ADDED single/超魔导龙骑土悠悠展开(访问和古龙).lua Index: single/超魔导龙骑土悠悠展开(访问和古龙).lua ================================================================== --- /dev/null +++ single/超魔导龙骑土悠悠展开(访问和古龙).lua @@ -0,0 +1,47 @@ + + + +--created by puzzle editor +Debug.SetAIName("Lionben影城波") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5) +Debug.SetPlayerInfo(0,100,0,0) +Debug.SetPlayerInfo(1,8000,0,0) + +--自己的怪兽区 +--对方的怪兽区 +Debug.AddCard(31764700,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --于贝尔-极度悲伤的魔龙 +--自己的魔陷区 +--对方的魔陷区 +--自己的手卡 +Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) --融合 +Debug.AddCard(81439173,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK) --愚蠢的埋葬 +Debug.AddCard(12247206,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) --地狱的暴走召唤 +Debug.AddCard(63166096,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) --闪刀起动-交闪 +Debug.AddCard(51405049,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) --汪分之一机会!? +--对方的手卡 +--自己的墓地 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(27288416,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --悠悠 +Debug.AddCard(99910751,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --落单悠悠 +Debug.AddCard(52340444,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --闪刀机-大黄蜂浮游单元 +Debug.AddCard(99910751,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --落单悠悠 +Debug.AddCard(27288416,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --悠悠 +Debug.AddCard(27288416,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --悠悠 +--对方的卡组 +Debug.AddCard(5126490,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --新宇贤者 +--自己的额外 +Debug.AddCard(23935886,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --天威之龙拳圣 +Debug.AddCard(41999284,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --连接栗子球 +Debug.AddCard(86066372,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --访问码语者 +Debug.AddCard(10817524,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --始祖龙 古龙 +Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --守护者·奇美拉 +Debug.AddCard(98978921,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --连接蜘蛛 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() + +Debug.ShowHint("在回合结束前获胜!") +Debug.ShowHint("访问和古龙")