Index: single/简化版_40_031_2.lua ================================================================== --- single/简化版_40_031_2.lua +++ single/简化版_40_031_2.lua @@ -6,22 +6,26 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 24100, 0, 0) -Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 Debug.AddCard(72291412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(59123937, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(73360025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(67441435, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 Debug.AddCard(84569886, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(16006416, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(74583607, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(74583607, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(50954680, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) @@ -33,14 +37,18 @@ Debug.AddCard(18963306, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(85289965, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(08802510, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(41999284, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) Debug.AddCard(74069667, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(46796664, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(45206713, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(09742784, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(19580308, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(11609969, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle()