1 + LOCATION_EXTRA str["所有区域"] = cache_1 + +str["随机抽卡的前缀"] = "随机抽" +str["随机抽卡的后缀"] = "卡 " + --------------------------------- fun["Debug.ReloadFieldBegin"] = Debug.ReloadFieldBegin @@ -273,10 +269,16 @@ str["开局说明"] = str["开局说明"] .. str["禁格的前缀"] str["开局说明"] = str["开局说明"] .. str["禁格"] str["开局说明"] = str["开局说明"] .. str["禁格的后缀"] end --} + + if str["随机抽卡的数量"] then --{ + str["开局说明"] = str["开局说明"] .. str["随机抽卡的前缀"] + str["开局说明"] = str["开局说明"] .. str["随机抽卡的数量"] + str["开局说明"] = str["开局说明"] .. str["随机抽卡的后缀"] + end --} Debug.ShowHint(str["开局说明"]) end --} @@ -418,7 +420,12 @@ effect_1:SetOperation(print_hand) str_1:RegisterEffect(effect_1) + end --} + +fun["随机抽卡"] = function(str_1) --{ + str["随机抽卡的数量"] = str_1 + end --}