DELETED single/ABC_a01.lua Index: single/ABC_a01.lua ================================================================== --- single/ABC_a01.lua +++ /dev/null @@ -1,29 +0,0 @@ ---[[message -察局: -]] ---ABC -Debug.SetAIName("ABC") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 17450, 0, 0) -Debug.AddCard(21790410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(21977828, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(21977828, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(68184115, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(21790410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(19613556, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN) -Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN) -Debug.AddCard(44505297, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(29669359, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(29669359, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(69207766, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(02461031, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(68184115, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) - -Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/ABC_a01 3_15_甲虫装机.lua Index: single/ABC_a01 3_15_甲虫装机.lua ================================================================== --- /dev/null +++ single/ABC_a01 3_15_甲虫装机.lua @@ -0,0 +1,29 @@ +--[[message +察局: +]] +--ABC +Debug.SetAIName("ABC") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 17450, 0, 0) +Debug.AddCard(21790410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(21977828, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(21977828, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(68184115, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(21790410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(19613556, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN) +Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN) +Debug.AddCard(44505297, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(29669359, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(29669359, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(69207766, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(02461031, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(68184115, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) + +Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/AlphaKretin_a02.lua Index: single/AlphaKretin_a02.lua ================================================================== --- single/AlphaKretin_a02.lua +++ /dev/null @@ -1,56 +0,0 @@ ---[[message -Field spells are fun, right? -]] - -Debug.SetAIName("AlphaKretin_02_Set_Rotation") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 4) - -Debug.SetPlayerInfo(0, 1000, 0, 0) -Debug.SetPlayerInfo(1, 3000, 0, 0) - ---AI's field. -Debug.AddCard(30459350, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) --Imp Iron Wall - ---AI's Extra Deck -Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Omega -Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --LS Mich -Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Black Rose -Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --LS Minerva -Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Bujin Tsukuyomi -Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Emeral -Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Diamond Dire - ---AI’s GY -Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) --EMG Turtle - ---Player's Extra Deck -Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Formula Synchron -Debug.AddCard(44852429, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Siegfried -Debug.AddCard(65536818, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Denglong -Debug.AddCard(82956492, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --D'Arc -Debug.AddCard(13455674, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Crystron von double tuner - ---Player's Hand -Debug.AddCard(64280356, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Tincan -Debug.AddCard(11609969, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Tincan - ---Player's Field -Debug.AddCard(73468603, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) --Set Rotation -Debug.AddCard(43898403, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) --Twinsters - ---Player's Main Deck -Debug.AddCard(61488417, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Chiwen -Debug.AddCard(89189982, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Mare Mare -Debug.AddCard(73360025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Contract w/ Swamp -Debug.AddCard(19580308, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --D/D Lamia -Debug.AddCard(46372010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Contract w/ Gate -Debug.AddCard(1274455, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Soartroopers -Debug.AddCard(67237709, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Kozmotown -Debug.AddCard(85668449, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Brain Lab - ---Player's GY -Debug.AddCard(5133471, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --Galaxy Cyclone -Debug.AddCard(58695102, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --Recover - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/AlphaKretin_a02 4_20_DD.lua Index: single/AlphaKretin_a02 4_20_DD.lua ================================================================== --- /dev/null +++ single/AlphaKretin_a02 4_20_DD.lua @@ -0,0 +1,56 @@ +--[[message +Field spells are fun, right? +]] + +Debug.SetAIName("AlphaKretin_02_Set_Rotation") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 4) + +Debug.SetPlayerInfo(0, 1000, 0, 0) +Debug.SetPlayerInfo(1, 3000, 0, 0) + +--AI's field. +Debug.AddCard(30459350, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) --Imp Iron Wall + +--AI's Extra Deck +Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Omega +Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --LS Mich +Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Black Rose +Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --LS Minerva +Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Bujin Tsukuyomi +Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Emeral +Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Diamond Dire + +--AI’s GY +Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) --EMG Turtle + +--Player's Extra Deck +Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Formula Synchron +Debug.AddCard(44852429, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Siegfried +Debug.AddCard(65536818, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Denglong +Debug.AddCard(82956492, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --D'Arc +Debug.AddCard(13455674, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Crystron von double tuner + +--Player's Hand +Debug.AddCard(64280356, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Tincan +Debug.AddCard(11609969, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Tincan + +--Player's Field +Debug.AddCard(73468603, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) --Set Rotation +Debug.AddCard(43898403, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) --Twinsters + +--Player's Main Deck +Debug.AddCard(61488417, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Chiwen +Debug.AddCard(89189982, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Mare Mare +Debug.AddCard(73360025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Contract w/ Swamp +Debug.AddCard(19580308, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --D/D Lamia +Debug.AddCard(46372010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Contract w/ Gate +Debug.AddCard(1274455, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Soartroopers +Debug.AddCard(67237709, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Kozmotown +Debug.AddCard(85668449, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Brain Lab + +--Player's GY +Debug.AddCard(5133471, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --Galaxy Cyclone +Debug.AddCard(58695102, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --Recover + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/AlphaKretin_a05.lua Index: single/AlphaKretin_a05.lua ================================================================== --- single/AlphaKretin_a05.lua +++ /dev/null @@ -1,44 +0,0 @@ ---[[message -察局: -简语:This one's just a meme. Did you know that Lullaby of Obedience ignores summoning conditions? -]] - -Debug.SetAIName("AlphaKretin_05_Lullaby") -Debug.ReloadFieldBegin(DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) - -Debug.SetPlayerInfo(0, 2100, 0, 0) -Debug.SetPlayerInfo(1, 100, 0, 0) - ---AI's deck -Debug.AddCard(7902349, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces -Debug.AddCard(8124921, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces -Debug.AddCard(44519536, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces -Debug.AddCard(70903634, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces - ---AI's hand -Debug.AddCard(7902349, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces -Debug.AddCard(8124921, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces -Debug.AddCard(44519536, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces -Debug.AddCard(70903634, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces - ---AI's field - ---AI’s GY - ---Player's Extra Deck - ---Player's Hand -Debug.AddCard(39238953, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Lullaby -Debug.AddCard(10000040, 1, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Holactie, AI owned -Debug.AddCard(5556668, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Exchange -Debug.AddCard(71564252, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Thunder King "Rai-Oh Rai-Oh", the Thunder King (best friends with Fushioh "Lichie Lich" Richie (TN: Fushioh means Lich)) - ---Player's Field -Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) --CotH -Debug.AddCard(77561728, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) --Disturbance strat - ---Player's GY -Debug.AddCard(24221739, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --Protector of the Sanct - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/AlphaKretin_a05 3_7_雷王.lua Index: single/AlphaKretin_a05 3_7_雷王.lua ================================================================== --- /dev/null +++ single/AlphaKretin_a05 3_7_雷王.lua @@ -0,0 +1,44 @@ +--[[message +察局: +简语:This one's just a meme. Did you know that Lullaby of Obedience ignores summoning conditions? +]] + +Debug.SetAIName("AlphaKretin_05_Lullaby") +Debug.ReloadFieldBegin(DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) + +Debug.SetPlayerInfo(0, 2100, 0, 0) +Debug.SetPlayerInfo(1, 100, 0, 0) + +--AI's deck +Debug.AddCard(7902349, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces +Debug.AddCard(8124921, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces +Debug.AddCard(44519536, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces +Debug.AddCard(70903634, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces + +--AI's hand +Debug.AddCard(7902349, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces +Debug.AddCard(8124921, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces +Debug.AddCard(44519536, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces +Debug.AddCard(70903634, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces + +--AI's field + +--AI’s GY + +--Player's Extra Deck + +--Player's Hand +Debug.AddCard(39238953, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Lullaby +Debug.AddCard(10000040, 1, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Holactie, AI owned +Debug.AddCard(5556668, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Exchange +Debug.AddCard(71564252, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Thunder King "Rai-Oh Rai-Oh", the Thunder King (best friends with Fushioh "Lichie Lich" Richie (TN: Fushioh means Lich)) + +--Player's Field +Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) --CotH +Debug.AddCard(77561728, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) --Disturbance strat + +--Player's GY +Debug.AddCard(24221739, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --Protector of the Sanct + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/AlphaKretin_a08.lua Index: single/AlphaKretin_a08.lua ================================================================== --- single/AlphaKretin_a08.lua +++ /dev/null @@ -1,71 +0,0 @@ ---[[message -察局: -简语:How much havoc can 1 Brilliant Fusion cause? -]] -Debug.SetAIName("AlphaKretin_08a_Brillliant") -Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI + DUEL_ATTACK_FIRST_TURN, 3) - -Debug.SetPlayerInfo(0, 1000, 0, 0) -Debug.SetPlayerInfo(1, 6100, 0, 0) - ---AI's field. -Debug.AddCard(59919307, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) --2Back2Front -Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) --Drowning Mother Fucker -Debug.AddCard(44656491, 1, 1, LOCATION_SZONE, 3, POS_FACEUP) --Messenger of Peace ---AI's Extra Deck - ---AI’s GY -Debug.AddCard(13683298, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) --Thunderclap Skywolf - ---Player's Extra Deck -Debug.AddCard(3113836, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --GK Seraph -Debug.AddCard(25862681, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --AFD -Debug.AddCard(2403771, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Power Tool -Debug.AddCard(75988594, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Musa-C -Debug.AddCard(64245689, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Meliae of the EARTH -Debug.AddCard(22653490, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Chidori -Debug.AddCard(96157835, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Raidraptor Bum Falcon - ---Player's Hand -Debug.AddCard(7394770, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Brilliant -Debug.AddCard(91350799, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Cake Owl -Debug.AddCard(12980373, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Cake Cat -Debug.AddCard(8233522, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --AoJ Banish Handtrap - ---Player's Field - ---Player's Main Deck -Debug.AddCard(75782277, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Hunting Ground -Debug.AddCard(11066358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --GalSerp -Debug.AddCard(81846636, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --GK Lazuli -Debug.AddCard(52404456, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Cake Postman -Debug.AddCard(14001430, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Cake Castle -Debug.AddCard(67441435, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Gulb -Debug.AddCard(90238142, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Harpie Channeler -Debug.AddCard(76812113, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Harpie -Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --DDR -Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --DDR -Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --DDR - ---Player's GY - -Debug.ReloadFieldEnd() ---Below makes it a one turn puzzle. -aux.BeginPuzzle() - ---LOCATION_DECK ---LOCATION_SZONE ---LOCATION_GRAVE ---LOCATION_HAND ---LOCATION_MZONE ---LOCATION_EXTRA ---LOCATION_REMOVED ---POS_FACEDOWN ---POS_FACEDOWN_DEFENSE ---POS_FACEUP ---POS_FACEUP_DEFENSE ---POS_FACEUP_ATTACK ---Debug.PreEquip(e1,c1) ---Debug.PreSummon(c,type) ---Debug.AddCard() ---aux.BeginPuzzle() ADDED single/AlphaKretin_a08 3_24_魔偶甜点.lua Index: single/AlphaKretin_a08 3_24_魔偶甜点.lua ================================================================== --- /dev/null +++ single/AlphaKretin_a08 3_24_魔偶甜点.lua @@ -0,0 +1,71 @@ +--[[message +察局: +简语:How much havoc can 1 Brilliant Fusion cause? +]] +Debug.SetAIName("AlphaKretin_08a_Brillliant") +Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI + DUEL_ATTACK_FIRST_TURN, 3) + +Debug.SetPlayerInfo(0, 1000, 0, 0) +Debug.SetPlayerInfo(1, 6100, 0, 0) + +--AI's field. +Debug.AddCard(59919307, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) --2Back2Front +Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) --Drowning Mother Fucker +Debug.AddCard(44656491, 1, 1, LOCATION_SZONE, 3, POS_FACEUP) --Messenger of Peace +--AI's Extra Deck + +--AI’s GY +Debug.AddCard(13683298, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) --Thunderclap Skywolf + +--Player's Extra Deck +Debug.AddCard(3113836, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --GK Seraph +Debug.AddCard(25862681, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --AFD +Debug.AddCard(2403771, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Power Tool +Debug.AddCard(75988594, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Musa-C +Debug.AddCard(64245689, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Meliae of the EARTH +Debug.AddCard(22653490, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Chidori +Debug.AddCard(96157835, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Raidraptor Bum Falcon + +--Player's Hand +Debug.AddCard(7394770, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Brilliant +Debug.AddCard(91350799, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Cake Owl +Debug.AddCard(12980373, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Cake Cat +Debug.AddCard(8233522, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --AoJ Banish Handtrap + +--Player's Field + +--Player's Main Deck +Debug.AddCard(75782277, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Hunting Ground +Debug.AddCard(11066358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --GalSerp +Debug.AddCard(81846636, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --GK Lazuli +Debug.AddCard(52404456, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Cake Postman +Debug.AddCard(14001430, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Cake Castle +Debug.AddCard(67441435, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Gulb +Debug.AddCard(90238142, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Harpie Channeler +Debug.AddCard(76812113, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Harpie +Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --DDR +Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --DDR +Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --DDR + +--Player's GY + +Debug.ReloadFieldEnd() +--Below makes it a one turn puzzle. +aux.BeginPuzzle() + +--LOCATION_DECK +--LOCATION_SZONE +--LOCATION_GRAVE +--LOCATION_HAND +--LOCATION_MZONE +--LOCATION_EXTRA +--LOCATION_REMOVED +--POS_FACEDOWN +--POS_FACEDOWN_DEFENSE +--POS_FACEUP +--POS_FACEUP_DEFENSE +--POS_FACEUP_ATTACK +--Debug.PreEquip(e1,c1) +--Debug.PreSummon(c,type) +--Debug.AddCard() +--aux.BeginPuzzle() DELETED single/Eroldin_a01.lua Index: single/Eroldin_a01.lua ================================================================== --- single/Eroldin_a01.lua +++ /dev/null @@ -1,39 +0,0 @@ ---[[message -察局: -简语:A simple puzzle, which teaches a Red Dragon Archfiend line combo -]] - ---Mastering the Red Dragons -Debug.SetAIName("Eroldin_01_Mastering_the_Red_Dragons") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 9700, 0, 0) - ---Challenger's Spell zone -Debug.AddCard(42079445, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) --Descending Lost Star -Debug.AddCard(76407432, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) --Assault Counter -Debug.AddCard(80280737, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) --Assault Mode Activate - ---Challenger's Hand -Debug.AddCard(20474741, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Trident Warrior -Debug.AddCard(57568840, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Delta Flyer -Debug.AddCard(8487449, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Jester Confit -Debug.AddCard(16638212, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Creation Resonator -Debug.AddCard(5780210, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --D.D. Spirte - ---Challenger's Deck -Debug.AddCard(77336644, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Red Dragon Archfiend/Assault Mode - ---Challenger's Extra Deck -Debug.AddCard(70902743, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Red Dragon Archfiend -Debug.AddCard(97489701, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Red Nova Dragon - ---Eroldin's Monster zone -Debug.AddCard(31122090, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Lancer Lindwurm - ---Eroldin's Spell zone -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) --Mirror Force - ---Start the Puzzle -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/Eroldin_a01 3_12_恶魔.lua Index: single/Eroldin_a01 3_12_恶魔.lua ================================================================== --- /dev/null +++ single/Eroldin_a01 3_12_恶魔.lua @@ -0,0 +1,39 @@ +--[[message +察局: +简语:A simple puzzle, which teaches a Red Dragon Archfiend line combo +]] + +--Mastering the Red Dragons +Debug.SetAIName("Eroldin_01_Mastering_the_Red_Dragons") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 9700, 0, 0) + +--Challenger's Spell zone +Debug.AddCard(42079445, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) --Descending Lost Star +Debug.AddCard(76407432, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) --Assault Counter +Debug.AddCard(80280737, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) --Assault Mode Activate + +--Challenger's Hand +Debug.AddCard(20474741, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Trident Warrior +Debug.AddCard(57568840, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Delta Flyer +Debug.AddCard(8487449, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Jester Confit +Debug.AddCard(16638212, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Creation Resonator +Debug.AddCard(5780210, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --D.D. Spirte + +--Challenger's Deck +Debug.AddCard(77336644, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Red Dragon Archfiend/Assault Mode + +--Challenger's Extra Deck +Debug.AddCard(70902743, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Red Dragon Archfiend +Debug.AddCard(97489701, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Red Nova Dragon + +--Eroldin's Monster zone +Debug.AddCard(31122090, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Lancer Lindwurm + +--Eroldin's Spell zone +Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) --Mirror Force + +--Start the Puzzle +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/Furtie Hubo_a02.lua Index: single/Furtie Hubo_a02.lua ================================================================== --- single/Furtie Hubo_a02.lua +++ /dev/null @@ -1,56 +0,0 @@ ---[[message -Did you know that D/D/D stands for different dimension daemon? -]] - ---DDD Remastered -Debug.SetAIName("Furtie_Hubo_02_DDD_Remastered") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 24100, 0, 0) - ---Furtie_Hubo's Hand -Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) --Swift Scarecrow - ---Furtie_Hubo's Hand -Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch -Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch -Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch -Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch -Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch -Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) --Drowning Mirror Force -Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) --Drowning Mirror Force - ---Challenger's Deck -Debug.AddCard(72291412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(59123937, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(73360025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(67441435, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - ---Challenger's Extra Deck -Debug.AddCard(84569886, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(16006416, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(74583607, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(74583607, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(50954680, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(44852429, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(987311, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(80696379, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(2530830, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(39030163, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(18963306, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(85289965, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(8802510, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(41999284, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) - ---Challenger's Hand -Debug.AddCard(74069667, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(46796664, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(45206713, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(9742784, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(19580308, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(11609969, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - ---Start the Puzzle -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/Furtie Hubo_a02 4_28_DD.lua Index: single/Furtie Hubo_a02 4_28_DD.lua ================================================================== --- /dev/null +++ single/Furtie Hubo_a02 4_28_DD.lua @@ -0,0 +1,56 @@ +--[[message +Did you know that D/D/D stands for different dimension daemon? +]] + +--DDD Remastered +Debug.SetAIName("Furtie_Hubo_02_DDD_Remastered") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 24100, 0, 0) + +--Furtie_Hubo's Hand +Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) --Swift Scarecrow + +--Furtie_Hubo's Hand +Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch +Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch +Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch +Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch +Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch +Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) --Drowning Mirror Force +Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) --Drowning Mirror Force + +--Challenger's Deck +Debug.AddCard(72291412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(59123937, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(73360025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(67441435, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +--Challenger's Extra Deck +Debug.AddCard(84569886, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(16006416, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(74583607, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(74583607, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(50954680, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(44852429, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(987311, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(80696379, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(2530830, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(39030163, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(18963306, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(85289965, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(8802510, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(41999284, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) + +--Challenger's Hand +Debug.AddCard(74069667, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(46796664, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(45206713, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(9742784, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(19580308, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(11609969, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +--Start the Puzzle +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/LV_a07.lua Index: single/LV_a07.lua ================================================================== --- single/LV_a07.lua +++ /dev/null @@ -1,23 +0,0 @@ ---[[message -察局: -]] - -Debug.SetAIName("LV-007") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 2300, 0, 0) - -Debug.AddCard(46657337, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(93920745, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) -Debug.AddCard(14181608, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.AddCard(46986414, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(90908427, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(91152256, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(13945283, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/LV_a07 3_3_企鹅.lua Index: single/LV_a07 3_3_企鹅.lua ================================================================== --- /dev/null +++ single/LV_a07 3_3_企鹅.lua @@ -0,0 +1,23 @@ +--[[message +察局: +]] + +Debug.SetAIName("LV-007") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 2300, 0, 0) + +Debug.AddCard(46657337, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(93920745, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) +Debug.AddCard(14181608, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) + +Debug.AddCard(46986414, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(90908427, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(91152256, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(13945283, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/LV_a12.lua Index: single/LV_a12.lua ================================================================== --- single/LV_a12.lua +++ /dev/null @@ -1,20 +0,0 @@ ---[[message -察局: -]] - -Debug.SetAIName("LV-012") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 8000, 0, 0) - -Debug.AddCard(70781052, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(57308711, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(74677422, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.AddCard(95286165, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(11901678, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/LV_a12 3_2_融合.lua Index: single/LV_a12 3_2_融合.lua ================================================================== --- /dev/null +++ single/LV_a12 3_2_融合.lua @@ -0,0 +1,20 @@ +--[[message +察局: +]] + +Debug.SetAIName("LV-012") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 8000, 0, 0) + +Debug.AddCard(70781052, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(57308711, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(74677422, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) + +Debug.AddCard(95286165, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(11901678, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/LV_a15.lua Index: single/LV_a15.lua ================================================================== --- single/LV_a15.lua +++ /dev/null @@ -1,29 +0,0 @@ ---[[message -察局: -]] - -Debug.SetAIName("LV-015") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 8100, 0, 0) - -Debug.AddCard(31786629, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(24611934, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.AddCard(43641473, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) -Debug.AddCard(43641473, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(74701381, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(74701381, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) - -Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(61405855, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(23171610, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(86318356, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(18161786, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -local m01 = Debug.AddCard(75347539, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -local s01 = Debug.AddCard(98495314, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) -Debug.PreEquip(s01, m01) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/LV_a15 3_12_雷龙.lua Index: single/LV_a15 3_12_雷龙.lua ================================================================== --- /dev/null +++ single/LV_a15 3_12_雷龙.lua @@ -0,0 +1,29 @@ +--[[message +察局: +]] + +Debug.SetAIName("LV-015") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 8100, 0, 0) + +Debug.AddCard(31786629, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(24611934, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) + +Debug.AddCard(43641473, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) +Debug.AddCard(43641473, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(74701381, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(74701381, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) + +Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(61405855, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(23171610, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(86318356, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(18161786, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +local m01 = Debug.AddCard(75347539, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) +local s01 = Debug.AddCard(98495314, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) +Debug.PreEquip(s01, m01) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/LV_a17.lua Index: single/LV_a17.lua ================================================================== --- single/LV_a17.lua +++ /dev/null @@ -1,20 +0,0 @@ ---[[message -察局: -]] ---puzzle1 -Debug.SetAIName("LV-017") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 1100, 0, 0) - -Debug.AddCard(63519819, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(34853266, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(14087893, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/LV_a17 3_3_纳祭.lua Index: single/LV_a17 3_3_纳祭.lua ================================================================== --- /dev/null +++ single/LV_a17 3_3_纳祭.lua @@ -0,0 +1,20 @@ +--[[message +察局: +]] +--puzzle1 +Debug.SetAIName("LV-017") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 1100, 0, 0) + +Debug.AddCard(63519819, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(34853266, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(14087893, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/LV_a18.lua Index: single/LV_a18.lua ================================================================== --- single/LV_a18.lua +++ /dev/null @@ -1,20 +0,0 @@ ---[[message -察局: -]] ---puzzle1 -Debug.SetAIName("LV-018") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 3000, 0, 0) - -Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(34853266, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(14087893, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/LV_a18 3_3_纳祭.lua Index: single/LV_a18 3_3_纳祭.lua ================================================================== --- /dev/null +++ single/LV_a18 3_3_纳祭.lua @@ -0,0 +1,20 @@ +--[[message +察局: +]] +--puzzle1 +Debug.SetAIName("LV-018") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 3000, 0, 0) + +Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(34853266, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(14087893, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/LV_a24.lua Index: single/LV_a24.lua ================================================================== --- single/LV_a24.lua +++ /dev/null @@ -1,21 +0,0 @@ ---[[message -察局: -]] ---puzzle1 -Debug.SetAIName("LV-024") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 3000, 0, 0) -Debug.SetPlayerInfo(1, 2000, 0, 0) - -Debug.AddCard(58831685, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(13429800, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(15025844, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.AddCard(22046459, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(22046459, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) - -Debug.AddCard(58831685, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/LV_a24 3_2_巨大化.lua Index: single/LV_a24 3_2_巨大化.lua ================================================================== --- /dev/null +++ single/LV_a24 3_2_巨大化.lua @@ -0,0 +1,21 @@ +--[[message +察局: +]] +--puzzle1 +Debug.SetAIName("LV-024") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 3000, 0, 0) +Debug.SetPlayerInfo(1, 2000, 0, 0) + +Debug.AddCard(58831685, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(13429800, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(15025844, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) + +Debug.AddCard(22046459, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(22046459, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) + +Debug.AddCard(58831685, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/LV_a44.lua Index: single/LV_a44.lua ================================================================== --- single/LV_a44.lua +++ /dev/null @@ -1,28 +0,0 @@ ---[[message -察局: -简语: -]] ---puzzle1 -Debug.SetAIName("LV-044") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 2000, 0, 0) - -Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(37011715, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(41420027, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) - -Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) - -local m01 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local s01 = Debug.AddCard(1435851, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) -Debug.PreEquip(s01, m01) - -Debug.AddCard(22046459, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(64389297, 1, 1, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(73891874, 1, 1, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/LV_a44 3_9_魔导.lua Index: single/LV_a44 3_9_魔导.lua ================================================================== --- /dev/null +++ single/LV_a44 3_9_魔导.lua @@ -0,0 +1,28 @@ +--[[message +察局: +简语: +]] +--puzzle1 +Debug.SetAIName("LV-044") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 2000, 0, 0) + +Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(37011715, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(41420027, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) + +Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) + +local m01 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local s01 = Debug.AddCard(1435851, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) +Debug.PreEquip(s01, m01) + +Debug.AddCard(22046459, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(64389297, 1, 1, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(73891874, 1, 1, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/LV_a51.lua Index: single/LV_a51.lua ================================================================== --- single/LV_a51.lua +++ /dev/null @@ -1,31 +0,0 @@ ---[[message -察局: -简语: -]] ---puzzle1 -Debug.SetAIName("LV-051") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 600, 0, 0) -Debug.SetPlayerInfo(1, 1900, 0, 0) - -Debug.AddCard(63259351, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(22587018, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(85520851, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(22587018, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) -Debug.AddCard(22587018, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(58071123, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(75390004, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(13069066, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(12829151, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(12829151, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/LV_a51 3_8_氢素龙.lua Index: single/LV_a51 3_8_氢素龙.lua ================================================================== --- /dev/null +++ single/LV_a51 3_8_氢素龙.lua @@ -0,0 +1,31 @@ +--[[message +察局: +简语: +]] +--puzzle1 +Debug.SetAIName("LV-051") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 600, 0, 0) +Debug.SetPlayerInfo(1, 1900, 0, 0) + +Debug.AddCard(63259351, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(22587018, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) + +Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(85520851, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(22587018, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) +Debug.AddCard(22587018, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(58071123, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(75390004, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(13069066, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(12829151, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(12829151, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/LV_a67.lua Index: single/LV_a67.lua ================================================================== --- single/LV_a67.lua +++ /dev/null @@ -1,26 +0,0 @@ ---[[message -察局: -简语: -]] ---puzzle1 -Debug.SetAIName("LV-067") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 1600, 0, 0) -Debug.SetPlayerInfo(1, 3400, 0, 0) - -Debug.AddCard(11384280, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(1929294, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(1929294, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) - -Debug.AddCard(75560629, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(22537443, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(79575620, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(31305911, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) -Debug.AddCard(23205979, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(13945283, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/LV_a67 3_8_纳祭.lua Index: single/LV_a67 3_8_纳祭.lua ================================================================== --- /dev/null +++ single/LV_a67 3_8_纳祭.lua @@ -0,0 +1,26 @@ +--[[message +察局: +简语: +]] +--puzzle1 +Debug.SetAIName("LV-067") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 1600, 0, 0) +Debug.SetPlayerInfo(1, 3400, 0, 0) + +Debug.AddCard(11384280, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(1929294, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(1929294, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) + +Debug.AddCard(75560629, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(22537443, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(79575620, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(31305911, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) +Debug.AddCard(23205979, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(13945283, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/LV_a83.lua Index: single/LV_a83.lua ================================================================== --- single/LV_a83.lua +++ /dev/null @@ -1,24 +0,0 @@ ---[[message -察局: -简语: -]] ---puzzle1 -Debug.SetAIName("LV-083") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 1100, 0, 0) -Debug.SetPlayerInfo(1, 3050, 0, 0) - -Debug.AddCard(54652250, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) - -Debug.AddCard(82732705, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(29549364, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) - -Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(31036355, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(78700060, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/LV_a83 3_7_魔导.lua Index: single/LV_a83 3_7_魔导.lua ================================================================== --- /dev/null +++ single/LV_a83 3_7_魔导.lua @@ -0,0 +1,24 @@ +--[[message +察局: +简语: +]] +--puzzle1 +Debug.SetAIName("LV-083") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 1100, 0, 0) +Debug.SetPlayerInfo(1, 3050, 0, 0) + +Debug.AddCard(54652250, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) + +Debug.AddCard(82732705, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(29549364, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) + +Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(31036355, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(78700060, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/LV_a85.lua Index: single/LV_a85.lua ================================================================== --- single/LV_a85.lua +++ /dev/null @@ -1,32 +0,0 @@ ---[[message -察局: -]] ---puzzle1 -Debug.SetAIName("LV-085") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 900, 0, 0) -Debug.SetPlayerInfo(1, 4700, 0, 0) - -Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) - -Debug.AddCard(69579761, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(42129512, 0, 0, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(46986414, 0, 0, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(70828912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(37011715, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(78864369, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(14315573, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) - -Debug.AddCard(73134081, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(22046459, 1, 1, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(64389297, 1, 1, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(73891874, 1, 1, LOCATION_GRAVE, 3, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/LV_a85 3_12_魔导.lua Index: single/LV_a85 3_12_魔导.lua ================================================================== --- /dev/null +++ single/LV_a85 3_12_魔导.lua @@ -0,0 +1,32 @@ +--[[message +察局: +]] +--puzzle1 +Debug.SetAIName("LV-085") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 900, 0, 0) +Debug.SetPlayerInfo(1, 4700, 0, 0) + +Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) + +Debug.AddCard(69579761, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(42129512, 0, 0, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(46986414, 0, 0, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(70828912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(37011715, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(78864369, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(14315573, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) + +Debug.AddCard(73134081, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(22046459, 1, 1, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(64389297, 1, 1, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(73891874, 1, 1, LOCATION_GRAVE, 3, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/LV_b36.lua Index: single/LV_b36.lua ================================================================== --- single/LV_b36.lua +++ /dev/null @@ -1,24 +0,0 @@ ---[[message -察局: -简语: -]] ---puzzle1 -Debug.SetAIName("LV-136") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 5000, 0, 0) - -Debug.AddCard(69196160, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(27551, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(69196160, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) - -Debug.AddCard(36331074, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(336369, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) - -Debug.AddCard(91662792, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(65277087, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(49036338, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/LV_b36 3_7_薰风.lua Index: single/LV_b36 3_7_薰风.lua ================================================================== --- /dev/null +++ single/LV_b36 3_7_薰风.lua @@ -0,0 +1,24 @@ +--[[message +察局: +简语: +]] +--puzzle1 +Debug.SetAIName("LV-136") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 5000, 0, 0) + +Debug.AddCard(69196160, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(27551, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(69196160, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) + +Debug.AddCard(36331074, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(336369, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) + +Debug.AddCard(91662792, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(65277087, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(49036338, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/[WCS2006]_a01.lua Index: single/[WCS2006]_a01.lua ================================================================== --- single/[WCS2006]_a01.lua +++ /dev/null @@ -1,19 +0,0 @@ ---[[message -察局:2024-01-21 -]] -Debug.SetAIName("[WCS2006]01_ankokukai") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 600, 0, 0) -Debug.SetPlayerInfo(1, 7000, 0, 0) -Debug.AddCard(07459013, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(32619583, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(33731070, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(78004197, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(79126789, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(05498296, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(15150365, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(41142615, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/[WCS2006]_a01 3_7_暗黑界.lua Index: single/[WCS2006]_a01 3_7_暗黑界.lua ================================================================== --- /dev/null +++ single/[WCS2006]_a01 3_7_暗黑界.lua @@ -0,0 +1,19 @@ +--[[message +察局:2024-01-21 +]] +Debug.SetAIName("[WCS2006]01_ankokukai") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 600, 0, 0) +Debug.SetPlayerInfo(1, 7000, 0, 0) +Debug.AddCard(07459013, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(32619583, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(33731070, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(78004197, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(79126789, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(05498296, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(15150365, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(41142615, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/[WCS2006]_a03.lua Index: single/[WCS2006]_a03.lua ================================================================== --- single/[WCS2006]_a03.lua +++ /dev/null @@ -1,22 +0,0 @@ ---[[message -察局:2024-01-21 -]] -Debug.SetAIName("[WCS2006]03_antique_gear") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) - -Debug.SetPlayerInfo(0, 1400, 0, 0) -Debug.SetPlayerInfo(1, 3300, 0, 0) - -Debug.AddCard(92001300, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(10509340, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(83104731, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(56094445, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(23995346, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/[WCS2006]_a03 3_6_古代的机械.lua Index: single/[WCS2006]_a03 3_6_古代的机械.lua ================================================================== --- /dev/null +++ single/[WCS2006]_a03 3_6_古代的机械.lua @@ -0,0 +1,22 @@ +--[[message +察局:2024-01-21 +]] +Debug.SetAIName("[WCS2006]03_antique_gear") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) + +Debug.SetPlayerInfo(0, 1400, 0, 0) +Debug.SetPlayerInfo(1, 3300, 0, 0) + +Debug.AddCard(92001300, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(10509340, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(83104731, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(56094445, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(23995346, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) +Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/[WCS2006]_a04.lua Index: single/[WCS2006]_a04.lua ================================================================== --- single/[WCS2006]_a04.lua +++ /dev/null @@ -1,14 +0,0 @@ ---[[message -察局: -]] -Debug.SetAIName("[WCS2006]04_cannon") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 2000, 0, 0) -Debug.SetPlayerInfo(1, 2500, 0, 0) -Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(11384280, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(29654737, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(86281779, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(40703222, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/[WCS2006]_a04 3_4_栗子球.lua Index: single/[WCS2006]_a04 3_4_栗子球.lua ================================================================== --- /dev/null +++ single/[WCS2006]_a04 3_4_栗子球.lua @@ -0,0 +1,14 @@ +--[[message +察局: +]] +Debug.SetAIName("[WCS2006]04_cannon") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 2000, 0, 0) +Debug.SetPlayerInfo(1, 2500, 0, 0) +Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(11384280, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(29654737, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(86281779, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(40703222, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/[WCS2006]_a08.lua Index: single/[WCS2006]_a08.lua ================================================================== --- single/[WCS2006]_a08.lua +++ /dev/null @@ -1,21 +0,0 @@ ---[[message -察局: -]] -Debug.SetAIName("[WCS2006]08_burn") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) - -Debug.SetPlayerInfo(0, 500, 0, 0) -Debug.SetPlayerInfo(1, 2100, 0, 0) - -Debug.AddCard(5183693, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(49398568, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(46918794, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(77568553, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(34690519, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(04335645, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(33248692, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/[WCS2006]_a08 3_5_连续魔法.lua Index: single/[WCS2006]_a08 3_5_连续魔法.lua ================================================================== --- /dev/null +++ single/[WCS2006]_a08 3_5_连续魔法.lua @@ -0,0 +1,21 @@ +--[[message +察局: +]] +Debug.SetAIName("[WCS2006]08_burn") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) + +Debug.SetPlayerInfo(0, 500, 0, 0) +Debug.SetPlayerInfo(1, 2100, 0, 0) + +Debug.AddCard(5183693, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(49398568, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(46918794, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(77568553, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(34690519, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(04335645, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(33248692, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/[WCS2006]_a10.lua Index: single/[WCS2006]_a10.lua ================================================================== --- single/[WCS2006]_a10.lua +++ /dev/null @@ -1,25 +0,0 @@ ---[[message -察局: -]] -Debug.SetAIName("[WCS2006]10_gilford") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) - -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 5600, 0, 0) - -Debug.AddCard(69933858, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -local m01 = Debug.AddCard(21015833, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(00423705, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local m03 = Debug.AddCard(84430950, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -local s01 = Debug.AddCard(55226821, 0, 0, LOCATION_SZONE, 1, POS_FACEUP) -local s02 = Debug.AddCard(37684215, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) -local s03 = Debug.AddCard(31423101, 0, 0, LOCATION_SZONE, 3, POS_FACEUP) - -Debug.ReloadFieldEnd() -Debug.PreEquip(s01, m01) -Debug.PreEquip(s02, m02) -Debug.PreEquip(s03, m03) -aux.BeginPuzzle() ADDED single/[WCS2006]_a10 3_7_融合.lua Index: single/[WCS2006]_a10 3_7_融合.lua ================================================================== --- /dev/null +++ single/[WCS2006]_a10 3_7_融合.lua @@ -0,0 +1,25 @@ +--[[message +察局: +]] +Debug.SetAIName("[WCS2006]10_gilford") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) + +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 5600, 0, 0) + +Debug.AddCard(69933858, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +local m01 = Debug.AddCard(21015833, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +local m02 = Debug.AddCard(00423705, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local m03 = Debug.AddCard(84430950, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +local s01 = Debug.AddCard(55226821, 0, 0, LOCATION_SZONE, 1, POS_FACEUP) +local s02 = Debug.AddCard(37684215, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) +local s03 = Debug.AddCard(31423101, 0, 0, LOCATION_SZONE, 3, POS_FACEUP) + +Debug.ReloadFieldEnd() +Debug.PreEquip(s01, m01) +Debug.PreEquip(s02, m02) +Debug.PreEquip(s03, m03) +aux.BeginPuzzle() DELETED single/[WCS2006]_a13.lua Index: single/[WCS2006]_a13.lua ================================================================== --- single/[WCS2006]_a13.lua +++ /dev/null @@ -1,27 +0,0 @@ ---[[message -]] -Debug.SetAIName("[WCS2006]13_hero") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) - -Debug.SetPlayerInfo(0, 1400, 0, 0) -Debug.SetPlayerInfo(1, 4700, 0, 0) - -Debug.AddCard(24094653, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - -Debug.AddCard(79109599, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(45906428, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(21844576, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(58932615, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(20721928, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(63035430, 0, 0, LOCATION_SZONE, 5, POS_FACEUP) - -Debug.AddCard(25366484, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(35809262, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd() - -aux.BeginPuzzle() ADDED single/[WCS2006]_a13 3_7_融合.lua Index: single/[WCS2006]_a13 3_7_融合.lua ================================================================== --- /dev/null +++ single/[WCS2006]_a13 3_7_融合.lua @@ -0,0 +1,27 @@ +--[[message +]] +Debug.SetAIName("[WCS2006]13_hero") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) + +Debug.SetPlayerInfo(0, 1400, 0, 0) +Debug.SetPlayerInfo(1, 4700, 0, 0) + +Debug.AddCard(24094653, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +Debug.AddCard(79109599, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(45906428, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(21844576, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(58932615, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(20721928, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(63035430, 0, 0, LOCATION_SZONE, 5, POS_FACEUP) + +Debug.AddCard(25366484, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(35809262, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd() + +aux.BeginPuzzle() DELETED single/[WCS2006]_a15.lua Index: single/[WCS2006]_a15.lua ================================================================== --- single/[WCS2006]_a15.lua +++ /dev/null @@ -1,33 +0,0 @@ ---[[message -]] -Debug.SetAIName("[WCS2006]15_charmer") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) - -Debug.SetPlayerInfo(0, 1000, 0, 0) -Debug.SetPlayerInfo(1, 8100, 0, 0) - -Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(31887905, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(68881649, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(04376658, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(31764353, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - -Debug.AddCard(00759393, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) -Debug.AddCard(37970940, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) -Debug.AddCard(74364659, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) -Debug.AddCard(37744402, 0, 0, LOCATION_MZONE, 4, POS_FACEDOWN_DEFENSE) -Debug.AddCard(75356564, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) -Debug.AddCard(53776525, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) -Debug.AddCard(75889523, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(48202661, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) -Debug.AddCard(31305911, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) - -Debug.AddCard(42945701, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(70156997, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(06540606, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(79333300, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN) - -Debug.ReloadFieldEnd() - -aux.BeginPuzzle() ADDED single/[WCS2006]_a15 3_14_灵使.lua Index: single/[WCS2006]_a15 3_14_灵使.lua ================================================================== --- /dev/null +++ single/[WCS2006]_a15 3_14_灵使.lua @@ -0,0 +1,33 @@ +--[[message +]] +Debug.SetAIName("[WCS2006]15_charmer") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) + +Debug.SetPlayerInfo(0, 1000, 0, 0) +Debug.SetPlayerInfo(1, 8100, 0, 0) + +Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(31887905, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(68881649, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(04376658, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(31764353, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +Debug.AddCard(00759393, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) +Debug.AddCard(37970940, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) +Debug.AddCard(74364659, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) +Debug.AddCard(37744402, 0, 0, LOCATION_MZONE, 4, POS_FACEDOWN_DEFENSE) +Debug.AddCard(75356564, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) +Debug.AddCard(53776525, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) +Debug.AddCard(75889523, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(48202661, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) +Debug.AddCard(31305911, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) + +Debug.AddCard(42945701, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(70156997, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(06540606, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(79333300, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN) + +Debug.ReloadFieldEnd() + +aux.BeginPuzzle() DELETED single/[WCS2006]_a20.lua Index: single/[WCS2006]_a20.lua ================================================================== --- single/[WCS2006]_a20.lua +++ /dev/null @@ -1,27 +0,0 @@ ---[[message -]] -Debug.SetAIName("[WCS2006]20_gishiki") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) - -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 5600, 0, 0) - -Debug.AddCard(72426662, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(08198712, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(22493811, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(58192742, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(46427957, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(80161395, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(99171160, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(31560081, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) -Debug.AddCard(48659020, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) -Debug.AddCard(15025844, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) - -Debug.AddCard(29843091, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) - -Debug.AddCard(21844576, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd() - -aux.BeginPuzzle() ADDED single/[WCS2006]_a20 3_8_扰乱.lua Index: single/[WCS2006]_a20 3_8_扰乱.lua ================================================================== --- /dev/null +++ single/[WCS2006]_a20 3_8_扰乱.lua @@ -0,0 +1,27 @@ +--[[message +]] +Debug.SetAIName("[WCS2006]20_gishiki") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) + +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 5600, 0, 0) + +Debug.AddCard(72426662, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(08198712, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(22493811, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(58192742, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(46427957, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(80161395, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(99171160, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(31560081, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) +Debug.AddCard(48659020, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) +Debug.AddCard(15025844, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) + +Debug.AddCard(29843091, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) + +Debug.AddCard(21844576, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd() + +aux.BeginPuzzle() DELETED single/[WCS2006]_a21.lua Index: single/[WCS2006]_a21.lua ================================================================== --- single/[WCS2006]_a21.lua +++ /dev/null @@ -1,26 +0,0 @@ ---[[message -]] -Debug.SetAIName("[WCS2006]21_token") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) - -Debug.SetPlayerInfo(0, 1400, 0, 0) -Debug.SetPlayerInfo(1, 4600, 0, 0) - -Debug.AddCard(38699854, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(44762290, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(70828912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(65810489, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(87978805, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(22493811, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(58192742, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(07802006, 1, 1, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) -Debug.AddCard(23205979, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(86801871, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) - -Debug.AddCard(29843091, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) - -Debug.AddCard(71413901, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/[WCS2006]_a21 3_11_扰乱.lua Index: single/[WCS2006]_a21 3_11_扰乱.lua ================================================================== --- /dev/null +++ single/[WCS2006]_a21 3_11_扰乱.lua @@ -0,0 +1,26 @@ +--[[message +]] +Debug.SetAIName("[WCS2006]21_token") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) + +Debug.SetPlayerInfo(0, 1400, 0, 0) +Debug.SetPlayerInfo(1, 4600, 0, 0) + +Debug.AddCard(38699854, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(44762290, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(70828912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(65810489, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(87978805, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(22493811, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(58192742, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(07802006, 1, 1, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) +Debug.AddCard(23205979, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(86801871, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) + +Debug.AddCard(29843091, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) + +Debug.AddCard(71413901, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/base_a02.lua Index: single/base_a02.lua ================================================================== --- single/base_a02.lua +++ /dev/null @@ -1,20 +0,0 @@ ---[[message -察局: -]] - -Debug.SetAIName("base-2") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) -Debug.SetPlayerInfo(0, 3000, 0, 0) -Debug.SetPlayerInfo(1, 5600, 0, 0) -Debug.AddCard(78835747, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(73130445, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(15978426, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(23693634, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(71645242, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) -Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(17330916, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) -Debug.AddCard(19508728, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(40318957, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) -Debug.AddCard(69211541, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/base_a02 3_10_娱乐伙伴.lua Index: single/base_a02 3_10_娱乐伙伴.lua ================================================================== --- /dev/null +++ single/base_a02 3_10_娱乐伙伴.lua @@ -0,0 +1,20 @@ +--[[message +察局: +]] + +Debug.SetAIName("base-2") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) +Debug.SetPlayerInfo(0, 3000, 0, 0) +Debug.SetPlayerInfo(1, 5600, 0, 0) +Debug.AddCard(78835747, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(73130445, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(15978426, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(23693634, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(71645242, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) +Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(17330916, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) +Debug.AddCard(19508728, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.AddCard(40318957, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) +Debug.AddCard(69211541, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/huamei_a01.lua Index: single/huamei_a01.lua ================================================================== --- single/huamei_a01.lua +++ /dev/null @@ -1,49 +0,0 @@ ---[[message -察局: -]] - -Debug.SetAIName("huamei01") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) -Debug.SetPlayerInfo(0, 666, 0, 0) -Debug.SetPlayerInfo(1, 23333, 0, 0) - ---my hand -Debug.AddCard(31036355, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(28741524, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - -Debug.AddCard(19163116, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - ---my deck -Debug.AddCard(50457953, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(02295440, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(51790181, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(61632317, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - ---my grave -Debug.AddCard(26400609, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(90411554, 0, 0, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(58695102, 0, 0, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(71692913, 0, 0, LOCATION_GRAVE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(21615956, 0, 0, LOCATION_GRAVE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(74677422, 0, 0, LOCATION_GRAVE, 5, POS_FACEUP_ATTACK) -Debug.AddCard(01833916, 0, 0, LOCATION_GRAVE, 6, POS_FACEUP_ATTACK) -Debug.AddCard(14785765, 0, 0, LOCATION_GRAVE, 7, POS_FACEUP_ATTACK) - ---my extra -Debug.AddCard(34408491, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN_ATTACK) -Debug.AddCard(44405066, 0, 0, LOCATION_EXTRA, 3, POS_FACEDOWN_ATTACK) -Debug.AddCard(08809344, 0, 0, LOCATION_EXTRA, 4, POS_FACEDOWN_ATTACK) -Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 5, POS_FACEDOWN_ATTACK) - ---ai mzone -Debug.AddCard(38495396, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - ---ai szone - ---ai fzone -Debug.AddCard(57554544, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(5) ADDED single/huamei_a01 3_20_宝石.lua Index: single/huamei_a01 3_20_宝石.lua ================================================================== --- /dev/null +++ single/huamei_a01 3_20_宝石.lua @@ -0,0 +1,49 @@ +--[[message +察局: +]] + +Debug.SetAIName("huamei01") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) +Debug.SetPlayerInfo(0, 666, 0, 0) +Debug.SetPlayerInfo(1, 23333, 0, 0) + +--my hand +Debug.AddCard(31036355, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(28741524, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +Debug.AddCard(19163116, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +--my deck +Debug.AddCard(50457953, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(02295440, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(51790181, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(61632317, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +--my grave +Debug.AddCard(26400609, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(90411554, 0, 0, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(58695102, 0, 0, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(71692913, 0, 0, LOCATION_GRAVE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(21615956, 0, 0, LOCATION_GRAVE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(74677422, 0, 0, LOCATION_GRAVE, 5, POS_FACEUP_ATTACK) +Debug.AddCard(01833916, 0, 0, LOCATION_GRAVE, 6, POS_FACEUP_ATTACK) +Debug.AddCard(14785765, 0, 0, LOCATION_GRAVE, 7, POS_FACEUP_ATTACK) + +--my extra +Debug.AddCard(34408491, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN_ATTACK) +Debug.AddCard(44405066, 0, 0, LOCATION_EXTRA, 3, POS_FACEDOWN_ATTACK) +Debug.AddCard(08809344, 0, 0, LOCATION_EXTRA, 4, POS_FACEDOWN_ATTACK) +Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 5, POS_FACEDOWN_ATTACK) + +--ai mzone +Debug.AddCard(38495396, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +--ai szone + +--ai fzone +Debug.AddCard(57554544, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(5) DELETED single/sample_a01.lua Index: single/sample_a01.lua ================================================================== --- single/sample_a01.lua +++ /dev/null @@ -1,27 +0,0 @@ ---[[message -游戏王基本操作 -]] - -Debug.SetAIName("sample1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 2100, 0, 0) -Debug.SetPlayerInfo(1, 1500, 0, 0) - -Debug.AddCard(89943723, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(94192409, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(84749824, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN) - -Debug.AddCard(62113340, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(70781052, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(70781052, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(97077563, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/sample_a01 5_6_神之警告.lua Index: single/sample_a01 5_6_神之警告.lua ================================================================== --- /dev/null +++ single/sample_a01 5_6_神之警告.lua @@ -0,0 +1,27 @@ +--[[message +游戏王基本操作 +]] + +Debug.SetAIName("sample1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 2100, 0, 0) +Debug.SetPlayerInfo(1, 1500, 0, 0) + +Debug.AddCard(89943723, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(94192409, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(84749824, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN) + +Debug.AddCard(62113340, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(70781052, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(70781052, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) + +Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(97077563, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/sample_a02.lua Index: single/sample_a02.lua ================================================================== --- single/sample_a02.lua +++ /dev/null @@ -1,28 +0,0 @@ ---[[message -同调召唤入门 -]] - -Debug.SetAIName("sample2") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 3100, 0, 0) - -Debug.AddCard(00027551, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) - -Debug.AddCard(34100324, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) - -Debug.AddCard(83764718, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(96363153, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) -Debug.AddCard(40348946, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(68124775, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(26593852, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) - -Debug.AddCard(34408491, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(16527176, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() - -aux.BeginPuzzle() ADDED single/sample_a02 5_8_同调.lua Index: single/sample_a02 5_8_同调.lua ================================================================== --- /dev/null +++ single/sample_a02 5_8_同调.lua @@ -0,0 +1,28 @@ +--[[message +同调召唤入门 +]] + +Debug.SetAIName("sample2") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 3100, 0, 0) + +Debug.AddCard(00027551, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) + +Debug.AddCard(34100324, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) + +Debug.AddCard(83764718, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(96363153, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) +Debug.AddCard(40348946, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(68124775, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(26593852, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) + +Debug.AddCard(34408491, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(16527176, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() + +aux.BeginPuzzle() DELETED single/sample_a03.lua Index: single/sample_a03.lua ================================================================== --- single/sample_a03.lua +++ /dev/null @@ -1,29 +0,0 @@ ---[[message -超量召唤入门 -]] - -Debug.SetAIName("sample3") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 2600, 0, 0) - -Debug.AddCard(32807846, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) - -Debug.AddCard(40044918, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(65367484, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(79979666, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) -Debug.AddCard(79979666, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(28150174, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(82944432, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) -Debug.AddCard(60645181, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN) - -Debug.AddCard(61344030, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(92125819, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(92125819, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) - -Debug.AddCard(18964575, 1, 1, LOCATION_DECK, 1, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/sample_a03 5_10_英雄.lua Index: single/sample_a03 5_10_英雄.lua ================================================================== --- /dev/null +++ single/sample_a03 5_10_英雄.lua @@ -0,0 +1,29 @@ +--[[message +超量召唤入门 +]] + +Debug.SetAIName("sample3") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 2600, 0, 0) + +Debug.AddCard(32807846, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) + +Debug.AddCard(40044918, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(65367484, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(79979666, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) +Debug.AddCard(79979666, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(28150174, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(82944432, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) +Debug.AddCard(60645181, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN) + +Debug.AddCard(61344030, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(92125819, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(92125819, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) + +Debug.AddCard(18964575, 1, 1, LOCATION_DECK, 1, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/sample_a07.lua Index: single/sample_a07.lua ================================================================== --- single/sample_a07.lua +++ /dev/null @@ -1,24 +0,0 @@ ---[[message -连接召唤入门 -]] - -Debug.SetAIName("sample7") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 3000, 0, 0) - -Debug.AddCard(81275020, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --陀螺 -Debug.AddCard(645087, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --工具 - -Debug.AddCard(50185950, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --栗子球 - -Debug.AddCard(53932291, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) --竹蜻蜓 -Debug.AddCard(59546797, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) --妖形杵 - -Debug.AddCard(1861629, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --解码 - -Debug.AddCard(46986414, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --黑魔导 -Debug.AddCard(62279055, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) --魔法筒 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/sample_a07 4_7_机人.lua Index: single/sample_a07 4_7_机人.lua ================================================================== --- /dev/null +++ single/sample_a07 4_7_机人.lua @@ -0,0 +1,24 @@ +--[[message +连接召唤入门 +]] + +Debug.SetAIName("sample7") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 3000, 0, 0) + +Debug.AddCard(81275020, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --陀螺 +Debug.AddCard(645087, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --工具 + +Debug.AddCard(50185950, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --栗子球 + +Debug.AddCard(53932291, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) --竹蜻蜓 +Debug.AddCard(59546797, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) --妖形杵 + +Debug.AddCard(1861629, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --解码 + +Debug.AddCard(46986414, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --黑魔导 +Debug.AddCard(62279055, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) --魔法筒 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/z2001jx_a01.lua Index: single/z2001jx_a01.lua ================================================================== --- single/z2001jx_a01.lua +++ /dev/null @@ -1,32 +0,0 @@ ---[[message -]] -Debug.SetAIName("superheavy samurai 1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 7800, 0, 0) - ---自己的怪兽区 ---对方的怪兽区 ---自己的魔陷区 ---对方的魔陷区 ---自己的手卡 -Debug.AddCard(34496660, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --超重武者 大八-8 -Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --古代的机械箱 -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --古代的机械箱 ---对方的手卡 ---自己的墓地 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(56727340, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 地铠推进器 -Debug.AddCard(14624296, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 双角 -Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4 -Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K -Debug.AddCard(3117804, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 大弁庆-K ---对方的卡组 ---自己的额外 -Debug.AddCard(28912357, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --齿轮齿巨人 X - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/z2001jx_a01 4_7_超重武者.lua Index: single/z2001jx_a01 4_7_超重武者.lua ================================================================== --- /dev/null +++ single/z2001jx_a01 4_7_超重武者.lua @@ -0,0 +1,32 @@ +--[[message +]] +Debug.SetAIName("superheavy samurai 1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 7800, 0, 0) + +--自己的怪兽区 +--对方的怪兽区 +--自己的魔陷区 +--对方的魔陷区 +--自己的手卡 +Debug.AddCard(34496660, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --超重武者 大八-8 +Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --古代的机械箱 +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --古代的机械箱 +--对方的手卡 +--自己的墓地 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(56727340, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 地铠推进器 +Debug.AddCard(14624296, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 双角 +Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4 +Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K +Debug.AddCard(3117804, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 大弁庆-K +--对方的卡组 +--自己的额外 +Debug.AddCard(28912357, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --齿轮齿巨人 X + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/「DMI2」_aMagical Scientist.lua Index: single/「DMI2」_aMagical Scientist.lua ================================================================== --- single/「DMI2」_aMagical Scientist.lua +++ /dev/null @@ -1,26 +0,0 @@ ---[[message -]] -Debug.SetAIName("「DMI2」Magical Scientist") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) - -Debug.SetPlayerInfo(0, 4000, 0, 0) -Debug.SetPlayerInfo(1, 6600, 0, 0) - -Debug.AddCard(95727991, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(34206604, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) -Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) -Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) - -Debug.AddCard(14898066, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/「DMI2」_aMagical Scientist 3_5_纳祭.lua Index: single/「DMI2」_aMagical Scientist 3_5_纳祭.lua ================================================================== --- /dev/null +++ single/「DMI2」_aMagical Scientist 3_5_纳祭.lua @@ -0,0 +1,26 @@ +--[[message +]] +Debug.SetAIName("「DMI2」Magical Scientist") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) + +Debug.SetPlayerInfo(0, 4000, 0, 0) +Debug.SetPlayerInfo(1, 6600, 0, 0) + +Debug.AddCard(95727991, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(34206604, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) +Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) +Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) + +Debug.AddCard(14898066, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/四妹_a02.lua Index: single/四妹_a02.lua ================================================================== --- single/四妹_a02.lua +++ /dev/null @@ -1,32 +0,0 @@ ---[[message -察局: -简语:增殖的G抽 -]] - ---puzzle1 -Debug.SetAIName("02.Maxx C Draw") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 1200, 0, 0) -Debug.SetPlayerInfo(1, 4000, 0, 0) -Debug.AddCard(7902349, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(35112613, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(8124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(23434538, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(33396948, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(7526150, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(65737274, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(51630558, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(74440055, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(34002992, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(30834988, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) -Debug.AddCard(55465441, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(7902349, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(8124921, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(44519536, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(70903634, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(33396948, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(80036543, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/四妹_a02 3_11_被封印.lua Index: single/四妹_a02 3_11_被封印.lua ================================================================== --- /dev/null +++ single/四妹_a02 3_11_被封印.lua @@ -0,0 +1,32 @@ +--[[message +察局: +简语:增殖的G抽 +]] + +--puzzle1 +Debug.SetAIName("02.Maxx C Draw") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 1200, 0, 0) +Debug.SetPlayerInfo(1, 4000, 0, 0) +Debug.AddCard(7902349, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(35112613, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(8124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(23434538, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(33396948, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(7526150, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(65737274, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(51630558, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(74440055, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(34002992, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(30834988, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) +Debug.AddCard(55465441, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(7902349, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(8124921, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(44519536, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(70903634, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(33396948, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(80036543, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/平凡的路人甲_a01.lua Index: single/平凡的路人甲_a01.lua ================================================================== --- single/平凡的路人甲_a01.lua +++ /dev/null @@ -1,30 +0,0 @@ ---[[message -]] -Debug.SetAIName("平凡的路人甲-001") -Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 20000, 0, 0) -Debug.SetPlayerInfo(1, 10300, 0, 0) - -Debug.AddCard(85119159, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK) -Debug.AddCard(1929294, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK) -Debug.AddCard(69852487, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK) -Debug.AddCard(8512558, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK) - -Debug.AddCard(6595475, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(59724555, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(23720856, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(4647954, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(94770493, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(36224040, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(81471108, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(4017398, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(80161395, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - -Debug.AddCard(31123642, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(56051086, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(85692042, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(60992364, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(95134948, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(62517849, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/平凡的路人甲_a01 5_18_异热同心.lua Index: single/平凡的路人甲_a01 5_18_异热同心.lua ================================================================== --- /dev/null +++ single/平凡的路人甲_a01 5_18_异热同心.lua @@ -0,0 +1,30 @@ +--[[message +]] +Debug.SetAIName("平凡的路人甲-001") +Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 20000, 0, 0) +Debug.SetPlayerInfo(1, 10300, 0, 0) + +Debug.AddCard(85119159, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK) +Debug.AddCard(1929294, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK) +Debug.AddCard(69852487, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK) +Debug.AddCard(8512558, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK) + +Debug.AddCard(6595475, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(59724555, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(23720856, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(4647954, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(94770493, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(36224040, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(81471108, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(4017398, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(80161395, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +Debug.AddCard(31123642, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(56051086, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(85692042, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(60992364, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(95134948, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(62517849, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a01.lua Index: single/枯岳说书人_a01.lua ================================================================== --- single/枯岳说书人_a01.lua +++ /dev/null @@ -1,27 +0,0 @@ ---[[message -察局: -原局:[WCS2006]_a07 -]] -Debug.SetAIName("[WCS2006]07_cybernetic_magician_衍版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) - -Debug.SetPlayerInfo(0, 1000, 0, 0) -Debug.SetPlayerInfo(1, 8400, 0, 0) - -Debug.AddCard(48094997, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(48766543, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(73915051, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - ---~ Debug.AddCard(23205979,0,0,LOCATION_MZONE,1,POS_FACEUP_DEFENSE) -Debug.AddCard(59023523, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(23205979, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) - -Debug.AddCard(36280194, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(83133491, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) - -Debug.AddCard(97023549, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(84686841, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(34100324, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a01 3_5_电子科技.lua Index: single/枯岳说书人_a01 3_5_电子科技.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a01 3_5_电子科技.lua @@ -0,0 +1,27 @@ +--[[message +察局: +原局:[WCS2006]_a07 +]] +Debug.SetAIName("[WCS2006]07_cybernetic_magician_衍版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) + +Debug.SetPlayerInfo(0, 1000, 0, 0) +Debug.SetPlayerInfo(1, 8400, 0, 0) + +Debug.AddCard(48094997, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(48766543, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(73915051, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +--~ Debug.AddCard(23205979,0,0,LOCATION_MZONE,1,POS_FACEUP_DEFENSE) +Debug.AddCard(59023523, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(23205979, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) + +Debug.AddCard(36280194, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(83133491, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) + +Debug.AddCard(97023549, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(84686841, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(34100324, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a02.lua Index: single/枯岳说书人_a02.lua ================================================================== --- single/枯岳说书人_a02.lua +++ /dev/null @@ -1,26 +0,0 @@ ---[[message -察局: -原局:LV_a56 -]] ---puzzle1 -Debug.SetAIName("LV-056_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8500, 0, 0) -Debug.SetPlayerInfo(1, 6900, 0, 0) - -Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) - -Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(47529357, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(21900719, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(55713623, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(8353769, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(8353769, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a02 3_7_纳祭.lua Index: single/枯岳说书人_a02 3_7_纳祭.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a02 3_7_纳祭.lua @@ -0,0 +1,26 @@ +--[[message +察局: +原局:LV_a56 +]] +--puzzle1 +Debug.SetAIName("LV-056_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 8500, 0, 0) +Debug.SetPlayerInfo(1, 6900, 0, 0) + +Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) + +Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(47529357, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(21900719, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(55713623, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(8353769, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(8353769, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a03.lua Index: single/枯岳说书人_a03.lua ================================================================== --- single/枯岳说书人_a03.lua +++ /dev/null @@ -1,22 +0,0 @@ ---[[message -察局: -原局:base_a02 -]] - -Debug.SetAIName("base-2_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) -Debug.SetPlayerInfo(0, 3000, 0, 0) -Debug.SetPlayerInfo(1, 9700, 0, 0) -Debug.AddCard(78835747, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(78835747, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(73130445, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(15978426, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(23693634, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(71645242, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) -Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(17330916, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) -Debug.AddCard(19508728, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(40318957, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) -Debug.AddCard(69211541, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a03 3_11_娱乐伙伴.lua Index: single/枯岳说书人_a03 3_11_娱乐伙伴.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a03 3_11_娱乐伙伴.lua @@ -0,0 +1,22 @@ +--[[message +察局: +原局:base_a02 +]] + +Debug.SetAIName("base-2_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) +Debug.SetPlayerInfo(0, 3000, 0, 0) +Debug.SetPlayerInfo(1, 9700, 0, 0) +Debug.AddCard(78835747, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(78835747, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(73130445, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(15978426, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(23693634, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(71645242, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) +Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(17330916, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) +Debug.AddCard(19508728, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.AddCard(40318957, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) +Debug.AddCard(69211541, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a04.lua Index: single/枯岳说书人_a04.lua ================================================================== --- single/枯岳说书人_a04.lua +++ /dev/null @@ -1,33 +0,0 @@ ---[[message -察局: -原局:LV_a13 -]] - -Debug.SetAIName("LV-013_衍版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 2000, 0, 0) -Debug.SetPlayerInfo(1, 4100, 0, 0) - -Debug.AddCard(3510565, 0, 0, LOCATION_MZONE, 0, POS_FACEDOWN_DEFENSE) -Debug.AddCard(41872150, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) -Debug.AddCard(41872150, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) -Debug.AddCard(3510565, 0, 0, LOCATION_MZONE, 4, POS_FACEDOWN_DEFENSE) - ---~ Debug.AddCard(87430998,0,0,LOCATION_HAND,0,POS_FACEDOWN) -Debug.AddCard(37120512, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(52097679, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) ---~ Debug.AddCard(63102017,0,0,LOCATION_HAND,0,POS_FACEDOWN) -Debug.AddCard(25880422, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(76909279, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(54098121, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(85639257, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(13039848, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(14977074, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.AddCard(79323590, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(95220856, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(34646691, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a04 3_12_绊倒.lua Index: single/枯岳说书人_a04 3_12_绊倒.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a04 3_12_绊倒.lua @@ -0,0 +1,33 @@ +--[[message +察局: +原局:LV_a13 +]] + +Debug.SetAIName("LV-013_衍版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 2000, 0, 0) +Debug.SetPlayerInfo(1, 4100, 0, 0) + +Debug.AddCard(3510565, 0, 0, LOCATION_MZONE, 0, POS_FACEDOWN_DEFENSE) +Debug.AddCard(41872150, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) +Debug.AddCard(41872150, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) +Debug.AddCard(3510565, 0, 0, LOCATION_MZONE, 4, POS_FACEDOWN_DEFENSE) + +--~ Debug.AddCard(87430998,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(37120512, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(52097679, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +--~ Debug.AddCard(63102017,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(25880422, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(76909279, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(54098121, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(85639257, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(13039848, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(14977074, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) + +Debug.AddCard(79323590, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(95220856, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(34646691, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a05.lua Index: single/枯岳说书人_a05.lua ================================================================== --- single/枯岳说书人_a05.lua +++ /dev/null @@ -1,33 +0,0 @@ ---[[message -察局: -简语:步向破灭的抽卡 -原局:四妹_04 -]] - ---puzzle1 -Debug.SetAIName("04.Destructive Draw_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 10000, 0, 0) -Debug.AddCard(41788781, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(96930127, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(90508760, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) ---~ Debug.AddCard(52346240,0,0,LOCATION_HAND,0,POS_FACEDOWN) -Debug.AddCard(14677495, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) -Debug.AddCard(35149085, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) ---~ Debug.AddCard(29905795,0,0,LOCATION_GRAVE,0,POS_FACEDOWN) -Debug.AddCard(23571046, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) ---~ Debug.AddCard(44155002,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(13995824, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(49389523, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(27315304,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(33396948, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(7902349, 1, 1, LOCATION_DECK, 0, POS_FACEUP) -Debug.AddCard(70903634, 1, 1, LOCATION_DECK, 0, POS_FACEUP) -Debug.AddCard(44519536, 1, 1, LOCATION_DECK, 0, POS_FACEUP) -Debug.AddCard(8124921, 1, 1, LOCATION_DECK, 0, POS_FACEUP) -Debug.AddCard(44330098, 1, 1, LOCATION_DECK, 0, POS_FACEUP) -Debug.AddCard(23434538, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(90953320, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a05 3_12_极星.lua Index: single/枯岳说书人_a05 3_12_极星.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a05 3_12_极星.lua @@ -0,0 +1,33 @@ +--[[message +察局: +简语:步向破灭的抽卡 +原局:四妹_04 +]] + +--puzzle1 +Debug.SetAIName("04.Destructive Draw_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 10000, 0, 0) +Debug.AddCard(41788781, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(96930127, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(90508760, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +--~ Debug.AddCard(52346240,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(14677495, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) +Debug.AddCard(35149085, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +--~ Debug.AddCard(29905795,0,0,LOCATION_GRAVE,0,POS_FACEDOWN) +Debug.AddCard(23571046, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +--~ Debug.AddCard(44155002,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(13995824, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(49389523, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(27315304,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(33396948, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(7902349, 1, 1, LOCATION_DECK, 0, POS_FACEUP) +Debug.AddCard(70903634, 1, 1, LOCATION_DECK, 0, POS_FACEUP) +Debug.AddCard(44519536, 1, 1, LOCATION_DECK, 0, POS_FACEUP) +Debug.AddCard(8124921, 1, 1, LOCATION_DECK, 0, POS_FACEUP) +Debug.AddCard(44330098, 1, 1, LOCATION_DECK, 0, POS_FACEUP) +Debug.AddCard(23434538, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(90953320, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a06.lua Index: single/枯岳说书人_a06.lua ================================================================== --- single/枯岳说书人_a06.lua +++ /dev/null @@ -1,39 +0,0 @@ ---[[message -察局: -简语:棉花糖的暴走叠光 -原局:四妹_a01 -]] - ---puzzle1 -Debug.SetAIName("01.Marshmallon's Reckless Overlay_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 46700, 0, 0) -Debug.AddCard(25067275, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(83272895, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(37364101, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(21900719, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(13032689, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(30643162, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) ---~ Debug.AddCard(90098780,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(88942504, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(26563200, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(75367227,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(47579719, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(31320433,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(81330115,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(53334641,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(38142739, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(38142739, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(38142739, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(38142739, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(38142739, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(31305911, 1, 1, LOCATION_MZONE, 0, POS_FACEDOWN_DEFENSE) ---~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE) ---~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,2,POS_FACEDOWN_DEFENSE) ---~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,3,POS_FACEDOWN_DEFENSE) ---~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,4,POS_FACEDOWN_DEFENSE) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a06 3_12_魔人.lua Index: single/枯岳说书人_a06 3_12_魔人.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a06 3_12_魔人.lua @@ -0,0 +1,39 @@ +--[[message +察局: +简语:棉花糖的暴走叠光 +原局:四妹_a01 +]] + +--puzzle1 +Debug.SetAIName("01.Marshmallon's Reckless Overlay_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 46700, 0, 0) +Debug.AddCard(25067275, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(83272895, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(37364101, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(21900719, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(13032689, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(30643162, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +--~ Debug.AddCard(90098780,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(88942504, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(26563200, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(75367227,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(47579719, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(31320433,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(81330115,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(53334641,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(38142739, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(38142739, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(38142739, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(38142739, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(38142739, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(31305911, 1, 1, LOCATION_MZONE, 0, POS_FACEDOWN_DEFENSE) +--~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE) +--~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,2,POS_FACEDOWN_DEFENSE) +--~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,3,POS_FACEDOWN_DEFENSE) +--~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,4,POS_FACEDOWN_DEFENSE) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a07.lua Index: single/枯岳说书人_a07.lua ================================================================== --- single/枯岳说书人_a07.lua +++ /dev/null @@ -1,24 +0,0 @@ ---[[message -察局: -原局:base_a02 -]] - -Debug.SetAIName("base-2_衍生版_2") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) -Debug.SetPlayerInfo(0, 3000, 0, 0) -Debug.SetPlayerInfo(1, 40300, 0, 0) -Debug.AddCard(7799906, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(78835747, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -local m1 = Debug.AddCard(32965616, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.PreSummon(m1, SUMMON_TYPE_SPECIAL) -Debug.AddCard(73130445, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(15978426, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(23693634, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(71645242, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) -Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(17330916, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) -Debug.AddCard(79068663, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(40318957, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) -Debug.AddCard(69211541, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a07 3_12_娱乐伙伴.lua Index: single/枯岳说书人_a07 3_12_娱乐伙伴.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a07 3_12_娱乐伙伴.lua @@ -0,0 +1,24 @@ +--[[message +察局: +原局:base_a02 +]] + +Debug.SetAIName("base-2_衍生版_2") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) +Debug.SetPlayerInfo(0, 3000, 0, 0) +Debug.SetPlayerInfo(1, 40300, 0, 0) +Debug.AddCard(7799906, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(78835747, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +local m1 = Debug.AddCard(32965616, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +Debug.PreSummon(m1, SUMMON_TYPE_SPECIAL) +Debug.AddCard(73130445, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(15978426, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(23693634, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(71645242, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) +Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(17330916, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) +Debug.AddCard(79068663, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.AddCard(40318957, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) +Debug.AddCard(69211541, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a08.lua Index: single/枯岳说书人_a08.lua ================================================================== --- single/枯岳说书人_a08.lua +++ /dev/null @@ -1,31 +0,0 @@ ---[[message -察局: -简语:暗黑大日 -原局:四妹_a03 -]] - ---puzzle1 -Debug.SetAIName("03.Dark Vylon_衍版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 1000, 0, 0) -Debug.SetPlayerInfo(1, 8000, 0, 0) ---~ Debug.AddCard(5990062,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(65169794,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(51790181,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(74064212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(423585, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(31036355, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(37520316, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(12014404, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(51735257,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(30741334,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(25132288, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(88643579, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(57784563, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(168917, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(55465441, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(168917, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(168917, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a08 3_13_大日.lua Index: single/枯岳说书人_a08 3_13_大日.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a08 3_13_大日.lua @@ -0,0 +1,31 @@ +--[[message +察局: +简语:暗黑大日 +原局:四妹_a03 +]] + +--puzzle1 +Debug.SetAIName("03.Dark Vylon_衍版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 1000, 0, 0) +Debug.SetPlayerInfo(1, 8000, 0, 0) +--~ Debug.AddCard(5990062,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(65169794,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(51790181,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(74064212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(423585, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(31036355, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(37520316, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(12014404, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(51735257,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(30741334,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(25132288, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(88643579, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(57784563, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(168917, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(55465441, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(168917, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(168917, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a09.lua Index: single/枯岳说书人_a09.lua ================================================================== --- single/枯岳说书人_a09.lua +++ /dev/null @@ -1,30 +0,0 @@ ---[[message -察局: -原局:LV_b43 -]] ---puzzle1 -Debug.SetAIName("LV-143_衍版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 20000, 0, 0) - -Debug.AddCard(30606547, 0, 0, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(98045062, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(42956963, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(82324105, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(31550470, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN) - -Debug.AddCard(102380, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK) -Debug.AddCard(9391354, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) - -Debug.AddCard(15341821, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(36629203, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(90263923, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(93187568, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(1475311, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(10352095, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - ---~ Debug.AddCard(37742478,1,1,LOCATION_HAND,0,POS_FACEDOWN) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a09 3_13_恶魔.lua Index: single/枯岳说书人_a09 3_13_恶魔.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a09 3_13_恶魔.lua @@ -0,0 +1,30 @@ +--[[message +察局: +原局:LV_b43 +]] +--puzzle1 +Debug.SetAIName("LV-143_衍版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 20000, 0, 0) + +Debug.AddCard(30606547, 0, 0, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(98045062, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(42956963, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(82324105, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(31550470, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN) + +Debug.AddCard(102380, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK) +Debug.AddCard(9391354, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) + +Debug.AddCard(15341821, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(36629203, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(90263923, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(93187568, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(1475311, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(10352095, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +--~ Debug.AddCard(37742478,1,1,LOCATION_HAND,0,POS_FACEDOWN) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a10.lua Index: single/枯岳说书人_a10.lua ================================================================== --- single/枯岳说书人_a10.lua +++ /dev/null @@ -1,40 +0,0 @@ ---[[message -察局: -简语:抢夺艾克佐迪亚 -原局:四妹_a05 -]] - ---puzzle1 -Debug.SetAIName("05.Snatch the Exodia_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 1600, 0, 0) -Debug.SetPlayerInfo(1, 10000, 0, 0) ---~ Debug.AddCard(33396948,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(85431040,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(85431040,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(85431040,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(48686504, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(70903634, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(61650133, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(71645242, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(98494543, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(43434803, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(11747708, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(58242947, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(29654737, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(27174286, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(81665333, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) ---~ Debug.AddCard(25789292,0,0,LOCATION_GRAVE,0,POS_FACEUP) -Debug.AddCard(7902349, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP) -Debug.AddCard(70903634, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP) -Debug.AddCard(44519536, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP) -Debug.AddCard(8124921, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP) ---~ Debug.AddCard(50091196,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(90953320,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(33396948, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(30042158, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(30042158, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(92755808, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(30834988, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a10 3_15_电子.lua Index: single/枯岳说书人_a10 3_15_电子.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a10 3_15_电子.lua @@ -0,0 +1,40 @@ +--[[message +察局: +简语:抢夺艾克佐迪亚 +原局:四妹_a05 +]] + +--puzzle1 +Debug.SetAIName("05.Snatch the Exodia_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 1600, 0, 0) +Debug.SetPlayerInfo(1, 10000, 0, 0) +--~ Debug.AddCard(33396948,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(85431040,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(85431040,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(85431040,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(48686504, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(70903634, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(61650133, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(71645242, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(98494543, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(43434803, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(11747708, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(58242947, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(29654737, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(27174286, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(81665333, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +--~ Debug.AddCard(25789292,0,0,LOCATION_GRAVE,0,POS_FACEUP) +Debug.AddCard(7902349, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP) +Debug.AddCard(70903634, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP) +Debug.AddCard(44519536, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP) +Debug.AddCard(8124921, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP) +--~ Debug.AddCard(50091196,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(90953320,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(33396948, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(30042158, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(30042158, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(92755808, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(30834988, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a11.lua Index: single/枯岳说书人_a11.lua ================================================================== --- single/枯岳说书人_a11.lua +++ /dev/null @@ -1,32 +0,0 @@ ---[[message -察局: -简语:天地创造击 -原局:四妹_a23 -]] - ---puzzle1 -Debug.SetAIName("23.The Creation Burst_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 1600, 0, 0) -Debug.SetPlayerInfo(1, 11300, 0, 0) -Debug.AddCard(71453557, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(53257892, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(71453557, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(71453557, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(11747708, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(95750695, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(26120084, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(51790181, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(44887817, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(48686504, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(90953320, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(2403771, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(25165047, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(487395, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -local m1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() ---~ Debug.ShowHint("在这个回合取得胜利!") -aux.BeginPuzzle() ADDED single/枯岳说书人_a11 3_16_同调.lua Index: single/枯岳说书人_a11 3_16_同调.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a11 3_16_同调.lua @@ -0,0 +1,32 @@ +--[[message +察局: +简语:天地创造击 +原局:四妹_a23 +]] + +--puzzle1 +Debug.SetAIName("23.The Creation Burst_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 1600, 0, 0) +Debug.SetPlayerInfo(1, 11300, 0, 0) +Debug.AddCard(71453557, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(53257892, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(71453557, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(71453557, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(11747708, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(95750695, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(26120084, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(51790181, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(44887817, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(48686504, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(90953320, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(2403771, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(25165047, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(487395, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +local m1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +--~ Debug.ShowHint("在这个回合取得胜利!") +aux.BeginPuzzle() DELETED single/枯岳说书人_a12.lua Index: single/枯岳说书人_a12.lua ================================================================== --- single/枯岳说书人_a12.lua +++ /dev/null @@ -1,38 +0,0 @@ ---[[message -察局: -简语:黑羽反击 -原局:四妹_a06 -]] - ---puzzle1 -Debug.SetAIName("06.Blackwing Counter_衍版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 500, 0, 0) -Debug.SetPlayerInfo(1, 3300, 0, 0) -Debug.AddCard(72714392, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(57421866,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(49460512, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(2009101, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(14785765, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(49003716, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(17377751,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(63465535,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(68084557,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(81983656, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(33236860, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(61901281, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(80280737, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(44508094, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true) -Debug.AddCard(99234526, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE, true) -Debug.AddCard(61257789, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) -local m1 = Debug.AddCard(40101111, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) -local s1 = Debug.AddCard(6178850, 1, 1, LOCATION_SZONE, 3, POS_FACEUP) -Debug.PreEquip(s1, m1) -Debug.AddCard(56252810, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(76407432, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(49010598, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a12 3_19_黑羽.lua Index: single/枯岳说书人_a12 3_19_黑羽.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a12 3_19_黑羽.lua @@ -0,0 +1,38 @@ +--[[message +察局: +简语:黑羽反击 +原局:四妹_a06 +]] + +--puzzle1 +Debug.SetAIName("06.Blackwing Counter_衍版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 500, 0, 0) +Debug.SetPlayerInfo(1, 3300, 0, 0) +Debug.AddCard(72714392, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(57421866,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(49460512, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(2009101, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(14785765, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(49003716, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(17377751,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(63465535,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(68084557,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(81983656, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(33236860, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(61901281, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(80280737, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(44508094, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true) +Debug.AddCard(99234526, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE, true) +Debug.AddCard(61257789, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) +local m1 = Debug.AddCard(40101111, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) +local s1 = Debug.AddCard(6178850, 1, 1, LOCATION_SZONE, 3, POS_FACEUP) +Debug.PreEquip(s1, m1) +Debug.AddCard(56252810, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(76407432, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(49010598, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a13.lua Index: single/枯岳说书人_a13.lua ================================================================== --- single/枯岳说书人_a13.lua +++ /dev/null @@ -1,43 +0,0 @@ ---[[message -察局: -简语:看!飞机! -原局:四妹_a11 -]] - ---puzzle1 -Debug.SetAIName("11.Look!Airplane!_衍版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 11300, 0, 0) ---~ Debug.AddCard(4417407,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(4417407,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(4417407, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(67922702, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(66200210, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(66200210, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(31533704, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(31533704, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(31533704, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(15854426, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(68815132, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(67922702, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(83054225, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(89399912, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(5556499, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(22653490, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(38495396,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(80117527,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(22110647,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(56910167,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(79575620, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(46083380, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) -Debug.AddCard(62279055, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a13 3_22_幻兽.lua Index: single/枯岳说书人_a13 3_22_幻兽.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a13 3_22_幻兽.lua @@ -0,0 +1,43 @@ +--[[message +察局: +简语:看!飞机! +原局:四妹_a11 +]] + +--puzzle1 +Debug.SetAIName("11.Look!Airplane!_衍版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 11300, 0, 0) +--~ Debug.AddCard(4417407,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(4417407,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(4417407, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(67922702, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(66200210, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(66200210, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(31533704, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(31533704, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(31533704, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(15854426, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(68815132, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(67922702, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(83054225, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(89399912, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(5556499, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(22653490, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(38495396,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(80117527,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(22110647,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(56910167,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(79575620, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(46083380, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) +Debug.AddCard(62279055, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a14.lua Index: single/枯岳说书人_a14.lua ================================================================== --- single/枯岳说书人_a14.lua +++ /dev/null @@ -1,57 +0,0 @@ ---[[message -察局: -简语:恶魔融合 -原局:四妹_a13 -]] - ---puzzle1 -Debug.SetAIName("13.Archfiend Fusion_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 17100, 0, 0) ---~ Debug.AddCard(63883999,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(28423537, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(31766317,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(50287060,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(92039899,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(94283662,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(50259460, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(66540884, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(23701465, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(10802915, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(75500286, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(68371799, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(12071500, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(33420078, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(33017655, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP) ---~ Debug.AddCard(81439173,0,0,LOCATION_REMOVED,0,POS_FACEUP) ---~ Debug.AddCard(36484016,0,0,LOCATION_REMOVED,0,POS_FACEUP) ---~ Debug.AddCard(5288597,0,0,LOCATION_REMOVED,0,POS_FACEUP) -Debug.AddCard(1896112, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP) -Debug.AddCard(48130397, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP) ---~ Debug.AddCard(88942504,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(26563200,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(25341652,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(65884091,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(15561463,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(38495396,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(88177324,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(73445448,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(98012938,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(97204936,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(70902743,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(81020646,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(86676862, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(14017402, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(31550470, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(72989439, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(88619463, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(40737112, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(18271561, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) ---~ Debug.AddCard(57115864,1,1,LOCATION_SZONE,1,POS_FACEDOWN) -Debug.AddCard(94256039, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) -Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(21908319, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a14 3_23_恶魔.lua Index: single/枯岳说书人_a14 3_23_恶魔.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a14 3_23_恶魔.lua @@ -0,0 +1,57 @@ +--[[message +察局: +简语:恶魔融合 +原局:四妹_a13 +]] + +--puzzle1 +Debug.SetAIName("13.Archfiend Fusion_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 17100, 0, 0) +--~ Debug.AddCard(63883999,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(28423537, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(31766317,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(50287060,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(92039899,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(94283662,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(50259460, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(66540884, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(23701465, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(10802915, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(75500286, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(68371799, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(12071500, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(33420078, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(33017655, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP) +--~ Debug.AddCard(81439173,0,0,LOCATION_REMOVED,0,POS_FACEUP) +--~ Debug.AddCard(36484016,0,0,LOCATION_REMOVED,0,POS_FACEUP) +--~ Debug.AddCard(5288597,0,0,LOCATION_REMOVED,0,POS_FACEUP) +Debug.AddCard(1896112, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP) +Debug.AddCard(48130397, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP) +--~ Debug.AddCard(88942504,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(26563200,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(25341652,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(65884091,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(15561463,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(38495396,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(88177324,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(73445448,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(98012938,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(97204936,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(70902743,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(81020646,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(86676862, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(14017402, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(31550470, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(72989439, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(88619463, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(40737112, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(18271561, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) +--~ Debug.AddCard(57115864,1,1,LOCATION_SZONE,1,POS_FACEDOWN) +Debug.AddCard(94256039, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) +Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(21908319, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a15.lua Index: single/枯岳说书人_a15.lua ================================================================== --- single/枯岳说书人_a15.lua +++ /dev/null @@ -1,39 +0,0 @@ ---[[message -察局: -简语:龙骑团强袭 -原局:四妹_a08 -]] - ---puzzle1 -Debug.SetAIName("08.Dragunity Onfall_衍版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 500, 0, 0) -Debug.SetPlayerInfo(1, 9900, 0, 0) -Debug.AddCard(63487632, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(876330, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(12800777, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(28183605, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(59755122, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(88264978, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89399912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(62265044, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(14785765, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(92661479,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(88177324, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(56910167,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(21249921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(21249921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(98012938,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(34116027, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(39402797, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(44330098, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(98434877, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(25955164, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(62340868, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a15 3_23_龙骑兵团.lua Index: single/枯岳说书人_a15 3_23_龙骑兵团.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a15 3_23_龙骑兵团.lua @@ -0,0 +1,39 @@ +--[[message +察局: +简语:龙骑团强袭 +原局:四妹_a08 +]] + +--puzzle1 +Debug.SetAIName("08.Dragunity Onfall_衍版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 500, 0, 0) +Debug.SetPlayerInfo(1, 9900, 0, 0) +Debug.AddCard(63487632, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(876330, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(12800777, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(28183605, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(59755122, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(88264978, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(89399912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(62265044, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(14785765, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(92661479,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(88177324, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(56910167,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(21249921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(21249921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(98012938,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(34116027, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(39402797, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(44330098, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(98434877, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(25955164, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(62340868, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a16.lua Index: single/枯岳说书人_a16.lua ================================================================== --- single/枯岳说书人_a16.lua +++ /dev/null @@ -1,41 +0,0 @@ ---[[message -察局: -简语:不死海王星 -原局:四妹_a28 -]] - ---puzzle1 -Debug.SetAIName("28.The Undead Neptune_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) -Debug.SetPlayerInfo(0, 500, 0, 0) -Debug.SetPlayerInfo(1, 18500, 0, 0) - -Debug.AddCard(7953868, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(14785765, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(4064256, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(88071625, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(7953868, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(12247206, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(43040603, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(48976825, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(17259470, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(92826944, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(65422840, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(7953868, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(14644902, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - -Debug.AddCard(73776643, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(12014404, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(68597372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(28150174, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(76067258, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(3897065, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(22047978, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle(3) ADDED single/枯岳说书人_a16 3_23_熔岩.lua Index: single/枯岳说书人_a16 3_23_熔岩.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a16 3_23_熔岩.lua @@ -0,0 +1,41 @@ +--[[message +察局: +简语:不死海王星 +原局:四妹_a28 +]] + +--puzzle1 +Debug.SetAIName("28.The Undead Neptune_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) +Debug.SetPlayerInfo(0, 500, 0, 0) +Debug.SetPlayerInfo(1, 18500, 0, 0) + +Debug.AddCard(7953868, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(14785765, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(4064256, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(88071625, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(7953868, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(12247206, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(43040603, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(48976825, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(17259470, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(92826944, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(65422840, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(7953868, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(14644902, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +Debug.AddCard(73776643, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(12014404, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(68597372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(28150174, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(76067258, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(3897065, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(22047978, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle(3) DELETED single/枯岳说书人_a17.lua Index: single/枯岳说书人_a17.lua ================================================================== --- single/枯岳说书人_a17.lua +++ /dev/null @@ -1,47 +0,0 @@ ---[[Message -察局: -简语:超越彩虹 -原局:四妹_a21 -]] - ---puzzle1 -Debug.SetAIName("21.Over The Rainbow_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 900, 0, 0) -Debug.SetPlayerInfo(1, 16100, 0, 0) -Debug.AddCard(32710364, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(68215963, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(32933942, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(21698716, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(95600067, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(69937550, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(7093411, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(7093411, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(79856792, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(79407975, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(7093411, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(75652080, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(8275702, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(95326659, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(2362787, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(598988, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(75367227, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(22653490, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(82633039, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(63806265, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(47408488, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) -Debug.AddCard(42941100, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(79335209, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(32012842, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(12482652, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(86804246, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(12482652, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(32012842, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) ---~ Debug.AddCard(63356631,1,1,LOCATION_SZONE,1,POS_FACEDOWN) -Debug.AddCard(62271284, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) ---~ Debug.AddCard(4178474,1,1,LOCATION_SZONE,3,POS_FACEDOWN) -Debug.AddCard(90011152, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a17 3_26_宝玉.lua Index: single/枯岳说书人_a17 3_26_宝玉.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a17 3_26_宝玉.lua @@ -0,0 +1,47 @@ +--[[Message +察局: +简语:超越彩虹 +原局:四妹_a21 +]] + +--puzzle1 +Debug.SetAIName("21.Over The Rainbow_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 900, 0, 0) +Debug.SetPlayerInfo(1, 16100, 0, 0) +Debug.AddCard(32710364, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(68215963, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(32933942, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(21698716, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(95600067, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(69937550, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(7093411, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(7093411, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(79856792, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(79407975, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(7093411, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(75652080, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(8275702, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(95326659, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(2362787, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(598988, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(75367227, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(22653490, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(82633039, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(63806265, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(47408488, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) +Debug.AddCard(42941100, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(79335209, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(32012842, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(12482652, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(86804246, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(12482652, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(32012842, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +--~ Debug.AddCard(63356631,1,1,LOCATION_SZONE,1,POS_FACEDOWN) +Debug.AddCard(62271284, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +--~ Debug.AddCard(4178474,1,1,LOCATION_SZONE,3,POS_FACEDOWN) +Debug.AddCard(90011152, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a18.lua Index: single/枯岳说书人_a18.lua ================================================================== --- single/枯岳说书人_a18.lua +++ /dev/null @@ -1,39 +0,0 @@ ---[[Message -察局: -原局:青_a02 -]] ---created by ygopro puzzle maker -Debug.SetAIName("Cyber Dragon2_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 126400, 0, 0) -Debug.AddCard(59281922, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK) -Debug.AddCard(70095154, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK) -Debug.AddCard(4162088, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK) -Debug.AddCard(68774379, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK) -Debug.AddCard(23893227, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(23893227, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(70095154, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(59281922, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) ---~ Debug.AddCard(5373478,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) ---~ Debug.AddCard(26439287,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) -Debug.AddCard(64599569, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(1546123, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(74157028, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(79229522, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(83764718, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) -Debug.AddCard(63477921, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) -Debug.AddCard(66607691, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) -Debug.AddCard(91989718, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) -Debug.AddCard(23171610, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) -Debug.AddCard(86686671, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(3659803, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) -Debug.AddCard(58199906, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) -Debug.AddCard(17236839, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(48130397, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) -Debug.AddCard(95286165, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) -Debug.AddCard(63995093, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) -Debug.AddCard(41628550, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a18 3_26_电子.lua Index: single/枯岳说书人_a18 3_26_电子.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a18 3_26_电子.lua @@ -0,0 +1,39 @@ +--[[Message +察局: +原局:青_a02 +]] +--created by ygopro puzzle maker +Debug.SetAIName("Cyber Dragon2_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 126400, 0, 0) +Debug.AddCard(59281922, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK) +Debug.AddCard(70095154, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK) +Debug.AddCard(4162088, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK) +Debug.AddCard(68774379, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK) +Debug.AddCard(23893227, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(23893227, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(70095154, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(59281922, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +--~ Debug.AddCard(5373478,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) +--~ Debug.AddCard(26439287,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) +Debug.AddCard(64599569, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(1546123, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(74157028, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(79229522, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(83764718, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) +Debug.AddCard(63477921, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) +Debug.AddCard(66607691, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) +Debug.AddCard(91989718, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) +Debug.AddCard(23171610, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) +Debug.AddCard(86686671, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(3659803, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) +Debug.AddCard(58199906, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) +Debug.AddCard(17236839, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.AddCard(48130397, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) +Debug.AddCard(95286165, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) +Debug.AddCard(63995093, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) +Debug.AddCard(41628550, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a19.lua Index: single/枯岳说书人_a19.lua ================================================================== --- single/枯岳说书人_a19.lua +++ /dev/null @@ -1,51 +0,0 @@ ---[[message -察局: -简语:四征龙 -原局:四妹_a26 -]] - ---puzzle1 -Debug.SetAIName("26.4 Dragon Ruler_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 600, 0, 0) -Debug.SetPlayerInfo(1, 31000, 0, 0) -Debug.AddCard(33365932, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(90411554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(74848038,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(71490127, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89399912, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(14943837, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(43422537,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(26400609, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(51790181,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(23303072,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(33550694, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(76862289,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(93946239,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(55589254,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(27415516, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(53804307, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - -Debug.AddCard(91020571, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(33365932, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) ---~ Debug.AddCard(90726340,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(10389142,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(80117527,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(25862681, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(6602300, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(6602300, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(6602300, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(99267150, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(20586572, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(51534754, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(4335645, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(47060347, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(14342283, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) -Debug.AddCard(20522190, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(71645242, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle(5) ADDED single/枯岳说书人_a19 3_27_火山.lua Index: single/枯岳说书人_a19 3_27_火山.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a19 3_27_火山.lua @@ -0,0 +1,51 @@ +--[[message +察局: +简语:四征龙 +原局:四妹_a26 +]] + +--puzzle1 +Debug.SetAIName("26.4 Dragon Ruler_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 600, 0, 0) +Debug.SetPlayerInfo(1, 31000, 0, 0) +Debug.AddCard(33365932, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(90411554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(74848038,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(71490127, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(89399912, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(14943837, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(43422537,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(26400609, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(51790181,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(23303072,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(33550694, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(76862289,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(93946239,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(55589254,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(27415516, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(53804307, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +Debug.AddCard(91020571, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(33365932, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +--~ Debug.AddCard(90726340,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(10389142,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(80117527,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(25862681, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(6602300, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(6602300, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(6602300, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(99267150, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(20586572, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(51534754, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(4335645, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(47060347, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) +Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(14342283, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) +Debug.AddCard(20522190, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(71645242, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle(5) DELETED single/枯岳说书人_a20.lua Index: single/枯岳说书人_a20.lua ================================================================== --- single/枯岳说书人_a20.lua +++ /dev/null @@ -1,43 +0,0 @@ ---[[message -察局: -简语:一起来我我我 -原局:四妹_a19 -]] - -Debug.SetAIName("19.Let's GaGaGa_衍版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) -Debug.SetPlayerInfo(0, 700, 0, 1) -Debug.SetPlayerInfo(1, 12200, 0, 0) - -Debug.AddCard(14785765, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(71453557, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(72355441, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(90673413, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(51790181, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(81816475, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(12298909, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(52105192, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(98494543, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(26082117, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(33420078, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(77334267, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(92661479, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(95040215, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(65878864, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) -Debug.AddCard(61705417, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(44330098, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(75652080, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(80117527, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true) -Debug.AddCard(1992816, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g1 = Debug.AddCard(66235877, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -g1:CompleteProcedure() -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle(6) ADDED single/枯岳说书人_a20 3_28_No..lua Index: single/枯岳说书人_a20 3_28_No..lua ================================================================== --- /dev/null +++ single/枯岳说书人_a20 3_28_No..lua @@ -0,0 +1,43 @@ +--[[message +察局: +简语:一起来我我我 +原局:四妹_a19 +]] + +Debug.SetAIName("19.Let's GaGaGa_衍版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) +Debug.SetPlayerInfo(0, 700, 0, 1) +Debug.SetPlayerInfo(1, 12200, 0, 0) + +Debug.AddCard(14785765, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(71453557, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(72355441, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(90673413, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(51790181, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(81816475, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(12298909, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(52105192, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(98494543, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(26082117, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(33420078, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(77334267, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(92661479, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(95040215, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(65878864, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) +Debug.AddCard(61705417, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(44330098, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(75652080, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(80117527, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true) +Debug.AddCard(1992816, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g1 = Debug.AddCard(66235877, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +g1:CompleteProcedure() +Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle(6) DELETED single/枯岳说书人_a21.lua Index: single/枯岳说书人_a21.lua ================================================================== --- single/枯岳说书人_a21.lua +++ /dev/null @@ -1,60 +0,0 @@ ---[[message -察局: -简语:Be cautious! Nekroz of Trishula will punish you if you do not get rid of your whole hand. -原局:Furtie Hubo_a14 -]] - --- Nekroz -Debug.SetAIName("Furtie_Hubo_14_Nekroz_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 8400, 0, 0) - --- Furtie_Hubo's Hand -Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) -- Swift Scarecrow -Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) -- Swift Scarecrow - --- Furtie_Hubo's Field -Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) -- Drowning Mirror Force -Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) -- Drowning Mirror Force - --- Furtie_Hubo's Grave -Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -- Electromagnetic Turtle -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -- Electromagnetic Turtle - --- Challenger's Deck -Debug.AddCard(31292357, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(90307777, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(84388461, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(26674724, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(99185129, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(88240999, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(74122412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(52068432, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(25857246, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(68819554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Performage Damage Juggler -Debug.AddCard(89463537, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Nekroz of Unicore -Debug.AddCard(51124303, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(14735698, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(97211663, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(32807846, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - --- Challenger's Extra Deck -Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(23995346, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(41517789, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) - --- Challenger's Hand -Debug.AddCard(53180020, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Exa, Enforcer of the Nekroz -Debug.AddCard(16229315, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -- Gale Dogra -Debug.AddCard(27796375, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Great Sorcerer of the Nekroz ---~ Debug.AddCard(68819554,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Performage Damage Juggler ---~ Debug.AddCard(89463537,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Nekroz of Unicore -Debug.AddCard(96729612, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -- Preparation of Rites - --- Start the Puzzle -Debug.ReloadFieldEnd() -aux.BeginPuzzle(4) ADDED single/枯岳说书人_a21 3_29_影灵衣.lua Index: single/枯岳说书人_a21 3_29_影灵衣.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a21 3_29_影灵衣.lua @@ -0,0 +1,60 @@ +--[[message +察局: +简语:Be cautious! Nekroz of Trishula will punish you if you do not get rid of your whole hand. +原局:Furtie Hubo_a14 +]] + +-- Nekroz +Debug.SetAIName("Furtie_Hubo_14_Nekroz_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 8400, 0, 0) + +-- Furtie_Hubo's Hand +Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) -- Swift Scarecrow +Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) -- Swift Scarecrow + +-- Furtie_Hubo's Field +Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) -- Drowning Mirror Force +Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) -- Drowning Mirror Force + +-- Furtie_Hubo's Grave +Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -- Electromagnetic Turtle +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -- Electromagnetic Turtle + +-- Challenger's Deck +Debug.AddCard(31292357, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(90307777, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(84388461, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(26674724, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(99185129, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(88240999, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(74122412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(52068432, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(25857246, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(68819554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Performage Damage Juggler +Debug.AddCard(89463537, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Nekroz of Unicore +Debug.AddCard(51124303, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(14735698, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(97211663, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(32807846, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +-- Challenger's Extra Deck +Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(23995346, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(41517789, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) + +-- Challenger's Hand +Debug.AddCard(53180020, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Exa, Enforcer of the Nekroz +Debug.AddCard(16229315, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -- Gale Dogra +Debug.AddCard(27796375, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Great Sorcerer of the Nekroz +--~ Debug.AddCard(68819554,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Performage Damage Juggler +--~ Debug.AddCard(89463537,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Nekroz of Unicore +Debug.AddCard(96729612, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -- Preparation of Rites + +-- Start the Puzzle +Debug.ReloadFieldEnd() +aux.BeginPuzzle(4) DELETED single/枯岳说书人_a22.lua Index: single/枯岳说书人_a22.lua ================================================================== --- single/枯岳说书人_a22.lua +++ /dev/null @@ -1,46 +0,0 @@ ---[[message -察局: -简语:反转幻想 -原局:四妹_a16 -]] - ---puzzle1 -Debug.SetAIName("16.Flip Illusions_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) -Debug.SetPlayerInfo(0, 1000, 0, 0) -Debug.SetPlayerInfo(1, 24300, 0, 0) - -Debug.AddCard(92826944, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(96146814, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(7392745, 0, 0, LOCATION_DECK, 4, POS_FACEDOWN) - -Debug.AddCard(14087893, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(43434803, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(35480699, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(39648965, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(14644902, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(37101832, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(24317029, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(30915572, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(90075978, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(4081825, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(93747864, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(5014629, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(68597372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(56910167, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(6602300, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(99916754, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(1546124, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(54702678, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(57844634, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(44330098, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(15175429, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(52286175, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) -Debug.AddCard(57844634, 1, 1, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) -Debug.AddCard(87340664, 1, 1, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) -Debug.AddCard(44789585, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(35686187, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(20522190, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle(5) ADDED single/枯岳说书人_a22 3_31_守墓.lua Index: single/枯岳说书人_a22 3_31_守墓.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a22 3_31_守墓.lua @@ -0,0 +1,46 @@ +--[[message +察局: +简语:反转幻想 +原局:四妹_a16 +]] + +--puzzle1 +Debug.SetAIName("16.Flip Illusions_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) +Debug.SetPlayerInfo(0, 1000, 0, 0) +Debug.SetPlayerInfo(1, 24300, 0, 0) + +Debug.AddCard(92826944, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(96146814, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(7392745, 0, 0, LOCATION_DECK, 4, POS_FACEDOWN) + +Debug.AddCard(14087893, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(43434803, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(35480699, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(39648965, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(14644902, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(37101832, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(24317029, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(30915572, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(90075978, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(4081825, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(93747864, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(5014629, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(68597372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(56910167, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(6602300, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(99916754, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(1546124, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(54702678, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(57844634, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(44330098, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(15175429, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(52286175, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) +Debug.AddCard(57844634, 1, 1, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) +Debug.AddCard(87340664, 1, 1, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) +Debug.AddCard(44789585, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) +Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(35686187, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(20522190, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle(5) DELETED single/枯岳说书人_a23.lua Index: single/枯岳说书人_a23.lua ================================================================== --- single/枯岳说书人_a23.lua +++ /dev/null @@ -1,65 +0,0 @@ ---[[message -察局: -简语:静寂大日 -原局:四妹_a20 -]] - ---puzzle1 -Debug.SetAIName("20.Silence Vylon_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 1600, 0, 0) -Debug.SetPlayerInfo(1, 11200, 0, 0) -Debug.AddCard(74064212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(74064212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(74064212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(38679204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(38679204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(38679204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(1281505,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(1281505, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(1281505, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(75886890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(75886890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(75886890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(9791914,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(92035412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(92035412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(55046718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(74657662, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(90592429, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(41858121, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(95515060, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(83746708,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(21900719,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(44341034, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(1644289, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(71645242, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(41431329, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(84224627, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(4423206,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(47805931, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(12014404,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(34086406,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(66506689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(54719828,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(29071332, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(48370501, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(73580471,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(75779210, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(56768355, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(93157004, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(83555666,1,1,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(21593977,1,1,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(83555666,1,1,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(21593977,1,1,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(83555666,1,1,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(34124316, 1, 1, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) -Debug.AddCard(78706415, 1, 1, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) -Debug.AddCard(79106360, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) -Debug.AddCard(5650082, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) ---~ Debug.AddCard(1224927,1,1,LOCATION_SZONE,2,POS_FACEDOWN) ---~ Debug.AddCard(5650082,1,1,LOCATION_SZONE,3,POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a23 3_34_大日.lua Index: single/枯岳说书人_a23 3_34_大日.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a23 3_34_大日.lua @@ -0,0 +1,65 @@ +--[[message +察局: +简语:静寂大日 +原局:四妹_a20 +]] + +--puzzle1 +Debug.SetAIName("20.Silence Vylon_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 1600, 0, 0) +Debug.SetPlayerInfo(1, 11200, 0, 0) +Debug.AddCard(74064212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(74064212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(74064212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(38679204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(38679204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(38679204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(1281505,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(1281505, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(1281505, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(75886890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(75886890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(75886890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(9791914,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(92035412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(92035412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(55046718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(74657662, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(90592429, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(41858121, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(95515060, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(83746708,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(21900719,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(44341034, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(1644289, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(71645242, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(41431329, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(84224627, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(4423206,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(47805931, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(12014404,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(34086406,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(66506689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(54719828,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(29071332, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(48370501, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(73580471,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(75779210, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(56768355, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(93157004, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(83555666,1,1,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(21593977,1,1,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(83555666,1,1,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(21593977,1,1,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(83555666,1,1,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(34124316, 1, 1, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) +Debug.AddCard(78706415, 1, 1, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) +Debug.AddCard(79106360, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) +Debug.AddCard(5650082, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) +--~ Debug.AddCard(1224927,1,1,LOCATION_SZONE,2,POS_FACEDOWN) +--~ Debug.AddCard(5650082,1,1,LOCATION_SZONE,3,POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a24.lua Index: single/枯岳说书人_a24.lua ================================================================== --- single/枯岳说书人_a24.lua +++ /dev/null @@ -1,66 +0,0 @@ ---[[message -察局: -简语:念动力 -原局:幽厉塔诗莉安_a04 -]] - -Debug.SetAIName("Fedo-04_衍版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 5000, 0, 0) -Debug.SetPlayerInfo(1, 38500, 0, 0) - ---自己的怪兽区 -Debug.AddCard(1834753, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --最大瞬移者 ---对方的怪兽区 -Debug.AddCard(2483611, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) --星因士 左旗一 -Debug.AddCard(2483611, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --星因士 左旗一 -Debug.AddCard(2483611, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) --星因士 左旗一 -Debug.AddCard(2483611, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) --星因士 左旗一 -Debug.AddCard(2483611, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE) --星因士 左旗一 ---自己的魔陷区 -Debug.AddCard(3146695, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --念力反应器 -Debug.AddCard(39131963, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) --死亡反击 -Debug.AddCard(56460688, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --异次元隔离机 -Debug.AddCard(74701381, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --DNA改造手术 ---对方的魔陷区 ---自己的手卡 -Debug.AddCard(3298689, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --升阶魔法-幻影骑士团的出击 -Debug.AddCard(12247206, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --地狱的暴走召唤 -Debug.AddCard(67723438, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --紧急瞬间移动 -Debug.AddCard(52430902, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --念力跳跃者 -Debug.AddCard(11047543, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --念力感知区 -Debug.AddCard(64107820, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) --未来光辉 ---对方的手卡 -Debug.AddCard(13313278, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --燃烧拳击手 脱险拳手 -Debug.AddCard(13313278, 1, 1, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --燃烧拳击手 脱险拳手 ---自己的墓地 -Debug.AddCard(5133471, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --银河旋风 -Debug.AddCard(64382839, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --网罟座泽塔星人 -Debug.AddCard(47126872, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --时空警察 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(52430902, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --念力跳跃者 -Debug.AddCard(52430902, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --念力跳跃者 -Debug.AddCard(25343017, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --寡默的念力祭司 -Debug.AddCard(3233859, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --念力控轮人 -Debug.AddCard(25788011, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --调星师 莱斯贝尔特 -Debug.AddCard(16191953, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --吉格大王 -Debug.AddCard(99315585, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --幻影骑士团 裂头盔 -Debug.AddCard(98827725, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --幻影骑士团 阴暗布面甲 ---对方的卡组 ---自己的额外 -Debug.AddCard(54191698, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.29 招财猫人偶 -Debug.AddCard(16195943, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗叛逆超量龙 -Debug.AddCard(1621413, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗镇魂超量龙 -Debug.AddCard(24221808, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --精神超载恶魔 -Debug.AddCard(24221808, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --精神超载恶魔 -Debug.AddCard(67073561, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --斗篷理发魔女姑娘 -Debug.AddCard(67073561, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --斗篷理发魔女姑娘 -Debug.AddCard(84271823, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --落消之方块游戏家 -Debug.AddCard(26692769, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --幻影骑士团 锈蚀月刃斧 -Debug.AddCard(4280258, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --召命之神弓-阿波罗萨 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a24 4_34_幻影.lua Index: single/枯岳说书人_a24 4_34_幻影.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a24 4_34_幻影.lua @@ -0,0 +1,66 @@ +--[[message +察局: +简语:念动力 +原局:幽厉塔诗莉安_a04 +]] + +Debug.SetAIName("Fedo-04_衍版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 5000, 0, 0) +Debug.SetPlayerInfo(1, 38500, 0, 0) + +--自己的怪兽区 +Debug.AddCard(1834753, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --最大瞬移者 +--对方的怪兽区 +Debug.AddCard(2483611, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) --星因士 左旗一 +Debug.AddCard(2483611, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --星因士 左旗一 +Debug.AddCard(2483611, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) --星因士 左旗一 +Debug.AddCard(2483611, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) --星因士 左旗一 +Debug.AddCard(2483611, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE) --星因士 左旗一 +--自己的魔陷区 +Debug.AddCard(3146695, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --念力反应器 +Debug.AddCard(39131963, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) --死亡反击 +Debug.AddCard(56460688, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --异次元隔离机 +Debug.AddCard(74701381, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --DNA改造手术 +--对方的魔陷区 +--自己的手卡 +Debug.AddCard(3298689, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --升阶魔法-幻影骑士团的出击 +Debug.AddCard(12247206, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --地狱的暴走召唤 +Debug.AddCard(67723438, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --紧急瞬间移动 +Debug.AddCard(52430902, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --念力跳跃者 +Debug.AddCard(11047543, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --念力感知区 +Debug.AddCard(64107820, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) --未来光辉 +--对方的手卡 +Debug.AddCard(13313278, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --燃烧拳击手 脱险拳手 +Debug.AddCard(13313278, 1, 1, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --燃烧拳击手 脱险拳手 +--自己的墓地 +Debug.AddCard(5133471, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --银河旋风 +Debug.AddCard(64382839, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --网罟座泽塔星人 +Debug.AddCard(47126872, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --时空警察 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(52430902, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --念力跳跃者 +Debug.AddCard(52430902, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --念力跳跃者 +Debug.AddCard(25343017, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --寡默的念力祭司 +Debug.AddCard(3233859, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --念力控轮人 +Debug.AddCard(25788011, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --调星师 莱斯贝尔特 +Debug.AddCard(16191953, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --吉格大王 +Debug.AddCard(99315585, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --幻影骑士团 裂头盔 +Debug.AddCard(98827725, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --幻影骑士团 阴暗布面甲 +--对方的卡组 +--自己的额外 +Debug.AddCard(54191698, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.29 招财猫人偶 +Debug.AddCard(16195943, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗叛逆超量龙 +Debug.AddCard(1621413, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗镇魂超量龙 +Debug.AddCard(24221808, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --精神超载恶魔 +Debug.AddCard(24221808, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --精神超载恶魔 +Debug.AddCard(67073561, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --斗篷理发魔女姑娘 +Debug.AddCard(67073561, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --斗篷理发魔女姑娘 +Debug.AddCard(84271823, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --落消之方块游戏家 +Debug.AddCard(26692769, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --幻影骑士团 锈蚀月刃斧 +Debug.AddCard(4280258, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --召命之神弓-阿波罗萨 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a25.lua Index: single/枯岳说书人_a25.lua ================================================================== --- single/枯岳说书人_a25.lua +++ /dev/null @@ -1,55 +0,0 @@ ---[[message -察局: -简语:永恒进化 -原局:四妹_a37 -]] - -Debug.SetAIName("37.Eternal Evolution_衍版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 23900, 0, 0) - -Debug.AddCard(25774450, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(86686671, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(59281922, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(62651957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(70095155, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(3405259, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(77411244, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(30012506, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(63941210, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(63737050, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(11066358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(46659709, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(62651957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(23893227, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(8783685, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(10443957, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(43202238, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(74586817, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(80532587, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(89112729, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(84058253, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(79229522, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(74157028, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(1561110, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(3897065, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(1546124, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(98850929, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(32104431, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(78193831, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(97940434, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(86240887, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(59822133, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) -Debug.AddCard(53347303, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(56532353, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(20960340, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(15155568, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle(3) ADDED single/枯岳说书人_a25 3_35_电子.lua Index: single/枯岳说书人_a25 3_35_电子.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a25 3_35_电子.lua @@ -0,0 +1,55 @@ +--[[message +察局: +简语:永恒进化 +原局:四妹_a37 +]] + +Debug.SetAIName("37.Eternal Evolution_衍版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 23900, 0, 0) + +Debug.AddCard(25774450, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(86686671, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(59281922, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(62651957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(70095155, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(3405259, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(77411244, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(30012506, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(63941210, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(63737050, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(11066358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(46659709, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(62651957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(23893227, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(8783685, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(10443957, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(43202238, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(74586817, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(80532587, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(89112729, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(84058253, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(79229522, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(74157028, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(1561110, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(3897065, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(1546124, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(98850929, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(32104431, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(78193831, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(97940434, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(86240887, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(59822133, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) +Debug.AddCard(53347303, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(56532353, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(20960340, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(15155568, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle(3) DELETED single/枯岳说书人_a26.lua Index: single/枯岳说书人_a26.lua ================================================================== --- single/枯岳说书人_a26.lua +++ /dev/null @@ -1,55 +0,0 @@ ---[[message -察局: -简语:编号卡斗争 -原版:四妹_a12 -]] - ---puzzle1 -Debug.SetAIName("12.Number Battle_衍版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 32000, 0, 0) -Debug.AddCard(674561, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(10275411, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(674561, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(72355441, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(64034255, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(45458027, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(51630558, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(45458027, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(42851643, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(51630558, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(45458027, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(12247206, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(72355441, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(94220427, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(94693857, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(23571046, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) ---~ Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(39139935, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(29669359,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(88120966, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(73445448, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(39272762, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(33776843, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(26593852, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(41517789, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(1992816, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true) -Debug.AddCard(1992816, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true) -Debug.AddCard(78474168, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(78474168, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(78474168, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(97268402, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(97268402, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(1992816, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(13140300, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(64554883, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(13140300, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(64554883, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(13140300, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(65703851, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) -Debug.AddCard(30585393, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a26 3_37_No..lua Index: single/枯岳说书人_a26 3_37_No..lua ================================================================== --- /dev/null +++ single/枯岳说书人_a26 3_37_No..lua @@ -0,0 +1,55 @@ +--[[message +察局: +简语:编号卡斗争 +原版:四妹_a12 +]] + +--puzzle1 +Debug.SetAIName("12.Number Battle_衍版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 32000, 0, 0) +Debug.AddCard(674561, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(10275411, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(674561, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(72355441, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(64034255, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(45458027, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(51630558, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(45458027, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(42851643, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(51630558, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(45458027, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(12247206, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(72355441, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(94220427, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(94693857, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(23571046, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +--~ Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(39139935, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(29669359,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(88120966, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(73445448, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(39272762, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(33776843, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(26593852, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(41517789, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(1992816, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true) +Debug.AddCard(1992816, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true) +Debug.AddCard(78474168, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(78474168, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(78474168, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(97268402, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(97268402, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(1992816, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(13140300, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(64554883, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(13140300, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(64554883, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(13140300, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(65703851, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) +Debug.AddCard(30585393, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a27.lua Index: single/枯岳说书人_a27.lua ================================================================== --- single/枯岳说书人_a27.lua +++ /dev/null @@ -1,71 +0,0 @@ ---[[message -察局: -简语:控敌的纹章 -原局:四妹_a32 -]] - -Debug.SetAIName("32.Enemy Controlled Heraldry_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) -Debug.SetPlayerInfo(0, 2200, 0, 0) -Debug.SetPlayerInfo(1, 109125, 0, 0) - -Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(19310321, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(98045062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89399912, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(45725480, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(76862289, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(73048641, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(45705025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(81385346, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(53804307, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(47660516, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(12247206, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(82293134, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(89399912,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(45725480,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(90411554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(81385346,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(53804307,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(90470931, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(98045062, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(94770493, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(26400609, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(23649496, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(2061963, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(11522979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(80117527, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(60802233, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(45869829, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(74519184, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(12510878, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(29948642, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(4392470, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -local g1 = Debug.AddCard(47017574, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -g1:CompleteProcedure() -local g1 = Debug.AddCard(97403510, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -g1:CompleteProcedure() -Debug.AddCard(89189982, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(41218256, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g1 = Debug.AddCard(11522979, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -g1:CompleteProcedure() -local g1 = Debug.AddCard(2407234, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -g1:CompleteProcedure() -local g1 = Debug.AddCard(6165656, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -g1:CompleteProcedure() -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(00473469, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) -Debug.AddCard(57115864, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 4, POS_FACEUP) -Debug.AddCard(56433456, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle(6) ADDED single/枯岳说书人_a27 3_41_No..lua Index: single/枯岳说书人_a27 3_41_No..lua ================================================================== --- /dev/null +++ single/枯岳说书人_a27 3_41_No..lua @@ -0,0 +1,71 @@ +--[[message +察局: +简语:控敌的纹章 +原局:四妹_a32 +]] + +Debug.SetAIName("32.Enemy Controlled Heraldry_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) +Debug.SetPlayerInfo(0, 2200, 0, 0) +Debug.SetPlayerInfo(1, 109125, 0, 0) + +Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(19310321, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(98045062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(89399912, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(45725480, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(76862289, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(73048641, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(45705025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(81385346, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(53804307, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(47660516, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(12247206, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(82293134, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(89399912,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(45725480,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(90411554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(81385346,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(53804307,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(90470931, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(98045062, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(94770493, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(26400609, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(23649496, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(2061963, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(11522979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(80117527, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(60802233, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(45869829, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(74519184, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(12510878, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(29948642, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(4392470, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +local g1 = Debug.AddCard(47017574, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +g1:CompleteProcedure() +local g1 = Debug.AddCard(97403510, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +g1:CompleteProcedure() +Debug.AddCard(89189982, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(41218256, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g1 = Debug.AddCard(11522979, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +g1:CompleteProcedure() +local g1 = Debug.AddCard(2407234, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +g1:CompleteProcedure() +local g1 = Debug.AddCard(6165656, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +g1:CompleteProcedure() +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(00473469, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) +Debug.AddCard(57115864, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 4, POS_FACEUP) +Debug.AddCard(56433456, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle(6) DELETED single/枯岳说书人_a28.lua Index: single/枯岳说书人_a28.lua ================================================================== --- single/枯岳说书人_a28.lua +++ /dev/null @@ -1,71 +0,0 @@ ---[[message -察局: -简语:控敌的纹章 -原局:四妹_a32 -]] - -Debug.SetAIName("32.Enemy Controlled Heraldry_衍生版_2") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) -Debug.SetPlayerInfo(0, 2200, 0, 0) -Debug.SetPlayerInfo(1, 168150, 0, 0) - -Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(19310321, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(98045062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89399912, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(45725480, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(76862289, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(73048641, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(45705025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(81385346, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(53804307, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(47660516, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(12247206, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(82293134, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(89399912,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(45725480,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(90411554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(81385346,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(53804307,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(37364101, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(98045062, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(94770493, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(26400609, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(23649496, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(2061963, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(11522979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(80117527, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(60802233, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(45869829, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(74519184, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(12510878, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(29948642, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(4392470, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -local g1 = Debug.AddCard(47017574, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -g1:CompleteProcedure() -local g1 = Debug.AddCard(97403510, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -g1:CompleteProcedure() -Debug.AddCard(89189982, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(41218256, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g1 = Debug.AddCard(11522979, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -g1:CompleteProcedure() -local g1 = Debug.AddCard(2407234, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -g1:CompleteProcedure() -local g1 = Debug.AddCard(6165656, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -g1:CompleteProcedure() -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(00473469, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) -Debug.AddCard(57115864, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 4, POS_FACEUP) -Debug.AddCard(56433456, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle(6) ADDED single/枯岳说书人_a28 3_41_No..lua Index: single/枯岳说书人_a28 3_41_No..lua ================================================================== --- /dev/null +++ single/枯岳说书人_a28 3_41_No..lua @@ -0,0 +1,71 @@ +--[[message +察局: +简语:控敌的纹章 +原局:四妹_a32 +]] + +Debug.SetAIName("32.Enemy Controlled Heraldry_衍生版_2") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) +Debug.SetPlayerInfo(0, 2200, 0, 0) +Debug.SetPlayerInfo(1, 168150, 0, 0) + +Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(19310321, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(98045062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(89399912, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(45725480, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(76862289, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(73048641, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(45705025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(81385346, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(53804307, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(47660516, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(12247206, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(82293134, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(89399912,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(45725480,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(90411554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(81385346,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(53804307,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(37364101, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(98045062, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(94770493, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(26400609, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(23649496, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(2061963, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(11522979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(80117527, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(60802233, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(45869829, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(74519184, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(12510878, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(29948642, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(4392470, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +local g1 = Debug.AddCard(47017574, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +g1:CompleteProcedure() +local g1 = Debug.AddCard(97403510, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +g1:CompleteProcedure() +Debug.AddCard(89189982, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(41218256, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g1 = Debug.AddCard(11522979, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +g1:CompleteProcedure() +local g1 = Debug.AddCard(2407234, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +g1:CompleteProcedure() +local g1 = Debug.AddCard(6165656, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +g1:CompleteProcedure() +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(00473469, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) +Debug.AddCard(57115864, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 4, POS_FACEUP) +Debug.AddCard(56433456, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle(6) DELETED single/枯岳说书人_a29.lua Index: single/枯岳说书人_a29.lua ================================================================== --- single/枯岳说书人_a29.lua +++ /dev/null @@ -1,71 +0,0 @@ ---[[message -简语:控敌的纹章 -原局:四妹_a32 -]] - -Debug.SetAIName("32.Enemy Controlled Heraldry_衍生版_3") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) -Debug.SetPlayerInfo(0, 2200, 0, 0) -Debug.SetPlayerInfo(1, 12595900, 0, 0) - -Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(19310321, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(98045062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89399912, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(45725480, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(76862289, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(73048641, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(45705025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(81385346, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(53804307, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(47660516, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(12247206, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(82293134, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(89399912,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(45725480,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(90411554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(81385346,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(53804307,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(37364101, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(98045062, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(94770493, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(26400609, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(23649496, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(2061963, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(11522979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(80117527, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(60802233, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(45869829, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(74519184, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(40971261, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN) -Debug.AddCard(12510878, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(29948642, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(4392470, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -local g1 = Debug.AddCard(47017574, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -g1:CompleteProcedure() -local g1 = Debug.AddCard(97403510, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -g1:CompleteProcedure() -Debug.AddCard(89189982, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(41218256, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g1 = Debug.AddCard(11522979, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -g1:CompleteProcedure() -local g1 = Debug.AddCard(2407234, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -g1:CompleteProcedure() -local g1 = Debug.AddCard(6165656, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -g1:CompleteProcedure() -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(00473469, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) -Debug.AddCard(57115864, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 4, POS_FACEUP) -Debug.AddCard(56433456, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle(6) ADDED single/枯岳说书人_a29 3_42_No..lua Index: single/枯岳说书人_a29 3_42_No..lua ================================================================== --- /dev/null +++ single/枯岳说书人_a29 3_42_No..lua @@ -0,0 +1,71 @@ +--[[message +简语:控敌的纹章 +原局:四妹_a32 +]] + +Debug.SetAIName("32.Enemy Controlled Heraldry_衍生版_3") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) +Debug.SetPlayerInfo(0, 2200, 0, 0) +Debug.SetPlayerInfo(1, 12595900, 0, 0) + +Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(19310321, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(98045062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(89399912, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(45725480, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(76862289, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(73048641, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(45705025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(81385346, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(53804307, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(47660516, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(12247206, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(82293134, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(89399912,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(45725480,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(90411554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(81385346,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(53804307,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(37364101, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(98045062, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(94770493, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(26400609, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(23649496, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(2061963, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(11522979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(80117527, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(60802233, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(45869829, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(74519184, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(40971261, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN) +Debug.AddCard(12510878, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(29948642, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(4392470, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +local g1 = Debug.AddCard(47017574, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +g1:CompleteProcedure() +local g1 = Debug.AddCard(97403510, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +g1:CompleteProcedure() +Debug.AddCard(89189982, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(41218256, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g1 = Debug.AddCard(11522979, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +g1:CompleteProcedure() +local g1 = Debug.AddCard(2407234, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +g1:CompleteProcedure() +local g1 = Debug.AddCard(6165656, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +g1:CompleteProcedure() +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(00473469, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) +Debug.AddCard(57115864, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 4, POS_FACEUP) +Debug.AddCard(56433456, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle(6) DELETED single/枯岳说书人_a30.lua Index: single/枯岳说书人_a30.lua ================================================================== --- single/枯岳说书人_a30.lua +++ /dev/null @@ -1,56 +0,0 @@ ---[[message -简语:群鲨攻势 -原局:四妹_a31 -]] - -Debug.SetAIName("31.Cluster of Shark Offensive_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) -Debug.SetPlayerInfo(0, 1100, 0, 0) -Debug.SetPlayerInfo(1, 51200, 0, 0) - -Debug.AddCard(25067275, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(67675300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(9952083, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(43138260, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(56747793, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(40916023, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(3972721, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(15893860, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(72355441, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(64319467, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(1845204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(96947648, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(26400609, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(90303176, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(72355441, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(62023839, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(51282878, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(26708437, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(7092142, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(21044178, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(21044178, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(440556, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(49221191, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(52687916, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(80516007, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(31320433, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(12275533, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(82593786, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(30042158, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(39823987, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN, true) -Debug.AddCard(44155002, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK, true) -Debug.AddCard(94515289, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true) -Debug.AddCard(66818682, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) -Debug.AddCard(93353691, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) -Debug.AddCard(44508094, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK, true) -Debug.AddCard(80887714, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) -Debug.AddCard(20721759, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(84136000, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(96008713, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(75105429, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle(6) ADDED single/枯岳说书人_a30 3_43_No..lua Index: single/枯岳说书人_a30 3_43_No..lua ================================================================== --- /dev/null +++ single/枯岳说书人_a30 3_43_No..lua @@ -0,0 +1,56 @@ +--[[message +简语:群鲨攻势 +原局:四妹_a31 +]] + +Debug.SetAIName("31.Cluster of Shark Offensive_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) +Debug.SetPlayerInfo(0, 1100, 0, 0) +Debug.SetPlayerInfo(1, 51200, 0, 0) + +Debug.AddCard(25067275, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(67675300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(9952083, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(43138260, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(56747793, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(40916023, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(3972721, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(15893860, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(72355441, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(64319467, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(1845204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(96947648, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(26400609, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(90303176, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(72355441, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(62023839, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(51282878, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(26708437, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(7092142, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(21044178, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(21044178, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(440556, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(49221191, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(52687916, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(80516007, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(31320433, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(12275533, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(82593786, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(30042158, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(39823987, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN, true) +Debug.AddCard(44155002, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK, true) +Debug.AddCard(94515289, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true) +Debug.AddCard(66818682, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) +Debug.AddCard(93353691, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) +Debug.AddCard(44508094, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK, true) +Debug.AddCard(80887714, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) +Debug.AddCard(20721759, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(84136000, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(96008713, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(75105429, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle(6) DELETED single/枯岳说书人_a31.lua Index: single/枯岳说书人_a31.lua ================================================================== --- single/枯岳说书人_a31.lua +++ /dev/null @@ -1,57 +0,0 @@ ---[[message -简语:群鲨攻势 -原局:四妹_a31 -]] - -Debug.SetAIName("31.Cluster of Shark Offensive_衍生版_2") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) -Debug.SetPlayerInfo(0, 1100, 0, 0) -Debug.SetPlayerInfo(1, 92100, 0, 0) - -Debug.AddCard(99004583, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(25067275, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(67675300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(9952083, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(43138260, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(56747793, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(40916023, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(3972721, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(15893860, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(72355441, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(64319467, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(1845204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(96947648, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(26400609, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(90303176, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(72355441, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(62023839, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(51282878, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(26708437, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(7092142, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(21044178, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(21044178, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(94380860, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(49221191, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(52687916, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(80516007, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(12275533, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(82593786, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(30042158, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(39823987, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN, true) -Debug.AddCard(44155002, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK, true) -local m1 = Debug.AddCard(79194594, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true) -Debug.AddCard(66818682, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) -Debug.AddCard(93353691, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) -Debug.AddCard(44155002, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK, true) -Debug.AddCard(80887714, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) -Debug.AddCard(20721759, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(60967717, 1, 1, LOCATION_REMOVED, 0, POS_FACEUP) -Debug.AddCard(96008713, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(47873397, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) -Debug.AddCard(75105429, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) -Debug.ReloadFieldEnd() -Debug.PreSummon(m1, SUMMON_TYPE_FUSION) -aux.BeginPuzzle(6) ADDED single/枯岳说书人_a31 3_43_No..lua Index: single/枯岳说书人_a31 3_43_No..lua ================================================================== --- /dev/null +++ single/枯岳说书人_a31 3_43_No..lua @@ -0,0 +1,57 @@ +--[[message +简语:群鲨攻势 +原局:四妹_a31 +]] + +Debug.SetAIName("31.Cluster of Shark Offensive_衍生版_2") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) +Debug.SetPlayerInfo(0, 1100, 0, 0) +Debug.SetPlayerInfo(1, 92100, 0, 0) + +Debug.AddCard(99004583, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(25067275, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(67675300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(9952083, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(43138260, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(56747793, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(40916023, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(3972721, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(15893860, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(72355441, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(64319467, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(1845204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(96947648, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(26400609, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(90303176, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(72355441, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(62023839, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(51282878, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(26708437, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(7092142, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(21044178, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(21044178, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(94380860, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(49221191, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(52687916, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(80516007, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(12275533, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(82593786, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(30042158, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(39823987, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN, true) +Debug.AddCard(44155002, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK, true) +local m1 = Debug.AddCard(79194594, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true) +Debug.AddCard(66818682, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) +Debug.AddCard(93353691, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) +Debug.AddCard(44155002, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK, true) +Debug.AddCard(80887714, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) +Debug.AddCard(20721759, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(60967717, 1, 1, LOCATION_REMOVED, 0, POS_FACEUP) +Debug.AddCard(96008713, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(47873397, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) +Debug.AddCard(75105429, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) +Debug.ReloadFieldEnd() +Debug.PreSummon(m1, SUMMON_TYPE_FUSION) +aux.BeginPuzzle(6) DELETED single/枯岳说书人_a32.lua Index: single/枯岳说书人_a32.lua ================================================================== --- single/枯岳说书人_a32.lua +++ /dev/null @@ -1,56 +0,0 @@ ---[[message -简语:群鲨攻势 -原局:四妹_a31 -]] - -Debug.SetAIName("31.Cluster of Shark Offensive") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 1100, 0, 0) -Debug.SetPlayerInfo(1, 51100, 0, 0) - -Debug.AddCard(25067275, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(67675300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(56747793, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(40916023, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(3972721, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(15893860, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(72355441, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(96947648, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(26400609, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(90303176, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(9952083, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(43138260, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(72355441, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(64319467, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(1845204, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(62023839, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(51282878, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(26708437, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(7092142, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(31320433, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(21044178, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(21044178, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(440556, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(49221191, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(52687916, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(80516007, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(12275533, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(82593786, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(30042158, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(39823987, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN, true) -Debug.AddCard(44155002, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK, true) -Debug.AddCard(94515289, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true) -Debug.AddCard(66818682, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) -Debug.AddCard(93353691, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) -Debug.AddCard(44508094, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK, true) -Debug.AddCard(80887714, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) -Debug.AddCard(20721759, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(84136000, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(96008713, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(75105429, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a32 3_43_No..lua Index: single/枯岳说书人_a32 3_43_No..lua ================================================================== --- /dev/null +++ single/枯岳说书人_a32 3_43_No..lua @@ -0,0 +1,56 @@ +--[[message +简语:群鲨攻势 +原局:四妹_a31 +]] + +Debug.SetAIName("31.Cluster of Shark Offensive") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 1100, 0, 0) +Debug.SetPlayerInfo(1, 51100, 0, 0) + +Debug.AddCard(25067275, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(67675300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(56747793, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(40916023, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(3972721, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(15893860, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(72355441, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(96947648, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(26400609, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(90303176, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(9952083, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(43138260, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(72355441, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(64319467, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(1845204, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(62023839, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(51282878, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(26708437, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(7092142, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(31320433, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(21044178, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(21044178, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(440556, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(49221191, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(52687916, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(80516007, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(12275533, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(82593786, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(30042158, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(39823987, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN, true) +Debug.AddCard(44155002, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK, true) +Debug.AddCard(94515289, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true) +Debug.AddCard(66818682, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) +Debug.AddCard(93353691, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) +Debug.AddCard(44508094, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK, true) +Debug.AddCard(80887714, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) +Debug.AddCard(20721759, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(84136000, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(96008713, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(75105429, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a33.lua Index: single/枯岳说书人_a33.lua ================================================================== --- single/枯岳说书人_a33.lua +++ /dev/null @@ -1,75 +0,0 @@ ---[[message -简语:文具人革命 -原局:四妹_a36 -]] -Debug.SetAIName("36.Deskbot Revolution_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) -Debug.SetPlayerInfo(0, 5500, 0, 0) -Debug.SetPlayerInfo(1, 5400, 0, 0) - -Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(25494711, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(24573625, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(76714458, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(63995093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(97588916, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(55106249, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(10117149, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(22227683, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(22227683, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(22227683, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(59368956, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(59368956, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(94693857, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(75944053, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(12215894, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - -Debug.AddCard(1249315, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(95992081,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(34086406,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(82633039, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(28912357, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(84013237,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(56832966,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(55863245,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(79606837,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(82044279, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(52687916,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(89544521, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(9888196,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(80532587, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(94634433, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) -Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(34047456, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN) -Debug.AddCard(1154611, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) ---~ Debug.AddCard(52085072,1,1,LOCATION_GRAVE,0,POS_FACEUP) -Debug.AddCard(44519536, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(7902349, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) ---~ Debug.AddCard(8783685,0,0,LOCATION_GRAVE,0,POS_FACEUP) ---~ Debug.AddCard(8783685,0,0,LOCATION_GRAVE,0,POS_FACEUP) -Debug.AddCard(7902349, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(70903634, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(8124921, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(7841112, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true) -Debug.AddCard(85800949, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(84565800, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(80019195, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(59438930, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(62015408, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(73977033, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(7902349, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(82044279, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(86221741, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(58604027, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(10000090, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(53315891, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(89474727, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(12253117, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(8628798, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) -Debug.AddCard(12253117, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(12253117, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(78082039, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle(3) ADDED single/枯岳说书人_a33 3_46_文具电子人.lua Index: single/枯岳说书人_a33 3_46_文具电子人.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a33 3_46_文具电子人.lua @@ -0,0 +1,75 @@ +--[[message +简语:文具人革命 +原局:四妹_a36 +]] +Debug.SetAIName("36.Deskbot Revolution_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) +Debug.SetPlayerInfo(0, 5500, 0, 0) +Debug.SetPlayerInfo(1, 5400, 0, 0) + +Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(25494711, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(24573625, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(76714458, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(63995093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(97588916, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(55106249, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(10117149, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(22227683, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(22227683, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(22227683, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(59368956, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(59368956, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(94693857, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(75944053, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(12215894, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +Debug.AddCard(1249315, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(95992081,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(34086406,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(82633039, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(28912357, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(84013237,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(56832966,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(55863245,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(79606837,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(82044279, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(52687916,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(89544521, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(9888196,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(80532587, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(94634433, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) +Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(34047456, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN) +Debug.AddCard(1154611, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +--~ Debug.AddCard(52085072,1,1,LOCATION_GRAVE,0,POS_FACEUP) +Debug.AddCard(44519536, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(7902349, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +--~ Debug.AddCard(8783685,0,0,LOCATION_GRAVE,0,POS_FACEUP) +--~ Debug.AddCard(8783685,0,0,LOCATION_GRAVE,0,POS_FACEUP) +Debug.AddCard(7902349, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(70903634, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(8124921, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(7841112, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true) +Debug.AddCard(85800949, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(84565800, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(80019195, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(59438930, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(62015408, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(73977033, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(7902349, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(82044279, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(86221741, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(58604027, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(10000090, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(53315891, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(89474727, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(12253117, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(8628798, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) +Debug.AddCard(12253117, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(12253117, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(78082039, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle(3) DELETED single/枯岳说书人_a34.lua Index: single/枯岳说书人_a34.lua ================================================================== --- single/枯岳说书人_a34.lua +++ /dev/null @@ -1,81 +0,0 @@ ---[[message -简语:Ultimately, you know that a deck was OP if it was significantly weakened by an emergency banlist after roughly one month. -原局:Furtie Hubo_a15 -]] - --- PePe -Debug.SetAIName("Furtie_Hubo_15_PePe_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 20850, 0, 0) - --- Furtie_Hubo's Hand -Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) -- Swift Scarecrow - --- Furtie_Hubo's Field -Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch -Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch -Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch -Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch -Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch -Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) -- Drowning Mirror Force -Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 1, POS_FACEUP) -- Swords of Revealing Light -Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 3, POS_FACEUP) -- Swords of Revealing Light -Debug.AddCard(19474136, 1, 1, LOCATION_PZONE, 0, POS_FACEUP) -- Timegazer Magician -Debug.AddCard(19474136, 1, 1, LOCATION_PZONE, 1, POS_FACEUP) -- Stargazer Magician - --- Furtie_Hubo's Grave - --- Challenger's Deck -Debug.AddCard(14785765, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(40894584, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Jigabyte -Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(60666820, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(68819554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(68819554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(31292357, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(71578874, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(71578874, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(07563579, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(07563579, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(67696066, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(53724621, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(73130445, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(17330916, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(07563579, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Performage Plushfire -Debug.AddCard(40318957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Performapal Skullcrobat Joker -Debug.AddCard(69211541, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(47075569, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(91584698, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(31222701, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(99590524, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - --- Challenger's Extra Deck -Debug.AddCard(22638495, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(80532587, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(18239909, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(18239909, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(16195942, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(88722973, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(54719828, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(34945480, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(08809344, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(17016362, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(06511113, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) - --- Challenger's Hand ---~ Debug.AddCard(40894584,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Jigabyte -Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Luster Pendulum, the Dracoslayer ---~ Debug.AddCard(07563579,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Performage Plushfire ---~ Debug.AddCard(40318957,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Performapal Skullcrobat Joker -Debug.AddCard(75195825, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Master Pendulum, the Dracoslayer -Debug.AddCard(31222701, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Wavering Eyes - --- Start the Puzzle -Debug.ReloadFieldEnd() -aux.BeginPuzzle(6) ADDED single/枯岳说书人_a34 3_47_娱乐法师.lua Index: single/枯岳说书人_a34 3_47_娱乐法师.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a34 3_47_娱乐法师.lua @@ -0,0 +1,81 @@ +--[[message +简语:Ultimately, you know that a deck was OP if it was significantly weakened by an emergency banlist after roughly one month. +原局:Furtie Hubo_a15 +]] + +-- PePe +Debug.SetAIName("Furtie_Hubo_15_PePe_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 20850, 0, 0) + +-- Furtie_Hubo's Hand +Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) -- Swift Scarecrow + +-- Furtie_Hubo's Field +Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch +Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch +Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch +Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch +Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch +Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) -- Drowning Mirror Force +Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 1, POS_FACEUP) -- Swords of Revealing Light +Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 3, POS_FACEUP) -- Swords of Revealing Light +Debug.AddCard(19474136, 1, 1, LOCATION_PZONE, 0, POS_FACEUP) -- Timegazer Magician +Debug.AddCard(19474136, 1, 1, LOCATION_PZONE, 1, POS_FACEUP) -- Stargazer Magician + +-- Furtie_Hubo's Grave + +-- Challenger's Deck +Debug.AddCard(14785765, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(40894584, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Jigabyte +Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(60666820, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(68819554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(68819554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(31292357, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(71578874, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(71578874, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(07563579, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(07563579, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(67696066, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(53724621, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(73130445, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(17330916, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(07563579, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Performage Plushfire +Debug.AddCard(40318957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Performapal Skullcrobat Joker +Debug.AddCard(69211541, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(47075569, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(91584698, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(31222701, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(99590524, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +-- Challenger's Extra Deck +Debug.AddCard(22638495, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(80532587, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(18239909, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(18239909, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(16195942, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(88722973, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(54719828, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(34945480, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(08809344, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(17016362, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(06511113, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) + +-- Challenger's Hand +--~ Debug.AddCard(40894584,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Jigabyte +Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Luster Pendulum, the Dracoslayer +--~ Debug.AddCard(07563579,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Performage Plushfire +--~ Debug.AddCard(40318957,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Performapal Skullcrobat Joker +Debug.AddCard(75195825, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Master Pendulum, the Dracoslayer +Debug.AddCard(31222701, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Wavering Eyes + +-- Start the Puzzle +Debug.ReloadFieldEnd() +aux.BeginPuzzle(6) DELETED single/枯岳说书人_a35.lua Index: single/枯岳说书人_a35.lua ================================================================== --- single/枯岳说书人_a35.lua +++ /dev/null @@ -1,68 +0,0 @@ ---[[message -简语:毫无人性的尤尼科 -原局:四妹_a30 -]] - -Debug.SetAIName("30.Inhuman Unicore") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) -Debug.SetPlayerInfo(0, 2100, 0, 0) -Debug.SetPlayerInfo(1, 33400, 0, 0) - -Debug.AddCard(85605684, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(37742478, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(49267971, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(6850209, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(98045062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(31829185, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(23434538, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(1475311, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(24508238, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(72989439, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(51630558, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(64034255, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(41442341, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(19439119, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(72892473, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(97651498, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(3972721, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(38737148, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(74848038, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(56399890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(97439806, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(19439119,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(72892473,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(97651498,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(14198496, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(44155002, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(38354937, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(37910722, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(42956963, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(50933533, 1, 1, LOCATION_DECK, 0, POS_FACEUP) -Debug.AddCard(4906301, 1, 1, LOCATION_DECK, 0, POS_FACEUP) -Debug.AddCard(88305978, 1, 1, LOCATION_DECK, 0, POS_FACEUP) -Debug.AddCard(12275533, 1, 1, LOCATION_DECK, 0, POS_FACEUP) -Debug.AddCard(44330098, 1, 1, LOCATION_DECK, 0, POS_FACEUP) -Debug.AddCard(64605089, 1, 1, LOCATION_DECK, 0, POS_FACEUP) -Debug.AddCard(86039057, 1, 1, LOCATION_HAND, 0, POS_FACEUP) -Debug.AddCard(95360850, 1, 1, LOCATION_HAND, 0, POS_FACEUP) -Debug.AddCard(82593786, 1, 1, LOCATION_HAND, 0, POS_FACEUP) -Debug.AddCard(45118716, 1, 1, LOCATION_HAND, 0, POS_FACEUP) -Debug.AddCard(14017402, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(80208158, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(23899727, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(26593852, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true) -Debug.AddCard(10248389, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) -Debug.AddCard(71203602, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK, true) -local m2 = Debug.AddCard(59170782, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE, true) -local s2 = Debug.AddCard(8719957, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) -Debug.PreEquip(s2, m2) -Debug.AddCard(58120309, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) -Debug.AddCard(70284332, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(59695933, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(48130397, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) -Debug.AddCard(37694547, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle(5) ADDED single/枯岳说书人_a35 3_52_魔轰神.lua Index: single/枯岳说书人_a35 3_52_魔轰神.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a35 3_52_魔轰神.lua @@ -0,0 +1,68 @@ +--[[message +简语:毫无人性的尤尼科 +原局:四妹_a30 +]] + +Debug.SetAIName("30.Inhuman Unicore") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) +Debug.SetPlayerInfo(0, 2100, 0, 0) +Debug.SetPlayerInfo(1, 33400, 0, 0) + +Debug.AddCard(85605684, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(37742478, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(49267971, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(6850209, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(98045062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(31829185, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(23434538, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(1475311, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(24508238, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(72989439, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(51630558, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(64034255, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(41442341, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(19439119, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(72892473, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(97651498, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(3972721, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(38737148, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(74848038, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(56399890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(97439806, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(19439119,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(72892473,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(97651498,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(14198496, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(44155002, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(38354937, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(37910722, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(42956963, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(50933533, 1, 1, LOCATION_DECK, 0, POS_FACEUP) +Debug.AddCard(4906301, 1, 1, LOCATION_DECK, 0, POS_FACEUP) +Debug.AddCard(88305978, 1, 1, LOCATION_DECK, 0, POS_FACEUP) +Debug.AddCard(12275533, 1, 1, LOCATION_DECK, 0, POS_FACEUP) +Debug.AddCard(44330098, 1, 1, LOCATION_DECK, 0, POS_FACEUP) +Debug.AddCard(64605089, 1, 1, LOCATION_DECK, 0, POS_FACEUP) +Debug.AddCard(86039057, 1, 1, LOCATION_HAND, 0, POS_FACEUP) +Debug.AddCard(95360850, 1, 1, LOCATION_HAND, 0, POS_FACEUP) +Debug.AddCard(82593786, 1, 1, LOCATION_HAND, 0, POS_FACEUP) +Debug.AddCard(45118716, 1, 1, LOCATION_HAND, 0, POS_FACEUP) +Debug.AddCard(14017402, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(80208158, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(23899727, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(26593852, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true) +Debug.AddCard(10248389, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) +Debug.AddCard(71203602, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK, true) +local m2 = Debug.AddCard(59170782, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE, true) +local s2 = Debug.AddCard(8719957, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) +Debug.PreEquip(s2, m2) +Debug.AddCard(58120309, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) +Debug.AddCard(70284332, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(59695933, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(48130397, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) +Debug.AddCard(37694547, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle(5) DELETED single/枯岳说书人_a36.lua Index: single/枯岳说书人_a36.lua ================================================================== --- single/枯岳说书人_a36.lua +++ /dev/null @@ -1,75 +0,0 @@ ---[[message -简语:灵摆的多彩召唤 -原局:四妹_a35 -]] - -Debug.SetAIName("35.Pendulum's Variety Summon") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) -Debug.SetPlayerInfo(0, 500, 0, 0) -Debug.SetPlayerInfo(1, 32200, 0, 0) - -Debug.AddCard(12014404, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(17016362, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(16195942, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(36898537, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(82044279, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(18239909, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(59383041, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(46052429, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(52628687, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(88616795, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(97997309, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(25123082, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89631144, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(10239627, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(10239627, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(4807253, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(45103815, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(14824019, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(73837870, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(91584698, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(88241506, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(98494543, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(56981417, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(27125110, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(27125110, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(64631466, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(10239627, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(98494543,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(56981417,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(89739383, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(89997728,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(92746535,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(78474168, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(2295440, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(14785765, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(98273947, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(26708437, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(69838592, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(39853199, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(93717133, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(39030163, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(65305468, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(56832966, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(84013237, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(5650082, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(31801517, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(21615956, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(51543904, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(66436257, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(84136000, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(67630339, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(13166648, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(79766336, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) -Debug.AddCard(1127737, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle(6) ADDED single/枯岳说书人_a36 3_54_魔导.lua Index: single/枯岳说书人_a36 3_54_魔导.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a36 3_54_魔导.lua @@ -0,0 +1,75 @@ +--[[message +简语:灵摆的多彩召唤 +原局:四妹_a35 +]] + +Debug.SetAIName("35.Pendulum's Variety Summon") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) +Debug.SetPlayerInfo(0, 500, 0, 0) +Debug.SetPlayerInfo(1, 32200, 0, 0) + +Debug.AddCard(12014404, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(17016362, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(16195942, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(36898537, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(82044279, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(18239909, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(59383041, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(46052429, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(52628687, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(88616795, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(97997309, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(25123082, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(89631144, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(10239627, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(10239627, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(4807253, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(45103815, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(14824019, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(73837870, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(91584698, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(88241506, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(98494543, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(56981417, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(27125110, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(27125110, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(64631466, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(10239627, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(98494543,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(56981417,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(89739383, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(89997728,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(92746535,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(78474168, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(2295440, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(14785765, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(98273947, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(26708437, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(69838592, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(39853199, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(93717133, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(39030163, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(65305468, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(56832966, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(84013237, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(5650082, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(31801517, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(21615956, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(51543904, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(66436257, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(84136000, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(67630339, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(13166648, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(79766336, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) +Debug.AddCard(1127737, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle(6) DELETED single/枯岳说书人_a37.lua Index: single/枯岳说书人_a37.lua ================================================================== --- single/枯岳说书人_a37.lua +++ /dev/null @@ -1,80 +0,0 @@ ---[[message -简语:控敌的纹章 -原局:四妹_a32 -]] - -Debug.SetAIName("32.Enemy Controlled Heraldry") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 113400, 0, 0) - -Debug.AddCard(87255382, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(19310321, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(98045062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(76862289, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(73048641, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(45705025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(47660516, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(12247206, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(82293134, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89399912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(45725480, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(90411554, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(81385346, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(53804307, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(90470931, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(98045062, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(94770493, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(96146814, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(26400609, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(23649496, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(2061963, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(66970002, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(11522979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(80117527, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(34853266, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) -Debug.AddCard(45869829, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(74519184, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(4392470, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(12510878, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(40640059, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(37742478, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(82593786, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(34710660, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(86039057, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN) -local g1 = Debug.AddCard(47017574, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -g1:CompleteProcedure() -local g1 = Debug.AddCard(97403510, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -g1:CompleteProcedure() -local g1 = Debug.AddCard(87911394, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -g1:CompleteProcedure() -local g1 = Debug.AddCard(84013237, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -g1:CompleteProcedure() -local g1 = Debug.AddCard(77205367, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -g1:CompleteProcedure() -local g1 = Debug.AddCard(55727845, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -g1:CompleteProcedure() -local g1 = Debug.AddCard(11522979, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -g1:CompleteProcedure() -local g1 = Debug.AddCard(2407234, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -g1:CompleteProcedure() -local g1 = Debug.AddCard(6165656, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -g1:CompleteProcedure() -local g1 = Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -g1:CompleteProcedure() -Debug.AddCard(00473469, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) -Debug.AddCard(79997591, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(57115864, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(29389368, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(26708437, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) -Debug.AddCard(56433456, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a37 3_56_No..lua Index: single/枯岳说书人_a37 3_56_No..lua ================================================================== --- /dev/null +++ single/枯岳说书人_a37 3_56_No..lua @@ -0,0 +1,80 @@ +--[[message +简语:控敌的纹章 +原局:四妹_a32 +]] + +Debug.SetAIName("32.Enemy Controlled Heraldry") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 113400, 0, 0) + +Debug.AddCard(87255382, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(19310321, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(98045062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(76862289, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(73048641, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(45705025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(47660516, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(12247206, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(82293134, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(89399912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(45725480, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(90411554, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(81385346, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(53804307, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(90470931, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(98045062, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(94770493, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(96146814, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(26400609, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(23649496, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(2061963, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(66970002, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(11522979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(80117527, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(34853266, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) +Debug.AddCard(45869829, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(74519184, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(4392470, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(12510878, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(40640059, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(37742478, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(82593786, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(34710660, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(86039057, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN) +local g1 = Debug.AddCard(47017574, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +g1:CompleteProcedure() +local g1 = Debug.AddCard(97403510, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +g1:CompleteProcedure() +local g1 = Debug.AddCard(87911394, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +g1:CompleteProcedure() +local g1 = Debug.AddCard(84013237, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +g1:CompleteProcedure() +local g1 = Debug.AddCard(77205367, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +g1:CompleteProcedure() +local g1 = Debug.AddCard(55727845, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +g1:CompleteProcedure() +local g1 = Debug.AddCard(11522979, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +g1:CompleteProcedure() +local g1 = Debug.AddCard(2407234, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +g1:CompleteProcedure() +local g1 = Debug.AddCard(6165656, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +g1:CompleteProcedure() +local g1 = Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +g1:CompleteProcedure() +Debug.AddCard(00473469, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) +Debug.AddCard(79997591, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(57115864, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(29389368, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(26708437, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) +Debug.AddCard(56433456, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a38.lua Index: single/枯岳说书人_a38.lua ================================================================== --- single/枯岳说书人_a38.lua +++ /dev/null @@ -1,32 +0,0 @@ ---[[message -察局: -简语:进化帝之旗 -原局:四妹_a09 -]] - ---puzzle1 -Debug.SetAIName("09.Evolzar Flag") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 500, 0, 0) -Debug.SetPlayerInfo(1, 2200, 0, 0) -Debug.AddCard(22993208, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(47297616, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(97396380, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(66413481, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(57793869, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(53981499, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(78474168, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(73729209, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(33420078, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(66436257, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(74294676, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true) -Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 1, POS_FACEUP) -Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 1, POS_FACEUP) -Debug.AddCard(18511599, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) -Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 2, POS_FACEUP) -Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 2, POS_FACEUP) -Debug.AddCard(42752141, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) -Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 3, POS_FACEUP) -Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 3, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a38 3_13_进化帝.lua Index: single/枯岳说书人_a38 3_13_进化帝.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a38 3_13_进化帝.lua @@ -0,0 +1,32 @@ +--[[message +察局: +简语:进化帝之旗 +原局:四妹_a09 +]] + +--puzzle1 +Debug.SetAIName("09.Evolzar Flag") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 500, 0, 0) +Debug.SetPlayerInfo(1, 2200, 0, 0) +Debug.AddCard(22993208, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(47297616, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(97396380, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(66413481, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(57793869, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(53981499, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(78474168, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(73729209, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(33420078, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(66436257, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(74294676, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true) +Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 1, POS_FACEUP) +Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 1, POS_FACEUP) +Debug.AddCard(18511599, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) +Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 2, POS_FACEUP) +Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 2, POS_FACEUP) +Debug.AddCard(42752141, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) +Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 3, POS_FACEUP) +Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 3, POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a39.lua Index: single/枯岳说书人_a39.lua ================================================================== --- single/枯岳说书人_a39.lua +++ /dev/null @@ -1,28 +0,0 @@ ---[[message -简语:星圣 vs 入魔 -原局:四妹_a07 -]] - -Debug.SetAIName("07.Constellar vs Evilswarm") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 3250, 0, 0) -Debug.AddCard(70908596, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(78358521, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(78364470, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(57103969, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(2091298, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(98012938, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(33420078, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(16906241, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(41269771, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(94634433, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(359563, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE, true) -Debug.AddCard(77542832, 1, 1, LOCATION_MZONE, 1, POS_FACEUP) -Debug.AddCard(91279700, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) -Debug.AddCard(77542832, 1, 1, LOCATION_MZONE, 2, POS_FACEUP) -Debug.AddCard(37926346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) -Debug.AddCard(77542832, 1, 1, LOCATION_MZONE, 3, POS_FACEUP) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a39 3_13_星圣.lua Index: single/枯岳说书人_a39 3_13_星圣.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a39 3_13_星圣.lua @@ -0,0 +1,28 @@ +--[[message +简语:星圣 vs 入魔 +原局:四妹_a07 +]] + +Debug.SetAIName("07.Constellar vs Evilswarm") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 3250, 0, 0) +Debug.AddCard(70908596, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(78358521, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(78364470, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(57103969, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(2091298, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(98012938, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(33420078, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(16906241, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(41269771, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(94634433, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(359563, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE, true) +Debug.AddCard(77542832, 1, 1, LOCATION_MZONE, 1, POS_FACEUP) +Debug.AddCard(91279700, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) +Debug.AddCard(77542832, 1, 1, LOCATION_MZONE, 2, POS_FACEUP) +Debug.AddCard(37926346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) +Debug.AddCard(77542832, 1, 1, LOCATION_MZONE, 3, POS_FACEUP) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a40.lua Index: single/枯岳说书人_a40.lua ================================================================== --- single/枯岳说书人_a40.lua +++ /dev/null @@ -1,48 +0,0 @@ ---[[message -简语: -原局:蛋总_a25 -]] ---created by puzzle editor -Debug.SetAIName("Egg-25_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 12700, 0, 0) - ---自己的怪兽区 -Debug.AddCard(88177324, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --No.107 银河眼时空龙 -Debug.AddCard(41160533, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --蔷薇藤蔓 -Debug.AddCard(57308711, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --银河眼云笼 -Debug.AddCard(41382147, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --星见鸟 拉里斯 ---对方的怪兽区 -Debug.AddCard(20797524, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --三轮车人 -Debug.AddCard(41160533, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --蔷薇藤蔓 ---自己的魔陷区 ---对方的魔陷区 -Debug.AddCard(90075978, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --W星云陨石 -Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --光之护封剑 -Debug.AddCard(4081825, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --混沌无限 ---自己的手卡 -Debug.AddCard(72053645, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --气象报告员 ---~ Debug.AddCard(70939418,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) --疾行机人 OMK口香糖 ---对方的手卡 -Debug.AddCard(83392426, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --二轮车人 -Debug.AddCard(57308711, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --单轮车人 ---自己的墓地 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 ---~ Debug.AddCard(59640711,0,0,LOCATION_DECK,0,POS_FACEDOWN) --疾行机人 电电大公 ---对方的卡组 -Debug.AddCard(75733063, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --机皇兵 神空一型 -Debug.AddCard(75733063, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --机皇兵 神空一型 -Debug.AddCard(75733063, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --机皇兵 神空一型 -Debug.AddCard(39648965, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --机皇兵 神智一型 ---自己的额外 ---~ Debug.AddCard(70913714,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --古神 哈斯塔 ---~ Debug.AddCard(79606837,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --虹光之宣告者 ---~ Debug.AddCard(86943389,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --高速疾行机人 快刀乱破智游 ---~ Debug.AddCard(12014404,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --我我我枪手 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a40 4_14_机皇.lua Index: single/枯岳说书人_a40 4_14_机皇.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a40 4_14_机皇.lua @@ -0,0 +1,48 @@ +--[[message +简语: +原局:蛋总_a25 +]] +--created by puzzle editor +Debug.SetAIName("Egg-25_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 12700, 0, 0) + +--自己的怪兽区 +Debug.AddCard(88177324, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --No.107 银河眼时空龙 +Debug.AddCard(41160533, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --蔷薇藤蔓 +Debug.AddCard(57308711, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --银河眼云笼 +Debug.AddCard(41382147, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --星见鸟 拉里斯 +--对方的怪兽区 +Debug.AddCard(20797524, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --三轮车人 +Debug.AddCard(41160533, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --蔷薇藤蔓 +--自己的魔陷区 +--对方的魔陷区 +Debug.AddCard(90075978, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --W星云陨石 +Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --光之护封剑 +Debug.AddCard(4081825, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --混沌无限 +--自己的手卡 +Debug.AddCard(72053645, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --气象报告员 +--~ Debug.AddCard(70939418,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) --疾行机人 OMK口香糖 +--对方的手卡 +Debug.AddCard(83392426, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --二轮车人 +Debug.AddCard(57308711, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --单轮车人 +--自己的墓地 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +--~ Debug.AddCard(59640711,0,0,LOCATION_DECK,0,POS_FACEDOWN) --疾行机人 电电大公 +--对方的卡组 +Debug.AddCard(75733063, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --机皇兵 神空一型 +Debug.AddCard(75733063, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --机皇兵 神空一型 +Debug.AddCard(75733063, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --机皇兵 神空一型 +Debug.AddCard(39648965, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --机皇兵 神智一型 +--自己的额外 +--~ Debug.AddCard(70913714,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --古神 哈斯塔 +--~ Debug.AddCard(79606837,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --虹光之宣告者 +--~ Debug.AddCard(86943389,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --高速疾行机人 快刀乱破智游 +--~ Debug.AddCard(12014404,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --我我我枪手 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a41.lua Index: single/枯岳说书人_a41.lua ================================================================== --- single/枯岳说书人_a41.lua +++ /dev/null @@ -1,61 +0,0 @@ ---[[message -简语:什么叫键魔人!!! -原局:蛋总_a05 -]] - -Debug.SetAIName("Egg-05_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 2000, 0, 0) -Debug.SetPlayerInfo(1, 14600, 0, 0) - ---对方的怪兽区 -local m01 = Debug.AddCard(53413628, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --码语者 -Debug.AddCard(94380860, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --No.103 神葬零娘 暮零 -Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --画星宝宝 -Debug.AddCard(48739166, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --No.101 寂静荣誉方舟骑士 -Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --画星宝宝 -Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --画星宝宝 ---自己的怪兽区 -Debug.AddCard(3987233, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --金毛妇 ---自己的魔陷区 -Debug.AddCard(38296564, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --安全地带 -Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --活死人的呼声 -Debug.AddCard(53582587, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --激流葬 -Debug.AddCard(6540606, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --水灵术-「葵」 ---对方的魔陷区 -local s01 = Debug.AddCard(61127349, 1, 1, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) --爆炎穿击 -Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --奈落的落穴 -Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --奈落的落穴 -Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --奈落的落穴 ---自己的手卡 - ---对方的手卡 -Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --消战者 ---自己的墓地 -Debug.AddCard(52558805, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --太鼓魔人 咚咚拍子 -Debug.AddCard(90098780, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --键魔人 挠挠哼唱 -Debug.AddCard(90098780, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --键魔人 挠挠哼唱 -Debug.AddCard(25341652, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --交响魔人 剑击指挥 -Debug.AddCard(26563200, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --弦魔人 跃跃节奏 -Debug.AddCard(81035362, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --魔犀族战士 ---对方的墓地 -Debug.AddCard(57314798, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --No.100 源数龙 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(52823314, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --由魔界到现世的巴士 -Debug.AddCard(63883999, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --伏魔殿-恶魔的迷宫- -Debug.AddCard(10802915, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --由魔界到现世的死亡导游 -Debug.AddCard(83764718, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) --死者苏生 -Debug.AddCard(66540884, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --诡计恶魔 ---对方的卡组 -Debug.AddCard(19665973, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --消战者 ---自己的额外 -Debug.AddCard(90098780, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --键魔人 挠挠哼唱 -Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --重铠装-黑鳍条枪兵 -Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --重铠装-黑鳍条枪兵 -Debug.AddCard(65170459, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --孩星老爷 - -Debug.ReloadFieldEnd() -Debug.PreEquip(s01, m01) -aux.BeginPuzzle(2) ADDED single/枯岳说书人_a41 4_30_魔人.lua Index: single/枯岳说书人_a41 4_30_魔人.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a41 4_30_魔人.lua @@ -0,0 +1,61 @@ +--[[message +简语:什么叫键魔人!!! +原局:蛋总_a05 +]] + +Debug.SetAIName("Egg-05_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 2000, 0, 0) +Debug.SetPlayerInfo(1, 14600, 0, 0) + +--对方的怪兽区 +local m01 = Debug.AddCard(53413628, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --码语者 +Debug.AddCard(94380860, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --No.103 神葬零娘 暮零 +Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --画星宝宝 +Debug.AddCard(48739166, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --No.101 寂静荣誉方舟骑士 +Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --画星宝宝 +Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --画星宝宝 +--自己的怪兽区 +Debug.AddCard(3987233, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --金毛妇 +--自己的魔陷区 +Debug.AddCard(38296564, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --安全地带 +Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --活死人的呼声 +Debug.AddCard(53582587, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --激流葬 +Debug.AddCard(6540606, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --水灵术-「葵」 +--对方的魔陷区 +local s01 = Debug.AddCard(61127349, 1, 1, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) --爆炎穿击 +Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --奈落的落穴 +Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --奈落的落穴 +Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --奈落的落穴 +--自己的手卡 + +--对方的手卡 +Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --消战者 +--自己的墓地 +Debug.AddCard(52558805, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --太鼓魔人 咚咚拍子 +Debug.AddCard(90098780, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --键魔人 挠挠哼唱 +Debug.AddCard(90098780, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --键魔人 挠挠哼唱 +Debug.AddCard(25341652, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --交响魔人 剑击指挥 +Debug.AddCard(26563200, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --弦魔人 跃跃节奏 +Debug.AddCard(81035362, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --魔犀族战士 +--对方的墓地 +Debug.AddCard(57314798, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK):CompleteProcedure() --No.100 源数龙 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(52823314, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --由魔界到现世的巴士 +Debug.AddCard(63883999, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --伏魔殿-恶魔的迷宫- +Debug.AddCard(10802915, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --由魔界到现世的死亡导游 +Debug.AddCard(83764718, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) --死者苏生 +Debug.AddCard(66540884, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --诡计恶魔 +--对方的卡组 +Debug.AddCard(19665973, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --消战者 +--自己的额外 +Debug.AddCard(90098780, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --键魔人 挠挠哼唱 +Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --重铠装-黑鳍条枪兵 +Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --重铠装-黑鳍条枪兵 +Debug.AddCard(65170459, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --孩星老爷 + +Debug.ReloadFieldEnd() +Debug.PreEquip(s01, m01) +aux.BeginPuzzle(2) DELETED single/枯岳说书人_a42.lua Index: single/枯岳说书人_a42.lua ================================================================== --- single/枯岳说书人_a42.lua +++ /dev/null @@ -1,63 +0,0 @@ ---[[message -简语: -原局:幽厉塔诗莉安_a01 -]] ---created by puzzle editor -Debug.SetAIName("Fedo-01_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 16100, 0, 0) - ---自己的怪兽区 ---对方的怪兽区 -Debug.AddCard(10852583, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --平衡侵略者 ---自己的魔陷区 -Debug.AddCard(75361204, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --灰篮分裂 -Debug.AddCard(24425055, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --诡雷陷阱E ---对方的魔陷区 -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- ---自己的手卡 -Debug.AddCard(1154611, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) --伯吉斯异兽·林乔利虫 -Debug.AddCard(97729135, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --互瞪 -Debug.AddCard(21702241, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --反目的从者 -Debug.AddCard(34016756, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --原力 -Debug.AddCard(34016756, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --原力 -Debug.AddCard(62706865, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --网络小龙 ---对方的手卡 ---自己的墓地 -Debug.AddCard(49966595, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --灰篮寄生体 -Debug.AddCard(64765016, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --伯吉斯异兽·马尔三叶形虫 ---对方的墓地 -Debug.AddCard(15419596, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --魅幽鸟 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 ---~ Debug.AddCard(1154611,0,0,LOCATION_DECK,0,POS_FACEDOWN) --伯吉斯异兽·林乔利虫 -Debug.AddCard(35035481, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --伯吉斯异兽·拟油栉虫 ---~ Debug.AddCard(87571563,0,0,LOCATION_DECK,0,POS_FACEDOWN) --星遗物的守护龙 -Debug.AddCard(99674361, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星遗物的继承者 -Debug.AddCard(20056760, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --灰篮史莱姆 -Debug.AddCard(29834183, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --灰篮鹰 -Debug.AddCard(93445074, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --灰篮眼镜蛇 ---~ Debug.AddCard(66451379,0,0,LOCATION_DECK,0,POS_FACEDOWN) --灰篮短吻鳄 -Debug.AddCard(80250319, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --小灰篮史莱姆 -Debug.AddCard(21893603, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星杯的妖精 莉丝 -Debug.AddCard(11012154, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --守护龙 朱斯提亚 -Debug.AddCard(84899094, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星杯的守护龙 ---对方的卡组 ---自己的额外 -Debug.AddCard(68987122, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --护木枪管龙 -Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --水晶机巧-继承玻纤 -Debug.AddCard(22862454, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --代理龙 ---~ Debug.AddCard(41999284,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --连接栗子球 -Debug.AddCard(37649320, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --伯吉斯异兽·欧巴宾海蝎 ---~ Debug.AddCard(89907227,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --白斗气双头神龙 -Debug.AddCard(52145422, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --灰篮龙 -Debug.AddCard(94677445, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --星杯的神子 夏娃 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a42 4_31_灰篮.lua Index: single/枯岳说书人_a42 4_31_灰篮.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a42 4_31_灰篮.lua @@ -0,0 +1,63 @@ +--[[message +简语: +原局:幽厉塔诗莉安_a01 +]] +--created by puzzle editor +Debug.SetAIName("Fedo-01_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 16100, 0, 0) + +--自己的怪兽区 +--对方的怪兽区 +Debug.AddCard(10852583, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --平衡侵略者 +--自己的魔陷区 +Debug.AddCard(75361204, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --灰篮分裂 +Debug.AddCard(24425055, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --诡雷陷阱E +--对方的魔陷区 +Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- +Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- +Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- +Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- +Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- +--自己的手卡 +Debug.AddCard(1154611, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) --伯吉斯异兽·林乔利虫 +Debug.AddCard(97729135, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --互瞪 +Debug.AddCard(21702241, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --反目的从者 +Debug.AddCard(34016756, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --原力 +Debug.AddCard(34016756, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --原力 +Debug.AddCard(62706865, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --网络小龙 +--对方的手卡 +--自己的墓地 +Debug.AddCard(49966595, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --灰篮寄生体 +Debug.AddCard(64765016, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --伯吉斯异兽·马尔三叶形虫 +--对方的墓地 +Debug.AddCard(15419596, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --魅幽鸟 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +--~ Debug.AddCard(1154611,0,0,LOCATION_DECK,0,POS_FACEDOWN) --伯吉斯异兽·林乔利虫 +Debug.AddCard(35035481, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --伯吉斯异兽·拟油栉虫 +--~ Debug.AddCard(87571563,0,0,LOCATION_DECK,0,POS_FACEDOWN) --星遗物的守护龙 +Debug.AddCard(99674361, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星遗物的继承者 +Debug.AddCard(20056760, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --灰篮史莱姆 +Debug.AddCard(29834183, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --灰篮鹰 +Debug.AddCard(93445074, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --灰篮眼镜蛇 +--~ Debug.AddCard(66451379,0,0,LOCATION_DECK,0,POS_FACEDOWN) --灰篮短吻鳄 +Debug.AddCard(80250319, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --小灰篮史莱姆 +Debug.AddCard(21893603, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星杯的妖精 莉丝 +Debug.AddCard(11012154, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --守护龙 朱斯提亚 +Debug.AddCard(84899094, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星杯的守护龙 +--对方的卡组 +--自己的额外 +Debug.AddCard(68987122, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --护木枪管龙 +Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --水晶机巧-继承玻纤 +Debug.AddCard(22862454, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --代理龙 +--~ Debug.AddCard(41999284,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --连接栗子球 +Debug.AddCard(37649320, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --伯吉斯异兽·欧巴宾海蝎 +--~ Debug.AddCard(89907227,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --白斗气双头神龙 +Debug.AddCard(52145422, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --灰篮龙 +Debug.AddCard(94677445, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --星杯的神子 夏娃 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a43.lua Index: single/枯岳说书人_a43.lua ================================================================== --- single/枯岳说书人_a43.lua +++ /dev/null @@ -1,68 +0,0 @@ ---[[message -简语:进化 -原局:幽厉塔诗莉安_a03 -]] - -Debug.SetAIName("Fedo-03_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 19200, 0, 0) - ---自己的怪兽区 -Debug.AddCard(91903221, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) --进化虫·埃尔金螈 -Debug.AddCard(3283679, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) --进化虫·兔鳄 ---对方的怪兽区 -Debug.AddCard(6588580, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --进化帝·翔龙 -Debug.AddCard(6588580, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --进化帝·半鸟龙 -Debug.AddCard(71594310, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --进化帝·索德斯龙 ---自己的魔陷区 -Debug.AddCard(74100225, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --进化的特异点 -Debug.AddCard(37421075, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --强制退化 -Debug.AddCard(98596596, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --灵魂游荡的墓场 -Debug.AddCard(44612603, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --生存境界 ---对方的魔陷区 -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- -Debug.AddCard(36458063, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --魔女的一击 -Debug.AddCard(36458063, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --魔女的一击 -Debug.AddCard(36458063, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --魔女的一击 ---自己的手卡 ---~ Debug.AddCard(27198001,0,0,LOCATION_DECK,4,POS_FACEUP_ATTACK) --九尾狐 -Debug.AddCard(5338223, 0, 0, LOCATION_DECK, 3, POS_FACEUP_ATTACK) --强制进化 ---对方的手卡 ---自己的墓地 -Debug.AddCard(13173832, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --转生炎兽 狼獾 ---对方的墓地 -Debug.AddCard(86039057, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --帮一把骑士 -Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --超电磁龟 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(1295111, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --转生炎兽的圣域 -Debug.AddCard(64178424, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --转生炎兽的意志 -Debug.AddCard(26889158, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --转生炎兽 羚羊 -Debug.AddCard(56003780, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --转生炎兽 灯火美洲豹 -Debug.AddCard(88095331, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化虫·乃者史蛇 -Debug.AddCard(28877602, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化虫·半甲齿龟 -Debug.AddCard(81873903, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化虫·半甲齿龟 -Debug.AddCard(17045014, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化龙·梁龙 -Debug.AddCard(17045014, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化龙·梁龙 -Debug.AddCard(27198001, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --九尾狐 -Debug.AddCard(17045014, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化龙·梁龙 -Debug.AddCard(54266211, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化龙·火山齿龙 -Debug.AddCard(54266211, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化龙·火山齿龙 - -Debug.AddCard(2830693, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --彩虹栗子球 ---自己的额外 -Debug.AddCard(41463182, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 炽热多头狮 -Debug.AddCard(41463182, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 炽热多头狮 -Debug.AddCard(41463182, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 炽热多头狮 -Debug.AddCard(37880706, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --小懒奇美拉 -Debug.AddCard(87871125, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 日光狼 -Debug.AddCard(87871125, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 日光狼 -Debug.AddCard(42752141, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 日光狼 -Debug.AddCard(14812471, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 烽火猞猁 -Debug.AddCard(42752141, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --进化帝·翔龙 -Debug.AddCard(87327776, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 蜃景雄马 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(2) ADDED single/枯岳说书人_a43 4_40_转生炎兽.lua Index: single/枯岳说书人_a43 4_40_转生炎兽.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a43 4_40_转生炎兽.lua @@ -0,0 +1,68 @@ +--[[message +简语:进化 +原局:幽厉塔诗莉安_a03 +]] + +Debug.SetAIName("Fedo-03_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 19200, 0, 0) + +--自己的怪兽区 +Debug.AddCard(91903221, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) --进化虫·埃尔金螈 +Debug.AddCard(3283679, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) --进化虫·兔鳄 +--对方的怪兽区 +Debug.AddCard(6588580, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --进化帝·翔龙 +Debug.AddCard(6588580, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --进化帝·半鸟龙 +Debug.AddCard(71594310, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --进化帝·索德斯龙 +--自己的魔陷区 +Debug.AddCard(74100225, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --进化的特异点 +Debug.AddCard(37421075, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --强制退化 +Debug.AddCard(98596596, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --灵魂游荡的墓场 +Debug.AddCard(44612603, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --生存境界 +--对方的魔陷区 +Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- +Debug.AddCard(36458063, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --魔女的一击 +Debug.AddCard(36458063, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --魔女的一击 +Debug.AddCard(36458063, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --魔女的一击 +--自己的手卡 +--~ Debug.AddCard(27198001,0,0,LOCATION_DECK,4,POS_FACEUP_ATTACK) --九尾狐 +Debug.AddCard(5338223, 0, 0, LOCATION_DECK, 3, POS_FACEUP_ATTACK) --强制进化 +--对方的手卡 +--自己的墓地 +Debug.AddCard(13173832, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --转生炎兽 狼獾 +--对方的墓地 +Debug.AddCard(86039057, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --帮一把骑士 +Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --超电磁龟 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(1295111, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --转生炎兽的圣域 +Debug.AddCard(64178424, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --转生炎兽的意志 +Debug.AddCard(26889158, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --转生炎兽 羚羊 +Debug.AddCard(56003780, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --转生炎兽 灯火美洲豹 +Debug.AddCard(88095331, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化虫·乃者史蛇 +Debug.AddCard(28877602, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化虫·半甲齿龟 +Debug.AddCard(81873903, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化虫·半甲齿龟 +Debug.AddCard(17045014, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化龙·梁龙 +Debug.AddCard(17045014, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化龙·梁龙 +Debug.AddCard(27198001, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --九尾狐 +Debug.AddCard(17045014, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化龙·梁龙 +Debug.AddCard(54266211, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化龙·火山齿龙 +Debug.AddCard(54266211, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化龙·火山齿龙 + +Debug.AddCard(2830693, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --彩虹栗子球 +--自己的额外 +Debug.AddCard(41463182, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 炽热多头狮 +Debug.AddCard(41463182, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 炽热多头狮 +Debug.AddCard(41463182, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 炽热多头狮 +Debug.AddCard(37880706, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --小懒奇美拉 +Debug.AddCard(87871125, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 日光狼 +Debug.AddCard(87871125, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 日光狼 +Debug.AddCard(42752141, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 日光狼 +Debug.AddCard(14812471, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 烽火猞猁 +Debug.AddCard(42752141, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --进化帝·翔龙 +Debug.AddCard(87327776, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转生炎兽 蜃景雄马 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(2) DELETED single/枯岳说书人_a44.lua Index: single/枯岳说书人_a44.lua ================================================================== --- single/枯岳说书人_a44.lua +++ /dev/null @@ -1,39 +0,0 @@ ---[[message -原局:Amazoness Wall -]] - -Debug.SetAIName("Amazoness Wall") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 1100, 0, 0) -Debug.SetPlayerInfo(1, 8500, 0, 0) - -Debug.AddCard(79965360, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(15951532, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(47480070, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - -Debug.AddCard(89567993, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - -Debug.AddCard(712559, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(81325903, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(71209500, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(94004268, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(31102447, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(32807846, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(42566602, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) -Debug.AddCard(31178212, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true) - -Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(57312333, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(63516460, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) - -Debug.AddCard(99645428, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) -Debug.AddCard(58400390, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) -Debug.AddCard(15734813, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE, true) -Debug.AddCard(3797883, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK, true) -Debug.AddCard(80495985, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK, true) - -Debug.AddCard(44947065, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a44 5_17_亚马逊.lua Index: single/枯岳说书人_a44 5_17_亚马逊.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a44 5_17_亚马逊.lua @@ -0,0 +1,39 @@ +--[[message +原局:Amazoness Wall +]] + +Debug.SetAIName("Amazoness Wall") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 1100, 0, 0) +Debug.SetPlayerInfo(1, 8500, 0, 0) + +Debug.AddCard(79965360, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(15951532, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(47480070, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +Debug.AddCard(89567993, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +Debug.AddCard(712559, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(81325903, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(71209500, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(94004268, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(31102447, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(32807846, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(42566602, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) +Debug.AddCard(31178212, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true) + +Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(57312333, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(63516460, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) + +Debug.AddCard(99645428, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) +Debug.AddCard(58400390, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) +Debug.AddCard(15734813, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE, true) +Debug.AddCard(3797883, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK, true) +Debug.AddCard(80495985, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK, true) + +Debug.AddCard(44947065, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a45.lua Index: single/枯岳说书人_a45.lua ================================================================== --- single/枯岳说书人_a45.lua +++ /dev/null @@ -1,33 +0,0 @@ ---[[message -察局:2024-01-21 -原局:棉花_a01 -]] -Debug.SetAIName("5_19_棉花_魔轰神") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 13400, 0, 0) -Debug.AddCard(18282103, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(82888408, 0, 0, LOCATION_DECK, 3, POS_FACEUP_ATTACK) -Debug.AddCard(24040093, 0, 0, LOCATION_DECK, 4, POS_FACEUP_ATTACK) -Debug.AddCard(82888408, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(97439806, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(97439806, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(44155002, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(39477584, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(54048462, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(47395382, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(12014404, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(72328962, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) -Debug.AddCard(19439119, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) -Debug.AddCard(18282103, 0, 0, LOCATION_DECK, 5, POS_FACEUP_ATTACK) -local m10 = Debug.AddCard(90660762, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local m11 = Debug.AddCard(90660762, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local m12 = Debug.AddCard(90660762, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle(5, 1) ADDED single/枯岳说书人_a45 5_19_魔轰神.lua Index: single/枯岳说书人_a45 5_19_魔轰神.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a45 5_19_魔轰神.lua @@ -0,0 +1,33 @@ +--[[message +察局:2024-01-21 +原局:棉花_a01 +]] +Debug.SetAIName("5_19_棉花_魔轰神") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 13400, 0, 0) +Debug.AddCard(18282103, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(82888408, 0, 0, LOCATION_DECK, 3, POS_FACEUP_ATTACK) +Debug.AddCard(24040093, 0, 0, LOCATION_DECK, 4, POS_FACEUP_ATTACK) +Debug.AddCard(82888408, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(97439806, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(97439806, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(44155002, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(39477584, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(54048462, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(47395382, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(12014404, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(72328962, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) +Debug.AddCard(19439119, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) +Debug.AddCard(18282103, 0, 0, LOCATION_DECK, 5, POS_FACEUP_ATTACK) +local m10 = Debug.AddCard(90660762, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +local m11 = Debug.AddCard(90660762, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local m12 = Debug.AddCard(90660762, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle(5, 1) DELETED single/枯岳说书人_a46.lua Index: single/枯岳说书人_a46.lua ================================================================== --- single/枯岳说书人_a46.lua +++ /dev/null @@ -1,54 +0,0 @@ ---[[message -简语:Have you ever wondered why Level Eater is banned? -原局:Furtie Hubo_a01 -]] - ---Dark Synchro -Debug.SetAIName("Furtie_Hubo_01_Dark_Synchro_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 500, 0, 0) -Debug.SetPlayerInfo(1, 23600, 0, 0) - ---Furtie_Hubo's Hand - ---Furtie_Hubo's Grave - ---Challenger's Deck -Debug.AddCard(99946920, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(25935625, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - ---Challenger's Extra Deck -Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(97836203, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(83755611, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(68084557, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(37675907, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(65536818, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(70913714, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(55863245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(81846453, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(37038993, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(62560742, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) - ---Challenger's Hand -Debug.AddCard(9929398, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Blackwing - Gofu the Vague Shadow -local m1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Blackwing - Gofu the Vague Shadow -local s1 = Debug.AddCard(65169794, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) --Blackwing - Gofu the Vague Shadow -Debug.PreEquip(s1, m1) -Debug.AddCard(63595262, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(58538870, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - ---Start the Puzzle -Debug.ReloadFieldEnd() -aux.BeginPuzzle(false, 1) ADDED single/枯岳说书人_a46 5_23_龙星.lua Index: single/枯岳说书人_a46 5_23_龙星.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a46 5_23_龙星.lua @@ -0,0 +1,54 @@ +--[[message +简语:Have you ever wondered why Level Eater is banned? +原局:Furtie Hubo_a01 +]] + +--Dark Synchro +Debug.SetAIName("Furtie_Hubo_01_Dark_Synchro_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 500, 0, 0) +Debug.SetPlayerInfo(1, 23600, 0, 0) + +--Furtie_Hubo's Hand + +--Furtie_Hubo's Grave + +--Challenger's Deck +Debug.AddCard(99946920, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(25935625, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +--Challenger's Extra Deck +Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(97836203, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(83755611, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(68084557, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(37675907, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(65536818, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(70913714, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(55863245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(81846453, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(37038993, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(62560742, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) + +--Challenger's Hand +Debug.AddCard(9929398, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Blackwing - Gofu the Vague Shadow +local m1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Blackwing - Gofu the Vague Shadow +local s1 = Debug.AddCard(65169794, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) --Blackwing - Gofu the Vague Shadow +Debug.PreEquip(s1, m1) +Debug.AddCard(63595262, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(58538870, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) + +--Start the Puzzle +Debug.ReloadFieldEnd() +aux.BeginPuzzle(false, 1) DELETED single/枯岳说书人_a47.lua Index: single/枯岳说书人_a47.lua ================================================================== --- single/枯岳说书人_a47.lua +++ /dev/null @@ -1,37 +0,0 @@ ---[[message -简语:This Puzzle is made by 闪光的白日梦 and optimized by Eroldin. -原局:Dragonmaids vs Dragons -]] - -Debug.SetAIName("Dragonmaids vs Dragons_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 1100, 0, 0) -Debug.SetPlayerInfo(1, 24700, 0, 0) - -Debug.AddCard(40110009, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(42055234, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(49575521, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(32600024, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(15848542, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(24799107, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(41232647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(14625090, 0, 0, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(62256492, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(62256492, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(77515704, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(56051086, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(40398073, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) -Debug.AddCard(76782778, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(13171876, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) -Debug.AddCard(80161395, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) -Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(86780027, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) - -Debug.AddCard(50913601, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) -Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(77910045, 1, 1, LOCATION_SZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(10669138, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a47 5_24_半龙女仆.lua Index: single/枯岳说书人_a47 5_24_半龙女仆.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a47 5_24_半龙女仆.lua @@ -0,0 +1,37 @@ +--[[message +简语:This Puzzle is made by 闪光的白日梦 and optimized by Eroldin. +原局:Dragonmaids vs Dragons +]] + +Debug.SetAIName("Dragonmaids vs Dragons_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 1100, 0, 0) +Debug.SetPlayerInfo(1, 24700, 0, 0) + +Debug.AddCard(40110009, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(42055234, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(49575521, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(32600024, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(15848542, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(24799107, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(41232647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(14625090, 0, 0, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(62256492, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(62256492, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(77515704, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(56051086, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(40398073, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) +Debug.AddCard(76782778, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.AddCard(13171876, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) +Debug.AddCard(80161395, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) +Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) +Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(86780027, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) + +Debug.AddCard(50913601, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) +Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(77910045, 1, 1, LOCATION_SZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(10669138, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a48.lua Index: single/枯岳说书人_a48.lua ================================================================== --- single/枯岳说书人_a48.lua +++ /dev/null @@ -1,41 +0,0 @@ ---[[message -简语:This Puzzle is made by 闪光的白日梦 and optimized by Eroldin. -原局:Dragonmaids vs Dragons -]] - -Debug.SetAIName("Dragonmaids vs Dragons_衍生版_2") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 1100, 0, 0) -Debug.SetPlayerInfo(1, 12900, 0, 0) - -Debug.AddCard(40110009, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(78625592, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(42055234, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(49575521, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(32600024, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(15848542, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(24799107, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(41232647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(14625090, 0, 0, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(11741041, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(62256492, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(62256492, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(77515704, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(56051086, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(40398073, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) ---~ Debug.AddCard(69196160,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) -Debug.AddCard(76782778, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(13171876, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) -Debug.AddCard(80161395, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) -Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(86780027, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) - -Debug.AddCard(50913601, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) -Debug.AddCard(54250060, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) -Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(77910045, 1, 1, LOCATION_SZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(10669138, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a48 5_27_半龙女仆.lua Index: single/枯岳说书人_a48 5_27_半龙女仆.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a48 5_27_半龙女仆.lua @@ -0,0 +1,41 @@ +--[[message +简语:This Puzzle is made by 闪光的白日梦 and optimized by Eroldin. +原局:Dragonmaids vs Dragons +]] + +Debug.SetAIName("Dragonmaids vs Dragons_衍生版_2") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 1100, 0, 0) +Debug.SetPlayerInfo(1, 12900, 0, 0) + +Debug.AddCard(40110009, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(78625592, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(42055234, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(49575521, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(32600024, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(15848542, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(24799107, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(41232647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(14625090, 0, 0, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(11741041, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(62256492, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(62256492, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(77515704, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(56051086, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(40398073, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +--~ Debug.AddCard(69196160,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) +Debug.AddCard(76782778, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.AddCard(13171876, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) +Debug.AddCard(80161395, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) +Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) +Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(86780027, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) + +Debug.AddCard(50913601, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) +Debug.AddCard(54250060, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) +Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(99267151, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(77910045, 1, 1, LOCATION_SZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(10669138, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a49.lua Index: single/枯岳说书人_a49.lua ================================================================== --- single/枯岳说书人_a49.lua +++ /dev/null @@ -1,48 +0,0 @@ ---[[message -简语: -原局:magic book_a01 -]] ---created by ygopro puzzle maker -Debug.SetAIName("magic_book") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 315, 0, 0) -Debug.SetPlayerInfo(1, 17000, 0, 0) -Debug.AddCard(25123082, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(86585274, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(90743290, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(61592395, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(61592395, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(89739383, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(33981008, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(53136004, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) ---~ Debug.AddCard(26732909,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) -Debug.AddCard(52628687, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK) ---~ Debug.AddCard(770365,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(92918648, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(81439173, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) -Debug.AddCard(40213117, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(70865988, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) -Debug.AddCard(54359696, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(86780027, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(49191560, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(83764718, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) -Debug.AddCard(97997309, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(87608852, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) -Debug.AddCard(14824019, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) -Debug.AddCard(33981008, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(28553439, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) -Debug.AddCard(88616795, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) -Debug.AddCard(89739383, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) -Debug.AddCard(46083380, 1, 1, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(10000001, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) -Debug.AddCard(23995347, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) -Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) -Debug.AddCard(10000001, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(62279055, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) -Debug.AddCard(98427577, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) ---~ Debug.AddCard(10000011,1,1,LOCATION_HAND,2,POS_FACEUP_ATTACK) ---~ Debug.AddCard(10000040,1,1,LOCATION_HAND,3,POS_FACEUP_ATTACK) ---~ Debug.AddCard(10000021,1,1,LOCATION_HAND,4,POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a49 3_31_魔导.lua Index: single/枯岳说书人_a49 3_31_魔导.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a49 3_31_魔导.lua @@ -0,0 +1,48 @@ +--[[message +简语: +原局:magic book_a01 +]] +--created by ygopro puzzle maker +Debug.SetAIName("magic_book") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 315, 0, 0) +Debug.SetPlayerInfo(1, 17000, 0, 0) +Debug.AddCard(25123082, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(86585274, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(90743290, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(61592395, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(61592395, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(89739383, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(33981008, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(53136004, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +--~ Debug.AddCard(26732909,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) +Debug.AddCard(52628687, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK) +--~ Debug.AddCard(770365,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(92918648, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(81439173, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) +Debug.AddCard(40213117, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(70865988, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) +Debug.AddCard(54359696, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(86780027, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(49191560, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(83764718, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) +Debug.AddCard(97997309, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(87608852, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) +Debug.AddCard(14824019, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) +Debug.AddCard(33981008, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.AddCard(28553439, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) +Debug.AddCard(88616795, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) +Debug.AddCard(89739383, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) +Debug.AddCard(46083380, 1, 1, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(10000001, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) +Debug.AddCard(23995347, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) +Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) +Debug.AddCard(10000001, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(62279055, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) +Debug.AddCard(98427577, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) +--~ Debug.AddCard(10000011,1,1,LOCATION_HAND,2,POS_FACEUP_ATTACK) +--~ Debug.AddCard(10000040,1,1,LOCATION_HAND,3,POS_FACEUP_ATTACK) +--~ Debug.AddCard(10000021,1,1,LOCATION_HAND,4,POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a50.lua Index: single/枯岳说书人_a50.lua ================================================================== --- single/枯岳说书人_a50.lua +++ /dev/null @@ -1,37 +0,0 @@ ---[[message -简语: -原局:magic book_a02 -]] ---created by ygopro puzzle maker -Debug.SetAIName("magic_book2") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 2600, 0, 0) -Debug.SetPlayerInfo(1, 9400, 0, 0) -Debug.AddCard(90743290, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(33981008, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(88616795, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(52628687, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) ---~ Debug.AddCard(13002461,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) ---~ Debug.AddCard(54359696,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) -Debug.AddCard(770365, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(92918648, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(14824019, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(13002461, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(40213117, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(14214060, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(54359696, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) -Debug.AddCard(13032689, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) -Debug.AddCard(28553439, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(53136004, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(61592395, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) -Debug.AddCard(97997309, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) -Debug.AddCard(36042825, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) -Debug.AddCard(7572887, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) -Debug.AddCard(10000001, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) -Debug.AddCard(10000001, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(46083380, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a50 3_23_魔导.lua Index: single/枯岳说书人_a50 3_23_魔导.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a50 3_23_魔导.lua @@ -0,0 +1,37 @@ +--[[message +简语: +原局:magic book_a02 +]] +--created by ygopro puzzle maker +Debug.SetAIName("magic_book2") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 2600, 0, 0) +Debug.SetPlayerInfo(1, 9400, 0, 0) +Debug.AddCard(90743290, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(33981008, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(88616795, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(52628687, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +--~ Debug.AddCard(13002461,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) +--~ Debug.AddCard(54359696,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) +Debug.AddCard(770365, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(92918648, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(14824019, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(13002461, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(40213117, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(14214060, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(54359696, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) +Debug.AddCard(13032689, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) +Debug.AddCard(28553439, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.AddCard(53136004, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.AddCard(61592395, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) +Debug.AddCard(97997309, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) +Debug.AddCard(36042825, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) +Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) +Debug.AddCard(7572887, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) +Debug.AddCard(10000001, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) +Debug.AddCard(10000001, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(46083380, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a51.lua Index: single/枯岳说书人_a51.lua ================================================================== --- single/枯岳说书人_a51.lua +++ /dev/null @@ -1,62 +0,0 @@ ---[[message -简语: -原局:Meteor Dragon_a01 -]] ---created by ygopro puzzle maker -Debug.SetAIName("Meteor Dragon1_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 3100, 0, 0) -Debug.SetPlayerInfo(1, 29500, 0, 0) - -Debug.AddCard(74093656, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(74093656, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(74093656, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(54343893,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(74093656, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(74093656, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(83764718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(1929294, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(1929294, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(1929294, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(1929294, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(1845204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(34016756, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(98494543, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(1929294, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(20450925, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(95638658, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -c = Debug.AddCard(25652655, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -c:CompleteProcedure() -c = Debug.AddCard(90953320, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -c:CompleteProcedure() -Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(97489701, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(70902743, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(24696097, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(29071332, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(40391316, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(63485233, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) -Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) -Debug.AddCard(21502796, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) -Debug.AddCard(93912845, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) -Debug.AddCard(63485233, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) -Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(57421866, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) -Debug.AddCard(65192027, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) ---~ Debug.AddCard(53129443,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) -Debug.AddCard(1475311, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) -Debug.AddCard(33420078, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) -Debug.AddCard(19613556, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) -Debug.AddCard(40633297, 1, 1, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(67316075, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) -Debug.AddCard(3701074, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(32012842, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) ---~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) -Debug.AddCard(3701074, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) ---~ Debug.AddCard(62279055,1,1,LOCATION_SZONE,4,POS_FACEDOWN_ATTACK) ---~ Debug.AddCard(19665973,1,1,LOCATION_HAND,2,POS_FACEUP_ATTACK) -Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a51 3_32_同调.lua Index: single/枯岳说书人_a51 3_32_同调.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a51 3_32_同调.lua @@ -0,0 +1,62 @@ +--[[message +简语: +原局:Meteor Dragon_a01 +]] +--created by ygopro puzzle maker +Debug.SetAIName("Meteor Dragon1_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 3100, 0, 0) +Debug.SetPlayerInfo(1, 29500, 0, 0) + +Debug.AddCard(74093656, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(74093656, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(74093656, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(54343893,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(74093656, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(74093656, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(83764718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(1929294, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(1929294, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(1929294, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(1929294, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(1845204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(34016756, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(98494543, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(1929294, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(20450925, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(95638658, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +c = Debug.AddCard(25652655, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +c:CompleteProcedure() +c = Debug.AddCard(90953320, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +c:CompleteProcedure() +Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(97489701, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(70902743, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(24696097, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(29071332, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(40391316, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(63485233, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) +Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) +Debug.AddCard(21502796, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) +Debug.AddCard(93912845, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) +Debug.AddCard(63485233, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) +Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(57421866, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) +Debug.AddCard(65192027, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) +--~ Debug.AddCard(53129443,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) +Debug.AddCard(1475311, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) +Debug.AddCard(33420078, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) +Debug.AddCard(19613556, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) +Debug.AddCard(40633297, 1, 1, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(67316075, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) +Debug.AddCard(3701074, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(32012842, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) +--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) +Debug.AddCard(3701074, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) +--~ Debug.AddCard(62279055,1,1,LOCATION_SZONE,4,POS_FACEDOWN_ATTACK) +--~ Debug.AddCard(19665973,1,1,LOCATION_HAND,2,POS_FACEUP_ATTACK) +Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a52.lua Index: single/枯岳说书人_a52.lua ================================================================== --- single/枯岳说书人_a52.lua +++ /dev/null @@ -1,27 +0,0 @@ ---[[message -简语: -原局:棉花_a31 -]] ---created by ygopro puzzle maker -Debug.SetAIName("MH31_衍生版_1") -Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 800, 0, 0) -Debug.AddCard(50088247, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(38528901, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(37806313, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(69579761, 0, 0, LOCATION_MZONE, 0, POS_FACEDOWN_DEFENSE) -Debug.AddCard(27527047, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) -Debug.AddCard(50088247, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(50088247, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) ---~ Debug.AddCard(19665973,1,1,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(19665973,1,1,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(44330098,1,1,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(8783685, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(8783685, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(19665973,1,1,LOCATION_HAND,3,POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a52 3_7_冰结界.lua Index: single/枯岳说书人_a52 3_7_冰结界.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a52 3_7_冰结界.lua @@ -0,0 +1,27 @@ +--[[message +简语: +原局:棉花_a31 +]] +--created by ygopro puzzle maker +Debug.SetAIName("MH31_衍生版_1") +Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 800, 0, 0) +Debug.AddCard(50088247, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(38528901, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(37806313, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(69579761, 0, 0, LOCATION_MZONE, 0, POS_FACEDOWN_DEFENSE) +Debug.AddCard(27527047, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) +Debug.AddCard(50088247, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.AddCard(50088247, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) +--~ Debug.AddCard(19665973,1,1,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(19665973,1,1,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(44330098,1,1,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(8783685, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(8783685, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(19665973,1,1,LOCATION_HAND,3,POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a53.lua Index: single/枯岳说书人_a53.lua ================================================================== --- single/枯岳说书人_a53.lua +++ /dev/null @@ -1,20 +0,0 @@ ---[[message -原局:棉花_a54 -]] - ---created by ygopro puzzle maker -Debug.SetAIName("MH54_衍生版_1") -Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 1000, 0, 0) -Debug.AddCard(63487632, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(63487632, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(47297616, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(63477921, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(47297616, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(19230408, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(19230408, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) -Debug.AddCard(74701381, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) -Debug.AddCard(9995766, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a53 3_9_龙骑兵团.lua Index: single/枯岳说书人_a53 3_9_龙骑兵团.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a53 3_9_龙骑兵团.lua @@ -0,0 +1,20 @@ +--[[message +原局:棉花_a54 +]] + +--created by ygopro puzzle maker +Debug.SetAIName("MH54_衍生版_1") +Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 1000, 0, 0) +Debug.AddCard(63487632, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(63487632, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(47297616, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(63477921, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(47297616, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(19230408, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.AddCard(19230408, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) +Debug.AddCard(74701381, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) +Debug.AddCard(9995766, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a55.lua Index: single/枯岳说书人_a55.lua ================================================================== --- single/枯岳说书人_a55.lua +++ /dev/null @@ -1,40 +0,0 @@ ---[[message -原局:棉花_a87 -]] - -Debug.SetAIName("MH87_衍生版_1") -Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 8000, 0, 0) -Debug.AddCard(30587695, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(16550875, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(16550875, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(16550875, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(21790410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(21790410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(21790410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(21977828, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(21977828, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(2461031, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(2461031, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(68184115, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(69207766, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(94573223, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(94573223, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(52601736, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(52601736, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(52601736, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(65192027, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(56910167, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(9161357, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(2407234, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(69610924, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(96965364, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) -Debug.AddCard(5288597, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) -Debug.AddCard(2461031, 0, 0, LOCATION_DECK, 3, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle(3) ADDED single/枯岳说书人_a55 3_30_甲虫装机.lua Index: single/枯岳说书人_a55 3_30_甲虫装机.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a55 3_30_甲虫装机.lua @@ -0,0 +1,40 @@ +--[[message +原局:棉花_a87 +]] + +Debug.SetAIName("MH87_衍生版_1") +Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 8000, 0, 0) +Debug.AddCard(30587695, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(16550875, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(16550875, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(16550875, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(21790410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(21790410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(21790410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(21977828, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(21977828, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(2461031, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(2461031, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(68184115, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(69207766, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(94573223, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(94573223, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(52601736, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(52601736, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(52601736, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(65192027, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(56910167, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(9161357, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(2407234, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(69610924, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(96965364, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) +Debug.AddCard(5288597, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) +Debug.AddCard(2461031, 0, 0, LOCATION_DECK, 3, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle(3) DELETED single/枯岳说书人_a56.lua Index: single/枯岳说书人_a56.lua ================================================================== --- single/枯岳说书人_a56.lua +++ /dev/null @@ -1,27 +0,0 @@ ---[[message -原局:棉花_b20150511 -]] - -Debug.SetAIName("MH-20150511_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 6600, 0, 0) -Debug.SetPlayerInfo(1, 10900, 0, 0) - -Debug.AddCard(3019642, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(41230939, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(77625948, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(24696097, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(40418351, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(21123811, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(16229315, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(57116033, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(15471265, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(70298454, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(68540059, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) -Debug.AddCard(5318639, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(80033124, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) -c3 = Debug.AddCard(67797569, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(1686814, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(98427577, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a56 3_16_电子.lua Index: single/枯岳说书人_a56 3_16_电子.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a56 3_16_电子.lua @@ -0,0 +1,27 @@ +--[[message +原局:棉花_b20150511 +]] + +Debug.SetAIName("MH-20150511_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 6600, 0, 0) +Debug.SetPlayerInfo(1, 10900, 0, 0) + +Debug.AddCard(3019642, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(41230939, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(77625948, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(24696097, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(40418351, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(21123811, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(16229315, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(57116033, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(15471265, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(70298454, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(68540059, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) +Debug.AddCard(5318639, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.AddCard(80033124, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) +c3 = Debug.AddCard(67797569, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(1686814, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(98427577, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a57.lua Index: single/枯岳说书人_a57.lua ================================================================== --- single/枯岳说书人_a57.lua +++ /dev/null @@ -1,40 +0,0 @@ ---[[message -原局:棉花_b20161025 -]] - -Debug.SetAIName("MH-20161025_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 13700, 0, 0) - ---自己的前场 ---对方的前场 -Debug.AddCard(25793414, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --风魔女-水晶钟 ---自己的后场 -Debug.AddCard(84298614, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --强化苏生 ---对方的后场 ---自己的手卡 -Debug.AddCard(3606728, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --我我我少女 ---对方的手卡 ---自己的墓地 -Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --等级偷窃虫 -Debug.AddCard(52085072, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --绝望神 安提霍普 -Debug.AddCard(26082117, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --我我我魔术师 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(31036355, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --强制转移 -Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --等级偷窃虫 -Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --等级偷窃虫 ---对方的卡组 ---自己的额外 -Debug.AddCard(29085954, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.78 №系档案馆 -Debug.AddCard(12533811, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --宝贝虎龙 -Debug.AddCard(54366836, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.54 反骨斗士 狮心 -Debug.AddCard(65305468, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --未来No.0 未来皇 霍普 -Debug.AddCard(33909817, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --森罗的姬芽宫 ---对方的额外 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a57 3_14_No..lua Index: single/枯岳说书人_a57 3_14_No..lua ================================================================== --- /dev/null +++ single/枯岳说书人_a57 3_14_No..lua @@ -0,0 +1,40 @@ +--[[message +原局:棉花_b20161025 +]] + +Debug.SetAIName("MH-20161025_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 13700, 0, 0) + +--自己的前场 +--对方的前场 +Debug.AddCard(25793414, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --风魔女-水晶钟 +--自己的后场 +Debug.AddCard(84298614, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --强化苏生 +--对方的后场 +--自己的手卡 +Debug.AddCard(3606728, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --我我我少女 +--对方的手卡 +--自己的墓地 +Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --等级偷窃虫 +Debug.AddCard(52085072, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --绝望神 安提霍普 +Debug.AddCard(26082117, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --我我我魔术师 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(31036355, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --强制转移 +Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --等级偷窃虫 +Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --等级偷窃虫 +--对方的卡组 +--自己的额外 +Debug.AddCard(29085954, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.78 №系档案馆 +Debug.AddCard(12533811, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --宝贝虎龙 +Debug.AddCard(54366836, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.54 反骨斗士 狮心 +Debug.AddCard(65305468, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --未来No.0 未来皇 霍普 +Debug.AddCard(33909817, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --森罗的姬芽宫 +--对方的额外 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a58.lua Index: single/枯岳说书人_a58.lua ================================================================== --- single/枯岳说书人_a58.lua +++ /dev/null @@ -1,34 +0,0 @@ ---[[message -原局:棉花_b20210116 -]] - -Debug.SetAIName("MH-20210116") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 16200, 0, 0) -Debug.SetPlayerInfo(1, 16200, 0, 0) - ---自己的怪兽区 -Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --武器手套 -Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --武器手套 -Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --武器手套 -Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --武器手套 -Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --武器手套 -Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --武器手套 ---对方的怪兽区 -Debug.AddCard(33878931, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --武器手套 -Debug.AddCard(33878931, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --武器手套 -Debug.AddCard(33878931, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --武器手套 ---自己的魔陷区 ---对方的魔陷区 ---自己的手卡 ---对方的手卡 ---自己的墓地 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 ---对方的卡组 ---自己的额外 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a58 5_6_武器手套.lua Index: single/枯岳说书人_a58 5_6_武器手套.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a58 5_6_武器手套.lua @@ -0,0 +1,34 @@ +--[[message +原局:棉花_b20210116 +]] + +Debug.SetAIName("MH-20210116") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 16200, 0, 0) +Debug.SetPlayerInfo(1, 16200, 0, 0) + +--自己的怪兽区 +Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --武器手套 +Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --武器手套 +Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --武器手套 +Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --武器手套 +Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --武器手套 +Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --武器手套 +--对方的怪兽区 +Debug.AddCard(33878931, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --武器手套 +Debug.AddCard(33878931, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --武器手套 +Debug.AddCard(33878931, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --武器手套 +--自己的魔陷区 +--对方的魔陷区 +--自己的手卡 +--对方的手卡 +--自己的墓地 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +--对方的卡组 +--自己的额外 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a59.lua Index: single/枯岳说书人_a59.lua ================================================================== --- single/枯岳说书人_a59.lua +++ /dev/null @@ -1,52 +0,0 @@ ---[[message -原局:棉花_b20220202 -]] - -Debug.SetAIName("MH-20220202") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 11300, 0, 0) - ---自己的怪兽区 ---对方的怪兽区 -Debug.AddCard(81587028, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --玩具盒 -Debug.AddCard(41721210, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --龙骑士 黑魔术师 ---自己的魔陷区 ---对方的魔陷区 -Debug.AddCard(62279055, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --魔法筒 ---自己的手卡 -Debug.AddCard(77901552, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --圣刻龙-泰芙龙 -Debug.AddCard(4022819, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --圣刻龙-艾西龙 -Debug.AddCard(3300267, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --圣刻龙-舒龙 -Debug.AddCard(31516413, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --圣刻龙-奈芙龙 -Debug.AddCard(78033100, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --圣刻龙-半龙盖布 ---对方的手卡 ---自己的墓地 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(31516413, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --圣刻龙-奈芙龙 -Debug.AddCard(4022819, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --圣刻龙-艾西龙 -Debug.AddCard(13140300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --神龙之圣刻印 -Debug.AddCard(13140300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --神龙之圣刻印 -Debug.AddCard(13140300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --神龙之圣刻印 -Debug.AddCard(88264978, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼暗钢龙 -Debug.AddCard(88264978, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼暗钢龙 -Debug.AddCard(3300267, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --圣刻龙-舒龙 ---对方的卡组 -Debug.AddCard(62514770, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --拉长石龙 -Debug.AddCard(72717433, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --人偶怪兽 小姑娘 ---自己的额外 -Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --迅雷之骑士 盖亚龙骑士 -Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --迅雷之骑士 盖亚龙骑士 -Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --迅雷之骑士 盖亚龙骑士 -Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣刻龙王-阿图姆龙王 -Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣刻龙王-阿图姆龙王 -Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣刻龙王-阿图姆龙王 -Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --星圣神龙 托勒密星团M7 -Debug.AddCard(49032236, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.81 超重型炮塔列车 优越多拉炮 -Debug.AddCard(29669359, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.61 火山恐龙 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a59 5_22_圣刻.lua Index: single/枯岳说书人_a59 5_22_圣刻.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a59 5_22_圣刻.lua @@ -0,0 +1,52 @@ +--[[message +原局:棉花_b20220202 +]] + +Debug.SetAIName("MH-20220202") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 11300, 0, 0) + +--自己的怪兽区 +--对方的怪兽区 +Debug.AddCard(81587028, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --玩具盒 +Debug.AddCard(41721210, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --龙骑士 黑魔术师 +--自己的魔陷区 +--对方的魔陷区 +Debug.AddCard(62279055, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --魔法筒 +--自己的手卡 +Debug.AddCard(77901552, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --圣刻龙-泰芙龙 +Debug.AddCard(4022819, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --圣刻龙-艾西龙 +Debug.AddCard(3300267, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --圣刻龙-舒龙 +Debug.AddCard(31516413, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --圣刻龙-奈芙龙 +Debug.AddCard(78033100, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --圣刻龙-半龙盖布 +--对方的手卡 +--自己的墓地 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(31516413, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --圣刻龙-奈芙龙 +Debug.AddCard(4022819, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --圣刻龙-艾西龙 +Debug.AddCard(13140300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --神龙之圣刻印 +Debug.AddCard(13140300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --神龙之圣刻印 +Debug.AddCard(13140300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --神龙之圣刻印 +Debug.AddCard(88264978, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼暗钢龙 +Debug.AddCard(88264978, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼暗钢龙 +Debug.AddCard(3300267, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --圣刻龙-舒龙 +--对方的卡组 +Debug.AddCard(62514770, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --拉长石龙 +Debug.AddCard(72717433, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --人偶怪兽 小姑娘 +--自己的额外 +Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --迅雷之骑士 盖亚龙骑士 +Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --迅雷之骑士 盖亚龙骑士 +Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --迅雷之骑士 盖亚龙骑士 +Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣刻龙王-阿图姆龙王 +Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣刻龙王-阿图姆龙王 +Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣刻龙王-阿图姆龙王 +Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --星圣神龙 托勒密星团M7 +Debug.AddCard(49032236, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.81 超重型炮塔列车 优越多拉炮 +Debug.AddCard(29669359, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.61 火山恐龙 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a60.lua Index: single/枯岳说书人_a60.lua ================================================================== --- single/枯岳说书人_a60.lua +++ /dev/null @@ -1,54 +0,0 @@ ---[[message -原局:棉花_b20230405 -]] - -Debug.SetAIName("MH-20230405") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 14200, 0, 0) - ---自己的怪兽区 ---对方的怪兽区 -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --黑兽龙 -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --黑兽龙 -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --黑兽龙 -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --黑兽龙 -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --黑兽龙 ---自己的魔陷区 -Debug.AddCard(57441100, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --金刚真力 -Debug.AddCard(25669282, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --完全燃烧 -Debug.AddCard(80758812, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --二重烧蚀 ---对方的魔陷区 ---自己的手卡 -Debug.AddCard(81599449, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --化合兽 碳素蟹 -Debug.AddCard(16984449, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --炎妖蝶 维尔普斯 -Debug.AddCard(54485355, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --升华骑士 ---对方的手卡 ---自己的墓地 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(24094653, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --融合 -Debug.AddCard(95750695, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超二重召唤 -Debug.AddCard(34959756, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --活化石 -Debug.AddCard(38783169, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --调整鼠骑士 -Debug.AddCard(97870394, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --亚马逊灵术师 -Debug.AddCard(72305034, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --重起士道-金骑士 -Debug.AddCard(16146511, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真化护法 主教 -Debug.AddCard(69488544, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --凤凰剑圣 基亚·弗里德 -Debug.AddCard(65959844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --化合电界 -Debug.AddCard(90965652, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --二量合成 -Debug.AddCard(44088292, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化合兽 二氧鬼神 -Debug.AddCard(80476891, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化合兽 水蛇龙 -Debug.AddCard(55100740, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --化合兽 氢素鹰 ---对方的卡组 ---自己的额外 -Debug.AddCard(38026562, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超化合兽 甲醇双面兽 -Debug.AddCard(68300121, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --魔键凭灵-威沛图 -Debug.AddCard(59934749, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣骑士的追想 伊索德 -Debug.AddCard(27381364, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --卫星闪灵·淘气精灵 -Debug.AddCard(64463828, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超合魔兽 拉普提诺斯 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(false, 1) ADDED single/枯岳说书人_a60 4_24_化合兽.lua Index: single/枯岳说书人_a60 4_24_化合兽.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a60 4_24_化合兽.lua @@ -0,0 +1,54 @@ +--[[message +原局:棉花_b20230405 +]] + +Debug.SetAIName("MH-20230405") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 14200, 0, 0) + +--自己的怪兽区 +--对方的怪兽区 +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --黑兽龙 +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --黑兽龙 +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --黑兽龙 +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --黑兽龙 +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --黑兽龙 +--自己的魔陷区 +Debug.AddCard(57441100, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --金刚真力 +Debug.AddCard(25669282, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --完全燃烧 +Debug.AddCard(80758812, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --二重烧蚀 +--对方的魔陷区 +--自己的手卡 +Debug.AddCard(81599449, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --化合兽 碳素蟹 +Debug.AddCard(16984449, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --炎妖蝶 维尔普斯 +Debug.AddCard(54485355, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --升华骑士 +--对方的手卡 +--自己的墓地 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(24094653, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --融合 +Debug.AddCard(95750695, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超二重召唤 +Debug.AddCard(34959756, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --活化石 +Debug.AddCard(38783169, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --调整鼠骑士 +Debug.AddCard(97870394, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --亚马逊灵术师 +Debug.AddCard(72305034, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --重起士道-金骑士 +Debug.AddCard(16146511, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真化护法 主教 +Debug.AddCard(69488544, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --凤凰剑圣 基亚·弗里德 +Debug.AddCard(65959844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --化合电界 +Debug.AddCard(90965652, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --二量合成 +Debug.AddCard(44088292, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化合兽 二氧鬼神 +Debug.AddCard(80476891, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化合兽 水蛇龙 +Debug.AddCard(55100740, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --化合兽 氢素鹰 +--对方的卡组 +--自己的额外 +Debug.AddCard(38026562, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超化合兽 甲醇双面兽 +Debug.AddCard(68300121, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --魔键凭灵-威沛图 +Debug.AddCard(59934749, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣骑士的追想 伊索德 +Debug.AddCard(27381364, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --卫星闪灵·淘气精灵 +Debug.AddCard(64463828, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超合魔兽 拉普提诺斯 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(false, 1) DELETED single/枯岳说书人_a61.lua Index: single/枯岳说书人_a61.lua ================================================================== --- single/枯岳说书人_a61.lua +++ /dev/null @@ -1,47 +0,0 @@ ---[[message -原局:棉花_b20230405 -]] - -Debug.SetAIName("MH-20230405_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 14200, 0, 0) - ---自己的怪兽区 ---对方的怪兽区 -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --黑兽龙 -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --黑兽龙 -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --黑兽龙 -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --黑兽龙 -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --黑兽龙 ---自己的魔陷区 -Debug.AddCard(25669282, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --完全燃烧 -Debug.AddCard(80758812, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --二重烧蚀 ---对方的魔陷区 ---自己的手卡 -Debug.AddCard(81599449, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --化合兽 碳素蟹 -Debug.AddCard(77637979, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --化合兽 碳素蟹 -Debug.AddCard(16984449, 0, 0, LOCATION_GRAVE, 4, POS_FACEUP_ATTACK) --炎妖蝶 维尔普斯 ---对方的手卡 ---自己的墓地 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(15150371, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --亚马逊灵术师 -Debug.AddCard(72305034, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --重起士道-金骑士 -Debug.AddCard(16146511, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真化护法 主教 -Debug.AddCard(65959844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --化合电界 -Debug.AddCard(90965652, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --二量合成 -Debug.AddCard(44088292, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化合兽 二氧鬼神 -Debug.AddCard(80476891, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化合兽 水蛇龙 -Debug.AddCard(55100740, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --化合兽 氢素鹰 ---对方的卡组 ---自己的额外 -Debug.AddCard(38026562, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超化合兽 甲醇双面兽 -Debug.AddCard(68300121, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --魔键凭灵-威沛图 -Debug.AddCard(27381364, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --卫星闪灵·淘气精灵 -Debug.AddCard(64463828, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --超合魔兽 拉普提诺斯 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(false, 1) ADDED single/枯岳说书人_a61 4_15_化合兽.lua Index: single/枯岳说书人_a61 4_15_化合兽.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a61 4_15_化合兽.lua @@ -0,0 +1,47 @@ +--[[message +原局:棉花_b20230405 +]] + +Debug.SetAIName("MH-20230405_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 14200, 0, 0) + +--自己的怪兽区 +--对方的怪兽区 +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --黑兽龙 +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --黑兽龙 +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --黑兽龙 +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --黑兽龙 +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --黑兽龙 +--自己的魔陷区 +Debug.AddCard(25669282, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --完全燃烧 +Debug.AddCard(80758812, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --二重烧蚀 +--对方的魔陷区 +--自己的手卡 +Debug.AddCard(81599449, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --化合兽 碳素蟹 +Debug.AddCard(77637979, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --化合兽 碳素蟹 +Debug.AddCard(16984449, 0, 0, LOCATION_GRAVE, 4, POS_FACEUP_ATTACK) --炎妖蝶 维尔普斯 +--对方的手卡 +--自己的墓地 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(15150371, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --亚马逊灵术师 +Debug.AddCard(72305034, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --重起士道-金骑士 +Debug.AddCard(16146511, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真化护法 主教 +Debug.AddCard(65959844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --化合电界 +Debug.AddCard(90965652, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --二量合成 +Debug.AddCard(44088292, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化合兽 二氧鬼神 +Debug.AddCard(80476891, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --进化合兽 水蛇龙 +Debug.AddCard(55100740, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --化合兽 氢素鹰 +--对方的卡组 +--自己的额外 +Debug.AddCard(38026562, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超化合兽 甲醇双面兽 +Debug.AddCard(68300121, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --魔键凭灵-威沛图 +Debug.AddCard(27381364, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --卫星闪灵·淘气精灵 +Debug.AddCard(64463828, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --超合魔兽 拉普提诺斯 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(false, 1) DELETED single/枯岳说书人_a62.lua Index: single/枯岳说书人_a62.lua ================================================================== --- single/枯岳说书人_a62.lua +++ /dev/null @@ -1,36 +0,0 @@ ---[[message -简语:Inspired by this page (http://roadoftheking.com/dd-advance-combo). -原局:Naim_DDD -]] - -Debug.SetAIName("Naim_DDD_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 11000, 0, 0) - ---your hand -Debug.AddCard(74069667, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --ragnarok ---~ Debug.AddCard(45206713,0,0,LOCATION_DECK,0,POS_FACEDOWN) --swirl ---~ Debug.AddCard(46372010,0,0,LOCATION_DECK,0,POS_FACEDOWN) --gate -Debug.AddCard(11609969, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --kepler - ---your deck -Debug.AddCard(73360025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --swamp -Debug.AddCard(45206713, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --swirl -Debug.AddCard(46372010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --gate -Debug.AddCard(19580308, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --lamia - ---your extra deck -Debug.AddCard(8463720, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --beowulf -Debug.AddCard(74583607, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --genghis -Debug.AddCard(50954680, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --crystal -Debug.AddCard(44852429, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --sieg -Debug.AddCard(987311, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --alex - ---opponent's -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --graydle dragon - ---Insert any message here ---insert additional message here -Debug.ReloadFieldEnd() -aux.BeginPuzzle(4) ADDED single/枯岳说书人_a62 3_11_DD.lua Index: single/枯岳说书人_a62 3_11_DD.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a62 3_11_DD.lua @@ -0,0 +1,36 @@ +--[[message +简语:Inspired by this page (http://roadoftheking.com/dd-advance-combo). +原局:Naim_DDD +]] + +Debug.SetAIName("Naim_DDD_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 11000, 0, 0) + +--your hand +Debug.AddCard(74069667, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --ragnarok +--~ Debug.AddCard(45206713,0,0,LOCATION_DECK,0,POS_FACEDOWN) --swirl +--~ Debug.AddCard(46372010,0,0,LOCATION_DECK,0,POS_FACEDOWN) --gate +Debug.AddCard(11609969, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --kepler + +--your deck +Debug.AddCard(73360025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --swamp +Debug.AddCard(45206713, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --swirl +Debug.AddCard(46372010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --gate +Debug.AddCard(19580308, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --lamia + +--your extra deck +Debug.AddCard(8463720, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --beowulf +Debug.AddCard(74583607, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --genghis +Debug.AddCard(50954680, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --crystal +Debug.AddCard(44852429, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --sieg +Debug.AddCard(987311, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --alex + +--opponent's +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --graydle dragon + +--Insert any message here +--insert additional message here +Debug.ReloadFieldEnd() +aux.BeginPuzzle(4) DELETED single/枯岳说书人_a63.lua Index: single/枯岳说书人_a63.lua ================================================================== --- single/枯岳说书人_a63.lua +++ /dev/null @@ -1,35 +0,0 @@ ---[[message -简语:Multiple attackers are fun when you can abuse them. Even funnier if they can attack directly. -原局:Naim_Lyrilusc -]] - -Debug.SetAIName("Naim_Lyrilusc") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 14900, 0, 0) - ---your hand -Debug.AddCard(97949165, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --turquoise -Debug.AddCard(34550857, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --cobalt -Debug.AddCard(85431040, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --evil thorn -Debug.AddCard(45452224, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --where arf thou -Debug.AddCard(43422537, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --double summon - ---your deck -Debug.AddCard(85431040, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --evil thorn -Debug.AddCard(85431040, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --evil thorn -Debug.AddCard(60954556, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --sapphire -Debug.AddCard(60954556, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --sapphire - ---your extra deck -Debug.AddCard(8491961, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --recite starling -Debug.AddCard(8491961, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --recite starling -Debug.AddCard(48608796, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --assembly nightingale - ---opponent's -Debug.AddCard(46986414, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Legendary Fisherman III - ---Insert any message here ---insert additional message here -Debug.ReloadFieldEnd() -aux.BeginPuzzle(2) ADDED single/枯岳说书人_a63 5_12_抒情歌鸲.lua Index: single/枯岳说书人_a63 5_12_抒情歌鸲.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a63 5_12_抒情歌鸲.lua @@ -0,0 +1,35 @@ +--[[message +简语:Multiple attackers are fun when you can abuse them. Even funnier if they can attack directly. +原局:Naim_Lyrilusc +]] + +Debug.SetAIName("Naim_Lyrilusc") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 14900, 0, 0) + +--your hand +Debug.AddCard(97949165, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --turquoise +Debug.AddCard(34550857, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --cobalt +Debug.AddCard(85431040, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --evil thorn +Debug.AddCard(45452224, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --where arf thou +Debug.AddCard(43422537, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --double summon + +--your deck +Debug.AddCard(85431040, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --evil thorn +Debug.AddCard(85431040, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --evil thorn +Debug.AddCard(60954556, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --sapphire +Debug.AddCard(60954556, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --sapphire + +--your extra deck +Debug.AddCard(8491961, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --recite starling +Debug.AddCard(8491961, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --recite starling +Debug.AddCard(48608796, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --assembly nightingale + +--opponent's +Debug.AddCard(46986414, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Legendary Fisherman III + +--Insert any message here +--insert additional message here +Debug.ReloadFieldEnd() +aux.BeginPuzzle(2) DELETED single/枯岳说书人_a64.lua Index: single/枯岳说书人_a64.lua ================================================================== --- single/枯岳说书人_a64.lua +++ /dev/null @@ -1,32 +0,0 @@ ---[[message -简语:你会加减乘除吗? -原局:Naim_MathMech -]] - -Debug.SetAIName("Naim_MathMech") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 1000, 0, 0) -Debug.SetPlayerInfo(1, 22500, 0, 0) - ---Main Deck -Debug.AddCard(53577438, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(52354896, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89743495, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(16360142, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---Extra Deck -Debug.AddCard(42632209, 0, 0, LOCATION_EXTRA, 0, 8) -Debug.AddCard(85692042, 0, 0, LOCATION_EXTRA, 0, 8) ---Hand -Debug.AddCard(41410651, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(17946349, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(57160136, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(80965043, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(27182739, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - ---Hand ---Monster Zones -Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, 1, true) -Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 4, 1, true) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a64 5_11_斩机.lua Index: single/枯岳说书人_a64 5_11_斩机.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a64 5_11_斩机.lua @@ -0,0 +1,32 @@ +--[[message +简语:你会加减乘除吗? +原局:Naim_MathMech +]] + +Debug.SetAIName("Naim_MathMech") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 1000, 0, 0) +Debug.SetPlayerInfo(1, 22500, 0, 0) + +--Main Deck +Debug.AddCard(53577438, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(52354896, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(89743495, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(16360142, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--Extra Deck +Debug.AddCard(42632209, 0, 0, LOCATION_EXTRA, 0, 8) +Debug.AddCard(85692042, 0, 0, LOCATION_EXTRA, 0, 8) +--Hand +Debug.AddCard(41410651, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(17946349, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(57160136, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(80965043, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(27182739, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +--Hand +--Monster Zones +Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, 1, true) +Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 4, 1, true) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a65.lua Index: single/枯岳说书人_a65.lua ================================================================== --- single/枯岳说书人_a65.lua +++ /dev/null @@ -1,73 +0,0 @@ ---[[message -原局:pkd_a01 -]] -Debug.SetAIName("pkd-01_衍生版_01") - -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) - -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 30000, 0, 0) - ------------------ - -Debug.AddCard(5560911, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(71645242, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN) ---~ Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN) -Debug.AddCard(87979586, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) ---~ Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN) -Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(48770333, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(28674152, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(75732622, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(11163040, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - ------------------ - -Debug.AddCard(34408491, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(33698022, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(45815891, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(50321796,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(53325667, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(81846453, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(44405066, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(52119435, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(99111753, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(28776350, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(98095162, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(41999284, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) - ------------------ - ------------------ - ------------------ - ------------------ - ---~ local c = Debug.AddCard(21887175,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) ---~ Debug.PreSummon(c, SUMMON_TYPE_LINK) ---~ local e1=Effect.CreateEffect(c) ---~ e1:SetType(EFFECT_TYPE_SINGLE) ---~ e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) ---~ e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) ---~ e1:SetRange(LOCATION_MZONE) ---~ e1:SetValue(1) ---~ c:RegisterEffect(e1) ---~ local c = Debug.AddCard(42632209,1,1,LOCATION_MZONE,6,POS_FACEUP_ATTACK) ---~ local e1=Effect.CreateEffect(c) ---~ e1:SetType(EFFECT_TYPE_SINGLE) ---~ e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) ---~ e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) ---~ e1:SetRange(LOCATION_MZONE) ---~ e1:SetValue(1) ---~ c:RegisterEffect(e1) -Debug.AddCard(16527176, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(1) - ---~ Debug.ShowHint("终末不能被战破,双穹不能被效破") ADDED single/枯岳说书人_a65 5_19_坏兽.lua Index: single/枯岳说书人_a65 5_19_坏兽.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a65 5_19_坏兽.lua @@ -0,0 +1,73 @@ +--[[message +原局:pkd_a01 +]] +Debug.SetAIName("pkd-01_衍生版_01") + +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) + +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 30000, 0, 0) + +----------------- + +Debug.AddCard(5560911, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(71645242, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN) +--~ Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(87979586, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +--~ Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(48770333, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(28674152, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(75732622, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(11163040, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +----------------- + +Debug.AddCard(34408491, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(33698022, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(45815891, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(50321796,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(53325667, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(81846453, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(44405066, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(52119435, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(99111753, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(28776350, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(98095162, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(41999284, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) + +----------------- + +----------------- + +----------------- + +----------------- + +--~ local c = Debug.AddCard(21887175,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) +--~ Debug.PreSummon(c, SUMMON_TYPE_LINK) +--~ local e1=Effect.CreateEffect(c) +--~ e1:SetType(EFFECT_TYPE_SINGLE) +--~ e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) +--~ e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) +--~ e1:SetRange(LOCATION_MZONE) +--~ e1:SetValue(1) +--~ c:RegisterEffect(e1) +--~ local c = Debug.AddCard(42632209,1,1,LOCATION_MZONE,6,POS_FACEUP_ATTACK) +--~ local e1=Effect.CreateEffect(c) +--~ e1:SetType(EFFECT_TYPE_SINGLE) +--~ e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) +--~ e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) +--~ e1:SetRange(LOCATION_MZONE) +--~ e1:SetValue(1) +--~ c:RegisterEffect(e1) +Debug.AddCard(16527176, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(1) + +--~ Debug.ShowHint("终末不能被战破,双穹不能被效破") DELETED single/枯岳说书人_a66.lua Index: single/枯岳说书人_a66.lua ================================================================== --- single/枯岳说书人_a66.lua +++ /dev/null @@ -1,25 +0,0 @@ ---[[message -原局:QB_b01 -]] ---created by ygopro puzzle maker -Debug.SetAIName("QAQ[OTK]001_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 8000, 0, 0) -Debug.AddCard(78835747, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(86170989, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(70095154, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(94667532, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(86170989, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(23893227, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) ---~ Debug.AddCard(12014404,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(51735257,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(63477921,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK) -Debug.AddCard(78835747, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) -Debug.AddCard(96965364, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(71645242, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) -Debug.AddCard(86686671, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) -Debug.AddCard(31477025, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a66 3_11_电子.lua Index: single/枯岳说书人_a66 3_11_电子.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a66 3_11_电子.lua @@ -0,0 +1,25 @@ +--[[message +原局:QB_b01 +]] +--created by ygopro puzzle maker +Debug.SetAIName("QAQ[OTK]001_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 8000, 0, 0) +Debug.AddCard(78835747, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(86170989, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(70095154, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(94667532, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(86170989, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(23893227, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +--~ Debug.AddCard(12014404,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(51735257,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(63477921,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK) +Debug.AddCard(78835747, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) +Debug.AddCard(96965364, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.AddCard(71645242, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) +Debug.AddCard(86686671, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) +Debug.AddCard(31477025, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a67.lua Index: single/枯岳说书人_a67.lua ================================================================== --- single/枯岳说书人_a67.lua +++ /dev/null @@ -1,52 +0,0 @@ ---[[message -原局:QB_a06 -]] - -Debug.SetAIName("QB006") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 700, 0, 0) -Debug.SetPlayerInfo(1, 1000, 0, 0) - ---自己的怪兽区 -Debug.AddCard(33396948, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --被封印的艾克佐迪亚 -Debug.AddCard(21502796, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) --光道猎犬 雷光 -Debug.AddCard(21502796, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) --光道猎犬 雷光 ---对方的怪兽区 -Debug.AddCard(26202165, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --三眼怪 ---自己的魔陷区 -Debug.AddCard(36280194, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --补充要员 -Debug.AddCard(93946239, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --无之炼狱 -Debug.AddCard(19508728, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --月镜盾 -Debug.AddCard(93946239, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --无之炼狱 ---对方的魔陷区 -Debug.AddCard(4440873, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --强烈的打落 -Debug.AddCard(4440873, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --强烈的打落 -Debug.AddCard(4440873, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --强烈的打落 ---自己的手卡 -Debug.AddCard(67169062, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --贪欲之壶 -Debug.AddCard(36111775, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --灵摆停顿 -Debug.AddCard(49140998, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --凤凰神的羽毛 ---对方的手卡 -Debug.AddCard(44519536, 1, 1, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --被封印者的左足 -Debug.AddCard(7902349, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --被封印者的左腕 -Debug.AddCard(70903634, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --被封印者的右腕 -Debug.AddCard(8124921, 1, 1, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --被封印者的右足 ---自己的墓地 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(93946239, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --无之炼狱 -Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左足 -Debug.AddCard(7902349, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左腕 -Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右腕 -Debug.AddCard(8124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右足 ---对方的卡组 -Debug.AddCard(33396948, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --被封印的艾克佐迪亚 ---自己的额外 -Debug.AddCard(28363749, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --异色眼灵摆龙 -Debug.AddCard(19474136, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --异色眼霸弧灵摆龙 -Debug.AddCard(17390179, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --龙剑士 卓辉星·灵摆 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a67 3_19_炼狱.lua Index: single/枯岳说书人_a67 3_19_炼狱.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a67 3_19_炼狱.lua @@ -0,0 +1,52 @@ +--[[message +原局:QB_a06 +]] + +Debug.SetAIName("QB006") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 700, 0, 0) +Debug.SetPlayerInfo(1, 1000, 0, 0) + +--自己的怪兽区 +Debug.AddCard(33396948, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --被封印的艾克佐迪亚 +Debug.AddCard(21502796, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) --光道猎犬 雷光 +Debug.AddCard(21502796, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) --光道猎犬 雷光 +--对方的怪兽区 +Debug.AddCard(26202165, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --三眼怪 +--自己的魔陷区 +Debug.AddCard(36280194, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --补充要员 +Debug.AddCard(93946239, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --无之炼狱 +Debug.AddCard(19508728, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --月镜盾 +Debug.AddCard(93946239, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --无之炼狱 +--对方的魔陷区 +Debug.AddCard(4440873, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --强烈的打落 +Debug.AddCard(4440873, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --强烈的打落 +Debug.AddCard(4440873, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --强烈的打落 +--自己的手卡 +Debug.AddCard(67169062, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --贪欲之壶 +Debug.AddCard(36111775, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --灵摆停顿 +Debug.AddCard(49140998, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --凤凰神的羽毛 +--对方的手卡 +Debug.AddCard(44519536, 1, 1, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --被封印者的左足 +Debug.AddCard(7902349, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --被封印者的左腕 +Debug.AddCard(70903634, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --被封印者的右腕 +Debug.AddCard(8124921, 1, 1, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --被封印者的右足 +--自己的墓地 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(93946239, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --无之炼狱 +Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左足 +Debug.AddCard(7902349, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左腕 +Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右腕 +Debug.AddCard(8124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右足 +--对方的卡组 +Debug.AddCard(33396948, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --被封印的艾克佐迪亚 +--自己的额外 +Debug.AddCard(28363749, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --异色眼灵摆龙 +Debug.AddCard(19474136, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --异色眼霸弧灵摆龙 +Debug.AddCard(17390179, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --龙剑士 卓辉星·灵摆 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a68.lua Index: single/枯岳说书人_a68.lua ================================================================== --- single/枯岳说书人_a68.lua +++ /dev/null @@ -1,52 +0,0 @@ ---[[message -原局:QB_06 -]] - -Debug.SetAIName("QB006_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 700, 0, 0) -Debug.SetPlayerInfo(1, 1000, 0, 0) - ---自己的怪兽区 -Debug.AddCard(33396948, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --被封印的艾克佐迪亚 -Debug.AddCard(21502796, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) --光道猎犬 雷光 -Debug.AddCard(21502796, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) --光道猎犬 雷光 ---对方的怪兽区 -Debug.AddCard(26202165, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --三眼怪 ---自己的魔陷区 -Debug.AddCard(36280194, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --补充要员 -Debug.AddCard(93946239, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --无之炼狱 -Debug.AddCard(19508728, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --月镜盾 -Debug.AddCard(93946239, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --无之炼狱 ---对方的魔陷区 -Debug.AddCard(4440873, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --强烈的打落 -Debug.AddCard(4440873, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --强烈的打落 -Debug.AddCard(4440873, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --强烈的打落 ---自己的手卡 -Debug.AddCard(67169062, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --贪欲之壶 -Debug.AddCard(36111775, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --灵摆停顿 -Debug.AddCard(49140998, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --凤凰神的羽毛 ---对方的手卡 -Debug.AddCard(44519536, 1, 1, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --被封印者的左足 -Debug.AddCard(7902349, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --被封印者的左腕 -Debug.AddCard(70903634, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --被封印者的右腕 -Debug.AddCard(8124921, 1, 1, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --被封印者的右足 ---自己的墓地 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(18138630, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --无之炼狱 -Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左足 -Debug.AddCard(7902349, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左腕 -Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右腕 -Debug.AddCard(8124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右足 ---对方的卡组 -Debug.AddCard(33396948, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --被封印的艾克佐迪亚 ---自己的额外 -Debug.AddCard(28363749, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --异色眼灵摆龙 -Debug.AddCard(19474136, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --异色眼霸弧灵摆龙 -Debug.AddCard(17390179, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --龙剑士 卓辉星·灵摆 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a68 3_19_炼狱.lua Index: single/枯岳说书人_a68 3_19_炼狱.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a68 3_19_炼狱.lua @@ -0,0 +1,52 @@ +--[[message +原局:QB_06 +]] + +Debug.SetAIName("QB006_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 700, 0, 0) +Debug.SetPlayerInfo(1, 1000, 0, 0) + +--自己的怪兽区 +Debug.AddCard(33396948, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --被封印的艾克佐迪亚 +Debug.AddCard(21502796, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) --光道猎犬 雷光 +Debug.AddCard(21502796, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) --光道猎犬 雷光 +--对方的怪兽区 +Debug.AddCard(26202165, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --三眼怪 +--自己的魔陷区 +Debug.AddCard(36280194, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --补充要员 +Debug.AddCard(93946239, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --无之炼狱 +Debug.AddCard(19508728, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --月镜盾 +Debug.AddCard(93946239, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --无之炼狱 +--对方的魔陷区 +Debug.AddCard(4440873, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --强烈的打落 +Debug.AddCard(4440873, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --强烈的打落 +Debug.AddCard(4440873, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --强烈的打落 +--自己的手卡 +Debug.AddCard(67169062, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --贪欲之壶 +Debug.AddCard(36111775, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --灵摆停顿 +Debug.AddCard(49140998, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --凤凰神的羽毛 +--对方的手卡 +Debug.AddCard(44519536, 1, 1, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --被封印者的左足 +Debug.AddCard(7902349, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --被封印者的左腕 +Debug.AddCard(70903634, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --被封印者的右腕 +Debug.AddCard(8124921, 1, 1, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --被封印者的右足 +--自己的墓地 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(18138630, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --无之炼狱 +Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左足 +Debug.AddCard(7902349, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左腕 +Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右腕 +Debug.AddCard(8124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右足 +--对方的卡组 +Debug.AddCard(33396948, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --被封印的艾克佐迪亚 +--自己的额外 +Debug.AddCard(28363749, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --异色眼灵摆龙 +Debug.AddCard(19474136, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --异色眼霸弧灵摆龙 +Debug.AddCard(17390179, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --龙剑士 卓辉星·灵摆 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a69.lua Index: single/枯岳说书人_a69.lua ================================================================== --- single/枯岳说书人_a69.lua +++ /dev/null @@ -1,33 +0,0 @@ ---[[message -原局:QB_11 -]] ---created by ygopro puzzle maker -Debug.SetAIName("QB011") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 4000, 0, 0) -Debug.SetPlayerInfo(1, 12200, 0, 0) -Debug.AddCard(43641473, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(46195773, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(18013090, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(60800381, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(96182448, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(98273947, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) -Debug.AddCard(9365703, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(67270095, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(94634433, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) -c4 = Debug.AddCard(97204936, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -e4 = Debug.AddCard(56747793, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) -c1 = Debug.AddCard(45815891, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -e1 = Debug.AddCard(56747793, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) -c2 = Debug.AddCard(45815891, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -e2 = Debug.AddCard(56747793, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) -c3 = Debug.AddCard(45815891, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -e3 = Debug.AddCard(56747793, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) -Debug.PreEquip(e1, c1) -Debug.PreEquip(e2, c2) -Debug.PreEquip(e3, c3) -Debug.PreEquip(e4, c4) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a69 3_14_战士.lua Index: single/枯岳说书人_a69 3_14_战士.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a69 3_14_战士.lua @@ -0,0 +1,33 @@ +--[[message +原局:QB_11 +]] +--created by ygopro puzzle maker +Debug.SetAIName("QB011") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 4000, 0, 0) +Debug.SetPlayerInfo(1, 12200, 0, 0) +Debug.AddCard(43641473, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(46195773, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(18013090, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(60800381, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(96182448, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(98273947, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) +Debug.AddCard(9365703, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(67270095, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(94634433, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) +c4 = Debug.AddCard(97204936, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +e4 = Debug.AddCard(56747793, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) +c1 = Debug.AddCard(45815891, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +e1 = Debug.AddCard(56747793, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) +c2 = Debug.AddCard(45815891, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +e2 = Debug.AddCard(56747793, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) +c3 = Debug.AddCard(45815891, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +e3 = Debug.AddCard(56747793, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) +Debug.PreEquip(e1, c1) +Debug.PreEquip(e2, c2) +Debug.PreEquip(e3, c3) +Debug.PreEquip(e4, c4) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a70.lua Index: single/枯岳说书人_a70.lua ================================================================== --- single/枯岳说书人_a70.lua +++ /dev/null @@ -1,37 +0,0 @@ ---[[message -原局:QB_a58 -]] - -Debug.SetAIName("QB058") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 1100, 0, 0) -Debug.SetPlayerInfo(1, 7100, 0, 0) - -Debug.AddCard(85682655, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(53540729, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(12299841, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(53540729, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -local c1 = Debug.AddCard(68597372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(47805931, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(81122844, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(77334267, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -local c2 = Debug.AddCard(84013237, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(25789292, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) -Debug.AddCard(12299841, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(95714077, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) -Debug.AddCard(29999161, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) -Debug.AddCard(59297550, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(25484449, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) -Debug.AddCard(16923472, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) -Debug.AddCard(57962537, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) -Debug.AddCard(61011311, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_HAND, 5, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(44947065, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() - -aux.BeginPuzzle() ADDED single/枯岳说书人_a70 3_21_发条.lua Index: single/枯岳说书人_a70 3_21_发条.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a70 3_21_发条.lua @@ -0,0 +1,37 @@ +--[[message +原局:QB_a58 +]] + +Debug.SetAIName("QB058") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 1100, 0, 0) +Debug.SetPlayerInfo(1, 7100, 0, 0) + +Debug.AddCard(85682655, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(53540729, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(12299841, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(53540729, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +local c1 = Debug.AddCard(68597372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(47805931, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(81122844, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(77334267, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +local c2 = Debug.AddCard(84013237, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(25789292, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) +Debug.AddCard(12299841, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(95714077, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) +Debug.AddCard(29999161, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) +Debug.AddCard(59297550, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(25484449, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) +Debug.AddCard(16923472, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) +Debug.AddCard(57962537, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) +Debug.AddCard(61011311, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_HAND, 5, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(44947065, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() + +aux.BeginPuzzle() DELETED single/枯岳说书人_a71.lua Index: single/枯岳说书人_a71.lua ================================================================== --- single/枯岳说书人_a71.lua +++ /dev/null @@ -1,56 +0,0 @@ ---[[message -原局:QB_a72 -]] ---created by puzzle editor -Debug.SetAIName("QB072") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 1100, 0, 0) -Debug.SetPlayerInfo(1, 14100, 0, 0) - ---自己的怪兽区 ---对方的怪兽区 -Debug.AddCard(53347303, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --青眼光龙 ---自己的魔陷区 -Debug.AddCard(47436247, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) --紫炎的道场 -Debug.AddCard(27970830, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --六武之门 -Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) --血之代偿 ---对方的魔陷区 -Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --克隆复制 -Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --克隆复制 -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- ---自己的手卡 -Debug.AddCard(83039729, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --六武众的师范 -Debug.AddCard(54098121, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --谜之傀儡师 -Debug.AddCard(48505422, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --真六武众-竹刀 -Debug.AddCard(2511717, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --真六武众-阴鬼 -Debug.AddCard(1498130, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --六武众的影武者 ---对方的手卡 ---自己的墓地 -Debug.AddCard(29795530, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --妖怪的恶作剧 ---对方的墓地 -Debug.AddCard(6740720, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --鹰身女妖的宠物仔龙 -Debug.AddCard(6740720, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --圣夜龙 -Debug.AddCard(6740720, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --圣夜龙 -Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙 -Debug.AddCard(89631140, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙 -Debug.AddCard(89631141, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙 -Debug.AddCard(39111158, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --三角魔龙 -Debug.AddCard(56789759, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --鲜红之龙 -Debug.AddCard(48766543, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --电子科技翼龙 -Debug.AddCard(2964201, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --蛋龙 -Debug.AddCard(74677422, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --真红眼黑龙 -Debug.AddCard(74677422, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --真红眼黑龙 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(27782503, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --六武众-伊郎 -Debug.AddCard(49721904, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真六武众-辉斩 ---对方的卡组 ---自己的额外 -Debug.AddCard(60645181, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --英豪冠军 断钢剑王 -Debug.AddCard(29981921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --真六武众-紫炎 -Debug.AddCard(28290705, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --妖精王 阿尔维德 -Debug.AddCard(1828513, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --六武众之影-紫炎 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a71 5_19_六武众.lua Index: single/枯岳说书人_a71 5_19_六武众.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a71 5_19_六武众.lua @@ -0,0 +1,56 @@ +--[[message +原局:QB_a72 +]] +--created by puzzle editor +Debug.SetAIName("QB072") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 1100, 0, 0) +Debug.SetPlayerInfo(1, 14100, 0, 0) + +--自己的怪兽区 +--对方的怪兽区 +Debug.AddCard(53347303, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --青眼光龙 +--自己的魔陷区 +Debug.AddCard(47436247, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) --紫炎的道场 +Debug.AddCard(27970830, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --六武之门 +Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) --血之代偿 +--对方的魔陷区 +Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --克隆复制 +Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --克隆复制 +Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- +--自己的手卡 +Debug.AddCard(83039729, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --六武众的师范 +Debug.AddCard(54098121, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --谜之傀儡师 +Debug.AddCard(48505422, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --真六武众-竹刀 +Debug.AddCard(2511717, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --真六武众-阴鬼 +Debug.AddCard(1498130, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --六武众的影武者 +--对方的手卡 +--自己的墓地 +Debug.AddCard(29795530, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --妖怪的恶作剧 +--对方的墓地 +Debug.AddCard(6740720, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --鹰身女妖的宠物仔龙 +Debug.AddCard(6740720, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --圣夜龙 +Debug.AddCard(6740720, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --圣夜龙 +Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙 +Debug.AddCard(89631140, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙 +Debug.AddCard(89631141, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --青眼白龙 +Debug.AddCard(39111158, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --三角魔龙 +Debug.AddCard(56789759, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --鲜红之龙 +Debug.AddCard(48766543, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --电子科技翼龙 +Debug.AddCard(2964201, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --蛋龙 +Debug.AddCard(74677422, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --真红眼黑龙 +Debug.AddCard(74677422, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --真红眼黑龙 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(27782503, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --六武众-伊郎 +Debug.AddCard(49721904, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --真六武众-辉斩 +--对方的卡组 +--自己的额外 +Debug.AddCard(60645181, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --英豪冠军 断钢剑王 +Debug.AddCard(29981921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --真六武众-紫炎 +Debug.AddCard(28290705, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --妖精王 阿尔维德 +Debug.AddCard(1828513, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --六武众之影-紫炎 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a72.lua Index: single/枯岳说书人_a72.lua ================================================================== --- single/枯岳说书人_a72.lua +++ /dev/null @@ -1,35 +0,0 @@ ---[[message -原局:QB_a72 -]] - -Debug.SetAIName("QB072_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 1100, 0, 0) -Debug.SetPlayerInfo(1, 3000, 0, 0) - ---自己的怪兽区 ---对方的怪兽区 -local m1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --青眼光龙 ---自己的魔陷区 -Debug.AddCard(27970830, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --六武之门 -Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) --血之代偿 ---对方的魔陷区 -Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --克隆复制 -Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --克隆复制 ---自己的手卡 -Debug.AddCard(83039729, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --六武众的师范 -Debug.AddCard(54098121, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --谜之傀儡师 -Debug.AddCard(2511717, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --真六武众-阴鬼 -Debug.AddCard(44430454, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --六武众的影武者 ---对方的手卡 ---自己的墓地 - ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 ---对方的卡组 ---自己的额外 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a72 3_7_六武众.lua Index: single/枯岳说书人_a72 3_7_六武众.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a72 3_7_六武众.lua @@ -0,0 +1,35 @@ +--[[message +原局:QB_a72 +]] + +Debug.SetAIName("QB072_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 1100, 0, 0) +Debug.SetPlayerInfo(1, 3000, 0, 0) + +--自己的怪兽区 +--对方的怪兽区 +local m1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --青眼光龙 +--自己的魔陷区 +Debug.AddCard(27970830, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --六武之门 +Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) --血之代偿 +--对方的魔陷区 +Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --克隆复制 +Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --克隆复制 +--自己的手卡 +Debug.AddCard(83039729, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --六武众的师范 +Debug.AddCard(54098121, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --谜之傀儡师 +Debug.AddCard(2511717, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --真六武众-阴鬼 +Debug.AddCard(44430454, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --六武众的影武者 +--对方的手卡 +--自己的墓地 + +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +--对方的卡组 +--自己的额外 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a73.lua Index: single/枯岳说书人_a73.lua ================================================================== --- single/枯岳说书人_a73.lua +++ /dev/null @@ -1,35 +0,0 @@ ---[[message -原局:QB_a81 -]] - -Debug.SetAIName("QB081 the frogs") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 500, 0, 0) -Debug.SetPlayerInfo(1, 10700, 0, 0) - -Debug.AddCard(4239451, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(84451804, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(23408872, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(1357146, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - -Debug.AddCard(14785765, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(10002346, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(36898537, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(26593852, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(34103656, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) -Debug.AddCard(96947648, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) -Debug.AddCard(70865988, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) -Debug.AddCard(4239451, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) -Debug.AddCard(12525049, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) -Debug.AddCard(9126351, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(22842214, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) -Debug.AddCard(26400609, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) -Debug.AddCard(94415058, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) -Debug.AddCard(6631034, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(94739788, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(94739788, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a73 3_22_青蛙.lua Index: single/枯岳说书人_a73 3_22_青蛙.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a73 3_22_青蛙.lua @@ -0,0 +1,35 @@ +--[[message +原局:QB_a81 +]] + +Debug.SetAIName("QB081 the frogs") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 500, 0, 0) +Debug.SetPlayerInfo(1, 10700, 0, 0) + +Debug.AddCard(4239451, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(84451804, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(23408872, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(1357146, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +Debug.AddCard(14785765, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(10002346, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(36898537, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(26593852, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(34103656, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) +Debug.AddCard(96947648, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) +Debug.AddCard(70865988, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) +Debug.AddCard(4239451, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) +Debug.AddCard(12525049, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) +Debug.AddCard(9126351, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.AddCard(22842214, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) +Debug.AddCard(26400609, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) +Debug.AddCard(94415058, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) +Debug.AddCard(6631034, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(94739788, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(94739788, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a74.lua Index: single/枯岳说书人_a74.lua ================================================================== --- single/枯岳说书人_a74.lua +++ /dev/null @@ -1,45 +0,0 @@ ---[[message -原局:QB_a81 -]] - -Debug.SetAIName("QB083_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 11500, 0, 0) - ---自己的怪兽区 ---对方的怪兽区 -Debug.AddCard(71594310, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --骨猪一掷 -Debug.AddCard(71594310, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --混沌No.105 燃烧拳击手 彗星之指套拳王 ---自己的魔陷区 -Debug.AddCard(36690018, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --逆转的命运 -Debug.AddCard(43422537, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --二重召唤 -Debug.AddCard(99995595, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --电池回收 -Debug.AddCard(35011819, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --帝之敕命 ---对方的魔陷区 ---自己的手卡 -Debug.AddCard(25774450, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --死之魔术箱 -Debug.AddCard(35781051, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --秘仪之力3-女帝 -Debug.AddCard(21524779, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --雷电妈妈 -Debug.AddCard(84530620, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --雷电爸爸 -Debug.AddCard(84530620, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --雷电爸爸 ---对方的手卡 -Debug.AddCard(2830693, 1, 1, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --燃烧拳击手 脱险拳手 ---自己的墓地 -Debug.AddCard(54706054, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --测量器人 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(99995595, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --电池回收 -Debug.AddCard(21524779, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --雷电妈妈 -Debug.AddCard(84530620, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --雷电爸爸 -Debug.AddCard(94656263, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --影蜥蜴 ---对方的卡组 ---自己的额外 -Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.32 海咬龙 鲨龙兽 -Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --精怪王 -Debug.AddCard(93568288, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.80 狂装霸王 狂想战曲王 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a74 5_18_No..lua Index: single/枯岳说书人_a74 5_18_No..lua ================================================================== --- /dev/null +++ single/枯岳说书人_a74 5_18_No..lua @@ -0,0 +1,45 @@ +--[[message +原局:QB_a81 +]] + +Debug.SetAIName("QB083_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 11500, 0, 0) + +--自己的怪兽区 +--对方的怪兽区 +Debug.AddCard(71594310, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --骨猪一掷 +Debug.AddCard(71594310, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --混沌No.105 燃烧拳击手 彗星之指套拳王 +--自己的魔陷区 +Debug.AddCard(36690018, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --逆转的命运 +Debug.AddCard(43422537, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --二重召唤 +Debug.AddCard(99995595, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --电池回收 +Debug.AddCard(35011819, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --帝之敕命 +--对方的魔陷区 +--自己的手卡 +Debug.AddCard(25774450, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --死之魔术箱 +Debug.AddCard(35781051, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --秘仪之力3-女帝 +Debug.AddCard(21524779, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --雷电妈妈 +Debug.AddCard(84530620, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --雷电爸爸 +Debug.AddCard(84530620, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --雷电爸爸 +--对方的手卡 +Debug.AddCard(2830693, 1, 1, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --燃烧拳击手 脱险拳手 +--自己的墓地 +Debug.AddCard(54706054, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --测量器人 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(99995595, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --电池回收 +Debug.AddCard(21524779, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --雷电妈妈 +Debug.AddCard(84530620, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --雷电爸爸 +Debug.AddCard(94656263, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --影蜥蜴 +--对方的卡组 +--自己的额外 +Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.32 海咬龙 鲨龙兽 +Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --精怪王 +Debug.AddCard(93568288, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.80 狂装霸王 狂想战曲王 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a75.lua Index: single/枯岳说书人_a75.lua ================================================================== --- single/枯岳说书人_a75.lua +++ /dev/null @@ -1,58 +0,0 @@ ---[[message -原局:QB_c20171101 -]] - -Debug.SetAIName("QB20171101") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 3100, 0, 0) -Debug.SetPlayerInfo(1, 13100, 0, 0) ---自己的怪兽区 -Debug.AddCard(23851033, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK):CompleteProcedure() --异色眼重力龙 -Debug.AddCard(58242947, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --废品收集者 -Debug.AddCard(72053645, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) --气象报告员 ---对方的怪兽区 -Debug.AddCard(50954680, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --水晶翼同调龙 -Debug.AddCard(78371393, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --于贝尔 ---自己的魔陷区 -Debug.AddCard(1154611, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --伯吉斯异兽·林乔利虫 -Debug.AddCard(67616300, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) --试胆竞速 -Debug.AddCard(94634433, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --紧急同调 ---对方的魔陷区 -Debug.AddCard(63227401, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --技能禁锢 -Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --光之护封剑 ---自己的手卡 -Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --废品同调士 -Debug.AddCard(59546797, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --妖形杵 -Debug.AddCard(37011715, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --奇迹之苏生 -Debug.AddCard(50702124, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --同调磁铁头 -Debug.AddCard(30915572, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --星见兽 加里斯 ---对方的手卡 -Debug.AddCard(92536468, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --DDD 反骨王 列奥尼达 -Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --速攻稻草人 ---自己的墓地 -Debug.AddCard(64765016, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --伯吉斯异兽·马尔三叶形虫 -Debug.AddCard(18789533, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --点阵图跳离士 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(58695102, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --再生圣经 -Debug.AddCard(38761908, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --伯吉斯异兽·高足杯虫 ---对方的卡组 -Debug.AddCard(4779091, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --于贝尔-被憎恶的骑士 ---自己的额外 -Debug.AddCard(3987233, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --金毛妇 -Debug.AddCard(29071332, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --武器手套 -Debug.AddCard(45815891, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗黑俯冲轰炸机 -Debug.AddCard(53981499, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --强劲战士 -Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDWON_ATTACK) --幻兽机 哥萨克龙 ---对方的额外 -Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手 -Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手 -Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手 -Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手 -Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手 -Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a75 4_26_同调.lua Index: single/枯岳说书人_a75 4_26_同调.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a75 4_26_同调.lua @@ -0,0 +1,58 @@ +--[[message +原局:QB_c20171101 +]] + +Debug.SetAIName("QB20171101") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 3100, 0, 0) +Debug.SetPlayerInfo(1, 13100, 0, 0) +--自己的怪兽区 +Debug.AddCard(23851033, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK):CompleteProcedure() --异色眼重力龙 +Debug.AddCard(58242947, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --废品收集者 +Debug.AddCard(72053645, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) --气象报告员 +--对方的怪兽区 +Debug.AddCard(50954680, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --水晶翼同调龙 +Debug.AddCard(78371393, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --于贝尔 +--自己的魔陷区 +Debug.AddCard(1154611, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --伯吉斯异兽·林乔利虫 +Debug.AddCard(67616300, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) --试胆竞速 +Debug.AddCard(94634433, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --紧急同调 +--对方的魔陷区 +Debug.AddCard(63227401, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --技能禁锢 +Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --光之护封剑 +--自己的手卡 +Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --废品同调士 +Debug.AddCard(59546797, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --妖形杵 +Debug.AddCard(37011715, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --奇迹之苏生 +Debug.AddCard(50702124, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --同调磁铁头 +Debug.AddCard(30915572, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --星见兽 加里斯 +--对方的手卡 +Debug.AddCard(92536468, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --DDD 反骨王 列奥尼达 +Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --速攻稻草人 +--自己的墓地 +Debug.AddCard(64765016, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --伯吉斯异兽·马尔三叶形虫 +Debug.AddCard(18789533, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --点阵图跳离士 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(58695102, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --再生圣经 +Debug.AddCard(38761908, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --伯吉斯异兽·高足杯虫 +--对方的卡组 +Debug.AddCard(4779091, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --于贝尔-被憎恶的骑士 +--自己的额外 +Debug.AddCard(3987233, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --金毛妇 +Debug.AddCard(29071332, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --武器手套 +Debug.AddCard(45815891, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗黑俯冲轰炸机 +Debug.AddCard(53981499, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --强劲战士 +Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDWON_ATTACK) --幻兽机 哥萨克龙 +--对方的额外 +Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手 +Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手 +Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手 +Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手 +Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手 +Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a76.lua Index: single/枯岳说书人_a76.lua ================================================================== --- single/枯岳说书人_a76.lua +++ /dev/null @@ -1,45 +0,0 @@ ---[[message -原局:QB_c20180206 -]] - -Debug.SetAIName("QB20180206音响电子界") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 8500, 0, 0) - ---自己的怪兽区 -Debug.AddCard(11801343, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --垃圾收集员 -Debug.AddCard(50366775, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --格式弹涂鱼 -Debug.AddCard(15341821, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --蒲公英狮 ---对方的怪兽区 -Debug.AddCard(98234196, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) --隆隆隆石人 -Debug.AddCard(98234196, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --时钟共鸣者 -Debug.AddCard(98234196, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) --暗黑共鸣者 ---自己的魔陷区 ---对方的魔陷区 ---自己的手卡 -Debug.AddCard(12525049, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --音响战士 吉他手 -Debug.AddCard(31826057, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --音响战士 钢琴 -Debug.AddCard(68933343, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --音响战士 贝司手 -Debug.AddCard(43583400, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --抗锯齿星人 -Debug.AddCard(49919798, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --音响战士 合成器 ---对方的手卡 ---自己的墓地 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(94331452, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --音响战士 架子鼓 -Debug.AddCard(5399521, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --音响战士 麦克风 -Debug.AddCard(34492631, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --废品巨人 -Debug.AddCard(7445307, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --双汇编亚龙 -Debug.AddCard(15066114, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --分段龙 ---对方的卡组 ---自己的额外 -Debug.AddCard(22423493, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --机壳守护神 路径灵 -Debug.AddCard(61665245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --召唤女巫 -Debug.AddCard(70902743, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --红莲魔龙 -Debug.AddCard(64880894, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --星尘充能战士 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a76 4_17_战士.lua Index: single/枯岳说书人_a76 4_17_战士.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a76 4_17_战士.lua @@ -0,0 +1,45 @@ +--[[message +原局:QB_c20180206 +]] + +Debug.SetAIName("QB20180206音响电子界") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 8500, 0, 0) + +--自己的怪兽区 +Debug.AddCard(11801343, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --垃圾收集员 +Debug.AddCard(50366775, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --格式弹涂鱼 +Debug.AddCard(15341821, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --蒲公英狮 +--对方的怪兽区 +Debug.AddCard(98234196, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) --隆隆隆石人 +Debug.AddCard(98234196, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --时钟共鸣者 +Debug.AddCard(98234196, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) --暗黑共鸣者 +--自己的魔陷区 +--对方的魔陷区 +--自己的手卡 +Debug.AddCard(12525049, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --音响战士 吉他手 +Debug.AddCard(31826057, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --音响战士 钢琴 +Debug.AddCard(68933343, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --音响战士 贝司手 +Debug.AddCard(43583400, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --抗锯齿星人 +Debug.AddCard(49919798, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --音响战士 合成器 +--对方的手卡 +--自己的墓地 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(94331452, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --音响战士 架子鼓 +Debug.AddCard(5399521, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --音响战士 麦克风 +Debug.AddCard(34492631, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --废品巨人 +Debug.AddCard(7445307, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --双汇编亚龙 +Debug.AddCard(15066114, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --分段龙 +--对方的卡组 +--自己的额外 +Debug.AddCard(22423493, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --机壳守护神 路径灵 +Debug.AddCard(61665245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --召唤女巫 +Debug.AddCard(70902743, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --红莲魔龙 +Debug.AddCard(64880894, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --星尘充能战士 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a77.lua Index: single/枯岳说书人_a77.lua ================================================================== --- single/枯岳说书人_a77.lua +++ /dev/null @@ -1,31 +0,0 @@ ---[[message -简语:融合召唤入门 -原局:sample_a04 -]] - -Debug.SetAIName("sample4_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 1450, 0, 0) - -Debug.AddCard(45906428, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(21143940, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(21844576, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - ---~ Debug.AddCard(40044918,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK) -Debug.AddCard(66836598, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) - -Debug.AddCard(03642509, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(29095552, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) -Debug.AddCard(40854197, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN) - -Debug.AddCard(34408491, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) ---~ Debug.AddCard(32012841,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE) ---~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,3,POS_FACEUP_DEFENSE) - -Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) - -Debug.ReloadFieldEnd() ---~ Debug.ShowHint("GAME START!") -aux.BeginPuzzle() ADDED single/枯岳说书人_a77 5_8_英雄.lua Index: single/枯岳说书人_a77 5_8_英雄.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a77 5_8_英雄.lua @@ -0,0 +1,31 @@ +--[[message +简语:融合召唤入门 +原局:sample_a04 +]] + +Debug.SetAIName("sample4_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 1450, 0, 0) + +Debug.AddCard(45906428, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(21143940, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(21844576, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +--~ Debug.AddCard(40044918,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK) +Debug.AddCard(66836598, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) + +Debug.AddCard(03642509, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(29095552, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) +Debug.AddCard(40854197, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN) + +Debug.AddCard(34408491, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +--~ Debug.AddCard(32012841,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE) +--~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,3,POS_FACEUP_DEFENSE) + +Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) + +Debug.ReloadFieldEnd() +--~ Debug.ShowHint("GAME START!") +aux.BeginPuzzle() DELETED single/枯岳说书人_a78.lua Index: single/枯岳说书人_a78.lua ================================================================== --- single/枯岳说书人_a78.lua +++ /dev/null @@ -1,25 +0,0 @@ ---[[message -简语:灵摆召唤入门1 -原局:sample_a05 -]] - -Debug.SetAIName("sample5") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 1900, 0, 0) - -Debug.AddCard(28363749, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(17390179, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(92125819, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(76908448, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(43096270, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(14214060, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - ---~ Debug.AddCard(16195942,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) - -Debug.AddCard(91731841, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(21251800, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() ---~ Debug.ShowHint("GAME START!") -aux.BeginPuzzle() ADDED single/枯岳说书人_a78 5_2_闪光之骑士.lua Index: single/枯岳说书人_a78 5_2_闪光之骑士.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a78 5_2_闪光之骑士.lua @@ -0,0 +1,25 @@ +--[[message +简语:灵摆召唤入门1 +原局:sample_a05 +]] + +Debug.SetAIName("sample5") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 1900, 0, 0) + +Debug.AddCard(28363749, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(17390179, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(92125819, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(76908448, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(43096270, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(14214060, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +--~ Debug.AddCard(16195942,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) + +Debug.AddCard(91731841, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(21251800, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +--~ Debug.ShowHint("GAME START!") +aux.BeginPuzzle() DELETED single/枯岳说书人_a79.lua Index: single/枯岳说书人_a79.lua ================================================================== --- single/枯岳说书人_a79.lua +++ /dev/null @@ -1,30 +0,0 @@ ---[[message -简语:灵摆召唤入门2 -原局:sample_a06 -]] - -Debug.SetAIName("sample6") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 2800, 0, 0) - -Debug.AddCard(17390179, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(17390179, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - -Debug.AddCard(35322812, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(17390179, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(35322812, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(53129443, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(28363749, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - ---~ Debug.AddCard(31386180,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) - -Debug.AddCard(67284908, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) ---~ Debug.AddCard(23205979,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE) ---~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,3,POS_FACEUP_DEFENSE) - ---~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN) - -Debug.ReloadFieldEnd() ---~ Debug.ShowHint("GAME START!") -aux.BeginPuzzle() ADDED single/枯岳说书人_a79 5_5_黑洞.lua Index: single/枯岳说书人_a79 5_5_黑洞.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a79 5_5_黑洞.lua @@ -0,0 +1,30 @@ +--[[message +简语:灵摆召唤入门2 +原局:sample_a06 +]] + +Debug.SetAIName("sample6") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 2800, 0, 0) + +Debug.AddCard(17390179, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(17390179, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) + +Debug.AddCard(35322812, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(17390179, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(35322812, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(53129443, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(28363749, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +--~ Debug.AddCard(31386180,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) + +Debug.AddCard(67284908, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) +--~ Debug.AddCard(23205979,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE) +--~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,3,POS_FACEUP_DEFENSE) + +--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN) + +Debug.ReloadFieldEnd() +--~ Debug.ShowHint("GAME START!") +aux.BeginPuzzle() DELETED single/枯岳说书人_a80.lua Index: single/枯岳说书人_a80.lua ================================================================== --- single/枯岳说书人_a80.lua +++ /dev/null @@ -1,30 +0,0 @@ ---[[message -简语:综合残局1 -原局:sample_a08 -]] - -Debug.SetAIName("sample8_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 11500, 0, 0) - -Debug.AddCard(15341821, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(58932615, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(37955049, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - -Debug.AddCard(87979586, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK) - -Debug.AddCard(28637168, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(99748883, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) -Debug.AddCard(26563200, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN) - -Debug.AddCard(6740720, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) ---~ Debug.AddCard(6740720,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) -Debug.AddCard(24311372, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() ---~ Debug.ShowHint("GAME START!") -aux.BeginPuzzle() ADDED single/枯岳说书人_a80 5_6_魔人.lua Index: single/枯岳说书人_a80 5_6_魔人.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a80 5_6_魔人.lua @@ -0,0 +1,30 @@ +--[[message +简语:综合残局1 +原局:sample_a08 +]] + +Debug.SetAIName("sample8_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 11500, 0, 0) + +Debug.AddCard(15341821, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(58932615, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(37955049, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) + +Debug.AddCard(87979586, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK) + +Debug.AddCard(28637168, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(99748883, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) +Debug.AddCard(26563200, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN) + +Debug.AddCard(6740720, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +--~ Debug.AddCard(6740720,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) +Debug.AddCard(24311372, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +--~ Debug.ShowHint("GAME START!") +aux.BeginPuzzle() DELETED single/枯岳说书人_a81.lua Index: single/枯岳说书人_a81.lua ================================================================== --- single/枯岳说书人_a81.lua +++ /dev/null @@ -1,33 +0,0 @@ ---[[message -简语:综合残局2 -原局:sample_a09 -]] -Debug.SetAIName("sample9_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) -Debug.SetPlayerInfo(0, 1100, 0, 0) -Debug.SetPlayerInfo(1, 4300, 0, 0) - -Debug.AddCard(00027551, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) - -Debug.AddCard(67441435, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(50720316, 0, 0, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) - -Debug.AddCard(01845204, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(63060238, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) -Debug.AddCard(15839054, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) -Debug.AddCard(24094653, 0, 0, LOCATION_DECK, 3, POS_FACEUP_ATTACK) -Debug.AddCard(45906428, 0, 0, LOCATION_DECK, 4, POS_FACEUP_ATTACK) - -Debug.AddCard(16304628, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(45815891, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) -Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN) -Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 3, POS_FACEDOWN) - -Debug.AddCard(74677422, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - ---~ Debug.AddCard(70342110,1,1,LOCATION_SZONE,2,POS_FACEDOWN) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a81 5_11_融合.lua Index: single/枯岳说书人_a81 5_11_融合.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a81 5_11_融合.lua @@ -0,0 +1,33 @@ +--[[message +简语:综合残局2 +原局:sample_a09 +]] +Debug.SetAIName("sample9_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) +Debug.SetPlayerInfo(0, 1100, 0, 0) +Debug.SetPlayerInfo(1, 4300, 0, 0) + +Debug.AddCard(00027551, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) + +Debug.AddCard(67441435, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(50720316, 0, 0, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) + +Debug.AddCard(01845204, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(63060238, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) +Debug.AddCard(15839054, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) +Debug.AddCard(24094653, 0, 0, LOCATION_DECK, 3, POS_FACEUP_ATTACK) +Debug.AddCard(45906428, 0, 0, LOCATION_DECK, 4, POS_FACEUP_ATTACK) + +Debug.AddCard(16304628, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(45815891, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) +Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN) +Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 3, POS_FACEDOWN) + +Debug.AddCard(74677422, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) + +--~ Debug.AddCard(70342110,1,1,LOCATION_SZONE,2,POS_FACEDOWN) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a82.lua Index: single/枯岳说书人_a82.lua ================================================================== --- single/枯岳说书人_a82.lua +++ /dev/null @@ -1,30 +0,0 @@ ---[[message -简语: -原局:Scrap -]] ---puzzle1 -Debug.SetAIName("Scrap") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 5900, 0, 0) -Debug.AddCard(8783685, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(16638212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(56746202, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(16638212, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(76774528, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(19139516, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(62560742, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(90953320, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(24696097, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(77336644, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(67030233, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(70902743, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(70902743, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a82 3_18_废铁.lua Index: single/枯岳说书人_a82 3_18_废铁.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a82 3_18_废铁.lua @@ -0,0 +1,30 @@ +--[[message +简语: +原局:Scrap +]] +--puzzle1 +Debug.SetAIName("Scrap") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 5900, 0, 0) +Debug.AddCard(8783685, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(16638212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(56746202, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(16638212, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(76774528, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(19139516, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(62560742, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(90953320, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(24696097, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(77336644, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(67030233, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(70902743, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(70902743, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a83.lua Index: single/枯岳说书人_a83.lua ================================================================== --- single/枯岳说书人_a83.lua +++ /dev/null @@ -1,31 +0,0 @@ ---[[message -原局:z2001jx_a02 -]] -Debug.SetAIName("superheavy samurai 2_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 5800, 0, 0) - ---自己的怪兽区 ---对方的怪兽区 ---自己的魔陷区 ---对方的魔陷区 ---自己的手卡 -Debug.AddCard(46986414, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --超重武者 大弁庆-K -Debug.AddCard(4031928, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) --超重武者 大弁庆-K ---对方的手卡 ---自己的墓地 -Debug.AddCard(90361010, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --超重武者装留 岩融 ---对方的墓地 ---自己除外的卡 ---对方除外DOWN ---自己的卡组 -Debug.AddCard(78391364, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 天秤B-N -Debug.AddCard(83334932, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 摩托-Q ---对方的卡组 ---自己的额外 -Debug.AddCard(33918636, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重武者 案山子-C -Debug.AddCard(76471944, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重忍者 猿飞-B - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a83 4_6_超重武者.lua Index: single/枯岳说书人_a83 4_6_超重武者.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a83 4_6_超重武者.lua @@ -0,0 +1,31 @@ +--[[message +原局:z2001jx_a02 +]] +Debug.SetAIName("superheavy samurai 2_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 5800, 0, 0) + +--自己的怪兽区 +--对方的怪兽区 +--自己的魔陷区 +--对方的魔陷区 +--自己的手卡 +Debug.AddCard(46986414, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --超重武者 大弁庆-K +Debug.AddCard(4031928, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) --超重武者 大弁庆-K +--对方的手卡 +--自己的墓地 +Debug.AddCard(90361010, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --超重武者装留 岩融 +--对方的墓地 +--自己除外的卡 +--对方除外DOWN +--自己的卡组 +Debug.AddCard(78391364, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 天秤B-N +Debug.AddCard(83334932, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 摩托-Q +--对方的卡组 +--自己的额外 +Debug.AddCard(33918636, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重武者 案山子-C +Debug.AddCard(76471944, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重忍者 猿飞-B + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a84.lua Index: single/枯岳说书人_a84.lua ================================================================== --- single/枯岳说书人_a84.lua +++ /dev/null @@ -1,56 +0,0 @@ ---[[message -原局:z2001jx_a03 -]] -Debug.SetAIName("superheavy samurai 3_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 11800, 0, 0) - ---自己的怪兽区 ---对方的怪兽区 ---自己的魔陷区 ---对方的魔陷区 ---自己的手卡 -Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --PSY骨架驱动者 -Debug.AddCard(49036338, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --PSY骨架驱动者 -Debug.AddCard(83334932, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --超重武者 摩托-Q -Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --PSY骨架驱动者 -Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --PSY骨架驱动者 -Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --PSY骨架驱动者 ---对方的手卡 - -Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --消战者 -Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --消战者 -Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --消战者 ---自己的墓地 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --古代的机械箱 -Debug.AddCard(9350312, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --丘与发芽的春化精 -Debug.AddCard(81519836, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --苗与霞的春化精 -Debug.AddCard(62133026, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --花与原野的春化精 -Debug.AddCard(10333641, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 隐密-32 -Debug.AddCard(95500396, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 仲裁 -Debug.AddCard(34496660, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 大八-8 -Debug.AddCard(14624296, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 大八-8 -Debug.AddCard(56727340, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 地铠推进器 -Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K -Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4 -Debug.AddCard(90361010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 岩融 -Debug.AddCard(10604644, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --兽带斗神“王者”轩辕十四 -Debug.AddCard(78391364, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 天秤B-N -Debug.AddCard(61912252, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --无限起动 挖沟机 ---对方的卡组 ---自己的额外 -Debug.AddCard(74586817, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --PSY骨架王·Ω -Debug.AddCard(10547580, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --古代的机械弩士 -Debug.AddCard(85692042, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --块斩机 算子达朗贝尔 -Debug.AddCard(52352005, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --XX-剑士 加特姆士 -Debug.AddCard(27381364, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --卫星闪灵·淘气精灵 -Debug.AddCard(33918636, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重武者 案山子-C -Debug.AddCard(22423493, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --机壳守护神 路径灵 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a84 5_26_超重武者.lua Index: single/枯岳说书人_a84 5_26_超重武者.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a84 5_26_超重武者.lua @@ -0,0 +1,56 @@ +--[[message +原局:z2001jx_a03 +]] +Debug.SetAIName("superheavy samurai 3_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 11800, 0, 0) + +--自己的怪兽区 +--对方的怪兽区 +--自己的魔陷区 +--对方的魔陷区 +--自己的手卡 +Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --PSY骨架驱动者 +Debug.AddCard(49036338, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --PSY骨架驱动者 +Debug.AddCard(83334932, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --超重武者 摩托-Q +Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --PSY骨架驱动者 +Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --PSY骨架驱动者 +Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --PSY骨架驱动者 +--对方的手卡 + +Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --消战者 +Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --消战者 +Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --消战者 +--自己的墓地 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --古代的机械箱 +Debug.AddCard(9350312, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --丘与发芽的春化精 +Debug.AddCard(81519836, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --苗与霞的春化精 +Debug.AddCard(62133026, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --花与原野的春化精 +Debug.AddCard(10333641, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 隐密-32 +Debug.AddCard(95500396, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 仲裁 +Debug.AddCard(34496660, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 大八-8 +Debug.AddCard(14624296, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 大八-8 +Debug.AddCard(56727340, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 地铠推进器 +Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K +Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4 +Debug.AddCard(90361010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 岩融 +Debug.AddCard(10604644, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --兽带斗神“王者”轩辕十四 +Debug.AddCard(78391364, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 天秤B-N +Debug.AddCard(61912252, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --无限起动 挖沟机 +--对方的卡组 +--自己的额外 +Debug.AddCard(74586817, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --PSY骨架王·Ω +Debug.AddCard(10547580, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --古代的机械弩士 +Debug.AddCard(85692042, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --块斩机 算子达朗贝尔 +Debug.AddCard(52352005, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --XX-剑士 加特姆士 +Debug.AddCard(27381364, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --卫星闪灵·淘气精灵 +Debug.AddCard(33918636, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重武者 案山子-C +Debug.AddCard(22423493, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --机壳守护神 路径灵 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a85.lua Index: single/枯岳说书人_a85.lua ================================================================== --- single/枯岳说书人_a85.lua +++ /dev/null @@ -1,50 +0,0 @@ ---[[message -原局:z2001jx_a05 -]] ---created by puzzle editor -Debug.SetAIName("superheavy samurai(5)") -Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 7500, 0, 0) - ---自己的怪兽区 ---对方的怪兽区 ---自己的魔陷区 ---对方的魔陷区 ---自己的手卡 -Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --青眼白龙 -Debug.AddCard(83334932, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --超重武者 摩托-Q ---对方的手卡 ---~ Debug.AddCard(12950294,1,1,LOCATION_HAND,3,POS_FACEUP_ATTACK) --快速装弹龙 ---~ Debug.AddCard(4192696,1,1,LOCATION_HAND,2,POS_FACEUP_ATTACK) --森之圣灵 厄科 ---自己的墓地 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K -Debug.AddCard(41141943, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 飞脚-Q -Debug.AddCard(90361010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 岩融 -Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4 -Debug.AddCard(77679716, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 破坏铠 -Debug.AddCard(77679716, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 破坏铠 -Debug.AddCard(95500396, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 仲裁 -Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K -Debug.AddCard(10604644, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --兽带斗神“王者”轩辕十四 -Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --古代的机械箱 -Debug.AddCard(90361010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 岩融 -Debug.AddCard(90361010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 岩融 -Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4 -Debug.AddCard(78391364, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 天秤B-N -Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --青眼白龙 ---对方的卡组 ---自己的额外 -Debug.AddCard(76471944, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重忍者 猿飞-B -Debug.AddCard(10547580, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --古代的机械弩士 -Debug.AddCard(33918636, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重武者 案山子-C -Debug.AddCard(22423493, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --机壳守护神 路径灵 -Debug.AddCard(84815190, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鲜花女男爵 -Debug.AddCard(30983281, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --加速同调星尘龙 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a85 5_21_超重武者.lua Index: single/枯岳说书人_a85 5_21_超重武者.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a85 5_21_超重武者.lua @@ -0,0 +1,50 @@ +--[[message +原局:z2001jx_a05 +]] +--created by puzzle editor +Debug.SetAIName("superheavy samurai(5)") +Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 7500, 0, 0) + +--自己的怪兽区 +--对方的怪兽区 +--自己的魔陷区 +--对方的魔陷区 +--自己的手卡 +Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --青眼白龙 +Debug.AddCard(83334932, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --超重武者 摩托-Q +--对方的手卡 +--~ Debug.AddCard(12950294,1,1,LOCATION_HAND,3,POS_FACEUP_ATTACK) --快速装弹龙 +--~ Debug.AddCard(4192696,1,1,LOCATION_HAND,2,POS_FACEUP_ATTACK) --森之圣灵 厄科 +--自己的墓地 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K +Debug.AddCard(41141943, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 飞脚-Q +Debug.AddCard(90361010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 岩融 +Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4 +Debug.AddCard(77679716, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 破坏铠 +Debug.AddCard(77679716, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 破坏铠 +Debug.AddCard(95500396, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 仲裁 +Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K +Debug.AddCard(10604644, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --兽带斗神“王者”轩辕十四 +Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --古代的机械箱 +Debug.AddCard(90361010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 岩融 +Debug.AddCard(90361010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 岩融 +Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4 +Debug.AddCard(78391364, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 天秤B-N +Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --青眼白龙 +--对方的卡组 +--自己的额外 +Debug.AddCard(76471944, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重忍者 猿飞-B +Debug.AddCard(10547580, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --古代的机械弩士 +Debug.AddCard(33918636, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重武者 案山子-C +Debug.AddCard(22423493, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --机壳守护神 路径灵 +Debug.AddCard(84815190, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鲜花女男爵 +Debug.AddCard(30983281, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --加速同调星尘龙 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a86.lua Index: single/枯岳说书人_a86.lua ================================================================== --- single/枯岳说书人_a86.lua +++ /dev/null @@ -1,51 +0,0 @@ ---[[message -原局:z2001jx_a06 -]] ---created by puzzle editor -Debug.SetAIName("superheavy samurai(6)") -Debug.ReloadFieldBegin(DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 8000, 0, 0) - ---自己的怪兽区 ---对方的怪兽区 ---自己的魔陷区 ---对方的魔陷区 ---~ Debug.AddCard(72302403,1,1,LOCATION_SZONE,4,POS_FACEUP_ATTACK) --光之护封剑 ---~ Debug.AddCard(72302403,1,1,LOCATION_SZONE,0,POS_FACEUP_ATTACK) --光之护封剑 ---自己的手卡 -Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --青眼白龙 -Debug.AddCard(83334932, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --超重武者 摩托-Q ---对方的手卡 ---~ Debug.AddCard(4192696,1,1,LOCATION_HAND,2,POS_FACEUP_ATTACK) --森之圣灵 厄科 ---自己的墓地 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K -Debug.AddCard(41141943, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 飞脚-Q -Debug.AddCard(77679716, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 破坏铠 -Debug.AddCard(77679716, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 破坏铠 -Debug.AddCard(95500396, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 仲裁 -Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K -Debug.AddCard(10604644, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --兽带斗神“王者”轩辕十四 -Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --古代的机械箱 -Debug.AddCard(90361010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 岩融 -Debug.AddCard(90361010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 岩融 -Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4 -Debug.AddCard(78391364, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 天秤B-N -Debug.AddCard(91607976, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --变形斗士·电子钟 -Debug.AddCard(91607976, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --变形斗士·电子钟 ---对方的卡组 ---自己的额外 -Debug.AddCard(10547580, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --古代的机械弩士 -Debug.AddCard(33918636, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重武者 案山子-C -Debug.AddCard(22423493, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --机壳守护神 路径灵 -Debug.AddCard(84815190, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鲜花女男爵 -Debug.AddCard(30983281, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --加速同调星尘龙 -Debug.AddCard(27381364, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --卫星闪灵·淘气精灵 -Debug.AddCard(54498517, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --巨大喷流卫星闪灵 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a86 5_22_超重武者.lua Index: single/枯岳说书人_a86 5_22_超重武者.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a86 5_22_超重武者.lua @@ -0,0 +1,51 @@ +--[[message +原局:z2001jx_a06 +]] +--created by puzzle editor +Debug.SetAIName("superheavy samurai(6)") +Debug.ReloadFieldBegin(DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 8000, 0, 0) + +--自己的怪兽区 +--对方的怪兽区 +--自己的魔陷区 +--对方的魔陷区 +--~ Debug.AddCard(72302403,1,1,LOCATION_SZONE,4,POS_FACEUP_ATTACK) --光之护封剑 +--~ Debug.AddCard(72302403,1,1,LOCATION_SZONE,0,POS_FACEUP_ATTACK) --光之护封剑 +--自己的手卡 +Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --青眼白龙 +Debug.AddCard(83334932, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --超重武者 摩托-Q +--对方的手卡 +--~ Debug.AddCard(4192696,1,1,LOCATION_HAND,2,POS_FACEUP_ATTACK) --森之圣灵 厄科 +--自己的墓地 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K +Debug.AddCard(41141943, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 飞脚-Q +Debug.AddCard(77679716, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 破坏铠 +Debug.AddCard(77679716, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 破坏铠 +Debug.AddCard(95500396, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 仲裁 +Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K +Debug.AddCard(10604644, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --兽带斗神“王者”轩辕十四 +Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --古代的机械箱 +Debug.AddCard(90361010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 岩融 +Debug.AddCard(90361010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 岩融 +Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4 +Debug.AddCard(78391364, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 天秤B-N +Debug.AddCard(91607976, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --变形斗士·电子钟 +Debug.AddCard(91607976, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --变形斗士·电子钟 +--对方的卡组 +--自己的额外 +Debug.AddCard(10547580, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --古代的机械弩士 +Debug.AddCard(33918636, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重武者 案山子-C +Debug.AddCard(22423493, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --机壳守护神 路径灵 +Debug.AddCard(84815190, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鲜花女男爵 +Debug.AddCard(30983281, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --加速同调星尘龙 +Debug.AddCard(27381364, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --卫星闪灵·淘气精灵 +Debug.AddCard(54498517, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --巨大喷流卫星闪灵 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a87.lua Index: single/枯岳说书人_a87.lua ================================================================== --- single/枯岳说书人_a87.lua +++ /dev/null @@ -1,50 +0,0 @@ ---[[message -原局:z2001jx_a07 -]] ---created by puzzle editor -Debug.SetAIName("superheavy samurai(7)") -Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 8300, 0, 0) - ---自己的怪兽区 ---对方的怪兽区 ---自己的魔陷区 ---对方的魔陷区 ---~ Debug.AddCard(72302403,1,1,LOCATION_SZONE,0,POS_FACEUP_ATTACK) --光之护封剑 ---~ Debug.AddCard(72302403,1,1,LOCATION_SZONE,4,POS_FACEUP_ATTACK) --光之护封剑 ---自己的手卡 -Debug.AddCard(83334932, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --超重武者 摩托-Q -Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --青眼白龙 -Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --PSY骨架驱动者 ---对方的手卡 ---~ Debug.AddCard(4192696,1,1,LOCATION_HAND,2,POS_FACEUP_ATTACK) --森之圣灵 厄科 ---自己的墓地 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(41141943, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 飞脚-Q -Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4 -Debug.AddCard(77679716, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 破坏铠 -Debug.AddCard(77679716, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 破坏铠 -Debug.AddCard(95500396, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 仲裁 -Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K -Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --古代的机械箱 -Debug.AddCard(90361010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 岩融 -Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4 -Debug.AddCard(78391364, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 天秤B-N -Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --青眼白龙 -Debug.AddCard(5182107, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 同心C-N -Debug.AddCard(34496660, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 大八-8 ---对方的卡组 ---自己的额外 -Debug.AddCard(76471944, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重忍者 猿飞-B -Debug.AddCard(10547580, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --古代的机械弩士 -Debug.AddCard(33918636, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重武者 案山子-C -Debug.AddCard(84815190, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鲜花女男爵 -Debug.AddCard(30983281, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --加速同调星尘龙 -Debug.AddCard(12014404, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --我我我枪手 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a87 5_19_超重武者.lua Index: single/枯岳说书人_a87 5_19_超重武者.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a87 5_19_超重武者.lua @@ -0,0 +1,50 @@ +--[[message +原局:z2001jx_a07 +]] +--created by puzzle editor +Debug.SetAIName("superheavy samurai(7)") +Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 8300, 0, 0) + +--自己的怪兽区 +--对方的怪兽区 +--自己的魔陷区 +--对方的魔陷区 +--~ Debug.AddCard(72302403,1,1,LOCATION_SZONE,0,POS_FACEUP_ATTACK) --光之护封剑 +--~ Debug.AddCard(72302403,1,1,LOCATION_SZONE,4,POS_FACEUP_ATTACK) --光之护封剑 +--自己的手卡 +Debug.AddCard(83334932, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --超重武者 摩托-Q +Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --青眼白龙 +Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --PSY骨架驱动者 +--对方的手卡 +--~ Debug.AddCard(4192696,1,1,LOCATION_HAND,2,POS_FACEUP_ATTACK) --森之圣灵 厄科 +--自己的墓地 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(41141943, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 飞脚-Q +Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4 +Debug.AddCard(77679716, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 破坏铠 +Debug.AddCard(77679716, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 破坏铠 +Debug.AddCard(95500396, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 仲裁 +Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K +Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --古代的机械箱 +Debug.AddCard(90361010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 岩融 +Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4 +Debug.AddCard(78391364, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 天秤B-N +Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --青眼白龙 +Debug.AddCard(5182107, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 同心C-N +Debug.AddCard(34496660, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 大八-8 +--对方的卡组 +--自己的额外 +Debug.AddCard(76471944, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重忍者 猿飞-B +Debug.AddCard(10547580, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --古代的机械弩士 +Debug.AddCard(33918636, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重武者 案山子-C +Debug.AddCard(84815190, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鲜花女男爵 +Debug.AddCard(30983281, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --加速同调星尘龙 +Debug.AddCard(12014404, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --我我我枪手 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a88.lua Index: single/枯岳说书人_a88.lua ================================================================== --- single/枯岳说书人_a88.lua +++ /dev/null @@ -1,47 +0,0 @@ ---[[message -原局:无名_a87 -]] ---created by ygopro puzzle maker -Debug.SetAIName("Untitled-87") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 15300, 0, 0) -Debug.AddCard(66540884, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(68371799, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(31766317, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(28423537, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(8581705,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) -Debug.AddCard(47217354, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(82888408, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(94845226, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(26082117, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(78156759, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(88177324,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(88120966, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(39477584, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(64332231,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(15561463, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(47805931, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(69610924,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(63883999, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) -Debug.AddCard(70865988, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) -Debug.AddCard(98494543, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) -Debug.AddCard(31550470, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) -Debug.AddCard(5318639, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(90673413, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) -Debug.AddCard(28423537, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) -Debug.AddCard(10802915, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(24874630, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) -Debug.AddCard(81439173, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) -Debug.AddCard(43422537, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) -c = Debug.AddCard(97403510, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -c:CompleteProcedure() -c = Debug.AddCard(88177324, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -c:CompleteProcedure() -Debug.AddCard(97077563, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) -Debug.AddCard(97077563, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a88 3_31_恶魔.lua Index: single/枯岳说书人_a88 3_31_恶魔.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a88 3_31_恶魔.lua @@ -0,0 +1,47 @@ +--[[message +原局:无名_a87 +]] +--created by ygopro puzzle maker +Debug.SetAIName("Untitled-87") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 15300, 0, 0) +Debug.AddCard(66540884, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(68371799, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(31766317, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(28423537, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(8581705,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) +Debug.AddCard(47217354, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(82888408, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(94845226, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(26082117, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(78156759, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(88177324,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(88120966, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(39477584, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(64332231,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(15561463, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(47805931, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(69610924,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(63883999, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) +Debug.AddCard(70865988, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) +Debug.AddCard(98494543, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) +Debug.AddCard(31550470, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) +Debug.AddCard(5318639, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(90673413, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) +Debug.AddCard(28423537, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) +Debug.AddCard(10802915, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.AddCard(24874630, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) +Debug.AddCard(81439173, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) +Debug.AddCard(43422537, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) +c = Debug.AddCard(97403510, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +c:CompleteProcedure() +c = Debug.AddCard(88177324, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +c:CompleteProcedure() +Debug.AddCard(97077563, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) +Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) +Debug.AddCard(97077563, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a89.lua Index: single/枯岳说书人_a89.lua ================================================================== --- single/枯岳说书人_a89.lua +++ /dev/null @@ -1,20 +0,0 @@ ---[[message -原局:枯岳说书人_c32 -]] -Debug.SetAIName("X-LV-32_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 2500, 0, 0) -Debug.SetPlayerInfo(1, 16500, 0, 0) -local g01 = Debug.AddCard(16428514, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) -local g02 = Debug.AddCard(78202553, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) -Debug.AddCard(31759689, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) -Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -m00 = Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 0, POS_FACEUP) -Debug.AddCard(42713844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(16719140, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(74762582, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a89 3_10_地中族.lua Index: single/枯岳说书人_a89 3_10_地中族.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a89 3_10_地中族.lua @@ -0,0 +1,20 @@ +--[[message +原局:枯岳说书人_c32 +]] +Debug.SetAIName("X-LV-32_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 2500, 0, 0) +Debug.SetPlayerInfo(1, 16500, 0, 0) +local g01 = Debug.AddCard(16428514, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) +local g02 = Debug.AddCard(78202553, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) +Debug.AddCard(31759689, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +local m02 = Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) +Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +m00 = Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 0, POS_FACEUP) +Debug.AddCard(42713844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(16719140, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(74762582, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a90.lua Index: single/枯岳说书人_a90.lua ================================================================== --- single/枯岳说书人_a90.lua +++ /dev/null @@ -1,20 +0,0 @@ ---[[message -原局:枯岳说书人_c32 -]] -Debug.SetAIName("X-LV-32_衍生版_2") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 2500, 0, 0) -Debug.SetPlayerInfo(1, 17400, 0, 0) -local g01 = Debug.AddCard(16428514, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) -local g02 = Debug.AddCard(78202553, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) -Debug.AddCard(31759689, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) -Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -m00 = Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 0, POS_FACEUP) -Debug.AddCard(42713844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(47556396, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(74762582, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a90 3_10_地中族.lua Index: single/枯岳说书人_a90 3_10_地中族.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a90 3_10_地中族.lua @@ -0,0 +1,20 @@ +--[[message +原局:枯岳说书人_c32 +]] +Debug.SetAIName("X-LV-32_衍生版_2") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 2500, 0, 0) +Debug.SetPlayerInfo(1, 17400, 0, 0) +local g01 = Debug.AddCard(16428514, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) +local g02 = Debug.AddCard(78202553, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) +Debug.AddCard(31759689, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +local m02 = Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) +Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +m00 = Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 0, POS_FACEUP) +Debug.AddCard(42713844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(47556396, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(74762582, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a91.lua Index: single/枯岳说书人_a91.lua ================================================================== --- single/枯岳说书人_a91.lua +++ /dev/null @@ -1,51 +0,0 @@ ---[[message -原局:枯岳说书人_c53 -]] -Debug.SetAIName("X-LV-53_衍生版_01") - -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) - -Debug.SetPlayerInfo(0, 10000, 0, 0) -Debug.SetPlayerInfo(1, 6350, 0, 0) - ------------------ - -Debug.AddCard(72090076, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(99748883, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(59546797,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(91646304, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(26202165, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - ------------------ - ---~ Debug.AddCard(15291624,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(27548199, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(90953320, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(21915012, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(44097050, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(60303245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(86066372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(98978921,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) - ------------------ - ------------------ - ------------------ - ------------------ - -Debug.AddCard(72717433, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(11901678, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) ---~ Debug.AddCard(53606874,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) -Debug.AddCard(14342283, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) ---~ Debug.AddCard(53829412,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) ---~ Debug.AddCard(32541773,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(1) ADDED single/枯岳说书人_a91 5_15_幻兽.lua Index: single/枯岳说书人_a91 5_15_幻兽.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a91 5_15_幻兽.lua @@ -0,0 +1,51 @@ +--[[message +原局:枯岳说书人_c53 +]] +Debug.SetAIName("X-LV-53_衍生版_01") + +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) + +Debug.SetPlayerInfo(0, 10000, 0, 0) +Debug.SetPlayerInfo(1, 6350, 0, 0) + +----------------- + +Debug.AddCard(72090076, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(99748883, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(59546797,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(91646304, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(26202165, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +----------------- + +--~ Debug.AddCard(15291624,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(27548199, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(90953320, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(21915012, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(44097050, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(60303245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(86066372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(98978921,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) + +----------------- + +----------------- + +----------------- + +----------------- + +Debug.AddCard(72717433, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(11901678, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +--~ Debug.AddCard(53606874,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) +Debug.AddCard(14342283, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) +--~ Debug.AddCard(53829412,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) +--~ Debug.AddCard(32541773,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(1) DELETED single/枯岳说书人_a92.lua Index: single/枯岳说书人_a92.lua ================================================================== --- single/枯岳说书人_a92.lua +++ /dev/null @@ -1,61 +0,0 @@ ---[[message -原局:yanxing -]] ---created by ygopro puzzle maker -Debug.SetAIName("yanxing_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 9200, 0, 0) -Debug.AddCard(6713443, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(10719350, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(10719350, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(19059929, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(36499284, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(70329348,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(44920699,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(44920699,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(1662004,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(6353603,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(17475251,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(30929786, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(39699564,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(43748308, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(44860890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(66084673, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(66762372,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(92572371, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(93751476,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(75132317,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(1662004,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) ---~ c=Debug.AddCard(37057743,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) ---~ c:CompleteProcedure() -Debug.AddCard(30929786, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) ---~ Debug.AddCard(39699564,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) -Debug.AddCard(66762372, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) ---~ Debug.AddCard(70355994,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) ---~ c=Debug.AddCard(96381979,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) ---~ c:CompleteProcedure() ---~ Debug.AddCard(93751476,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) -Debug.AddCard(10719350, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) ---~ Debug.AddCard(93294869,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) ---~ Debug.AddCard(37057743,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(58504745, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(96381979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(74168099,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(74168099, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(29762407, 0, 0, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(57103969, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(57103969, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(57103969, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(1662004, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) -Debug.AddCard(5288597, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(2521011, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) -Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(66518841, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) -Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a92 3_25_炎星.lua Index: single/枯岳说书人_a92 3_25_炎星.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a92 3_25_炎星.lua @@ -0,0 +1,61 @@ +--[[message +原局:yanxing +]] +--created by ygopro puzzle maker +Debug.SetAIName("yanxing_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 9200, 0, 0) +Debug.AddCard(6713443, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(10719350, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(10719350, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(19059929, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(36499284, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(70329348,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(44920699,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(44920699,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(1662004,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(6353603,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(17475251,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(30929786, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(39699564,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(43748308, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(44860890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(66084673, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(66762372,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(92572371, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(93751476,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(75132317,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(1662004,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) +--~ c=Debug.AddCard(37057743,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) +--~ c:CompleteProcedure() +Debug.AddCard(30929786, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +--~ Debug.AddCard(39699564,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) +Debug.AddCard(66762372, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +--~ Debug.AddCard(70355994,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) +--~ c=Debug.AddCard(96381979,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) +--~ c:CompleteProcedure() +--~ Debug.AddCard(93751476,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) +Debug.AddCard(10719350, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +--~ Debug.AddCard(93294869,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) +--~ Debug.AddCard(37057743,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(58504745, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(96381979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(74168099,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(74168099, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(29762407, 0, 0, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(57103969, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(57103969, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(57103969, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(1662004, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) +Debug.AddCard(5288597, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.AddCard(2521011, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) +Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(66518841, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) +Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a93.lua Index: single/枯岳说书人_a93.lua ================================================================== --- single/枯岳说书人_a93.lua +++ /dev/null @@ -1,80 +0,0 @@ ---[[message -原局:ytb_a01 -]] --------------------------- --- Single Mode Duel Puzzle --- Reptilianne --------------------------- - -Debug.SetAIName("ytb01_Reptilianne_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 900, 0, 0) -Debug.SetPlayerInfo(1, 16200, 0, 0) - ---Player's Hand -Debug.AddCard(74848038, 0, 0, LOCATION_HAND, 0, POS_FACEUP) -Debug.AddCard(42303365, 0, 0, LOCATION_HAND, 0, POS_FACEUP) -Debug.AddCard(37520316, 0, 0, LOCATION_HAND, 0, POS_FACEUP) -Debug.AddCard(89810518, 0, 0, LOCATION_HAND, 0, POS_FACEUP) -Debug.AddCard(16909657, 0, 0, LOCATION_HAND, 0, POS_FACEUP) -Debug.AddCard(94656263, 0, 0, LOCATION_HAND, 0, POS_FACEUP) - ---Player's Grave -Debug.AddCard(93187568, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) - ---Player's Deck -Debug.AddCard(97127906, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(97127906, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(08400623, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(16886617, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(53776525, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - ---Player's Extra Deck -Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(44505297, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(60634565, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) - ---Player's Monsters -Debug.AddCard(43002864, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(43426903, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - ---Player's S/T -Debug.AddCard(29843091, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(05318639, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(43422537, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(77538567, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) - ---Opponent's Hand -Debug.AddCard(23434538, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) - ---Opponent's Grave -Debug.AddCard(13140300, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) - ---Opponent's Deck -Debug.AddCard(98777036, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(43096270, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(43096270, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(87151205, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(97940434, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(87774234, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(37742478, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) - ---Opponent's Monsters -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(71564252, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(85138716, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) -Debug.AddCard(30113682, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) - ---Opponent's S/T -Debug.AddCard(53582587, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a93 3_30_爬虫妖.lua Index: single/枯岳说书人_a93 3_30_爬虫妖.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a93 3_30_爬虫妖.lua @@ -0,0 +1,80 @@ +--[[message +原局:ytb_a01 +]] +-------------------------- +-- Single Mode Duel Puzzle +-- Reptilianne +-------------------------- + +Debug.SetAIName("ytb01_Reptilianne_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 900, 0, 0) +Debug.SetPlayerInfo(1, 16200, 0, 0) + +--Player's Hand +Debug.AddCard(74848038, 0, 0, LOCATION_HAND, 0, POS_FACEUP) +Debug.AddCard(42303365, 0, 0, LOCATION_HAND, 0, POS_FACEUP) +Debug.AddCard(37520316, 0, 0, LOCATION_HAND, 0, POS_FACEUP) +Debug.AddCard(89810518, 0, 0, LOCATION_HAND, 0, POS_FACEUP) +Debug.AddCard(16909657, 0, 0, LOCATION_HAND, 0, POS_FACEUP) +Debug.AddCard(94656263, 0, 0, LOCATION_HAND, 0, POS_FACEUP) + +--Player's Grave +Debug.AddCard(93187568, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) + +--Player's Deck +Debug.AddCard(97127906, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(97127906, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(08400623, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(16886617, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(53776525, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +--Player's Extra Deck +Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(44505297, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(60634565, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) + +--Player's Monsters +Debug.AddCard(43002864, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(43426903, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) + +--Player's S/T +Debug.AddCard(29843091, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(05318639, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(43422537, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(77538567, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) + +--Opponent's Hand +Debug.AddCard(23434538, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) + +--Opponent's Grave +Debug.AddCard(13140300, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) + +--Opponent's Deck +Debug.AddCard(98777036, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(43096270, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(43096270, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(87151205, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(97940434, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(87774234, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(37742478, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) + +--Opponent's Monsters +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(71564252, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(85138716, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) +Debug.AddCard(30113682, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) + +--Opponent's S/T +Debug.AddCard(53582587, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a94.lua Index: single/枯岳说书人_a94.lua ================================================================== --- single/枯岳说书人_a94.lua +++ /dev/null @@ -1,38 +0,0 @@ ---[[message -原局:ytb_a03 -]] ---created by ygopro puzzle maker -Debug.SetAIName("ytb03_Gravekeepers_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 13100, 0, 0) ---~ Debug.AddCard(47355498,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(24317029, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(60399954, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(56747793, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(47355498, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(99690140, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(17393207, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(3381441, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) ---~ Debug.AddCard(25262697,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) -Debug.AddCard(99877698, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(30213599, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(50712728, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(68084557, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(4179255, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(80117527, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(47355498, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) -Debug.AddCard(24317029, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) -Debug.AddCard(30450531, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) -Debug.AddCard(99523325, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(36521459, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) -Debug.AddCard(65169794, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) -Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(83764718, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) -Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) -Debug.AddCard(44508094, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(30606547, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a94 3_26_守墓.lua Index: single/枯岳说书人_a94 3_26_守墓.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a94 3_26_守墓.lua @@ -0,0 +1,38 @@ +--[[message +原局:ytb_a03 +]] +--created by ygopro puzzle maker +Debug.SetAIName("ytb03_Gravekeepers_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 13100, 0, 0) +--~ Debug.AddCard(47355498,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(24317029, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(60399954, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(56747793, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(47355498, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(99690140, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(17393207, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(3381441, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +--~ Debug.AddCard(25262697,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) +Debug.AddCard(99877698, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(30213599, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(50712728, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(68084557, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(4179255, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(80117527, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(47355498, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) +Debug.AddCard(24317029, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) +Debug.AddCard(30450531, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) +Debug.AddCard(99523325, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(36521459, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) +Debug.AddCard(65169794, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) +Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.AddCard(83764718, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) +Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) +Debug.AddCard(44508094, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(30606547, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a95.lua Index: single/枯岳说书人_a95.lua ================================================================== --- single/枯岳说书人_a95.lua +++ /dev/null @@ -1,86 +0,0 @@ ---[[message -原局:ytb_a04 -]] --------------------------- --- Single Mode Duel Puzzle --- Malefic --------------------------- - -Debug.SetAIName("ytb04_Malefic_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 3700, 0, 0) -Debug.SetPlayerInfo(1, 3800, 0, 0) - ---Player's Hand -Debug.AddCard(00598988, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(09433350, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(65192027, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(36521459, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(55343236, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(37115575, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - ---Player's Grave -Debug.AddCard(74509280, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) ---~ Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP) - ---Player's Deck -Debug.AddCard(74677422, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(01710476,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(79856792, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - ---Player's Extra Deck -Debug.AddCard(08310162, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(01546123,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(64332231,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) - ---Player's Monsters - ---Player's S/T -Debug.AddCard(27564031, 0, 0, LOCATION_SZONE, 5, POS_FACEDOWN) -Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(83764718, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(78783370, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) - ---Opponent's Hand -Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) - ---Opponent's Monsters -Debug.AddCard(23693634, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(23995347, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) -Debug.AddCard(89386122, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(23995347, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(06588580, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) - ---Opponent's S/T -Debug.AddCard(23171610, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(95920682, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(97077563, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(67095270, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) -Debug.AddCard(67095270, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) - ---Opponent's Deck -Debug.AddCard(58932615, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(40640057, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) - ---Opponent's Extra Deck - ---Opponent's Grave -Debug.AddCard(93816465, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(91438994, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) - -Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a95 3_25_罪.lua Index: single/枯岳说书人_a95 3_25_罪.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a95 3_25_罪.lua @@ -0,0 +1,86 @@ +--[[message +原局:ytb_a04 +]] +-------------------------- +-- Single Mode Duel Puzzle +-- Malefic +-------------------------- + +Debug.SetAIName("ytb04_Malefic_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 3700, 0, 0) +Debug.SetPlayerInfo(1, 3800, 0, 0) + +--Player's Hand +Debug.AddCard(00598988, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(09433350, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(65192027, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(36521459, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(55343236, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(37115575, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +--Player's Grave +Debug.AddCard(74509280, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +--~ Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP) + +--Player's Deck +Debug.AddCard(74677422, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(01710476,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(79856792, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +--Player's Extra Deck +Debug.AddCard(08310162, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(01546123,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(64332231,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) + +--Player's Monsters + +--Player's S/T +Debug.AddCard(27564031, 0, 0, LOCATION_SZONE, 5, POS_FACEDOWN) +Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(83764718, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(78783370, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) + +--Opponent's Hand +Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) + +--Opponent's Monsters +Debug.AddCard(23693634, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(23995347, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) +Debug.AddCard(89386122, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(23995347, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(06588580, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) + +--Opponent's S/T +Debug.AddCard(23171610, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(95920682, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(97077563, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(67095270, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) +Debug.AddCard(67095270, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) + +--Opponent's Deck +Debug.AddCard(58932615, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(40640057, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) + +--Opponent's Extra Deck + +--Opponent's Grave +Debug.AddCard(93816465, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(91438994, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) + +Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a96.lua Index: single/枯岳说书人_a96.lua ================================================================== --- single/枯岳说书人_a96.lua +++ /dev/null @@ -1,31 +0,0 @@ ---[[message -简语:治安维持局最后防线·第25期!在传说的尽头! -原局:治安维持局_a25 -]] -Debug.SetAIName("zawcj25") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 2500, 0, 0) -Debug.SetPlayerInfo(1, 11100, 0, 0) - -Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(15259703, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(75014062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(36107810, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(83764718, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(63101919, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(39910367, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) -Debug.AddCard(78121572, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(94256039, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) -Debug.AddCard(11508758, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) -Debug.AddCard(75014062, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89997728, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(42386471, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) -Debug.AddCard(11868825, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) -Debug.AddCard(40732515, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) -Debug.AddCard(63014935, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(66436257, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(53183600, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(53239672, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a96 3_20_卡通.lua Index: single/枯岳说书人_a96 3_20_卡通.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a96 3_20_卡通.lua @@ -0,0 +1,31 @@ +--[[message +简语:治安维持局最后防线·第25期!在传说的尽头! +原局:治安维持局_a25 +]] +Debug.SetAIName("zawcj25") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 2500, 0, 0) +Debug.SetPlayerInfo(1, 11100, 0, 0) + +Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(15259703, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(75014062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(36107810, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(83764718, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(63101919, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(39910367, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) +Debug.AddCard(78121572, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(94256039, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) +Debug.AddCard(11508758, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) +Debug.AddCard(75014062, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89997728, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.AddCard(42386471, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) +Debug.AddCard(11868825, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) +Debug.AddCard(40732515, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) +Debug.AddCard(63014935, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(66436257, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(53183600, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(53239672, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a97.lua Index: single/枯岳说书人_a97.lua ================================================================== --- single/枯岳说书人_a97.lua +++ /dev/null @@ -1,29 +0,0 @@ ---[[message -察局: -旧局:[WCS2006]_a11 -]] -Debug.SetAIName("[WCS2006]11_remove") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 600, 0, 0) -Debug.SetPlayerInfo(1, 100, 0, 0) -Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(05758500, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(80887952, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(42703248, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(54493213, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(61528025, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(27408609, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local m1 = Debug.AddCard(99267150, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(81843628, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) -Debug.AddCard(89631139, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(89631139, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(08628798, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(08628798, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(08628798, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_a97 3_11_异虫.lua Index: single/枯岳说书人_a97 3_11_异虫.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a97 3_11_异虫.lua @@ -0,0 +1,29 @@ +--[[message +察局: +旧局:[WCS2006]_a11 +]] +Debug.SetAIName("[WCS2006]11_remove") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 600, 0, 0) +Debug.SetPlayerInfo(1, 100, 0, 0) +Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(05758500, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(80887952, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(42703248, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(54493213, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(61528025, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(27408609, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +local m1 = Debug.AddCard(99267150, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(81843628, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) +Debug.AddCard(89631139, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(89631139, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(08628798, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(08628798, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(08628798, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_a98.lua Index: single/枯岳说书人_a98.lua ================================================================== --- single/枯岳说书人_a98.lua +++ /dev/null @@ -1,31 +0,0 @@ ---[[message -原局:[WCS2006]_a19 -]] -Debug.SetAIName("[WCS2006]19_vwxyz_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) - -Debug.SetPlayerInfo(0, 900, 0, 0) -Debug.SetPlayerInfo(1, 7500, 0, 0) - -Debug.AddCard(70828912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(21438286, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(51638941, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(42703248, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(91998119, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) -Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(20060230, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) -Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE) - -Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) - -Debug.AddCard(96300057, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(82112775, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) - -Debug.AddCard(58859575, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(84243274, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd() - -aux.BeginPuzzle() ADDED single/枯岳说书人_a98 3_9_恶魔.lua Index: single/枯岳说书人_a98 3_9_恶魔.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a98 3_9_恶魔.lua @@ -0,0 +1,31 @@ +--[[message +原局:[WCS2006]_a19 +]] +Debug.SetAIName("[WCS2006]19_vwxyz_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) + +Debug.SetPlayerInfo(0, 900, 0, 0) +Debug.SetPlayerInfo(1, 7500, 0, 0) + +Debug.AddCard(70828912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(21438286, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(51638941, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(42703248, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(91998119, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) +Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(20060230, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) +Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE) + +Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) + +Debug.AddCard(96300057, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(82112775, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) + +Debug.AddCard(58859575, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(84243274, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd() + +aux.BeginPuzzle() DELETED single/枯岳说书人_a99.lua Index: single/枯岳说书人_a99.lua ================================================================== --- single/枯岳说书人_a99.lua +++ /dev/null @@ -1,29 +0,0 @@ ---[[message -原局:[WCS2006]_a23 -]] -Debug.SetAIName("[WCS2006]23_exodia") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) - -Debug.SetPlayerInfo(0, 800, 0, 0) -Debug.SetPlayerInfo(1, 1500, 0, 0) - -Debug.AddCard(08124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - -Debug.AddCard(75043725, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(33396948, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(65570596, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(70781052, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(16246527, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.AddCard(36280194, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(16762927, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) - -Debug.AddCard(07902349, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd() - -aux.BeginPuzzle() ADDED single/枯岳说书人_a99 3_5_恶魔.lua Index: single/枯岳说书人_a99 3_5_恶魔.lua ================================================================== --- /dev/null +++ single/枯岳说书人_a99 3_5_恶魔.lua @@ -0,0 +1,29 @@ +--[[message +原局:[WCS2006]_a23 +]] +Debug.SetAIName("[WCS2006]23_exodia") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) + +Debug.SetPlayerInfo(0, 800, 0, 0) +Debug.SetPlayerInfo(1, 1500, 0, 0) + +Debug.AddCard(08124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +Debug.AddCard(75043725, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(33396948, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(65570596, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(70781052, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(16246527, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) + +Debug.AddCard(36280194, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(16762927, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) + +Debug.AddCard(07902349, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd() + +aux.BeginPuzzle() DELETED single/枯岳说书人_b01.lua Index: single/枯岳说书人_b01.lua ================================================================== --- single/枯岳说书人_b01.lua +++ /dev/null @@ -1,42 +0,0 @@ ---[[message -废铁 -]] - -Debug.SetAIName("NH-01") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) -Debug.SetPlayerInfo(0, 1600, 0, 0) -Debug.SetPlayerInfo(1, 10700, 0, 0) - -Debug.AddCard(82012319, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(17663375, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(37694547, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(69155991, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(67616300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(56746202, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(73468603, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(92901944, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(25148255, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(50278554, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(2956282, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(9348522,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(3322931, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(95113856,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(45869829, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) -Debug.AddCard(9952083, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) -Debug.AddCard(48497555, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) -Debug.AddCard(28388296, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(69155991,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(64550682, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(57761191, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) ---~ Debug.AddCard(13035077,1,1,LOCATION_SZONE,5,POS_FACEUP_ATTACK) -Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(40838625, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) -Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(35125879, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle(3) ADDED single/枯岳说书人_b01 3_25_废铁.lua Index: single/枯岳说书人_b01 3_25_废铁.lua ================================================================== --- /dev/null +++ single/枯岳说书人_b01 3_25_废铁.lua @@ -0,0 +1,42 @@ +--[[message +废铁 +]] + +Debug.SetAIName("NH-01") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) +Debug.SetPlayerInfo(0, 1600, 0, 0) +Debug.SetPlayerInfo(1, 10700, 0, 0) + +Debug.AddCard(82012319, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(17663375, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(37694547, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(69155991, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(67616300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(56746202, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(73468603, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(92901944, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(25148255, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(50278554, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(2956282, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(9348522,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(3322931, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(95113856,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(45869829, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) +Debug.AddCard(9952083, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) +Debug.AddCard(48497555, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) +Debug.AddCard(28388296, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(69155991,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(64550682, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(57761191, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +--~ Debug.AddCard(13035077,1,1,LOCATION_SZONE,5,POS_FACEUP_ATTACK) +Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(68075840, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(40838625, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) +Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(35125879, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle(3) DELETED single/枯岳说书人_b02.lua Index: single/枯岳说书人_b02.lua ================================================================== --- single/枯岳说书人_b02.lua +++ /dev/null @@ -1,81 +0,0 @@ ---[[message -大风起兮云飞扬! -]] - -Debug.SetAIName("NH-02") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 3100, 0, 0) -Debug.SetPlayerInfo(1, 120500, 0, 0) - -Debug.AddCard(66156348, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(7198399, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(99666430, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK, true) -Debug.AddCard(68815132, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(46247516, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(96945958,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(17658803, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(17658803, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(96945958, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(71007216, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(56585883, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(5399521, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(70117860, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(98867329, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(56747793, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(73356503, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(7044562, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(76812113, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(68815132,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) -Debug.AddCard(14785765, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) ---~ Debug.AddCard(70117860,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) -Debug.AddCard(70117860, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) ---~ Debug.AddCard(7608148,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) -c = Debug.AddCard(21516908, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -c:CompleteProcedure() -Debug.AddCard(80208158, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -c = Debug.AddCard(14577226, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -c:CompleteProcedure() -Debug.AddCard(98506199, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK, true) -Debug.AddCard(70939418, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK) -Debug.AddCard(82044279, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(64880894, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(42110604, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(14816688, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) -Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) -Debug.AddCard(19162134, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) -Debug.AddCard(79333300, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) -Debug.AddCard(79333300, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) -Debug.AddCard(67775894, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) -Debug.AddCard(43722862, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) -Debug.AddCard(12525049, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) ---~ Debug.AddCard(56585883,0,0,LOCATION_DECK,3,POS_FACEUP_ATTACK) -Debug.AddCard(12247206, 0, 0, LOCATION_DECK, 4, POS_FACEUP_ATTACK) ---~ Debug.AddCard(88392300,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(49267971, 0, 0, LOCATION_DECK, 4, POS_FACEUP_ATTACK) -Debug.AddCard(27753563, 0, 0, LOCATION_DECK, 4, POS_FACEUP_ATTACK) ---~ Debug.AddCard(56585883,0,0,LOCATION_DECK,3,POS_FACEUP_ATTACK) ---~ Debug.AddCard(67775894,0,0,LOCATION_DECK,5,POS_FACEUP_ATTACK) -Debug.AddCard(80161395, 0, 0, LOCATION_DECK, 6, POS_FACEUP_ATTACK) -Debug.AddCard(31178212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(33776734, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(60643553, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) ---~ Debug.AddCard(24731453,1,1,LOCATION_HAND,0,POS_FACEUP_ATTACK) -Debug.AddCard(64554883, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(12247206, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) ---~ Debug.AddCard(5833312,1,1,LOCATION_SZONE,5,POS_FACEUP_ATTACK) -Debug.AddCard(71829750, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(14342283, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(67616300, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) -Debug.AddCard(44405066, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(46247516, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) - -Debug.AddCard(64554883, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(7198399, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(67949763, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) -Debug.AddCard(67949763, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle(8) ADDED single/枯岳说书人_b02 3_50_风魔女.lua Index: single/枯岳说书人_b02 3_50_风魔女.lua ================================================================== --- /dev/null +++ single/枯岳说书人_b02 3_50_风魔女.lua @@ -0,0 +1,81 @@ +--[[message +大风起兮云飞扬! +]] + +Debug.SetAIName("NH-02") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 3100, 0, 0) +Debug.SetPlayerInfo(1, 120500, 0, 0) + +Debug.AddCard(66156348, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(7198399, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(99666430, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK, true) +Debug.AddCard(68815132, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(46247516, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(96945958,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(17658803, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(17658803, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(96945958, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(71007216, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(56585883, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(5399521, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(70117860, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(98867329, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(56747793, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(73356503, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(7044562, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(76812113, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(68815132,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) +Debug.AddCard(14785765, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +--~ Debug.AddCard(70117860,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) +Debug.AddCard(70117860, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +--~ Debug.AddCard(7608148,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) +c = Debug.AddCard(21516908, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +c:CompleteProcedure() +Debug.AddCard(80208158, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +c = Debug.AddCard(14577226, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +c:CompleteProcedure() +Debug.AddCard(98506199, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK, true) +Debug.AddCard(70939418, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK) +Debug.AddCard(82044279, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(64880894, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(42110604, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(14816688, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) +Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) +Debug.AddCard(19162134, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) +Debug.AddCard(79333300, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) +Debug.AddCard(79333300, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) +Debug.AddCard(67775894, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) +Debug.AddCard(43722862, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) +Debug.AddCard(12525049, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) +--~ Debug.AddCard(56585883,0,0,LOCATION_DECK,3,POS_FACEUP_ATTACK) +Debug.AddCard(12247206, 0, 0, LOCATION_DECK, 4, POS_FACEUP_ATTACK) +--~ Debug.AddCard(88392300,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(49267971, 0, 0, LOCATION_DECK, 4, POS_FACEUP_ATTACK) +Debug.AddCard(27753563, 0, 0, LOCATION_DECK, 4, POS_FACEUP_ATTACK) +--~ Debug.AddCard(56585883,0,0,LOCATION_DECK,3,POS_FACEUP_ATTACK) +--~ Debug.AddCard(67775894,0,0,LOCATION_DECK,5,POS_FACEUP_ATTACK) +Debug.AddCard(80161395, 0, 0, LOCATION_DECK, 6, POS_FACEUP_ATTACK) +Debug.AddCard(31178212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(33776734, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(60643553, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +--~ Debug.AddCard(24731453,1,1,LOCATION_HAND,0,POS_FACEUP_ATTACK) +Debug.AddCard(64554883, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(12247206, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) +--~ Debug.AddCard(5833312,1,1,LOCATION_SZONE,5,POS_FACEUP_ATTACK) +Debug.AddCard(71829750, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(14342283, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(67616300, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) +Debug.AddCard(44405066, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(46247516, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) + +Debug.AddCard(64554883, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(7198399, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(67949763, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) +Debug.AddCard(67949763, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle(8) DELETED single/枯岳说书人_b04.lua Index: single/枯岳说书人_b04.lua ================================================================== --- single/枯岳说书人_b04.lua +++ /dev/null @@ -1,50 +0,0 @@ ---[[message -不容小觑的似羊动物! -]] - -Debug.SetAIName("NH-04") - -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4) - -Debug.SetPlayerInfo(0, 500, 0, 0) - -Debug.SetPlayerInfo(1, 30000, 0, 0) - -local c1 = Debug.AddCard(55948544, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) - -Debug.AddCard(14558127, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) - -local m1 = Debug.AddCard(65403020, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(84794011, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(92731455, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(67441435, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) - -Debug.AddCard(81035362, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - -local m2 = Debug.AddCard(86099788, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) - -Debug.AddCard(11366199, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.AddCard(41147577, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - -Debug.AddCard(17016362, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) - -local s2 = Debug.AddCard(38296564, 1, 1, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) - -local s1 = Debug.AddCard(19508728, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) - -Debug.AddCard(68462976, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() - -Debug.PreSetTarget(s2, m2) - -Debug.PreEquip(s1, m1) - -fun["印卡"](c1, 2, 10) ADDED single/枯岳说书人_b04 4_13_超量.lua Index: single/枯岳说书人_b04 4_13_超量.lua ================================================================== --- /dev/null +++ single/枯岳说书人_b04 4_13_超量.lua @@ -0,0 +1,50 @@ +--[[message +不容小觑的似羊动物! +]] + +Debug.SetAIName("NH-04") + +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4) + +Debug.SetPlayerInfo(0, 500, 0, 0) + +Debug.SetPlayerInfo(1, 30000, 0, 0) + +local c1 = Debug.AddCard(55948544, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) + +Debug.AddCard(14558127, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) + +local m1 = Debug.AddCard(65403020, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(84794011, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(92731455, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(67441435, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) + +Debug.AddCard(81035362, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) + +local m2 = Debug.AddCard(86099788, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) + +Debug.AddCard(11366199, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) + +Debug.AddCard(41147577, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) + +Debug.AddCard(17016362, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) + +local s2 = Debug.AddCard(38296564, 1, 1, LOCATION_SZONE, 0, POS_FACEUP_ATTACK) + +local s1 = Debug.AddCard(19508728, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) + +Debug.AddCard(68462976, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() + +Debug.PreSetTarget(s2, m2) + +Debug.PreEquip(s1, m1) + +fun["印卡"](c1, 2, 10) DELETED single/枯岳说书人_b16.lua Index: single/枯岳说书人_b16.lua ================================================================== --- single/枯岳说书人_b16.lua +++ /dev/null @@ -1,25 +0,0 @@ ---[[message -]] - -Debug.SetAIName("NH-16") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 211700, 0, 0) -Debug.SetPlayerInfo(1, 214700, 0, 0) - -Debug.AddCard(25789292, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(08842266, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(21686473, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(37243151, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(9628664, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(48202661, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(69456283, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(34408491, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(44968687, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(47297616, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) -local m0 = Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -local m1 = Debug.AddCard(83764718, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(08964854, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(90162951, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(82593786, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_b16 4_13_DD.lua Index: single/枯岳说书人_b16 4_13_DD.lua ================================================================== --- /dev/null +++ single/枯岳说书人_b16 4_13_DD.lua @@ -0,0 +1,25 @@ +--[[message +]] + +Debug.SetAIName("NH-16") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 211700, 0, 0) +Debug.SetPlayerInfo(1, 214700, 0, 0) + +Debug.AddCard(25789292, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(08842266, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(21686473, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(37243151, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(9628664, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(48202661, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(69456283, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(34408491, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(44968687, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(47297616, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) +local m0 = Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +local m1 = Debug.AddCard(83764718, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(08964854, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(90162951, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(82593786, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_c01.lua Index: single/枯岳说书人_c01.lua ================================================================== --- single/枯岳说书人_c01.lua +++ /dev/null @@ -1,16 +0,0 @@ ---[[message -新手教学 -]] - -Debug.SetAIName("X-LV-01") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 1000, 0, 0) -Debug.AddCard(53927679, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g02 = Debug.AddCard(89631139, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g13 = Debug.AddCard(3797883, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(46986414, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g11 = Debug.AddCard(46986414, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下攻击表示与守备表示的区别\nM1:主要阶段1 BP:战斗阶段 M2:主要阶段2") ADDED single/枯岳说书人_c01 4_1_火焰骑兵.lua Index: single/枯岳说书人_c01 4_1_火焰骑兵.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c01 4_1_火焰骑兵.lua @@ -0,0 +1,16 @@ +--[[message +新手教学 +]] + +Debug.SetAIName("X-LV-01") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 1000, 0, 0) +Debug.AddCard(53927679, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +local g02 = Debug.AddCard(89631139, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g13 = Debug.AddCard(3797883, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +local g12 = Debug.AddCard(46986414, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g11 = Debug.AddCard(46986414, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +Debug.ShowHint("尝试一下攻击表示与守备表示的区别\nM1:主要阶段1 BP:战斗阶段 M2:主要阶段2") DELETED single/枯岳说书人_c02.lua Index: single/枯岳说书人_c02.lua ================================================================== --- single/枯岳说书人_c02.lua +++ /dev/null @@ -1,17 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-02") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 200, 0, 0) - -Debug.AddCard(52097679, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g01 = Debug.AddCard(27288416, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local g02 = Debug.AddCard(6368039, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g03 = Debug.AddCard(2964201, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local g13 = Debug.AddCard(46986414, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local g11 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下让怪兽同归于尽") ADDED single/枯岳说书人_c02 4_1_右手持盾左手持剑.lua Index: single/枯岳说书人_c02 4_1_右手持盾左手持剑.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c02 4_1_右手持盾左手持剑.lua @@ -0,0 +1,17 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-02") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 200, 0, 0) + +Debug.AddCard(52097679, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +local g01 = Debug.AddCard(27288416, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +local g02 = Debug.AddCard(6368039, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g03 = Debug.AddCard(2964201, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +local g13 = Debug.AddCard(46986414, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +local g11 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +Debug.ShowHint("尝试一下让怪兽同归于尽") DELETED single/枯岳说书人_c03.lua Index: single/枯岳说书人_c03.lua ================================================================== --- single/枯岳说书人_c03.lua +++ /dev/null @@ -1,15 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-03") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 1800, 0, 0) - -Debug.AddCard(05183693, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(95638658, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g02 = Debug.AddCard(27288416, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下装备卡的用法") ADDED single/枯岳说书人_c03 4_2_下克上的首饰.lua Index: single/枯岳说书人_c03 4_2_下克上的首饰.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c03 4_2_下克上的首饰.lua @@ -0,0 +1,15 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-03") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 1800, 0, 0) + +Debug.AddCard(05183693, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(95638658, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +local g02 = Debug.AddCard(27288416, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g12 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +Debug.ShowHint("尝试一下装备卡的用法") DELETED single/枯岳说书人_c04.lua Index: single/枯岳说书人_c04.lua ================================================================== --- single/枯岳说书人_c04.lua +++ /dev/null @@ -1,24 +0,0 @@ ---[[message -新手教学 -【莫勉强】 -]] -Debug.SetAIName("X-LV-04") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 10500, 0, 0) -local g01 = Debug.AddCard(16428514, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) -local g02 = Debug.AddCard(78202553, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) -local g12 = Debug.AddCard(46613515, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g11 = Debug.AddCard(93788854, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) -local m03 = Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -local m03 = Debug.AddCard(31000575, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -local m00 = Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 0, POS_FACEUP) -Debug.AddCard(42713844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(39581190, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(74640994,0,0,LOCATION_GRAVE,0,POS_FACEUP) ---~ Debug.AddCard(31000575,0,0,LOCATION_GRAVE,0,POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("胜利目标:让对方生命值归零!\n提示:隐含特殊胜利方式!") ADDED single/枯岳说书人_c04 4_9_地中族.lua Index: single/枯岳说书人_c04 4_9_地中族.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c04 4_9_地中族.lua @@ -0,0 +1,24 @@ +--[[message +新手教学 +【莫勉强】 +]] +Debug.SetAIName("X-LV-04") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 10500, 0, 0) +local g01 = Debug.AddCard(16428514, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) +local g02 = Debug.AddCard(78202553, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) +local g12 = Debug.AddCard(46613515, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g11 = Debug.AddCard(93788854, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +local m02 = Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) +local m03 = Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +local m03 = Debug.AddCard(31000575, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +local m00 = Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 0, POS_FACEUP) +Debug.AddCard(42713844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(39581190, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(74640994,0,0,LOCATION_GRAVE,0,POS_FACEUP) +--~ Debug.AddCard(31000575,0,0,LOCATION_GRAVE,0,POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +Debug.ShowHint("胜利目标:让对方生命值归零!\n提示:隐含特殊胜利方式!") DELETED single/枯岳说书人_c05.lua Index: single/枯岳说书人_c05.lua ================================================================== --- single/枯岳说书人_c05.lua +++ /dev/null @@ -1,19 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-05") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 2500, 0, 0) -Debug.AddCard(46986414, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(70781055, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(91152256, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g01 = Debug.AddCard(27288416, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local g03 = Debug.AddCard(27288416, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint( - "尝试一下四星以下不需要祭品。\n五·六星怪兽需要一只祭品。\n七星以上两只祭品。" -) ADDED single/枯岳说书人_c05 4_0_请便.lua Index: single/枯岳说书人_c05 4_0_请便.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c05 4_0_请便.lua @@ -0,0 +1,19 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-05") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 2500, 0, 0) +Debug.AddCard(46986414, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(70781055, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(91152256, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +local g01 = Debug.AddCard(27288416, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +local g03 = Debug.AddCard(27288416, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) + +Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +Debug.ShowHint( + "尝试一下四星以下不需要祭品。\n五·六星怪兽需要一只祭品。\n七星以上两只祭品。" +) DELETED single/枯岳说书人_c06.lua Index: single/枯岳说书人_c06.lua ================================================================== --- single/枯岳说书人_c06.lua +++ /dev/null @@ -1,14 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-06") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 300, 0, 0) -Debug.AddCard(02084239, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(44947065, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(00487395, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g12 = Debug.AddCard(3797883, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下永续魔法+场地魔法") ADDED single/枯岳说书人_c06 4_2_湿地草原.lua Index: single/枯岳说书人_c06 4_2_湿地草原.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c06 4_2_湿地草原.lua @@ -0,0 +1,14 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-06") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 300, 0, 0) +Debug.AddCard(02084239, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(44947065, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(00487395, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +local g12 = Debug.AddCard(3797883, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +Debug.ShowHint("尝试一下永续魔法+场地魔法") DELETED single/枯岳说书人_c07.lua Index: single/枯岳说书人_c07.lua ================================================================== --- single/枯岳说书人_c07.lua +++ /dev/null @@ -1,16 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-07") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 1600, 0, 0) - -Debug.AddCard(81777047, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(81777047, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g02 = Debug.AddCard(62651957, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(23171610, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下效果攻击力的固定") ADDED single/枯岳说书人_c07 4_3_光芒冲击.lua Index: single/枯岳说书人_c07 4_3_光芒冲击.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c07 4_3_光芒冲击.lua @@ -0,0 +1,16 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-07") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 1600, 0, 0) + +Debug.AddCard(81777047, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(81777047, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +local g02 = Debug.AddCard(62651957, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g12 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local m02 = Debug.AddCard(23171610, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +Debug.ShowHint("尝试一下效果攻击力的固定") DELETED single/枯岳说书人_c08.lua Index: single/枯岳说书人_c08.lua ================================================================== --- single/枯岳说书人_c08.lua +++ /dev/null @@ -1,16 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-08") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 1400, 0, 0) - -Debug.AddCard(19230408, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(91152258, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(69140098, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g12 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local m12 = Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下攻击力的优缺点") ADDED single/枯岳说书人_c08 4_2_落穴.lua Index: single/枯岳说书人_c08 4_2_落穴.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c08 4_2_落穴.lua @@ -0,0 +1,16 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-08") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 1400, 0, 0) + +Debug.AddCard(19230408, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(91152258, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(69140098, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +local g12 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local m12 = Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +Debug.ShowHint("尝试一下攻击力的优缺点") DELETED single/枯岳说书人_c09.lua Index: single/枯岳说书人_c09.lua ================================================================== --- single/枯岳说书人_c09.lua +++ /dev/null @@ -1,20 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-09") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 1250, 0, 0) -Debug.AddCard(55713623, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(09952083, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(69140099, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(27288416, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(27288416, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local m12 = Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) - -Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("一速卡:永续魔法 通常魔法 场地魔法 装备魔法") -Debug.ShowHint("二速卡:通常陷阱 永续陷阱 速攻魔法") -Debug.ShowHint("三速卡:反击陷阱") ADDED single/枯岳说书人_c09 4_3_落穴.lua Index: single/枯岳说书人_c09 4_3_落穴.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c09 4_3_落穴.lua @@ -0,0 +1,20 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-09") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 1250, 0, 0) +Debug.AddCard(55713623, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(09952083, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(69140099, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(27288416, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(27288416, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +local m12 = Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) + +Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +Debug.ShowHint("一速卡:永续魔法 通常魔法 场地魔法 装备魔法") +Debug.ShowHint("二速卡:通常陷阱 永续陷阱 速攻魔法") +Debug.ShowHint("三速卡:反击陷阱") DELETED single/枯岳说书人_c10.lua Index: single/枯岳说书人_c10.lua ================================================================== --- single/枯岳说书人_c10.lua +++ /dev/null @@ -1,15 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-10") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 300, 0, 0) -local g02 = Debug.AddCard(27288416, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(56747793, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -local m03 = Debug.AddCard(5318639, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -local m12 = Debug.AddCard(77622396, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下旋风") ADDED single/枯岳说书人_c10 4_3_旋风.lua Index: single/枯岳说书人_c10 4_3_旋风.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c10 4_3_旋风.lua @@ -0,0 +1,15 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-10") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 300, 0, 0) +local g02 = Debug.AddCard(27288416, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g12 = Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local m02 = Debug.AddCard(56747793, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +local m03 = Debug.AddCard(5318639, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +local m12 = Debug.AddCard(77622396, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +Debug.ShowHint("尝试一下旋风") DELETED single/枯岳说书人_c11.lua Index: single/枯岳说书人_c11.lua ================================================================== --- single/枯岳说书人_c11.lua +++ /dev/null @@ -1,41 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-11") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 8750, 0, 0) - -Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(11012154, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) - ---自己的怪兽区 ---~ Debug.AddCard(58932615,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --钥匙鼠 ---~ Debug.AddCard(21844576,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK) --死亡袋鼠 -Debug.AddCard(56369281, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --巨大树熊 -Debug.AddCard(2118022, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --星向鸟 -Debug.AddCard(1784619, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --星向鸟 - -Debug.AddCard(47060154, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --星向鸟 ---对方的怪兽区 ---自己的魔陷区 -Debug.AddCard(24094653, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --融合 ---对方的魔陷区 ---自己的手卡 ---对方的手卡 ---自己的墓地 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 ---对方的卡组 ---自己的额外 -Debug.AddCard(23995346, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --OZ之主 -Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --大地之骑士 盖亚骑士 -Debug.AddCard(71594310, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --迅雷之骑士 盖亚龙骑士 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下不同召唤方式") ADDED single/枯岳说书人_c11 5_1_融合.lua Index: single/枯岳说书人_c11 5_1_融合.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c11 5_1_融合.lua @@ -0,0 +1,41 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-11") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 8750, 0, 0) + +Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.AddCard(11012154, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) + +--自己的怪兽区 +--~ Debug.AddCard(58932615,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --钥匙鼠 +--~ Debug.AddCard(21844576,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK) --死亡袋鼠 +Debug.AddCard(56369281, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --巨大树熊 +Debug.AddCard(2118022, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --星向鸟 +Debug.AddCard(1784619, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --星向鸟 + +Debug.AddCard(47060154, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --星向鸟 +--对方的怪兽区 +--自己的魔陷区 +Debug.AddCard(24094653, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --融合 +--对方的魔陷区 +--自己的手卡 +--对方的手卡 +--自己的墓地 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +--对方的卡组 +--自己的额外 +Debug.AddCard(23995346, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --OZ之主 +Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --大地之骑士 盖亚骑士 +Debug.AddCard(71594310, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --迅雷之骑士 盖亚龙骑士 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +Debug.ShowHint("尝试一下不同召唤方式") DELETED single/枯岳说书人_c12.lua Index: single/枯岳说书人_c12.lua ================================================================== --- single/枯岳说书人_c12.lua +++ /dev/null @@ -1,20 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-12") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 5450, 0, 0) - -Debug.AddCard(05405694, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(55761792, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g01 = Debug.AddCard(96851799, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local g02 = Debug.AddCard(32295838, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g03 = Debug.AddCard(59053232, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local g04 = Debug.AddCard(34100324, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(44182827, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) -local m03 = Debug.AddCard(30531525, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下仪式召唤") ADDED single/枯岳说书人_c12 4_3_混沌.lua Index: single/枯岳说书人_c12 4_3_混沌.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c12 4_3_混沌.lua @@ -0,0 +1,20 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-12") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 5450, 0, 0) + +Debug.AddCard(05405694, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(55761792, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +local g01 = Debug.AddCard(96851799, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +local g02 = Debug.AddCard(32295838, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g03 = Debug.AddCard(59053232, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +local g04 = Debug.AddCard(34100324, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +local m02 = Debug.AddCard(44182827, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) +local m03 = Debug.AddCard(30531525, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +Debug.ShowHint("尝试一下仪式召唤") DELETED single/枯岳说书人_c13.lua Index: single/枯岳说书人_c13.lua ================================================================== --- single/枯岳说书人_c13.lua +++ /dev/null @@ -1,19 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-13") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 3400, 0, 0) - -Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - -Debug.AddCard(83980492, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(19474136, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(11066358, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(91152258, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(91152258, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下灵摆召唤") ADDED single/枯岳说书人_c13 4_2_铜锣龙.lua Index: single/枯岳说书人_c13 4_2_铜锣龙.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c13 4_2_铜锣龙.lua @@ -0,0 +1,19 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-13") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 3400, 0, 0) + +Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) + +Debug.AddCard(83980492, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(19474136, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(11066358, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(91152258, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(91152258, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +Debug.ShowHint("尝试一下灵摆召唤") DELETED single/枯岳说书人_c14.lua Index: single/枯岳说书人_c14.lua ================================================================== --- single/枯岳说书人_c14.lua +++ /dev/null @@ -1,14 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-14") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 500, 0, 0) - -local g12 = Debug.AddCard(91152256, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local m01 = Debug.AddCard(87772572, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -local m02 = Debug.AddCard(61420130, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下陷阱卡变成的怪兽") ADDED single/枯岳说书人_c14 4_2_伯吉斯异兽.lua Index: single/枯岳说书人_c14 4_2_伯吉斯异兽.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c14 4_2_伯吉斯异兽.lua @@ -0,0 +1,14 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-14") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 500, 0, 0) + +local g12 = Debug.AddCard(91152256, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local m01 = Debug.AddCard(87772572, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +local m02 = Debug.AddCard(61420130, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +Debug.ShowHint("尝试一下陷阱卡变成的怪兽") DELETED single/枯岳说书人_c15.lua Index: single/枯岳说书人_c15.lua ================================================================== --- single/枯岳说书人_c15.lua +++ /dev/null @@ -1,18 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-15") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 1500, 0, 0) - -local g02 = Debug.AddCard(84696266, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local m01 = Debug.AddCard(31000575, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -local m02 = Debug.AddCard(31036355, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -local m03 = Debug.AddCard(74117290, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -local m12 = Debug.AddCard(79333300, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(46986414, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下控制权的转移+特殊胜利") ADDED single/枯岳说书人_c15 4_4_暗黑界.lua Index: single/枯岳说书人_c15 4_4_暗黑界.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c15 4_4_暗黑界.lua @@ -0,0 +1,18 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-15") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 1500, 0, 0) + +local g02 = Debug.AddCard(84696266, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g12 = Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local m01 = Debug.AddCard(31000575, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +local m02 = Debug.AddCard(31036355, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +local m03 = Debug.AddCard(74117290, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +local m12 = Debug.AddCard(79333300, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(46986414, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +Debug.ShowHint("尝试一下控制权的转移+特殊胜利") DELETED single/枯岳说书人_c16.lua Index: single/枯岳说书人_c16.lua ================================================================== --- single/枯岳说书人_c16.lua +++ /dev/null @@ -1,19 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-16") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 2000, 0, 0) - -Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - -local g01 = Debug.AddCard(91152256, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local g03 = Debug.AddCard(91152256, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(90470931, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -local m03 = Debug.AddCard(67949763, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -local m12 = Debug.AddCard(73915051, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(71594310, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下衍生物+多次攻击") ADDED single/枯岳说书人_c16 4_3_替罪羊.lua Index: single/枯岳说书人_c16 4_3_替罪羊.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c16 4_3_替罪羊.lua @@ -0,0 +1,19 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-16") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 2000, 0, 0) + +Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) + +local g01 = Debug.AddCard(91152256, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +local g03 = Debug.AddCard(91152256, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +local m02 = Debug.AddCard(90470931, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +local m03 = Debug.AddCard(67949763, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +local m12 = Debug.AddCard(73915051, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(71594310, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +Debug.ShowHint("尝试一下衍生物+多次攻击") DELETED single/枯岳说书人_c17.lua Index: single/枯岳说书人_c17.lua ================================================================== --- single/枯岳说书人_c17.lua +++ /dev/null @@ -1,20 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-17") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 4600, 0, 0) - -Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - -local g02 = Debug.AddCard(11066358, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g03 = Debug.AddCard(91152256, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(96383838, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(67598234, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(27288416, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(27288416, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(27288416, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_c17 4_1_三白骨区.lua Index: single/枯岳说书人_c17 4_1_三白骨区.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c17 4_1_三白骨区.lua @@ -0,0 +1,20 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-17") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 4600, 0, 0) + +Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) + +local g02 = Debug.AddCard(11066358, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g03 = Debug.AddCard(91152256, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +local m02 = Debug.AddCard(96383838, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(67598234, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(27288416, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(27288416, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(27288416, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_c18.lua Index: single/枯岳说书人_c18.lua ================================================================== --- single/枯岳说书人_c18.lua +++ /dev/null @@ -1,16 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-18") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 4300, 0, 0) -local g02 = Debug.AddCard(48202661, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(48202661, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g03 = Debug.AddCard(27288416, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local m01 = Debug.AddCard(10352095, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -local m02 = Debug.AddCard(26864586, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -local m03 = Debug.AddCard(32298781, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下等级+属性+攻击力的改变") ADDED single/枯岳说书人_c18 4_3_共振装置.lua Index: single/枯岳说书人_c18 4_3_共振装置.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c18 4_3_共振装置.lua @@ -0,0 +1,16 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-18") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 4300, 0, 0) +local g02 = Debug.AddCard(48202661, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(48202661, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g03 = Debug.AddCard(27288416, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +local m01 = Debug.AddCard(10352095, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +local m02 = Debug.AddCard(26864586, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +local m03 = Debug.AddCard(32298781, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +Debug.ShowHint("尝试一下等级+属性+攻击力的改变") DELETED single/枯岳说书人_c19.lua Index: single/枯岳说书人_c19.lua ================================================================== --- single/枯岳说书人_c19.lua +++ /dev/null @@ -1,19 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-19") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 2300, 0, 0) - -local g02 = Debug.AddCard(68505803, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(44887817, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) - -Debug.AddCard(44947065, 1, 1, LOCATION_SZONE, 1, POS_FACEUP) - -Debug.AddCard(03989465, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(23635815, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下超量召唤") ADDED single/枯岳说书人_c19 4_3_熔岩.lua Index: single/枯岳说书人_c19 4_3_熔岩.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c19 4_3_熔岩.lua @@ -0,0 +1,19 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-19") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 2300, 0, 0) + +local g02 = Debug.AddCard(68505803, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local m02 = Debug.AddCard(44887817, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) + +Debug.AddCard(44947065, 1, 1, LOCATION_SZONE, 1, POS_FACEUP) + +Debug.AddCard(03989465, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(23635815, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +Debug.ShowHint("尝试一下超量召唤") DELETED single/枯岳说书人_c20.lua Index: single/枯岳说书人_c20.lua ================================================================== --- single/枯岳说书人_c20.lua +++ /dev/null @@ -1,20 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-20") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 4900, 0, 0) - -Debug.AddCard(55998462, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) - -Debug.AddCard(67273917, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(67273917, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(67273917, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(96802306, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(97024987, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(97024987, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd() - -aux.BeginPuzzle() -Debug.ShowHint("尝试一下灵摆召唤") ADDED single/枯岳说书人_c20 4_6_点火骑士.lua Index: single/枯岳说书人_c20 4_6_点火骑士.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c20 4_6_点火骑士.lua @@ -0,0 +1,20 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-20") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 4900, 0, 0) + +Debug.AddCard(55998462, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) + +Debug.AddCard(67273917, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(67273917, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(67273917, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(96802306, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(97024987, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(97024987, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.ReloadFieldEnd() + +aux.BeginPuzzle() +Debug.ShowHint("尝试一下灵摆召唤") DELETED single/枯岳说书人_c21.lua Index: single/枯岳说书人_c21.lua ================================================================== --- single/枯岳说书人_c21.lua +++ /dev/null @@ -1,15 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-21") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 500, 0, 0) - -local g02 = Debug.AddCard(46986414, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) -local g12 = Debug.AddCard(59380081, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local m01 = Debug.AddCard(93747864, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) ---~ local m02=Debug.AddCard(52503575,0,0,LOCATION_SZONE,2,POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下反转召唤+反转") ADDED single/枯岳说书人_c21 4_2_巨角猛犸.lua Index: single/枯岳说书人_c21 4_2_巨角猛犸.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c21 4_2_巨角猛犸.lua @@ -0,0 +1,15 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-21") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 500, 0, 0) + +local g02 = Debug.AddCard(46986414, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) +local g12 = Debug.AddCard(59380081, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local m01 = Debug.AddCard(93747864, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +--~ local m02=Debug.AddCard(52503575,0,0,LOCATION_SZONE,2,POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +Debug.ShowHint("尝试一下反转召唤+反转") DELETED single/枯岳说书人_c22.lua Index: single/枯岳说书人_c22.lua ================================================================== --- single/枯岳说书人_c22.lua +++ /dev/null @@ -1,18 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-22") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 3000, 0, 0) - -local g01 = Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local g02 = Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g13 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) -local g11 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) ---~ local m02=Debug.AddCard(75652080,0,0,LOCATION_SZONE,2,POS_FACEDOWN) ---~ local m12=Debug.AddCard(72302403,1,1,LOCATION_SZONE,2,POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下怪兽变为装备卡") ADDED single/枯岳说书人_c22 4_2_纳祭.lua Index: single/枯岳说书人_c22 4_2_纳祭.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c22 4_2_纳祭.lua @@ -0,0 +1,18 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-22") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 3000, 0, 0) + +local g01 = Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +local g02 = Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g13 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +local g12 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) +local g11 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +--~ local m02=Debug.AddCard(75652080,0,0,LOCATION_SZONE,2,POS_FACEDOWN) +--~ local m12=Debug.AddCard(72302403,1,1,LOCATION_SZONE,2,POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +Debug.ShowHint("尝试一下怪兽变为装备卡") DELETED single/枯岳说书人_c23.lua Index: single/枯岳说书人_c23.lua ================================================================== --- single/枯岳说书人_c23.lua +++ /dev/null @@ -1,16 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-23") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 1000, 0, 0) -local g01 = Debug.AddCard(24137081, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local g02 = Debug.AddCard(24137081, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -local g11 = Debug.AddCard(80825553, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local m01 = Debug.AddCard(76721030, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -local m02 = Debug.AddCard(58531587, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) -local m03 = Debug.AddCard(11741041, 0, 0, LOCATION_SZONE, 3, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_c23 4_5_雷瓶.lua Index: single/枯岳说书人_c23 4_5_雷瓶.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c23 4_5_雷瓶.lua @@ -0,0 +1,16 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-23") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 1000, 0, 0) +local g01 = Debug.AddCard(24137081, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +local g02 = Debug.AddCard(24137081, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g12 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) +local g11 = Debug.AddCard(80825553, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +local m01 = Debug.AddCard(76721030, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +local m02 = Debug.AddCard(58531587, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) +local m03 = Debug.AddCard(11741041, 0, 0, LOCATION_SZONE, 3, POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_c24.lua Index: single/枯岳说书人_c24.lua ================================================================== --- single/枯岳说书人_c24.lua +++ /dev/null @@ -1,17 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-24") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 900, 0, 0) -local g02 = Debug.AddCard(48783998, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(83011277, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(31036355, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -local m03 = Debug.AddCard(10012614, 0, 0, LOCATION_SZONE, 3, POS_FACEUP) ---~ local c0=Debug.AddCard(56433456,0,0,LOCATION_SZONE,5,POS_FACEUP) ---~ Debug.AddCard(59546797,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(98582704, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(15303296, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_c24 4_4_神召新星.lua Index: single/枯岳说书人_c24 4_4_神召新星.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c24 4_4_神召新星.lua @@ -0,0 +1,17 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-24") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 900, 0, 0) +local g02 = Debug.AddCard(48783998, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g12 = Debug.AddCard(83011277, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local m02 = Debug.AddCard(31036355, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +local m03 = Debug.AddCard(10012614, 0, 0, LOCATION_SZONE, 3, POS_FACEUP) +--~ local c0=Debug.AddCard(56433456,0,0,LOCATION_SZONE,5,POS_FACEUP) +--~ Debug.AddCard(59546797,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(98582704, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(15303296, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_c25.lua Index: single/枯岳说书人_c25.lua ================================================================== --- single/枯岳说书人_c25.lua +++ /dev/null @@ -1,17 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-25") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 2500, 0, 0) -local g01 = Debug.AddCard(23635815, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local g02 = Debug.AddCard(38955728, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(59380081, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g11 = Debug.AddCard(25795273, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(83102080, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -local c0 = Debug.AddCard(33550694, 0, 0, LOCATION_SZONE, 5, POS_FACEUP) -Debug.AddCard(10817524, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(41517789, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_c25 4_6_融合.lua Index: single/枯岳说书人_c25 4_6_融合.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c25 4_6_融合.lua @@ -0,0 +1,17 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-25") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 2500, 0, 0) +local g01 = Debug.AddCard(23635815, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +local g02 = Debug.AddCard(38955728, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g12 = Debug.AddCard(59380081, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g11 = Debug.AddCard(25795273, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +local m02 = Debug.AddCard(83102080, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +local c0 = Debug.AddCard(33550694, 0, 0, LOCATION_SZONE, 5, POS_FACEUP) +Debug.AddCard(10817524, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(41517789, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_c26.lua Index: single/枯岳说书人_c26.lua ================================================================== --- single/枯岳说书人_c26.lua +++ /dev/null @@ -1,16 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-26") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 2000, 0, 0) -Debug.AddCard(23851033, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g02 = Debug.AddCard(74677422, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g03 = Debug.AddCard(74677422, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(34408491, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local m01 = Debug.AddCard(86780027, 0, 0, LOCATION_SZONE, 1, POS_FACEUP) -local m02 = Debug.AddCard(59820352, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(44405066, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_c26 4_5_异色眼.lua Index: single/枯岳说书人_c26 4_5_异色眼.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c26 4_5_异色眼.lua @@ -0,0 +1,16 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-26") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 2000, 0, 0) +Debug.AddCard(23851033, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +local g02 = Debug.AddCard(74677422, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g03 = Debug.AddCard(74677422, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +local g12 = Debug.AddCard(34408491, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local m01 = Debug.AddCard(86780027, 0, 0, LOCATION_SZONE, 1, POS_FACEUP) +local m02 = Debug.AddCard(59820352, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(44405066, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_c27.lua Index: single/枯岳说书人_c27.lua ================================================================== --- single/枯岳说书人_c27.lua +++ /dev/null @@ -1,23 +0,0 @@ ---[[message -新手教学 -废铁拳 -]] -Debug.SetAIName("X-LV-27") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 51100, 0, 0) -Debug.SetPlayerInfo(1, 34600, 0, 0) -Debug.AddCard(36736723, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(53855409, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g02 = Debug.AddCard(13582837, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(7153114, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) -local m01 = Debug.AddCard(26864586, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) ---~ Debug.AddCard(61844784,0,0,LOCATION_GRAVE,0,POS_FACEUP) -local m02 = Debug.AddCard(403847, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) -local m03 = Debug.AddCard(8529136, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -local c1 = Debug.AddCard(67616300, 0, 0, LOCATION_SZONE, 5, POS_FACEUP) -Debug.AddCard(60800381, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(53855409, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_c27 4_11_战士.lua Index: single/枯岳说书人_c27 4_11_战士.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c27 4_11_战士.lua @@ -0,0 +1,23 @@ +--[[message +新手教学 +废铁拳 +]] +Debug.SetAIName("X-LV-27") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 51100, 0, 0) +Debug.SetPlayerInfo(1, 34600, 0, 0) +Debug.AddCard(36736723, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(53855409, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +local g02 = Debug.AddCard(13582837, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g12 = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g12 = Debug.AddCard(7153114, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) +local m01 = Debug.AddCard(26864586, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +--~ Debug.AddCard(61844784,0,0,LOCATION_GRAVE,0,POS_FACEUP) +local m02 = Debug.AddCard(403847, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) +local m03 = Debug.AddCard(8529136, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +local c1 = Debug.AddCard(67616300, 0, 0, LOCATION_SZONE, 5, POS_FACEUP) +Debug.AddCard(60800381, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(53855409, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_c28.lua Index: single/枯岳说书人_c28.lua ================================================================== --- single/枯岳说书人_c28.lua +++ /dev/null @@ -1,18 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-28") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 1400, 0, 0) -Debug.AddCard(17441953, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g01 = Debug.AddCard(17441953, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local m01 = Debug.AddCard(35480699, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) ---~ local m02=Debug.AddCard(41587307,0,0,LOCATION_SZONE,2,POS_FACEDOWN) -local m03 = Debug.AddCard(58531587, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -local m11 = Debug.AddCard(23626223, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) -local m12 = Debug.AddCard(3129635, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -local m13 = Debug.AddCard(49514333, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(24903843, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_c28 4_6_伯吉斯异兽.lua Index: single/枯岳说书人_c28 4_6_伯吉斯异兽.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c28 4_6_伯吉斯异兽.lua @@ -0,0 +1,18 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-28") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 1400, 0, 0) +Debug.AddCard(17441953, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +local g01 = Debug.AddCard(17441953, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +local m01 = Debug.AddCard(35480699, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +--~ local m02=Debug.AddCard(41587307,0,0,LOCATION_SZONE,2,POS_FACEDOWN) +local m03 = Debug.AddCard(58531587, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +local m11 = Debug.AddCard(23626223, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) +local m12 = Debug.AddCard(3129635, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +local m13 = Debug.AddCard(49514333, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(24903843, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_c29.lua Index: single/枯岳说书人_c29.lua ================================================================== --- single/枯岳说书人_c29.lua +++ /dev/null @@ -1,20 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("X-LV-29") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 41500, 0, 0) -Debug.AddCard(81332143, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(14731897, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(24299458, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g01 = Debug.AddCard(17775525, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) -local g03 = Debug.AddCard(27134689, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) -local g12 = Debug.AddCard(82593786, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local m01 = Debug.AddCard(55948544, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -local m03 = Debug.AddCard(55948544, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -local m12 = Debug.AddCard(53239672, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -local m13 = Debug.AddCard(41420027, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) ---~ Debug.AddCard(82593786,1,1,LOCATION_GRAVE,0,POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_c29 4_9_禁忌的.lua Index: single/枯岳说书人_c29 4_9_禁忌的.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c29 4_9_禁忌的.lua @@ -0,0 +1,20 @@ +--[[message +新手教学 +]] +Debug.SetAIName("X-LV-29") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 41500, 0, 0) +Debug.AddCard(81332143, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(14731897, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(24299458, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +local g01 = Debug.AddCard(17775525, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) +local g03 = Debug.AddCard(27134689, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) +local g12 = Debug.AddCard(82593786, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local m01 = Debug.AddCard(55948544, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +local m03 = Debug.AddCard(55948544, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +local m12 = Debug.AddCard(53239672, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +local m13 = Debug.AddCard(41420027, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) +--~ Debug.AddCard(82593786,1,1,LOCATION_GRAVE,0,POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_c30.lua Index: single/枯岳说书人_c30.lua ================================================================== --- single/枯岳说书人_c30.lua +++ /dev/null @@ -1,23 +0,0 @@ ---[[message -最后一个且尤为特殊的新手教学 -【莫勉强】 -]] -Debug.SetAIName("X-LV-30") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 4000, 0, 0) -Debug.AddCard(38395123, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(25290459,0,0,LOCATION_HAND,0,POS_FACEDOWN) -Debug.AddCard(90500169, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g02 = Debug.AddCard(46384672, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(49888191, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) ---~ local m02=Debug.AddCard(11741041,0,0,LOCATION_SZONE,2,POS_FACEUP) -Debug.AddCard(75884822, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) ---~ Debug.AddCard(70865988,0,0,LOCATION_SZONE,2,POS_FACEDOWN) -local c0 = Debug.AddCard(90011152, 0, 0, LOCATION_SZONE, 5, POS_FACEUP) -Debug.AddCard(79335209, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(42941100, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(12482652, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(980973, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_c30 4_6_扰乱.lua Index: single/枯岳说书人_c30 4_6_扰乱.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c30 4_6_扰乱.lua @@ -0,0 +1,23 @@ +--[[message +最后一个且尤为特殊的新手教学 +【莫勉强】 +]] +Debug.SetAIName("X-LV-30") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 4000, 0, 0) +Debug.AddCard(38395123, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(25290459,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(90500169, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +local g02 = Debug.AddCard(46384672, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g12 = Debug.AddCard(49888191, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +--~ local m02=Debug.AddCard(11741041,0,0,LOCATION_SZONE,2,POS_FACEUP) +Debug.AddCard(75884822, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +--~ Debug.AddCard(70865988,0,0,LOCATION_SZONE,2,POS_FACEDOWN) +local c0 = Debug.AddCard(90011152, 0, 0, LOCATION_SZONE, 5, POS_FACEUP) +Debug.AddCard(79335209, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(42941100, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(12482652, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(980973, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_c31.lua Index: single/枯岳说书人_c31.lua ================================================================== --- single/枯岳说书人_c31.lua +++ /dev/null @@ -1,18 +0,0 @@ ---[[message -]] -Debug.SetAIName("X-LV-31") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 5100, 0, 0) - -Debug.AddCard(69448290, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(44330098, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -local g01 = Debug.AddCard(98700941, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local g02 = Debug.AddCard(82199284, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g03 = Debug.AddCard(29054481, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(20374520, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) -local c0 = Debug.AddCard(15854426, 0, 0, LOCATION_SZONE, 5, POS_FACEUP) -Debug.AddCard(82199284, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(35199656, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_c31 4_8_霞之谷.lua Index: single/枯岳说书人_c31 4_8_霞之谷.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c31 4_8_霞之谷.lua @@ -0,0 +1,18 @@ +--[[message +]] +Debug.SetAIName("X-LV-31") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 5100, 0, 0) + +Debug.AddCard(69448290, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(44330098, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +local g01 = Debug.AddCard(98700941, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +local g02 = Debug.AddCard(82199284, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g03 = Debug.AddCard(29054481, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +local m02 = Debug.AddCard(20374520, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) +local c0 = Debug.AddCard(15854426, 0, 0, LOCATION_SZONE, 5, POS_FACEUP) +Debug.AddCard(82199284, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(35199656, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_c32.lua Index: single/枯岳说书人_c32.lua ================================================================== --- single/枯岳说书人_c32.lua +++ /dev/null @@ -1,22 +0,0 @@ ---[[message -十卡让你体验极致翻翻乐! -]] -Debug.SetAIName("X-LV-32") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 2500, 0, 0) -Debug.SetPlayerInfo(1, 20200, 0, 0) - -local g01 = Debug.AddCard(16428514, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) -local g02 = Debug.AddCard(78202553, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) -Debug.AddCard(31759689, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) -Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -m00 = Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 0, POS_FACEUP) -Debug.AddCard(65976795, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(42713844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(16719140, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(74762582, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_c32 3_11_地中族.lua Index: single/枯岳说书人_c32 3_11_地中族.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c32 3_11_地中族.lua @@ -0,0 +1,22 @@ +--[[message +十卡让你体验极致翻翻乐! +]] +Debug.SetAIName("X-LV-32") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 2500, 0, 0) +Debug.SetPlayerInfo(1, 20200, 0, 0) + +local g01 = Debug.AddCard(16428514, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) +local g02 = Debug.AddCard(78202553, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) +Debug.AddCard(31759689, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +local m02 = Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) +Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +m00 = Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 0, POS_FACEUP) +Debug.AddCard(65976795, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(42713844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(16719140, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(74762582, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_c33.lua Index: single/枯岳说书人_c33.lua ================================================================== --- single/枯岳说书人_c33.lua +++ /dev/null @@ -1,23 +0,0 @@ ---[[message -]] -Debug.SetAIName("X-LV-33") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 1500, 0, 0) -Debug.SetPlayerInfo(1, 13450, 0, 0) - -Debug.AddCard(54620698, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g00 = Debug.AddCard(8692301, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -local g13 = Debug.AddCard(9012916, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(55824220, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(01264319, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(81846636, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(49597193, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(39512984, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(47611119, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(47611119, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(24484270, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(94689206, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(99645428, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(79531196, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_c33 4_11_宝石.lua Index: single/枯岳说书人_c33 4_11_宝石.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c33 4_11_宝石.lua @@ -0,0 +1,23 @@ +--[[message +]] +Debug.SetAIName("X-LV-33") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 1500, 0, 0) +Debug.SetPlayerInfo(1, 13450, 0, 0) + +Debug.AddCard(54620698, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +local g00 = Debug.AddCard(8692301, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +local g13 = Debug.AddCard(9012916, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +local m02 = Debug.AddCard(55824220, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(01264319, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(81846636, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(49597193, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(39512984, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(47611119, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(47611119, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(24484270, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(94689206, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(99645428, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(79531196, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_c39.lua Index: single/枯岳说书人_c39.lua ================================================================== --- single/枯岳说书人_c39.lua +++ /dev/null @@ -1,47 +0,0 @@ ---[[message -解法由「如果」提供。 -]] - ---created by puzzle editor -Debug.SetAIName("X-LV-39") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 16000, 0, 0) - ---自己的怪兽区 -local c1 = Debug.AddCard(92559258, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.PreAddCounter(c1, 0x1, 1) --恩底弥翁的仆从 ---对方的怪兽区 -Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) --小走鹃 -Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) --小走鹃 -Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --小走鹃 ---自己的魔陷区 ---对方的魔陷区 -Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --截敌蛋 ---自己的手卡 - ---对方的手卡 ---~ Debug.AddCard(19665973,1,1,LOCATION_DECK,3,POS_FACEUP_ATTACK) --消战者 ---自己的墓地 -Debug.AddCard(5133471, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --银河旋风 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(53842431, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔导兽 刻耳柏洛斯尊主 -Debug.AddCard(66104644, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --恩底弥翁的统领 -Debug.AddCard(53842431, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔导兽 刻耳柏洛斯尊主 -Debug.AddCard(27354732, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔导兽 胡狼王 - -Debug.AddCard(39000945, 0, 0, LOCATION_DECK, 5, POS_FACEUP_ATTACK) --恩底弥翁的皇后 -Debug.AddCard(53842431, 0, 0, LOCATION_DECK, 4, POS_FACEUP_ATTACK) --魔导兽 刻耳柏洛斯尊主 -Debug.AddCard(3611830, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --创圣魔导王 恩底弥翁 -Debug.AddCard(39910367, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) --魔法都市 恩底弥翁 -Debug.AddCard(94599451, 0, 0, LOCATION_DECK, 3, POS_FACEUP_ATTACK) --魔导研究所 -Debug.AddCard(91182675, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔导兽 胡狼 ---对方的卡组 ---自己的额外 -Debug.AddCard(24094258, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --刚炼装勇士·银金公主 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(4) ADDED single/枯岳说书人_c39 4_14_魔导兽.lua Index: single/枯岳说书人_c39 4_14_魔导兽.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c39 4_14_魔导兽.lua @@ -0,0 +1,47 @@ +--[[message +解法由「如果」提供。 +]] + +--created by puzzle editor +Debug.SetAIName("X-LV-39") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 16000, 0, 0) + +--自己的怪兽区 +local c1 = Debug.AddCard(92559258, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.PreAddCounter(c1, 0x1, 1) --恩底弥翁的仆从 +--对方的怪兽区 +Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) --小走鹃 +Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) --小走鹃 +Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --小走鹃 +--自己的魔陷区 +--对方的魔陷区 +Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --截敌蛋 +--自己的手卡 + +--对方的手卡 +--~ Debug.AddCard(19665973,1,1,LOCATION_DECK,3,POS_FACEUP_ATTACK) --消战者 +--自己的墓地 +Debug.AddCard(5133471, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --银河旋风 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(53842431, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔导兽 刻耳柏洛斯尊主 +Debug.AddCard(66104644, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --恩底弥翁的统领 +Debug.AddCard(53842431, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔导兽 刻耳柏洛斯尊主 +Debug.AddCard(27354732, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔导兽 胡狼王 + +Debug.AddCard(39000945, 0, 0, LOCATION_DECK, 5, POS_FACEUP_ATTACK) --恩底弥翁的皇后 +Debug.AddCard(53842431, 0, 0, LOCATION_DECK, 4, POS_FACEUP_ATTACK) --魔导兽 刻耳柏洛斯尊主 +Debug.AddCard(3611830, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --创圣魔导王 恩底弥翁 +Debug.AddCard(39910367, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) --魔法都市 恩底弥翁 +Debug.AddCard(94599451, 0, 0, LOCATION_DECK, 3, POS_FACEUP_ATTACK) --魔导研究所 +Debug.AddCard(91182675, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔导兽 胡狼 +--对方的卡组 +--自己的额外 +Debug.AddCard(24094258, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --刚炼装勇士·银金公主 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(4) DELETED single/枯岳说书人_c43.lua Index: single/枯岳说书人_c43.lua ================================================================== --- single/枯岳说书人_c43.lua +++ /dev/null @@ -1,68 +0,0 @@ ---[[message -1850 -]] -Debug.SetAIName("X-LV-43") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 4) -Debug.SetPlayerInfo(0, 2000, 0, 0) -Debug.SetPlayerInfo(1, 13600, 0, 0) - -local e0 = Effect.GlobalEffect() -e0:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) -e0:SetCode(EVENT_ADJUST) -e0:SetCountLimit(1) -e0:SetCondition(function(e, tp, eg, ep, ev, re, r, rp) - return Duel.GetLP(0) > 0 -end) -e0:SetOperation(function(e, tp, eg, ep, ev, re, r, rp) - local g = Duel.SelectMatchingCard(tp, Card.IsAbleToHand, tp, LOCATION_DECK, 0, 5, 5, nil) - if g:GetCount() > 0 then - Duel.SendtoHand(g, nil, REASON_RULE) - end -end) -Duel.RegisterEffect(e0, 0) - ---自己的怪兽区 ---对方的怪兽区 -Debug.AddCard(95788410, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --兔龙 -Debug.AddCard(38955728, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --龙核的咒灵者 -Debug.AddCard(74677426, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --真红眼黑龙 -Debug.AddCard(31897444, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --冥宫的番人 -Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --青眼混沌极龙 -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --青眼白龙 ---自己的魔陷区 ---对方的魔陷区 ---自己的手卡 -Debug.AddCard(86937530, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) --妖精传姬-辉夜 -Debug.AddCard(39000945, 0, 0, LOCATION_DECK, 3, POS_FACEUP_ATTACK) --恩底弥翁的皇后 ---~ Debug.AddCard(62256492,0,0,LOCATION_DECK,4,POS_FACEUP_ATTACK) --凭依觉醒 ---~ Debug.AddCard(9952083,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK) --召唤连锁 -Debug.AddCard(12289247, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --刻读之魔术士 ---对方的手卡 ---自己的墓地 -Debug.AddCard(14785765, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --黑羽-精锐之泽费洛斯 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(86937530, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --妖精传姬-辉夜 -Debug.AddCard(86937530, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --妖精传姬-辉夜 -Debug.AddCard(62256492, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --凭依觉醒 -Debug.AddCard(9952083, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --召唤连锁 -Debug.AddCard(39000945, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --恩底弥翁的皇后 -Debug.AddCard(55623480, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --妖精传姬-白雪 ---对方的卡组 -Debug.AddCard(89631139, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --青眼白龙 -Debug.AddCard(89631139, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --青眼白龙 -Debug.AddCard(74677426, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼黑龙 -Debug.AddCard(74677426, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼黑龙 -Debug.AddCard(38955728, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --龙核的咒灵者 -Debug.AddCard(38955728, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --龙核的咒灵者 -Debug.AddCard(95788410, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --兔龙 -Debug.AddCard(95788410, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --兔龙 ---自己的额外 -Debug.AddCard(28776350, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --虚空俏丽魔术师 -Debug.AddCard(66011101, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.60 刻不知之杜加雷斯 - -Debug.ReloadFieldEnd() - -aux.BeginPuzzle() ADDED single/枯岳说书人_c43 4_14_恩底弥翁.lua Index: single/枯岳说书人_c43 4_14_恩底弥翁.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c43 4_14_恩底弥翁.lua @@ -0,0 +1,68 @@ +--[[message +1850 +]] +Debug.SetAIName("X-LV-43") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 4) +Debug.SetPlayerInfo(0, 2000, 0, 0) +Debug.SetPlayerInfo(1, 13600, 0, 0) + +local e0 = Effect.GlobalEffect() +e0:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) +e0:SetCode(EVENT_ADJUST) +e0:SetCountLimit(1) +e0:SetCondition(function(e, tp, eg, ep, ev, re, r, rp) + return Duel.GetLP(0) > 0 +end) +e0:SetOperation(function(e, tp, eg, ep, ev, re, r, rp) + local g = Duel.SelectMatchingCard(tp, Card.IsAbleToHand, tp, LOCATION_DECK, 0, 5, 5, nil) + if g:GetCount() > 0 then + Duel.SendtoHand(g, nil, REASON_RULE) + end +end) +Duel.RegisterEffect(e0, 0) + +--自己的怪兽区 +--对方的怪兽区 +Debug.AddCard(95788410, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --兔龙 +Debug.AddCard(38955728, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --龙核的咒灵者 +Debug.AddCard(74677426, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --真红眼黑龙 +Debug.AddCard(31897444, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --冥宫的番人 +Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --青眼混沌极龙 +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --青眼白龙 +--自己的魔陷区 +--对方的魔陷区 +--自己的手卡 +Debug.AddCard(86937530, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) --妖精传姬-辉夜 +Debug.AddCard(39000945, 0, 0, LOCATION_DECK, 3, POS_FACEUP_ATTACK) --恩底弥翁的皇后 +--~ Debug.AddCard(62256492,0,0,LOCATION_DECK,4,POS_FACEUP_ATTACK) --凭依觉醒 +--~ Debug.AddCard(9952083,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK) --召唤连锁 +Debug.AddCard(12289247, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --刻读之魔术士 +--对方的手卡 +--自己的墓地 +Debug.AddCard(14785765, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --黑羽-精锐之泽费洛斯 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(86937530, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --妖精传姬-辉夜 +Debug.AddCard(86937530, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --妖精传姬-辉夜 +Debug.AddCard(62256492, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --凭依觉醒 +Debug.AddCard(9952083, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --召唤连锁 +Debug.AddCard(39000945, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --恩底弥翁的皇后 +Debug.AddCard(55623480, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --妖精传姬-白雪 +--对方的卡组 +Debug.AddCard(89631139, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --青眼白龙 +Debug.AddCard(89631139, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --青眼白龙 +Debug.AddCard(74677426, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼黑龙 +Debug.AddCard(74677426, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼黑龙 +Debug.AddCard(38955728, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --龙核的咒灵者 +Debug.AddCard(38955728, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --龙核的咒灵者 +Debug.AddCard(95788410, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --兔龙 +Debug.AddCard(95788410, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --兔龙 +--自己的额外 +Debug.AddCard(28776350, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --虚空俏丽魔术师 +Debug.AddCard(66011101, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.60 刻不知之杜加雷斯 + +Debug.ReloadFieldEnd() + +aux.BeginPuzzle() DELETED single/枯岳说书人_c44.lua Index: single/枯岳说书人_c44.lua ================================================================== --- single/枯岳说书人_c44.lua +++ /dev/null @@ -1,28 +0,0 @@ ---[[message -]] -Debug.SetAIName("X-LV-44") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 18900, 0, 0) - -Debug.AddCard(34853266, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(43422537, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(86120751, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(00458748, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g01 = Debug.AddCard(29343734, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local g02 = Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g03 = Debug.AddCard(17658803, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local g14 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -local g13 = Debug.AddCard(29343734, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(22855882, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g11 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local g10 = Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -local m12 = Debug.AddCard(47529357, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) -m13 = Debug.AddCard(56747793, 1, 1, LOCATION_SZONE, 3, POS_FACEUP) -Debug.PreEquip(m13, g13) -Debug.AddCard(74063034, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(12307878, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(49513164, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.PreEquip(m12, g12) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_c44 4_12_英雄.lua Index: single/枯岳说书人_c44 4_12_英雄.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c44 4_12_英雄.lua @@ -0,0 +1,28 @@ +--[[message +]] +Debug.SetAIName("X-LV-44") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 18900, 0, 0) + +Debug.AddCard(34853266, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(43422537, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(86120751, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(00458748, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +local g01 = Debug.AddCard(29343734, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +local g02 = Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g03 = Debug.AddCard(17658803, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +local g14 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +local g13 = Debug.AddCard(29343734, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +local g12 = Debug.AddCard(22855882, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g11 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +local g10 = Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +local m12 = Debug.AddCard(47529357, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) +m13 = Debug.AddCard(56747793, 1, 1, LOCATION_SZONE, 3, POS_FACEUP) +Debug.PreEquip(m13, g13) +Debug.AddCard(74063034, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(12307878, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(49513164, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.PreEquip(m12, g12) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_c45.lua Index: single/枯岳说书人_c45.lua ================================================================== --- single/枯岳说书人_c45.lua +++ /dev/null @@ -1,28 +0,0 @@ ---[[message -青眼大战圣夜 -]] -Debug.SetAIName("X-LV-45") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 11600, 0, 0) - -Debug.AddCard(35659410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - -Debug.AddCard(08240199, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(53318263, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -local g13 = Debug.AddCard(6740720, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local g11 = Debug.AddCard(6740720, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(41620959, 0, 0, LOCATION_DECK, 2, POS_FACEDOWN) -Debug.AddCard(17751597, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(25451383, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(71039903, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(66961194, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(38517737, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(30576089, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(72378329, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(70534340, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(03322931, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(34995106, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle(5) ADDED single/枯岳说书人_c45 5_14_烙印.lua Index: single/枯岳说书人_c45 5_14_烙印.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c45 5_14_烙印.lua @@ -0,0 +1,28 @@ +--[[message +青眼大战圣夜 +]] +Debug.SetAIName("X-LV-45") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 11600, 0, 0) + +Debug.AddCard(35659410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +Debug.AddCard(08240199, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(53318263, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +local g13 = Debug.AddCard(6740720, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +local g11 = Debug.AddCard(6740720, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +local m02 = Debug.AddCard(41620959, 0, 0, LOCATION_DECK, 2, POS_FACEDOWN) +Debug.AddCard(17751597, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(25451383, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(71039903, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(66961194, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(38517737, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(30576089, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(72378329, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(70534340, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(03322931, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(34995106, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle(5) DELETED single/枯岳说书人_c46.lua Index: single/枯岳说书人_c46.lua ================================================================== --- single/枯岳说书人_c46.lua +++ /dev/null @@ -1,28 +0,0 @@ ---[[message -剑圣之技! -]] -Debug.SetAIName("X-LV-46") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 1400, 0, 0) -Debug.SetPlayerInfo(1, 3000, 0, 0) - ---自己的怪兽区 ---对方的怪兽区 -Debug.AddCard(47946130, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --刚鬼 大巨人食人魔 ---自己的魔陷区 -Debug.AddCard(62878208, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --装备喷射球 ---对方的魔陷区 ---自己的手卡 -Debug.AddCard(61127349, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --爆炎穿击 -Debug.AddCard(22091647, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --神威凤凰剑圣 基亚·弗里德 -Debug.AddCard(54485355, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --升华骑士 ---对方的手卡 ---自己的墓地 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(3918345, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --凤凰剑圣 基亚·弗里德 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_c46 4_6_刚鬼.lua Index: single/枯岳说书人_c46 4_6_刚鬼.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c46 4_6_刚鬼.lua @@ -0,0 +1,28 @@ +--[[message +剑圣之技! +]] +Debug.SetAIName("X-LV-46") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 1400, 0, 0) +Debug.SetPlayerInfo(1, 3000, 0, 0) + +--自己的怪兽区 +--对方的怪兽区 +Debug.AddCard(47946130, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --刚鬼 大巨人食人魔 +--自己的魔陷区 +Debug.AddCard(62878208, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --装备喷射球 +--对方的魔陷区 +--自己的手卡 +Debug.AddCard(61127349, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --爆炎穿击 +Debug.AddCard(22091647, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --神威凤凰剑圣 基亚·弗里德 +Debug.AddCard(54485355, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --升华骑士 +--对方的手卡 +--自己的墓地 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(3918345, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --凤凰剑圣 基亚·弗里德 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_c47.lua Index: single/枯岳说书人_c47.lua ================================================================== --- single/枯岳说书人_c47.lua +++ /dev/null @@ -1,114 +0,0 @@ ---[[message -个十百千万? -]] -Debug.SetAIName("X-LV-47") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 621543, 0, 0) -Debug.SetPlayerInfo(1, 231370, 0, 0) - -local c1 = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) - -Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) -Debug.AddCard(49658464, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(22205600, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) - -Debug.AddCard(13758665, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) - -local c11 = Debug.AddCard(79182538, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -e11 = Effect.CreateEffect(c11) -e11:SetType(EFFECT_TYPE_SINGLE) -e11:SetCode(EFFECT_UPDATE_ATTACK) -e11:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) -e11:SetValue(1156) -c11:RegisterEffect(e11) -local c12 = Debug.AddCard(77603950, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -e12 = Effect.CreateEffect(c12) -e12:SetType(EFFECT_TYPE_SINGLE) -e12:SetCode(EFFECT_UPDATE_ATTACK) -e12:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) -e12:SetValue(1252) -c12:RegisterEffect(e12) -local c13 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -e13 = Effect.CreateEffect(c13) -e13:SetType(EFFECT_TYPE_SINGLE) -e13:SetCode(EFFECT_UPDATE_ATTACK) -e13:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) -e13:SetValue(1698) -c13:RegisterEffect(e13) -local c14 = Debug.AddCard(6367785, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -e14 = Effect.CreateEffect(c14) -e14:SetType(EFFECT_TYPE_SINGLE) -e14:SetCode(EFFECT_UPDATE_ATTACK) -e14:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) -e14:SetValue(652) -c14:RegisterEffect(e14) -local c15 = Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -e15 = Effect.CreateEffect(c15) -e15:SetType(EFFECT_TYPE_SINGLE) -e15:SetCode(EFFECT_UPDATE_ATTACK) -e15:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) -e15:SetValue(254) -c15:RegisterEffect(e15) -local c16 = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) -e16 = Effect.CreateEffect(c16) -e16:SetType(EFFECT_TYPE_SINGLE) -e16:SetCode(EFFECT_UPDATE_ATTACK) -e16:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) -e16:SetValue(800) -c16:RegisterEffect(e16) - -local c21 = Debug.AddCard(99645428, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -e21 = Effect.CreateEffect(c21) -e21:SetType(EFFECT_TYPE_SINGLE) -e21:SetCode(EFFECT_UPDATE_ATTACK) -e21:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) -e21:SetValue(-21565) -c21:RegisterEffect(e21) -local c22 = Debug.AddCard(46986414, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -e22 = Effect.CreateEffect(c22) -e22:SetType(EFFECT_TYPE_SINGLE) -e22:SetCode(EFFECT_UPDATE_ATTACK) -e22:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) -e22:SetValue(-56546) -c22:RegisterEffect(e22) -local c23 = Debug.AddCard(52367652, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -e23 = Effect.CreateEffect(c23) -e23:SetType(EFFECT_TYPE_SINGLE) -e23:SetCode(EFFECT_UPDATE_ATTACK) -e23:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) -e23:SetValue(-65415) -c23:RegisterEffect(e23) -local c24 = Debug.AddCard(57662975, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -e24 = Effect.CreateEffect(c24) -e24:SetType(EFFECT_TYPE_SINGLE) -e24:SetCode(EFFECT_UPDATE_ATTACK) -e24:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) -e24:SetValue(-45212) -c24:RegisterEffect(e24) -local c25 = Debug.AddCard(7562372, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -e25 = Effect.CreateEffect(c25) -e25:SetType(EFFECT_TYPE_SINGLE) -e25:SetCode(EFFECT_UPDATE_ATTACK) -e25:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) -e25:SetValue(-32215) -c25:RegisterEffect(e25) -local c26 = Debug.AddCard(66889139, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) -e26 = Effect.CreateEffect(c26) -e26:SetType(EFFECT_TYPE_SINGLE) -e26:SetCode(EFFECT_UPDATE_ATTACK) -e26:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) -e26:SetValue(-801) -c26:RegisterEffect(e26) - -Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) -Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) -Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) -Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) -Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) -Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -fun["印卡"](c1, 1) -Debug.ShowHint("场上怪兽攻击力已改变") ADDED single/枯岳说书人_c47 4_8_星尘.lua Index: single/枯岳说书人_c47 4_8_星尘.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c47 4_8_星尘.lua @@ -0,0 +1,114 @@ +--[[message +个十百千万? +]] +Debug.SetAIName("X-LV-47") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 621543, 0, 0) +Debug.SetPlayerInfo(1, 231370, 0, 0) + +local c1 = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) + +Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) +Debug.AddCard(49658464, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(22205600, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) + +Debug.AddCard(13758665, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) + +local c11 = Debug.AddCard(79182538, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +e11 = Effect.CreateEffect(c11) +e11:SetType(EFFECT_TYPE_SINGLE) +e11:SetCode(EFFECT_UPDATE_ATTACK) +e11:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) +e11:SetValue(1156) +c11:RegisterEffect(e11) +local c12 = Debug.AddCard(77603950, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +e12 = Effect.CreateEffect(c12) +e12:SetType(EFFECT_TYPE_SINGLE) +e12:SetCode(EFFECT_UPDATE_ATTACK) +e12:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) +e12:SetValue(1252) +c12:RegisterEffect(e12) +local c13 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +e13 = Effect.CreateEffect(c13) +e13:SetType(EFFECT_TYPE_SINGLE) +e13:SetCode(EFFECT_UPDATE_ATTACK) +e13:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) +e13:SetValue(1698) +c13:RegisterEffect(e13) +local c14 = Debug.AddCard(6367785, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +e14 = Effect.CreateEffect(c14) +e14:SetType(EFFECT_TYPE_SINGLE) +e14:SetCode(EFFECT_UPDATE_ATTACK) +e14:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) +e14:SetValue(652) +c14:RegisterEffect(e14) +local c15 = Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +e15 = Effect.CreateEffect(c15) +e15:SetType(EFFECT_TYPE_SINGLE) +e15:SetCode(EFFECT_UPDATE_ATTACK) +e15:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) +e15:SetValue(254) +c15:RegisterEffect(e15) +local c16 = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) +e16 = Effect.CreateEffect(c16) +e16:SetType(EFFECT_TYPE_SINGLE) +e16:SetCode(EFFECT_UPDATE_ATTACK) +e16:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) +e16:SetValue(800) +c16:RegisterEffect(e16) + +local c21 = Debug.AddCard(99645428, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +e21 = Effect.CreateEffect(c21) +e21:SetType(EFFECT_TYPE_SINGLE) +e21:SetCode(EFFECT_UPDATE_ATTACK) +e21:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) +e21:SetValue(-21565) +c21:RegisterEffect(e21) +local c22 = Debug.AddCard(46986414, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +e22 = Effect.CreateEffect(c22) +e22:SetType(EFFECT_TYPE_SINGLE) +e22:SetCode(EFFECT_UPDATE_ATTACK) +e22:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) +e22:SetValue(-56546) +c22:RegisterEffect(e22) +local c23 = Debug.AddCard(52367652, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +e23 = Effect.CreateEffect(c23) +e23:SetType(EFFECT_TYPE_SINGLE) +e23:SetCode(EFFECT_UPDATE_ATTACK) +e23:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) +e23:SetValue(-65415) +c23:RegisterEffect(e23) +local c24 = Debug.AddCard(57662975, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +e24 = Effect.CreateEffect(c24) +e24:SetType(EFFECT_TYPE_SINGLE) +e24:SetCode(EFFECT_UPDATE_ATTACK) +e24:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) +e24:SetValue(-45212) +c24:RegisterEffect(e24) +local c25 = Debug.AddCard(7562372, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +e25 = Effect.CreateEffect(c25) +e25:SetType(EFFECT_TYPE_SINGLE) +e25:SetCode(EFFECT_UPDATE_ATTACK) +e25:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) +e25:SetValue(-32215) +c25:RegisterEffect(e25) +local c26 = Debug.AddCard(66889139, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) +e26 = Effect.CreateEffect(c26) +e26:SetType(EFFECT_TYPE_SINGLE) +e26:SetCode(EFFECT_UPDATE_ATTACK) +e26:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) +e26:SetValue(-801) +c26:RegisterEffect(e26) + +Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) +Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) +Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) +Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) +Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) +Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +fun["印卡"](c1, 1) +Debug.ShowHint("场上怪兽攻击力已改变") DELETED single/枯岳说书人_c48.lua Index: single/枯岳说书人_c48.lua ================================================================== --- single/枯岳说书人_c48.lua +++ /dev/null @@ -1,43 +0,0 @@ ---[[message -]] -Debug.SetAIName("X-LV-48") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 1000, 0, 0) -Debug.SetPlayerInfo(1, 4800, 0, 0) - -Debug.AddCard(44956694, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN) ---~ Debug.AddCard(19508728,0,0,LOCATION_HAND,1,POS_FACEDOWN) ---~ Debug.AddCard(75652080,0,0,LOCATION_HAND,1,POS_FACEDOWN) - -Debug.AddCard(57831349, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) -Debug.AddCard(57831349, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) - ---~ Debug.AddCard(32723153,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) - -Debug.AddCard(19508728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(24154052, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(5183693, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - -Debug.AddCard(67441435, 0, 0, LOCATION_GRAVE, 3, POS_FACEDOWN_ATTACK) ---~ Debug.AddCard(24154052,0,0,LOCATION_GRAVE,3,POS_FACEDOWN_ATTACK) - -local m1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.PreSummon(m1, SUMMON_TYPE_ADVANCE) - -Debug.AddCard(83755611, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(24154052, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - ---~ Debug.AddCard(24154052,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) - -Debug.AddCard(33909817, 0, 0, LOCATION_EXTRA, 3, POS_FACEDOWN_ATTACK) - ---~ Debug.AddCard(37955049,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK) - -Debug.AddCard(20140382, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) -Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 1, POS_FACEUP) ---~ Debug.AddCard(95132338,1,1,LOCATION_SZONE,2,POS_FACEUP) -Debug.AddCard(55749927, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) ---~ Debug.AddCard(55749927,0,0,LOCATION_SZONE,4,POS_FACEDOWN_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(1) ADDED single/枯岳说书人_c48 3_11_龙星.lua Index: single/枯岳说书人_c48 3_11_龙星.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c48 3_11_龙星.lua @@ -0,0 +1,43 @@ +--[[message +]] +Debug.SetAIName("X-LV-48") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 1000, 0, 0) +Debug.SetPlayerInfo(1, 4800, 0, 0) + +Debug.AddCard(44956694, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN) +--~ Debug.AddCard(19508728,0,0,LOCATION_HAND,1,POS_FACEDOWN) +--~ Debug.AddCard(75652080,0,0,LOCATION_HAND,1,POS_FACEDOWN) + +Debug.AddCard(57831349, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) +Debug.AddCard(57831349, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) + +--~ Debug.AddCard(32723153,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) + +Debug.AddCard(19508728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(24154052, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(5183693, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +Debug.AddCard(67441435, 0, 0, LOCATION_GRAVE, 3, POS_FACEDOWN_ATTACK) +--~ Debug.AddCard(24154052,0,0,LOCATION_GRAVE,3,POS_FACEDOWN_ATTACK) + +local m1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.PreSummon(m1, SUMMON_TYPE_ADVANCE) + +Debug.AddCard(83755611, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(24154052, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +--~ Debug.AddCard(24154052,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) + +Debug.AddCard(33909817, 0, 0, LOCATION_EXTRA, 3, POS_FACEDOWN_ATTACK) + +--~ Debug.AddCard(37955049,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK) + +Debug.AddCard(20140382, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) +Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 1, POS_FACEUP) +--~ Debug.AddCard(95132338,1,1,LOCATION_SZONE,2,POS_FACEUP) +Debug.AddCard(55749927, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) +--~ Debug.AddCard(55749927,0,0,LOCATION_SZONE,4,POS_FACEDOWN_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(1) DELETED single/枯岳说书人_c49.lua Index: single/枯岳说书人_c49.lua ================================================================== --- single/枯岳说书人_c49.lua +++ /dev/null @@ -1,25 +0,0 @@ ---[[message -]] -Debug.SetAIName("X-LV-49") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 1100, 0, 0) -Debug.SetPlayerInfo(1, 3900, 0, 0) - -Debug.AddCard(99330325, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN) -Debug.AddCard(68464358, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN) - -Debug.AddCard(63941210, 0, 0, LOCATION_DECK, 3, POS_FACEDOWN_ATTACK) -Debug.AddCard(55063751, 0, 0, LOCATION_DECK, 3, POS_FACEDOWN_ATTACK) -Debug.AddCard(5087128, 0, 0, LOCATION_DECK, 3, POS_FACEDOWN_ATTACK) ---~ Debug.AddCard(24154052,0,0,LOCATION_DECK,3,POS_FACEDOWN_ATTACK) - -Debug.AddCard(33178416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(73081602, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(27134689, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - -Debug.AddCard(46668237, 0, 0, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_c49 3_6_坏兽.lua Index: single/枯岳说书人_c49 3_6_坏兽.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c49 3_6_坏兽.lua @@ -0,0 +1,25 @@ +--[[message +]] +Debug.SetAIName("X-LV-49") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 1100, 0, 0) +Debug.SetPlayerInfo(1, 3900, 0, 0) + +Debug.AddCard(99330325, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN) +Debug.AddCard(68464358, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN) + +Debug.AddCard(63941210, 0, 0, LOCATION_DECK, 3, POS_FACEDOWN_ATTACK) +Debug.AddCard(55063751, 0, 0, LOCATION_DECK, 3, POS_FACEDOWN_ATTACK) +Debug.AddCard(5087128, 0, 0, LOCATION_DECK, 3, POS_FACEDOWN_ATTACK) +--~ Debug.AddCard(24154052,0,0,LOCATION_DECK,3,POS_FACEDOWN_ATTACK) + +Debug.AddCard(33178416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(73081602, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(27134689, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) + +Debug.AddCard(46668237, 0, 0, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_c50.lua Index: single/枯岳说书人_c50.lua ================================================================== --- single/枯岳说书人_c50.lua +++ /dev/null @@ -1,35 +0,0 @@ ---[[message -您能帮助「童话动物·小兔子」渡过难关吗? -]] -Debug.SetAIName("X-LV-50") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 5950, 0, 0) - -local c1 = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) - -local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) ---~ e16=Effect.CreateEffect(c16) ---~ e16:SetType(EFFECT_TYPE_SINGLE) ---~ e16:SetCode(EFFECT_UPDATE_ATTACK) ---~ e16:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) ---~ e16:SetValue(-29700) ---~ c16:RegisterEffect(e16) - -local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) -local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) -local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) -local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) -local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) -local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) ---~ local c16=Debug.AddCard(7902349,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK) ---~ local c16=Debug.AddCard(8124921,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK) ---~ local c16=Debug.AddCard(44519536,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK) ---~ local c16=Debug.AddCard(70903634,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK) ---~ local c16=Debug.AddCard(33396948,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK) - -Debug.AddCard(20129614, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -fun["印卡"](c1, 1) -aux.BeginPuzzle() ADDED single/枯岳说书人_c50 4_1_魂之解放.lua Index: single/枯岳说书人_c50 4_1_魂之解放.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c50 4_1_魂之解放.lua @@ -0,0 +1,35 @@ +--[[message +您能帮助「童话动物·小兔子」渡过难关吗? +]] +Debug.SetAIName("X-LV-50") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 5950, 0, 0) + +local c1 = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) + +local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +--~ e16=Effect.CreateEffect(c16) +--~ e16:SetType(EFFECT_TYPE_SINGLE) +--~ e16:SetCode(EFFECT_UPDATE_ATTACK) +--~ e16:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) +--~ e16:SetValue(-29700) +--~ c16:RegisterEffect(e16) + +local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) +local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) +local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) +local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) +local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) +local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) +--~ local c16=Debug.AddCard(7902349,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK) +--~ local c16=Debug.AddCard(8124921,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK) +--~ local c16=Debug.AddCard(44519536,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK) +--~ local c16=Debug.AddCard(70903634,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK) +--~ local c16=Debug.AddCard(33396948,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK) + +Debug.AddCard(20129614, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +fun["印卡"](c1, 1) +aux.BeginPuzzle() DELETED single/枯岳说书人_c51.lua Index: single/枯岳说书人_c51.lua ================================================================== --- single/枯岳说书人_c51.lua +++ /dev/null @@ -1,15 +0,0 @@ ---created by ygopro puzzle maker -Debug.SetAIName("X-LV-51") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 4000, 0, 0) -Debug.SetPlayerInfo(1, 5800, 0, 0) -Debug.AddCard(50608164, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(9327502, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(37412656, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) -Debug.AddCard(69884162, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(21143940, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) -Debug.AddCard(48305365, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(38033121, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_c51 5_6_英雄.lua Index: single/枯岳说书人_c51 5_6_英雄.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c51 5_6_英雄.lua @@ -0,0 +1,15 @@ +--created by ygopro puzzle maker +Debug.SetAIName("X-LV-51") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 4000, 0, 0) +Debug.SetPlayerInfo(1, 5800, 0, 0) +Debug.AddCard(50608164, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(9327502, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(37412656, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) +Debug.AddCard(69884162, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(21143940, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) +Debug.AddCard(48305365, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(38033121, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_c52.lua Index: single/枯岳说书人_c52.lua ================================================================== --- single/枯岳说书人_c52.lua +++ /dev/null @@ -1,40 +0,0 @@ ---puzzle1 -Debug.SetAIName("X-LV-52") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 2100, 0, 0) -Debug.SetPlayerInfo(1, 19200, 0, 0) - -Debug.AddCard(85754829, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(39581190, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local m1 = Debug.AddCard(29654737, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(92970404, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(19763315, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) -Debug.AddCard(36468556, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(16527176, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) -Debug.AddCard(16527176, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) - -Debug.AddCard(68823957, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) -Debug.AddCard(32012841, 1, 1, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) -Debug.AddCard(32012841, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) -Debug.AddCard(49036338, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(68001309, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) - -Debug.AddCard(65357623, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(43641473, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -local s1 = Debug.AddCard(242146, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(4064256, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) -Debug.AddCard(65357623, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(74762582, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(54773234, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(55713623, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() - -Debug.PreEquip(s1, m1) ADDED single/枯岳说书人_c52 5_18_地中族.lua Index: single/枯岳说书人_c52 5_18_地中族.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c52 5_18_地中族.lua @@ -0,0 +1,40 @@ +--puzzle1 +Debug.SetAIName("X-LV-52") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 2100, 0, 0) +Debug.SetPlayerInfo(1, 19200, 0, 0) + +Debug.AddCard(85754829, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(39581190, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +local m1 = Debug.AddCard(29654737, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(92970404, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(19763315, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) +Debug.AddCard(36468556, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(16527176, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) +Debug.AddCard(16527176, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) + +Debug.AddCard(68823957, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) +Debug.AddCard(32012841, 1, 1, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) +Debug.AddCard(32012841, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) +Debug.AddCard(49036338, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(68001309, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) + +Debug.AddCard(65357623, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(43641473, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +local s1 = Debug.AddCard(242146, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(4064256, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) +Debug.AddCard(65357623, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(74762582, 1, 1, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(54773234, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(55713623, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() + +Debug.PreEquip(s1, m1) DELETED single/枯岳说书人_c53.lua Index: single/枯岳说书人_c53.lua ================================================================== --- single/枯岳说书人_c53.lua +++ /dev/null @@ -1,36 +0,0 @@ -Debug.SetAIName("X-LV-53") - -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) - -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 5300, 0, 0) - ------------------ - -Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(91646304, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(26202165, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - ------------------ - -Debug.AddCard(86066372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(44097050, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(60303245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) - ------------------ - ------------------ - ------------------ - ------------------ - -Debug.AddCard(5405695, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(5405695, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(5405695, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_c53 5_8_幻兽.lua Index: single/枯岳说书人_c53 5_8_幻兽.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c53 5_8_幻兽.lua @@ -0,0 +1,36 @@ +Debug.SetAIName("X-LV-53") + +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) + +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 5300, 0, 0) + +----------------- + +Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(91646304, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(26202165, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +----------------- + +Debug.AddCard(86066372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(44097050, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(60303245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) + +----------------- + +----------------- + +----------------- + +----------------- + +Debug.AddCard(5405695, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(5405695, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(5405695, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_c54.lua Index: single/枯岳说书人_c54.lua ================================================================== --- single/枯岳说书人_c54.lua +++ /dev/null @@ -1,62 +0,0 @@ ---[[message -龙兽交锋 -]] - -Debug.SetAIName("X-LV-54") - -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) - ---6400 -Debug.SetPlayerInfo(0, 22300, 0, 0) -Debug.SetPlayerInfo(1, 10600, 0, 0) - ------------------ - -Debug.AddCard(36668118, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(28279543, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(21615956, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(5969957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(74677422, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(61901281, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(68464358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(62265044, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(67748760, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(99234526, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - ------------------ - -Debug.AddCard(73539069, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(13143275, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(73539069, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(23732205, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(98630720, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(34408491, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(24361622, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(86148577, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(11012154,0,0,LOCATION_GRAVE,0,POS_FACEUP) - ------------------ - ------------------ - ------------------ - ------------------ - -Debug.AddCard(76539047, 1, 1, LOCATION_SZONE, 0, POS_FACEUP) -Debug.AddCard(19763315, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) ---~ Debug.AddCard(87571563,0,0,LOCATION_SZONE,0,POS_FACEDOWN) -Debug.AddCard(74003290, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) -local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) -local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) -local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) -local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) -local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_c54 5_18_弹丸.lua Index: single/枯岳说书人_c54 5_18_弹丸.lua ================================================================== --- /dev/null +++ single/枯岳说书人_c54 5_18_弹丸.lua @@ -0,0 +1,62 @@ +--[[message +龙兽交锋 +]] + +Debug.SetAIName("X-LV-54") + +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) + +--6400 +Debug.SetPlayerInfo(0, 22300, 0, 0) +Debug.SetPlayerInfo(1, 10600, 0, 0) + +----------------- + +Debug.AddCard(36668118, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(28279543, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(21615956, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(5969957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(74677422, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(61901281, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(68464358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(62265044, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(67748760, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(99234526, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +----------------- + +Debug.AddCard(73539069, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(13143275, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(73539069, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(23732205, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(98630720, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(34408491, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(24361622, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(86148577, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(11012154,0,0,LOCATION_GRAVE,0,POS_FACEUP) + +----------------- + +----------------- + +----------------- + +----------------- + +Debug.AddCard(76539047, 1, 1, LOCATION_SZONE, 0, POS_FACEUP) +Debug.AddCard(19763315, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) +--~ Debug.AddCard(87571563,0,0,LOCATION_SZONE,0,POS_FACEDOWN) +Debug.AddCard(74003290, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) +local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) +local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) +local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) +local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) +local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_d01.lua Index: single/枯岳说书人_d01.lua ================================================================== --- single/枯岳说书人_d01.lua +++ /dev/null @@ -1,62 +0,0 @@ ---[[message -]] -Debug.SetAIName("WABihamut-001") -Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 8000, 0, 0) - -Debug.AddCard(24019092, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(24019092, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(24019092, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(24131534, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(24131534, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(24131534, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(50407691, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(50407691, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(50407691, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(61639289, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(61639289, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(61639289, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(67273917, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(67273917, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(67273917, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(93662626, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(93662626, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(93662626, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(96802306, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(96802306, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(96802306, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(97024987, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(97024987, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(97024987, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(93946239, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(93946239, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(93946239, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(67616300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(67616300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(67616300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(79816536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(79816536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(79816536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(32807846, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(1033312, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(76794549, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(56824871, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(37478723, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(59975920, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(42052439, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - -Debug.AddCard(15248594, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --炎斩机 原群西格马 -Debug.AddCard(90884403, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --究极幻神 奥特美特尔·比希巴尔金 -Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接蜘蛛 -Debug.AddCard(52119435, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转晶之矿物协调者 -Debug.AddCard(71095768, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --武神姬-淡岛 -Debug.AddCard(39139935, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.33 先史遗产-超兵器 气能 -Debug.AddCard(24094258, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(13117073, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(43387895, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(59934749, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(41999284, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(70369116, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd(5) -aux.BeginPuzzle() ADDED single/枯岳说书人_d01 5_52_点火骑士.lua Index: single/枯岳说书人_d01 5_52_点火骑士.lua ================================================================== --- /dev/null +++ single/枯岳说书人_d01 5_52_点火骑士.lua @@ -0,0 +1,62 @@ +--[[message +]] +Debug.SetAIName("WABihamut-001") +Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 8000, 0, 0) + +Debug.AddCard(24019092, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(24019092, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(24019092, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(24131534, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(24131534, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(24131534, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(50407691, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(50407691, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(50407691, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(61639289, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(61639289, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(61639289, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(67273917, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(67273917, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(67273917, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(93662626, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(93662626, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(93662626, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(96802306, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(96802306, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(96802306, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(97024987, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(97024987, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(97024987, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(93946239, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(93946239, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(93946239, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(67616300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(67616300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(67616300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(79816536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(79816536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(79816536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(32807846, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(1033312, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(76794549, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(56824871, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(37478723, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(59975920, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(42052439, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +Debug.AddCard(15248594, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --炎斩机 原群西格马 +Debug.AddCard(90884403, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --究极幻神 奥特美特尔·比希巴尔金 +Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接蜘蛛 +Debug.AddCard(52119435, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转晶之矿物协调者 +Debug.AddCard(71095768, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --武神姬-淡岛 +Debug.AddCard(39139935, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.33 先史遗产-超兵器 气能 +Debug.AddCard(24094258, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(13117073, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(43387895, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(59934749, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(41999284, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(70369116, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.ReloadFieldEnd(5) +aux.BeginPuzzle() DELETED single/枯岳说书人_f01.lua Index: single/枯岳说书人_f01.lua ================================================================== --- single/枯岳说书人_f01.lua +++ /dev/null @@ -1,22 +0,0 @@ ---[[message -原局:[WCS2008]_a01 -]] -Debug.SetAIName("[WCS2008]01_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 800, 0, 0) -Debug.AddCard(99788587, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) - -Debug.AddCard(63394872, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) -Debug.AddCard(89631141, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) -Debug.AddCard(76573247, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(76573247, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) -Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) -Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) -Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE) -Debug.AddCard(37480144, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() - -aux.BeginPuzzle() ADDED single/枯岳说书人_f01 3_5_外星.lua Index: single/枯岳说书人_f01 3_5_外星.lua ================================================================== --- /dev/null +++ single/枯岳说书人_f01 3_5_外星.lua @@ -0,0 +1,22 @@ +--[[message +原局:[WCS2008]_a01 +]] +Debug.SetAIName("[WCS2008]01_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 800, 0, 0) +Debug.AddCard(99788587, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) + +Debug.AddCard(63394872, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) +Debug.AddCard(89631141, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) +Debug.AddCard(76573247, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(76573247, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) +Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) +Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) +Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE) +Debug.AddCard(37480144, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() + +aux.BeginPuzzle() DELETED single/枯岳说书人_f02.lua Index: single/枯岳说书人_f02.lua ================================================================== --- single/枯岳说书人_f02.lua +++ /dev/null @@ -1,20 +0,0 @@ ---[[message -原局:[WCS2008]_a02 -]] -Debug.SetAIName("[WCS2008]02_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 5300, 0, 0) -Debug.AddCard(53582587, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) -Debug.AddCard(32710364, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(35486099, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(95326659, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(21698716, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(7093411, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(7093411, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() - -aux.BeginPuzzle() ADDED single/枯岳说书人_f02 3_7_宝玉.lua Index: single/枯岳说书人_f02 3_7_宝玉.lua ================================================================== --- /dev/null +++ single/枯岳说书人_f02 3_7_宝玉.lua @@ -0,0 +1,20 @@ +--[[message +原局:[WCS2008]_a02 +]] +Debug.SetAIName("[WCS2008]02_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 5300, 0, 0) +Debug.AddCard(53582587, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) +Debug.AddCard(32710364, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(35486099, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(95326659, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(21698716, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(7093411, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(7093411, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() + +aux.BeginPuzzle() DELETED single/枯岳说书人_f03.lua Index: single/枯岳说书人_f03.lua ================================================================== --- single/枯岳说书人_f03.lua +++ /dev/null @@ -1,20 +0,0 @@ ---[[message -原局:[WCS2008]_a04 -]] -Debug.SetAIName("[WCS2008]04_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 4650, 0, 0) -Debug.AddCard(45653036, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) -Debug.AddCard(18158397, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) -Debug.AddCard(57610714, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(80825553, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) -Debug.AddCard(89631142, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(80825553, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(89631142, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(81179446, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE) -Debug.AddCard(43318266, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(14087893, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() - -aux.BeginPuzzle() ADDED single/枯岳说书人_f03 3_5_云魔物.lua Index: single/枯岳说书人_f03 3_5_云魔物.lua ================================================================== --- /dev/null +++ single/枯岳说书人_f03 3_5_云魔物.lua @@ -0,0 +1,20 @@ +--[[message +原局:[WCS2008]_a04 +]] +Debug.SetAIName("[WCS2008]04_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 4650, 0, 0) +Debug.AddCard(45653036, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) +Debug.AddCard(18158397, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) +Debug.AddCard(57610714, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(80825553, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) +Debug.AddCard(89631142, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(80825553, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(89631142, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(81179446, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE) +Debug.AddCard(43318266, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(14087893, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() + +aux.BeginPuzzle() DELETED single/枯岳说书人_f04.lua Index: single/枯岳说书人_f04.lua ================================================================== --- single/枯岳说书人_f04.lua +++ /dev/null @@ -1,24 +0,0 @@ ---[[message -简语:外星人洗脑光线发动! -原局:[WCS2008]_a05 -]] ---created by ygopro puzzle maker (web) -Debug.SetAIName("[WCS2008]05_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 6700, 0, 0) -Debug.AddCard(57384901, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) ---~ Debug.AddCard(59258334,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) -Debug.AddCard(73262676, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) -Debug.AddCard(98719226, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(24104865, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(41949033, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(13039848, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(20277860, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(25920413, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) ---~ Debug.AddCard(47529357,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() ---~ Debug.ShowHint("在这个回合取得胜利!") -aux.BeginPuzzle() ADDED single/枯岳说书人_f04 3_5_外星.lua Index: single/枯岳说书人_f04 3_5_外星.lua ================================================================== --- /dev/null +++ single/枯岳说书人_f04 3_5_外星.lua @@ -0,0 +1,24 @@ +--[[message +简语:外星人洗脑光线发动! +原局:[WCS2008]_a05 +]] +--created by ygopro puzzle maker (web) +Debug.SetAIName("[WCS2008]05_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 6700, 0, 0) +Debug.AddCard(57384901, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) +--~ Debug.AddCard(59258334,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) +Debug.AddCard(73262676, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) +Debug.AddCard(98719226, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(24104865, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(41949033, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(13039848, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(20277860, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(25920413, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +--~ Debug.AddCard(47529357,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +--~ Debug.ShowHint("在这个回合取得胜利!") +aux.BeginPuzzle() DELETED single/枯岳说书人_f05.lua Index: single/枯岳说书人_f05.lua ================================================================== --- single/枯岳说书人_f05.lua +++ /dev/null @@ -1,29 +0,0 @@ ---[[message -原局:[WCS2011]_a03 -]] -Debug.SetAIName("[WCS2011]-03_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 250, 0, 0) -Debug.SetPlayerInfo(1, 21900, 0, 0) -Debug.AddCard(27869883, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(27572350, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN, true) -Debug.AddCard(30312361, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(92719314, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(92719314, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(92719314, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(92719314, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) ---~ Debug.AddCard(84968490,0,0,LOCATION_SZONE,0,POS_FACEDOWN) -Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) ---~ Debug.AddCard(49600724,0,0,LOCATION_SZONE,2,POS_FACEDOWN) ---~ Debug.AddCard(48976825,0,0,LOCATION_SZONE,3,POS_FACEDOWN) ---~ Debug.AddCard(85562745,0,0,LOCATION_SZONE,4,POS_FACEDOWN) ---~ Debug.AddCard(32274490,0,0,LOCATION_GRAVE,0,POS_FACEUP) ---~ Debug.AddCard(32274490,0,0,LOCATION_GRAVE,0,POS_FACEUP) ---~ Debug.AddCard(32274490,0,0,LOCATION_GRAVE,0,POS_FACEUP) ---~ Debug.AddCard(66602787,0,0,LOCATION_GRAVE,0,POS_FACEUP) -Debug.AddCard(6039967, 0, 0, LOCATION_HAND, 0, POS_FACEUP) ---~ Debug.AddCard(66602787,0,0,LOCATION_GRAVE,0,POS_FACEUP) -Debug.AddCard(86421986, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() ---~ Debug.ShowHint("在这个回合取得胜利!") -aux.BeginPuzzle() ADDED single/枯岳说书人_f05 3_9_混沌.lua Index: single/枯岳说书人_f05 3_9_混沌.lua ================================================================== --- /dev/null +++ single/枯岳说书人_f05 3_9_混沌.lua @@ -0,0 +1,29 @@ +--[[message +原局:[WCS2011]_a03 +]] +Debug.SetAIName("[WCS2011]-03_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 250, 0, 0) +Debug.SetPlayerInfo(1, 21900, 0, 0) +Debug.AddCard(27869883, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(27572350, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN, true) +Debug.AddCard(30312361, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(92719314, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(92719314, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(92719314, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(92719314, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +--~ Debug.AddCard(84968490,0,0,LOCATION_SZONE,0,POS_FACEDOWN) +Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +--~ Debug.AddCard(49600724,0,0,LOCATION_SZONE,2,POS_FACEDOWN) +--~ Debug.AddCard(48976825,0,0,LOCATION_SZONE,3,POS_FACEDOWN) +--~ Debug.AddCard(85562745,0,0,LOCATION_SZONE,4,POS_FACEDOWN) +--~ Debug.AddCard(32274490,0,0,LOCATION_GRAVE,0,POS_FACEUP) +--~ Debug.AddCard(32274490,0,0,LOCATION_GRAVE,0,POS_FACEUP) +--~ Debug.AddCard(32274490,0,0,LOCATION_GRAVE,0,POS_FACEUP) +--~ Debug.AddCard(66602787,0,0,LOCATION_GRAVE,0,POS_FACEUP) +Debug.AddCard(6039967, 0, 0, LOCATION_HAND, 0, POS_FACEUP) +--~ Debug.AddCard(66602787,0,0,LOCATION_GRAVE,0,POS_FACEUP) +Debug.AddCard(86421986, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +--~ Debug.ShowHint("在这个回合取得胜利!") +aux.BeginPuzzle() DELETED single/枯岳说书人_f06.lua Index: single/枯岳说书人_f06.lua ================================================================== --- single/枯岳说书人_f06.lua +++ /dev/null @@ -1,36 +0,0 @@ ---[[message -原局:[WCS2011]_a06 -]] ---wcs2011-06 -Debug.SetAIName("[WCS2011]-06_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 700, 0, 0) -Debug.SetPlayerInfo(1, 10200, 0, 0) -Debug.AddCard(81254059, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(81254059, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(57543573,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(57543573, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(57543573, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(64973456, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) ---~ Debug.AddCard(2099841,0,0,LOCATION_HAND,0,POS_FACEDOWN) -Debug.AddCard(81254059, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(73216412, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(45305419, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(64973456, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(28506708, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(27551, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) ---~ Debug.AddCard(,0,0,LOCATION_GRAVE,0,POS_FACEUP) -Debug.AddCard(57647597, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(49003308, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(70583986, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(62873545,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) ---~ Debug.AddCard(62873545,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) -Debug.AddCard(25655502, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(25655502, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(25655502, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(25655502, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(25655502, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 4, POS_FACEUP) -Debug.ReloadFieldEnd() ---~ Debug.ShowHint("在这个回合取得胜利!") -aux.BeginPuzzle() ADDED single/枯岳说书人_f06 3_13_异虫.lua Index: single/枯岳说书人_f06 3_13_异虫.lua ================================================================== --- /dev/null +++ single/枯岳说书人_f06 3_13_异虫.lua @@ -0,0 +1,36 @@ +--[[message +原局:[WCS2011]_a06 +]] +--wcs2011-06 +Debug.SetAIName("[WCS2011]-06_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 700, 0, 0) +Debug.SetPlayerInfo(1, 10200, 0, 0) +Debug.AddCard(81254059, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(81254059, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(57543573,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(57543573, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(57543573, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(64973456, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +--~ Debug.AddCard(2099841,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(81254059, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(73216412, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(45305419, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(64973456, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(28506708, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(27551, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +--~ Debug.AddCard(,0,0,LOCATION_GRAVE,0,POS_FACEUP) +Debug.AddCard(57647597, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(49003308, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(70583986, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(62873545,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) +--~ Debug.AddCard(62873545,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) +Debug.AddCard(25655502, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(25655502, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(25655502, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(25655502, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(25655502, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 4, POS_FACEUP) +Debug.ReloadFieldEnd() +--~ Debug.ShowHint("在这个回合取得胜利!") +aux.BeginPuzzle() DELETED single/枯岳说书人_f07.lua Index: single/枯岳说书人_f07.lua ================================================================== --- single/枯岳说书人_f07.lua +++ /dev/null @@ -1,30 +0,0 @@ ---[[message -原局:[WCS2011]_a09 -]] -Debug.SetAIName("[WCS2011]-09_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 8400, 0, 0) - -Debug.AddCard(80825553, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(13474291, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(13474291, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(96947648, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(42709949, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(93369354, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(16197610, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(13474291, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(80825553, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(80825553, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(65749035, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(66698383, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(52687916, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(44508094, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) ---~ Debug.AddCard(19665973,1,1,LOCATION_HAND,0,POS_FACEDOWN) ---~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN) -Debug.AddCard(56120475, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.ReloadFieldEnd() ---~ Debug.ShowHint("在这个回合取得胜利!") -aux.BeginPuzzle() ADDED single/枯岳说书人_f07 3_14_云魔物.lua Index: single/枯岳说书人_f07 3_14_云魔物.lua ================================================================== --- /dev/null +++ single/枯岳说书人_f07 3_14_云魔物.lua @@ -0,0 +1,30 @@ +--[[message +原局:[WCS2011]_a09 +]] +Debug.SetAIName("[WCS2011]-09_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 8400, 0, 0) + +Debug.AddCard(80825553, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(13474291, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(13474291, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(96947648, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(42709949, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(93369354, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(16197610, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(13474291, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(80825553, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(80825553, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(65749035, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(66698383, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(52687916, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(44508094, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +--~ Debug.AddCard(19665973,1,1,LOCATION_HAND,0,POS_FACEDOWN) +--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN) +Debug.AddCard(56120475, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.ReloadFieldEnd() +--~ Debug.ShowHint("在这个回合取得胜利!") +aux.BeginPuzzle() DELETED single/枯岳说书人_f08.lua Index: single/枯岳说书人_f08.lua ================================================================== --- single/枯岳说书人_f08.lua +++ /dev/null @@ -1,29 +0,0 @@ ---[[message -原局:[WCS2011]_a10 -]] ---wcs2011-10 -Debug.SetAIName("[WCS2011]-10_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 2700, 0, 0) -Debug.AddCard(40666140, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(41788781, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(77060848, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(66362965, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(15629801, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) ---~ Debug.AddCard(69162969,0,0,LOCATION_SZONE,2,POS_FACEDOWN) ---~ Debug.AddCard(34815282,0,0,LOCATION_SZONE,3,POS_FACEDOWN) -Debug.AddCard(27551, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN) -Debug.AddCard(40844552, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(29795530, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(93483212, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(67098114, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(30604579, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(45815891, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) ---~ Debug.AddCard(70342110,1,1,LOCATION_SZONE,2,POS_FACEDOWN) -Debug.ReloadFieldEnd() ---~ Debug.ShowHint("在這個回合取得勝利!") -aux.BeginPuzzle() ADDED single/枯岳说书人_f08 3_12_极星.lua Index: single/枯岳说书人_f08 3_12_极星.lua ================================================================== --- /dev/null +++ single/枯岳说书人_f08 3_12_极星.lua @@ -0,0 +1,29 @@ +--[[message +原局:[WCS2011]_a10 +]] +--wcs2011-10 +Debug.SetAIName("[WCS2011]-10_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 2700, 0, 0) +Debug.AddCard(40666140, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(41788781, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(77060848, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(66362965, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(15629801, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +--~ Debug.AddCard(69162969,0,0,LOCATION_SZONE,2,POS_FACEDOWN) +--~ Debug.AddCard(34815282,0,0,LOCATION_SZONE,3,POS_FACEDOWN) +Debug.AddCard(27551, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN) +Debug.AddCard(40844552, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(29795530, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(93483212, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(67098114, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(30604579, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(45815891, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +--~ Debug.AddCard(70342110,1,1,LOCATION_SZONE,2,POS_FACEDOWN) +Debug.ReloadFieldEnd() +--~ Debug.ShowHint("在這個回合取得勝利!") +aux.BeginPuzzle() DELETED single/枯岳说书人_f09.lua Index: single/枯岳说书人_f09.lua ================================================================== --- single/枯岳说书人_f09.lua +++ /dev/null @@ -1,26 +0,0 @@ ---[[message -原局:[WCS2011]_a11 -]] -Debug.SetAIName("[WCS2011]-11_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 3000, 0, 0) -Debug.SetPlayerInfo(1, 10300, 0, 0) ---~ Debug.AddCard(52768103,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(52768103, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(10315429, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(9748752, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) ---~ Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN) ---~ Debug.AddCard(83011277,0,0,LOCATION_HAND,0,POS_FACEDOWN) -Debug.AddCard(34016756, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(81823360, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(98045062, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(55465441, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(41398771, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(52768103, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(83011277, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) -Debug.AddCard(89189982, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(40575313, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) -Debug.AddCard(37742478, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd() ---~ Debug.ShowHint("在这个回合取得胜利!") -aux.BeginPuzzle() ADDED single/枯岳说书人_f09 3_9_原力.lua Index: single/枯岳说书人_f09 3_9_原力.lua ================================================================== --- /dev/null +++ single/枯岳说书人_f09 3_9_原力.lua @@ -0,0 +1,26 @@ +--[[message +原局:[WCS2011]_a11 +]] +Debug.SetAIName("[WCS2011]-11_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 3000, 0, 0) +Debug.SetPlayerInfo(1, 10300, 0, 0) +--~ Debug.AddCard(52768103,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(52768103, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(10315429, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(9748752, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +--~ Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN) +--~ Debug.AddCard(83011277,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(34016756, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(81823360, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(98045062, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(55465441, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(41398771, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(52768103, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(83011277, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) +Debug.AddCard(89189982, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(40575313, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) +Debug.AddCard(37742478, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.ReloadFieldEnd() +--~ Debug.ShowHint("在这个回合取得胜利!") +aux.BeginPuzzle() DELETED single/枯岳说书人_f10.lua Index: single/枯岳说书人_f10.lua ================================================================== --- single/枯岳说书人_f10.lua +++ /dev/null @@ -1,27 +0,0 @@ ---[[message -原局:[WCS2011]_a12 -]] -Debug.SetAIName("[WCS2011]-12_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) -Debug.SetPlayerInfo(0, 700, 0, 0) -Debug.SetPlayerInfo(1, 5100, 0, 0) - -Debug.AddCard(43642620, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(75652080, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(35262428, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(35262428, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(81674782, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(82732705, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(21070956, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(27551, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN) -Debug.AddCard(71717923, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(54541900, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(54541900, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(54541900, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) -Debug.AddCard(84916669, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(43642620, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle(1) ADDED single/枯岳说书人_f10 3_13_摩门.lua Index: single/枯岳说书人_f10 3_13_摩门.lua ================================================================== --- /dev/null +++ single/枯岳说书人_f10 3_13_摩门.lua @@ -0,0 +1,27 @@ +--[[message +原局:[WCS2011]_a12 +]] +Debug.SetAIName("[WCS2011]-12_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) +Debug.SetPlayerInfo(0, 700, 0, 0) +Debug.SetPlayerInfo(1, 5100, 0, 0) + +Debug.AddCard(43642620, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(75652080, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(35262428, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(35262428, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(81674782, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(82732705, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(21070956, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(27551, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN) +Debug.AddCard(71717923, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(54541900, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(54541900, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(54541900, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) +Debug.AddCard(84916669, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(43642620, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle(1) DELETED single/枯岳说书人_f11.lua Index: single/枯岳说书人_f11.lua ================================================================== --- single/枯岳说书人_f11.lua +++ /dev/null @@ -1,30 +0,0 @@ ---[[message -原局:「DMI2」_Guardian Sphinx -]] -Debug.SetAIName("「DMI2」Guardian Sphinx") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) - -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 7200, 0, 0) - -Debug.AddCard(40659562, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(69579761, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(85562745, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(14087893, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(42703248, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(14898066, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(84636823, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) - -Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) -Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(27053506, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd() ---~ Debug.ShowHint("1回合內取得勝利") -aux.BeginPuzzle() ADDED single/枯岳说书人_f11 3_9_落穴.lua Index: single/枯岳说书人_f11 3_9_落穴.lua ================================================================== --- /dev/null +++ single/枯岳说书人_f11 3_9_落穴.lua @@ -0,0 +1,30 @@ +--[[message +原局:「DMI2」_Guardian Sphinx +]] +Debug.SetAIName("「DMI2」Guardian Sphinx") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) + +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 7200, 0, 0) + +Debug.AddCard(40659562, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(69579761, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(85562745, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(14087893, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(42703248, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(14898066, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(84636823, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) + +Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) +Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(27053506, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd() +--~ Debug.ShowHint("1回合內取得勝利") +aux.BeginPuzzle() DELETED single/枯岳说书人_f12.lua Index: single/枯岳说书人_f12.lua ================================================================== --- single/枯岳说书人_f12.lua +++ /dev/null @@ -1,27 +0,0 @@ ---[[message -原局:「DMI2」_Primal Seed -]] -Debug.SetAIName("「DMI2」Primal Seed_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) - -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 9750, 0, 0) - -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) - -Debug.AddCard(23701465, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(23701465, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(72989439, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(35183584, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(12493482, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(14898066, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) - -Debug.AddCard(61528025, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_f12 3_6_混沌.lua Index: single/枯岳说书人_f12 3_6_混沌.lua ================================================================== --- /dev/null +++ single/枯岳说书人_f12 3_6_混沌.lua @@ -0,0 +1,27 @@ +--[[message +原局:「DMI2」_Primal Seed +]] +Debug.SetAIName("「DMI2」Primal Seed_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) + +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 9750, 0, 0) + +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) + +Debug.AddCard(23701465, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(23701465, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(72989439, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(35183584, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(12493482, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(14898066, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) + +Debug.AddCard(61528025, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_f13.lua Index: single/枯岳说书人_f13.lua ================================================================== --- single/枯岳说书人_f13.lua +++ /dev/null @@ -1,33 +0,0 @@ ---[[message -原局:埃奇奥奥迪托雷 -]] -Debug.SetAIName("埃奇奥奥迪托雷_001") -Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 30000, 0, 0) - -Debug.AddCard(32354768, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK) -Debug.AddCard(17390179, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK) -Debug.AddCard(17390179, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK) -Debug.AddCard(87979586, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK) - -Debug.AddCard(29432356, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(21495657, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(45836982, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(69931927, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(58990362, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(68505803, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - -Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(56910167, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(89907227, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(30983281, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(37675907, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(65536818, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(87188910, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(44097050, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_f13 5_18_神数.lua Index: single/枯岳说书人_f13 5_18_神数.lua ================================================================== --- /dev/null +++ single/枯岳说书人_f13 5_18_神数.lua @@ -0,0 +1,33 @@ +--[[message +原局:埃奇奥奥迪托雷 +]] +Debug.SetAIName("埃奇奥奥迪托雷_001") +Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 30000, 0, 0) + +Debug.AddCard(32354768, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK) +Debug.AddCard(17390179, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK) +Debug.AddCard(17390179, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK) +Debug.AddCard(87979586, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK) + +Debug.AddCard(29432356, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(21495657, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(45836982, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(69931927, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(58990362, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(68505803, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(56910167, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(89907227, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(30983281, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(37675907, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(65536818, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(87188910, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(44097050, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_f14.lua Index: single/枯岳说书人_f14.lua ================================================================== --- single/枯岳说书人_f14.lua +++ /dev/null @@ -1,61 +0,0 @@ ---[[message -原局:奥米伽无限三次方 -]] ---created by puzzle editor -Debug.SetAIName("奥米伽无限三次方_01_衍生版_01") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 3800, 0, 0) -Debug.SetPlayerInfo(1, 8200, 0, 0) ---自己的怪兽区 -Debug.AddCard(4334811, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --废铁回收员 -Debug.AddCard(37300735, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --科技属 喷气猎鹰 ---~ Debug.AddCard(9888196,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --科技属 喷气猎鹰 -Debug.AddCard(29172562, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --弹丸特急 子弹快车 ---对方的怪兽区 -Debug.AddCard(92176681, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --黑羽-孤高之银风鸦 ---~ Debug.AddCard(84025439,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --超级量子机神王 大磁炎 -Debug.AddCard(34408491, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --黑羽-重装铠翼鸦 -Debug.AddCard(13117073, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --机动路障封锁者 -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --强袭黑羽-神立之鬼丸刀鸟 ---自己的魔陷区 ---~ Debug.AddCard(66947414,0,0,LOCATION_SZONE,2,POS_FACEUP_ATTACK) --头目连战 ---对方的魔陷区 ---~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,4,POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- ---~ Debug.AddCard(30606547,1,1,LOCATION_SZONE,3,POS_FACEUP_ATTACK) --暗黑之扉 -Debug.AddCard(30606547, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) --暗黑之扉 ---~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,0,POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- ---自己的手卡 ---对方的手卡 ---自己的墓地 -Debug.AddCard(56049970, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --水晶机巧-绿晶龟 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 -Debug.AddCard(59687381, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) --防守区域 ---自己的卡组 -Debug.AddCard(29838323, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --水晶机巧-紫晶龙 -Debug.AddCard(55326322, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --水晶机巧-红晶雀 -Debug.AddCard(21893603, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星杯的妖精 莉丝 -Debug.AddCard(22916281, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被星杯所选中者 -Debug.AddCard(99674361, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星遗物的继承者 -Debug.AddCard(82012319, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --废铁石人 -Debug.AddCard(94693857, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --文具电子人001 ---~ Debug.AddCard(32744558,0,0,LOCATION_DECK,0,POS_FACEDOWN) --真次世代协调员 -Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --幻兽机 猎户座飞狮 ---~ Debug.AddCard(4545683,0,0,LOCATION_DECK,0,POS_FACEDOWN) --机皇帝 神陆∞ - ---对方的卡组 ---自己的额外 -Debug.AddCard(9888196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --正义盟军 决战兵器 -Debug.AddCard(89544521, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --文具电子人喷气机 -Debug.AddCard(94677445, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --星杯的神子 夏娃 -Debug.AddCard(29071332, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --武器手套 ---~ Debug.AddCard(55863245,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --龙子 ---~ Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --齿轮齿巨人 X -Debug.AddCard(44097050, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --幻兽机 曙光女神百头龙 -Debug.AddCard(47363932, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --废铁翼龙 -Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --水晶机巧-继承玻纤 -Debug.AddCard(85243784, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接十字 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_f14 4_22_水晶机巧.lua Index: single/枯岳说书人_f14 4_22_水晶机巧.lua ================================================================== --- /dev/null +++ single/枯岳说书人_f14 4_22_水晶机巧.lua @@ -0,0 +1,61 @@ +--[[message +原局:奥米伽无限三次方 +]] +--created by puzzle editor +Debug.SetAIName("奥米伽无限三次方_01_衍生版_01") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 3800, 0, 0) +Debug.SetPlayerInfo(1, 8200, 0, 0) +--自己的怪兽区 +Debug.AddCard(4334811, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --废铁回收员 +Debug.AddCard(37300735, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --科技属 喷气猎鹰 +--~ Debug.AddCard(9888196,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --科技属 喷气猎鹰 +Debug.AddCard(29172562, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --弹丸特急 子弹快车 +--对方的怪兽区 +Debug.AddCard(92176681, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --黑羽-孤高之银风鸦 +--~ Debug.AddCard(84025439,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --超级量子机神王 大磁炎 +Debug.AddCard(34408491, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --黑羽-重装铠翼鸦 +Debug.AddCard(13117073, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --机动路障封锁者 +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --强袭黑羽-神立之鬼丸刀鸟 +--自己的魔陷区 +--~ Debug.AddCard(66947414,0,0,LOCATION_SZONE,2,POS_FACEUP_ATTACK) --头目连战 +--对方的魔陷区 +--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,4,POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- +--~ Debug.AddCard(30606547,1,1,LOCATION_SZONE,3,POS_FACEUP_ATTACK) --暗黑之扉 +Debug.AddCard(30606547, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) --暗黑之扉 +--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,0,POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- +--自己的手卡 +--对方的手卡 +--自己的墓地 +Debug.AddCard(56049970, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --水晶机巧-绿晶龟 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +Debug.AddCard(59687381, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) --防守区域 +--自己的卡组 +Debug.AddCard(29838323, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --水晶机巧-紫晶龙 +Debug.AddCard(55326322, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --水晶机巧-红晶雀 +Debug.AddCard(21893603, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星杯的妖精 莉丝 +Debug.AddCard(22916281, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被星杯所选中者 +Debug.AddCard(99674361, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --星遗物的继承者 +Debug.AddCard(82012319, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --废铁石人 +Debug.AddCard(94693857, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --文具电子人001 +--~ Debug.AddCard(32744558,0,0,LOCATION_DECK,0,POS_FACEDOWN) --真次世代协调员 +Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --幻兽机 猎户座飞狮 +--~ Debug.AddCard(4545683,0,0,LOCATION_DECK,0,POS_FACEDOWN) --机皇帝 神陆∞ + +--对方的卡组 +--自己的额外 +Debug.AddCard(9888196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --正义盟军 决战兵器 +Debug.AddCard(89544521, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --文具电子人喷气机 +Debug.AddCard(94677445, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --星杯的神子 夏娃 +Debug.AddCard(29071332, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --武器手套 +--~ Debug.AddCard(55863245,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --龙子 +--~ Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --齿轮齿巨人 X +Debug.AddCard(44097050, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --幻兽机 曙光女神百头龙 +Debug.AddCard(47363932, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --废铁翼龙 +Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --水晶机巧-继承玻纤 +Debug.AddCard(85243784, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接十字 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_f15.lua Index: single/枯岳说书人_f15.lua ================================================================== --- single/枯岳说书人_f15.lua +++ /dev/null @@ -1,33 +0,0 @@ ---[[message -原局:残局-六王寻胜 -]] -Debug.SetAIName("残局-六王寻胜_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -- 4 = new master rule -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 21150, 0, 0) -Debug.AddCard(89943723, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(81846636, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(7394770, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(64034255, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(35272499, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(70950698, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(61677004, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(96227613, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(69610326, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(3113836, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(5043010, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(1861629, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(28776350, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(84013237, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(16178681, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) -Debug.AddCard(94770493, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) -Debug.AddCard(75672051, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(46986419, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - -Debug.AddCard(645087, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(10000000, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(4392470, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(77622396, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle(6) ADDED single/枯岳说书人_f15 4_20_宝石.lua Index: single/枯岳说书人_f15 4_20_宝石.lua ================================================================== --- /dev/null +++ single/枯岳说书人_f15 4_20_宝石.lua @@ -0,0 +1,33 @@ +--[[message +原局:残局-六王寻胜 +]] +Debug.SetAIName("残局-六王寻胜_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -- 4 = new master rule +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 21150, 0, 0) +Debug.AddCard(89943723, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(81846636, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(7394770, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(64034255, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(35272499, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(70950698, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(61677004, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(96227613, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(69610326, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(3113836, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(5043010, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(1861629, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(28776350, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(84013237, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(16178681, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) +Debug.AddCard(94770493, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) +Debug.AddCard(75672051, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(46986419, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +Debug.AddCard(645087, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(10000000, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(4392470, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(77622396, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle(6) DELETED single/枯岳说书人_f16.lua Index: single/枯岳说书人_f16.lua ================================================================== --- single/枯岳说书人_f16.lua +++ /dev/null @@ -1,49 +0,0 @@ ---[[message -简语:藤木游作:「这个残局的确又复杂又难解」超越作哥的时机已经到了! -原局:游戏王Vrains第65集 -]] - -Debug.SetAIName("动画-01") - -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) - -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 10200, 0, 0) - ------------------ - -Debug.AddCard(645087, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) ---~ Debug.AddCard(20450925,0,0,LOCATION_HAND,0,POS_FACEDOWN) -Debug.AddCard(18789533, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) - ------------------ - -Debug.AddCard(79016563, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(2220237, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(22862454, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) - ------------------ - -Debug.AddCard(46918794, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) -Debug.AddCard(69196160, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(22046459, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(27664101, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(7092142, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN) -Debug.AddCard(4923662, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) -Debug.AddCard(88093706, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) -Debug.AddCard(53309998, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) - ------------------ - ------------------ - ------------------ - -Debug.AddCard(98978921, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK) -Debug.AddCard(32617464, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(32617464, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(34472920, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(23971061, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_f16 5_18_零件.lua Index: single/枯岳说书人_f16 5_18_零件.lua ================================================================== --- /dev/null +++ single/枯岳说书人_f16 5_18_零件.lua @@ -0,0 +1,49 @@ +--[[message +简语:藤木游作:「这个残局的确又复杂又难解」超越作哥的时机已经到了! +原局:游戏王Vrains第65集 +]] + +Debug.SetAIName("动画-01") + +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) + +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 10200, 0, 0) + +----------------- + +Debug.AddCard(645087, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +--~ Debug.AddCard(20450925,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(18789533, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) + +----------------- + +Debug.AddCard(79016563, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(2220237, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(22862454, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) + +----------------- + +Debug.AddCard(46918794, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) +Debug.AddCard(69196160, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(22046459, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(27664101, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(7092142, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN) +Debug.AddCard(4923662, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) +Debug.AddCard(88093706, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) +Debug.AddCard(53309998, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) + +----------------- + +----------------- + +----------------- + +Debug.AddCard(98978921, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK) +Debug.AddCard(32617464, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(32617464, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(34472920, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(23971061, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_f17.lua Index: single/枯岳说书人_f17.lua ================================================================== --- single/枯岳说书人_f17.lua +++ /dev/null @@ -1,51 +0,0 @@ ---[[message -原局:蛋总_c攻击力的奇迹 -]] ---created by puzzle edit -Debug.SetAIName("攻击力的奇迹_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 14600, 0, 0) - ---自己的前场 -Debug.AddCard(8062132, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --毒蛇神 维诺米纳迦 -Debug.AddCard(50954680, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --水晶翼同调龙 -Debug.AddCard(67547370, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --睡巨人 咕咚 -Debug.AddCard(21208154, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --邪神 神之化身 -Debug.AddCard(56832966, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --闪光No.39 希望皇 霍普·电光皇 -Debug.AddCard(86532744, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --闪光No.39 希望皇 霍普一 -Debug.AddCard(59383041, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --No.39 希望皇 霍普 ---对方的前场 -Debug.AddCard(8062132, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --毒蛇神 维诺米纳迦 -Debug.AddCard(21208154, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --邪神 神之化身 -Debug.AddCard(50954680, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --水晶翼同调龙 -Debug.AddCard(67547370, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --睡巨人 咕咚 -Debug.AddCard(56832966, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --闪光No.39 希望皇 霍普·电光皇 -Debug.AddCard(56840427, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --混沌No.39 希望皇 霍普雷 -Debug.AddCard(59383041, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --No.39 希望皇 霍普 ---自己的后场 ---对方的后场 ---自己的手卡 -Debug.AddCard(54773234, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --禁忌的圣典 ---对方的手卡 ---自己的墓地 -Debug.AddCard(59383041, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇神 维诺米纳迦 -Debug.AddCard(59383041, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇神 维诺米纳迦 -Debug.AddCard(59383041, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇王 维诺米隆 -Debug.AddCard(59383041, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇王 维诺米隆 -Debug.AddCard(59383041, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇王 维诺米隆 -Debug.AddCard(59383041, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --三头毒蛇 -Debug.AddCard(59383041, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --三头毒蛇 -Debug.AddCard(59383041, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --三头毒蛇 ---对方的墓地 -Debug.AddCard(59383041, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇神 维诺米纳迦 -Debug.AddCard(59383041, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇神 维诺米纳迦 -Debug.AddCard(59383041, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇王 维诺米隆 -Debug.AddCard(59383041, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇王 维诺米隆 -Debug.AddCard(59383041, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇王 维诺米隆 -Debug.AddCard(59383041, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --三头毒蛇 -Debug.AddCard(59383041, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --三头毒蛇 -Debug.AddCard(59383041, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --三头毒蛇 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_f17 3_13_No..lua Index: single/枯岳说书人_f17 3_13_No..lua ================================================================== --- /dev/null +++ single/枯岳说书人_f17 3_13_No..lua @@ -0,0 +1,51 @@ +--[[message +原局:蛋总_c攻击力的奇迹 +]] +--created by puzzle edit +Debug.SetAIName("攻击力的奇迹_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 14600, 0, 0) + +--自己的前场 +Debug.AddCard(8062132, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --毒蛇神 维诺米纳迦 +Debug.AddCard(50954680, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --水晶翼同调龙 +Debug.AddCard(67547370, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --睡巨人 咕咚 +Debug.AddCard(21208154, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --邪神 神之化身 +Debug.AddCard(56832966, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --闪光No.39 希望皇 霍普·电光皇 +Debug.AddCard(86532744, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --闪光No.39 希望皇 霍普一 +Debug.AddCard(59383041, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --No.39 希望皇 霍普 +--对方的前场 +Debug.AddCard(8062132, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --毒蛇神 维诺米纳迦 +Debug.AddCard(21208154, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --邪神 神之化身 +Debug.AddCard(50954680, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --水晶翼同调龙 +Debug.AddCard(67547370, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --睡巨人 咕咚 +Debug.AddCard(56832966, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --闪光No.39 希望皇 霍普·电光皇 +Debug.AddCard(56840427, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --混沌No.39 希望皇 霍普雷 +Debug.AddCard(59383041, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --No.39 希望皇 霍普 +--自己的后场 +--对方的后场 +--自己的手卡 +Debug.AddCard(54773234, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --禁忌的圣典 +--对方的手卡 +--自己的墓地 +Debug.AddCard(59383041, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇神 维诺米纳迦 +Debug.AddCard(59383041, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇神 维诺米纳迦 +Debug.AddCard(59383041, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇王 维诺米隆 +Debug.AddCard(59383041, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇王 维诺米隆 +Debug.AddCard(59383041, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇王 维诺米隆 +Debug.AddCard(59383041, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --三头毒蛇 +Debug.AddCard(59383041, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --三头毒蛇 +Debug.AddCard(59383041, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --三头毒蛇 +--对方的墓地 +Debug.AddCard(59383041, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇神 维诺米纳迦 +Debug.AddCard(59383041, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇神 维诺米纳迦 +Debug.AddCard(59383041, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇王 维诺米隆 +Debug.AddCard(59383041, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇王 维诺米隆 +Debug.AddCard(59383041, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --毒蛇王 维诺米隆 +Debug.AddCard(59383041, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --三头毒蛇 +Debug.AddCard(59383041, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --三头毒蛇 +Debug.AddCard(59383041, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --三头毒蛇 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_f18.lua Index: single/枯岳说书人_f18.lua ================================================================== --- single/枯岳说书人_f18.lua +++ /dev/null @@ -1,40 +0,0 @@ ---[[message -原局:平凡的路人甲_b天使与龙的轮舞 -]] -Debug.SetAIName("天使与龙的轮舞_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 7900, 0, 0) -Debug.SetPlayerInfo(1, 18500, 0, 0) - ---自己的怪兽区 -Debug.AddCard(40398073, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --半龙女仆·育婴龙女 ---对方的怪兽区 -Debug.AddCard(35199656, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --淘气仙星·曼珠诗华 -Debug.AddCard(35199656, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --淘气仙星·曼珠诗华 -Debug.AddCard(35199656, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --淘气仙星·曼珠诗华 ---自己的魔陷区 -Debug.AddCard(77515704, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) --半龙女仆的休息 ---对方的魔陷区 -Debug.AddCard(35371948, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) --淘气仙星的灯光舞台 ---自己的手卡 -Debug.AddCard(14625090, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --半龙女仆的迎接 -Debug.AddCard(13171876, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --半龙女仆·洗衣龙女 -Debug.AddCard(88453933, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --半龙女仆·客厅龙女 -Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --古圣戴 始龙 -Debug.AddCard(78231355, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --半龙女仆的盛情 ---对方的手卡 ---自己的墓地 -Debug.AddCard(16960120, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --半龙女仆·蒸馏室龙女 -Debug.AddCard(40110009, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --半龙女仆的更衣 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(42055234, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --半龙女仆·赤焰龙女 -Debug.AddCard(76782778, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --半龙女仆·地慈龙女 -Debug.AddCard(15848542, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --半龙女仆·天风龙女 -Debug.AddCard(14625090, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --半龙女仆的迎接 - ---自己的额外 -Debug.AddCard(41232647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --半龙女仆·龙女管家 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_f18 4_17_半龙女仆.lua Index: single/枯岳说书人_f18 4_17_半龙女仆.lua ================================================================== --- /dev/null +++ single/枯岳说书人_f18 4_17_半龙女仆.lua @@ -0,0 +1,40 @@ +--[[message +原局:平凡的路人甲_b天使与龙的轮舞 +]] +Debug.SetAIName("天使与龙的轮舞_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 7900, 0, 0) +Debug.SetPlayerInfo(1, 18500, 0, 0) + +--自己的怪兽区 +Debug.AddCard(40398073, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --半龙女仆·育婴龙女 +--对方的怪兽区 +Debug.AddCard(35199656, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --淘气仙星·曼珠诗华 +Debug.AddCard(35199656, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --淘气仙星·曼珠诗华 +Debug.AddCard(35199656, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --淘气仙星·曼珠诗华 +--自己的魔陷区 +Debug.AddCard(77515704, 0, 0, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) --半龙女仆的休息 +--对方的魔陷区 +Debug.AddCard(35371948, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) --淘气仙星的灯光舞台 +--自己的手卡 +Debug.AddCard(14625090, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --半龙女仆的迎接 +Debug.AddCard(13171876, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --半龙女仆·洗衣龙女 +Debug.AddCard(88453933, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --半龙女仆·客厅龙女 +Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --古圣戴 始龙 +Debug.AddCard(78231355, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --半龙女仆的盛情 +--对方的手卡 +--自己的墓地 +Debug.AddCard(16960120, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --半龙女仆·蒸馏室龙女 +Debug.AddCard(40110009, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --半龙女仆的更衣 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(42055234, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --半龙女仆·赤焰龙女 +Debug.AddCard(76782778, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --半龙女仆·地慈龙女 +Debug.AddCard(15848542, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --半龙女仆·天风龙女 +Debug.AddCard(14625090, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --半龙女仆的迎接 + +--自己的额外 +Debug.AddCard(41232647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --半龙女仆·龙女管家 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_f19.lua Index: single/枯岳说书人_f19.lua ================================================================== --- single/枯岳说书人_f19.lua +++ /dev/null @@ -1,18 +0,0 @@ ---[[message -原局:突破防护罩 -]] -Debug.SetAIName("突破防护罩_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 4300, 0, 0) -Debug.AddCard(13210191, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) -Debug.AddCard(72631243, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(40736921, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) -Debug.AddCard(98045062, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) -Debug.AddCard(21155323, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) -Debug.AddCard(64463828, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_f19 3_9_风暴.lua Index: single/枯岳说书人_f19 3_9_风暴.lua ================================================================== --- /dev/null +++ single/枯岳说书人_f19 3_9_风暴.lua @@ -0,0 +1,18 @@ +--[[message +原局:突破防护罩 +]] +Debug.SetAIName("突破防护罩_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 4300, 0, 0) +Debug.AddCard(13210191, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) +Debug.AddCard(72631243, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(40736921, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) +Debug.AddCard(98045062, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) +Debug.AddCard(21155323, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) +Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) +Debug.AddCard(64463828, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_f20.lua Index: single/枯岳说书人_f20.lua ================================================================== --- single/枯岳说书人_f20.lua +++ /dev/null @@ -1,44 +0,0 @@ ---[[message -原局:悠悠王_a01 -]] ---created by puzzle editor -Debug.SetAIName("悠悠王-01") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 8000, 0, 0) - ---自己的怪兽区 ---对方的怪兽区 -Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --于贝尔-极度悲伤的魔龙 ---自己的魔陷区 ---对方的魔陷区 ---自己的手卡 -Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --融合 -Debug.AddCard(81439173, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --愚蠢的埋葬 -Debug.AddCard(12247206, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --地狱的暴走召唤 -Debug.AddCard(63166096, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --闪刀起动-交闪 -Debug.AddCard(51405049, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --汪分之一机会!? ---对方的手卡 ---自己的墓地 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 -Debug.AddCard(99910751, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --落单悠悠 -Debug.AddCard(52340444, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --闪刀机-大黄蜂浮游单元 -Debug.AddCard(99910751, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --落单悠悠 -Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 -Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 ---对方的卡组 ---~ Debug.AddCard(5126490,1,1,LOCATION_DECK,0,POS_FACEDOWN) --新宇贤者 ---自己的额外 -Debug.AddCard(23935886, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --天威之龙拳圣 -Debug.AddCard(41999284, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接栗子球 -Debug.AddCard(86066372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --访问码语者 -Debug.AddCard(10817524, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --始祖龙 古龙 ---~ Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --守护者·奇美拉 -Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接蜘蛛 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_f20 5_13_闪刀.lua Index: single/枯岳说书人_f20 5_13_闪刀.lua ================================================================== --- /dev/null +++ single/枯岳说书人_f20 5_13_闪刀.lua @@ -0,0 +1,44 @@ +--[[message +原局:悠悠王_a01 +]] +--created by puzzle editor +Debug.SetAIName("悠悠王-01") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 8000, 0, 0) + +--自己的怪兽区 +--对方的怪兽区 +Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --于贝尔-极度悲伤的魔龙 +--自己的魔陷区 +--对方的魔陷区 +--自己的手卡 +Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --融合 +Debug.AddCard(81439173, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --愚蠢的埋葬 +Debug.AddCard(12247206, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --地狱的暴走召唤 +Debug.AddCard(63166096, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --闪刀起动-交闪 +Debug.AddCard(51405049, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --汪分之一机会!? +--对方的手卡 +--自己的墓地 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 +Debug.AddCard(99910751, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --落单悠悠 +Debug.AddCard(52340444, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --闪刀机-大黄蜂浮游单元 +Debug.AddCard(99910751, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --落单悠悠 +Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 +Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 +--对方的卡组 +--~ Debug.AddCard(5126490,1,1,LOCATION_DECK,0,POS_FACEDOWN) --新宇贤者 +--自己的额外 +Debug.AddCard(23935886, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --天威之龙拳圣 +Debug.AddCard(41999284, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接栗子球 +Debug.AddCard(86066372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --访问码语者 +Debug.AddCard(10817524, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --始祖龙 古龙 +--~ Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --守护者·奇美拉 +Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接蜘蛛 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_f21.lua Index: single/枯岳说书人_f21.lua ================================================================== --- single/枯岳说书人_f21.lua +++ /dev/null @@ -1,50 +0,0 @@ ---[[message -原局:悠悠王_a02 -]] -Debug.SetAIName("悠悠王-02") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 6100, 0, 0) - ---自己的怪兽区 ---对方的怪兽区 -Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --神龙之圣刻印 -Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --神龙之圣刻印 -Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --神龙之圣刻印 -Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --神龙之圣刻印 -Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --神龙之圣刻印 ---自己的魔陷区 ---对方的魔陷区 ---自己的手卡 -Debug.AddCard(99910751, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --落单悠悠 -Debug.AddCard(96383838, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --三白骨区 -Debug.AddCard(27288416, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --悠悠 -Debug.AddCard(97631303, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --魔术师双魂 ---对方的手卡 ---自己的墓地 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 -Debug.AddCard(69809989, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --鬼计曲线球 ---~ Debug.AddCard(14558127,0,0,LOCATION_DECK,0,POS_FACEDOWN) --灰流丽 ---~ Debug.AddCard(14558127,0,0,LOCATION_DECK,0,POS_FACEDOWN) --灰流丽 ---~ Debug.AddCard(14558127,0,0,LOCATION_DECK,0,POS_FACEDOWN) --灰流丽 -Debug.AddCard(69809989, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --鬼计曲线球 -Debug.AddCard(46986414, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --黑幻想之魔术师 ---对方的卡组 ---自己的额外 -Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接蜘蛛 -Debug.AddCard(99111753, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --安全龙 -Debug.AddCard(53334641, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鬼计惰天使 -Debug.AddCard(46895036, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鬼计无头骑士 -Debug.AddCard(65305468, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --未来No.0 未来皇 霍普 ---~ Debug.AddCard(43490025,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --未来No.0 未来皇 霍普-未来斩 -Debug.AddCard(21887175, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --双穹之骑士 阿斯特拉姆 -Debug.AddCard(53334641, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鬼计惰天使 -Debug.AddCard(26973555, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --未来No.0 未来龙皇 霍普 -Debug.AddCard(65741786, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --I:P伪装舞会莱娜 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_f21 5_14_鬼计.lua Index: single/枯岳说书人_f21 5_14_鬼计.lua ================================================================== --- /dev/null +++ single/枯岳说书人_f21 5_14_鬼计.lua @@ -0,0 +1,50 @@ +--[[message +原局:悠悠王_a02 +]] +Debug.SetAIName("悠悠王-02") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 6100, 0, 0) + +--自己的怪兽区 +--对方的怪兽区 +Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --神龙之圣刻印 +Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --神龙之圣刻印 +Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --神龙之圣刻印 +Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --神龙之圣刻印 +Debug.AddCard(8783685, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --神龙之圣刻印 +--自己的魔陷区 +--对方的魔陷区 +--自己的手卡 +Debug.AddCard(99910751, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --落单悠悠 +Debug.AddCard(96383838, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --三白骨区 +Debug.AddCard(27288416, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --悠悠 +Debug.AddCard(97631303, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --魔术师双魂 +--对方的手卡 +--自己的墓地 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 +Debug.AddCard(69809989, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --鬼计曲线球 +--~ Debug.AddCard(14558127,0,0,LOCATION_DECK,0,POS_FACEDOWN) --灰流丽 +--~ Debug.AddCard(14558127,0,0,LOCATION_DECK,0,POS_FACEDOWN) --灰流丽 +--~ Debug.AddCard(14558127,0,0,LOCATION_DECK,0,POS_FACEDOWN) --灰流丽 +Debug.AddCard(69809989, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --鬼计曲线球 +Debug.AddCard(46986414, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --黑幻想之魔术师 +--对方的卡组 +--自己的额外 +Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接蜘蛛 +Debug.AddCard(99111753, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --安全龙 +Debug.AddCard(53334641, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鬼计惰天使 +Debug.AddCard(46895036, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鬼计无头骑士 +Debug.AddCard(65305468, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --未来No.0 未来皇 霍普 +--~ Debug.AddCard(43490025,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --未来No.0 未来皇 霍普-未来斩 +Debug.AddCard(21887175, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --双穹之骑士 阿斯特拉姆 +Debug.AddCard(53334641, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鬼计惰天使 +Debug.AddCard(26973555, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --未来No.0 未来龙皇 霍普 +Debug.AddCard(65741786, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --I:P伪装舞会莱娜 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_f22.lua Index: single/枯岳说书人_f22.lua ================================================================== --- single/枯岳说书人_f22.lua +++ /dev/null @@ -1,44 +0,0 @@ ---[[message -原局:悠悠王_a03 -]] ---created by puzzle editor -Debug.SetAIName("悠悠王-03") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) -Debug.SetPlayerInfo(0, 1700, 0, 0) -Debug.SetPlayerInfo(1, 10800, 0, 0) - ---自己的怪兽区 ---对方的怪兽区 -Debug.AddCard(41248270, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --流量幽灵 ---自己的魔陷区 ---对方的魔陷区 ---自己的手卡 -Debug.AddCard(96383838, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --三白骨区 -Debug.AddCard(85138716, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --救援兔 -Debug.AddCard(1965724, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --愤怒的悠悠 -Debug.AddCard(96765646, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --回忆的秋千 -Debug.AddCard(911883, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --粗人预料 -Debug.AddCard(96383838, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --三白骨区 ---对方的手卡 ---自己的墓地 -Debug.AddCard(80825553, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --云魔物-小烟球 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 -Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 -Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 -Debug.AddCard(99910751, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --落单悠悠 ---~ Debug.AddCard(99910751,0,0,LOCATION_DECK,0,POS_FACEDOWN) --落单悠悠 ---~ Debug.AddCard(99910751,0,0,LOCATION_DECK,0,POS_FACEDOWN) --落单悠悠 -Debug.AddCard(96383838, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --三白骨区 ---对方的卡组 ---~ Debug.AddCard(30010480,1,1,LOCATION_DECK,0,POS_FACEDOWN) --刚鬼 雷霆食人魔 ---自己的额外 -Debug.AddCard(33909817, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --森罗的姬芽宫 -Debug.AddCard(77637979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --LAN喙嘴龙 -Debug.AddCard(86750474, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --淘气仙星·福克希维琪 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_f22 5_10_悠悠.lua Index: single/枯岳说书人_f22 5_10_悠悠.lua ================================================================== --- /dev/null +++ single/枯岳说书人_f22 5_10_悠悠.lua @@ -0,0 +1,44 @@ +--[[message +原局:悠悠王_a03 +]] +--created by puzzle editor +Debug.SetAIName("悠悠王-03") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) +Debug.SetPlayerInfo(0, 1700, 0, 0) +Debug.SetPlayerInfo(1, 10800, 0, 0) + +--自己的怪兽区 +--对方的怪兽区 +Debug.AddCard(41248270, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --流量幽灵 +--自己的魔陷区 +--对方的魔陷区 +--自己的手卡 +Debug.AddCard(96383838, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --三白骨区 +Debug.AddCard(85138716, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --救援兔 +Debug.AddCard(1965724, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --愤怒的悠悠 +Debug.AddCard(96765646, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --回忆的秋千 +Debug.AddCard(911883, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --粗人预料 +Debug.AddCard(96383838, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --三白骨区 +--对方的手卡 +--自己的墓地 +Debug.AddCard(80825553, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --云魔物-小烟球 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 +Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 +Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 +Debug.AddCard(99910751, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --落单悠悠 +--~ Debug.AddCard(99910751,0,0,LOCATION_DECK,0,POS_FACEDOWN) --落单悠悠 +--~ Debug.AddCard(99910751,0,0,LOCATION_DECK,0,POS_FACEDOWN) --落单悠悠 +Debug.AddCard(96383838, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --三白骨区 +--对方的卡组 +--~ Debug.AddCard(30010480,1,1,LOCATION_DECK,0,POS_FACEDOWN) --刚鬼 雷霆食人魔 +--自己的额外 +Debug.AddCard(33909817, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --森罗的姬芽宫 +Debug.AddCard(77637979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --LAN喙嘴龙 +Debug.AddCard(86750474, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --淘气仙星·福克希维琪 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/枯岳说书人_f23.lua Index: single/枯岳说书人_f23.lua ================================================================== --- single/枯岳说书人_f23.lua +++ /dev/null @@ -1,41 +0,0 @@ ---[[message -原局:悠悠王_a04 -]] ---created by puzzle editor -Debug.SetAIName("悠悠王-04") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 1700, 0, 0) -Debug.SetPlayerInfo(1, 8000, 0, 0) - ---自己的怪兽区 ---对方的怪兽区 -Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --青眼混沌极龙 -Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --青眼混沌极龙 ---自己的魔陷区 ---对方的魔陷区 ---自己的手卡 -Debug.AddCard(46052429, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --高等仪式术 -Debug.AddCard(62337487, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --古圣戴 始龙 -Debug.AddCard(96383838, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --三白骨区 -Debug.AddCard(21900719, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --闪光之双剑-雷震 -Debug.AddCard(99910751, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --落单悠悠 ---对方的手卡 ---自己的墓地 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(7902349, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左腕 -Debug.AddCard(8124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右足 -Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左足 -Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右腕 ---~ Debug.AddCard(33396948,0,0,LOCATION_DECK,0,POS_FACEDOWN) --被封印的艾克佐迪亚 -Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 -Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 -Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 ---对方的卡组 ---自己的额外 -Debug.AddCard(54366836, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.54 反骨斗士 狮心 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/枯岳说书人_f23 5_7_青眼.lua Index: single/枯岳说书人_f23 5_7_青眼.lua ================================================================== --- /dev/null +++ single/枯岳说书人_f23 5_7_青眼.lua @@ -0,0 +1,41 @@ +--[[message +原局:悠悠王_a04 +]] +--created by puzzle editor +Debug.SetAIName("悠悠王-04") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 1700, 0, 0) +Debug.SetPlayerInfo(1, 8000, 0, 0) + +--自己的怪兽区 +--对方的怪兽区 +Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --青眼混沌极龙 +Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --青眼混沌极龙 +--自己的魔陷区 +--对方的魔陷区 +--自己的手卡 +Debug.AddCard(46052429, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --高等仪式术 +Debug.AddCard(62337487, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --古圣戴 始龙 +Debug.AddCard(96383838, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --三白骨区 +Debug.AddCard(21900719, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --闪光之双剑-雷震 +Debug.AddCard(99910751, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --落单悠悠 +--对方的手卡 +--自己的墓地 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(7902349, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左腕 +Debug.AddCard(8124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右足 +Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左足 +Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右腕 +--~ Debug.AddCard(33396948,0,0,LOCATION_DECK,0,POS_FACEDOWN) --被封印的艾克佐迪亚 +Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 +Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 +Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 +--对方的卡组 +--自己的额外 +Debug.AddCard(54366836, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.54 反骨斗士 狮心 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/棉花_b20230320.lua Index: single/棉花_b20230320.lua ================================================================== --- single/棉花_b20230320.lua +++ /dev/null @@ -1,43 +0,0 @@ ---[[message -]] - -Debug.SetAIName("MH-20230320") -Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 8000, 0, 0) - ---自己的怪兽区 ---对方的怪兽区 ---自己的魔陷区 ---对方的魔陷区 ---自己的手卡 -Debug.AddCard(1845204, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --简易融合 ---对方的手卡 ---自己的墓地 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(14463695, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --捕食嫁接 -Debug.AddCard(61677004, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --捕食植物 蛇瓶草眼镜蛇 -Debug.AddCard(7394770, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --明亮融合 -Debug.AddCard(81846636, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --宝石骑士·小璃 -Debug.AddCard(11066358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --银河海蛇 -Debug.AddCard(99946920, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔龙星-饕餮 -Debug.AddCard(35089369, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --风龙星-蒲牢 ---对方的卡组 ---自己的额外 -Debug.AddCard(66309175, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --捕食植物 凤梨食虫谷精游走鲸 -Debug.AddCard(3113836, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --宝石骑士·斜绿 -Debug.AddCard(65536818, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --源龙星-望天吼 -Debug.AddCard(30983281, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --加速同调星尘龙 -Debug.AddCard(15248594, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --炎斩机 原群西格马 -Debug.AddCard(90884403, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --究极幻神 奥特美特尔·比希巴尔金 -Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接蜘蛛 -Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接蜘蛛 -Debug.AddCard(52119435, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转晶之矿物协调者 -Debug.AddCard(71095768, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --武神姬-淡岛 -Debug.AddCard(39139935, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.33 先史遗产-超兵器 气能 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/棉花_b20230320 5_18_龙星.lua Index: single/棉花_b20230320 5_18_龙星.lua ================================================================== --- /dev/null +++ single/棉花_b20230320 5_18_龙星.lua @@ -0,0 +1,43 @@ +--[[message +]] + +Debug.SetAIName("MH-20230320") +Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 8000, 0, 0) + +--自己的怪兽区 +--对方的怪兽区 +--自己的魔陷区 +--对方的魔陷区 +--自己的手卡 +Debug.AddCard(1845204, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --简易融合 +--对方的手卡 +--自己的墓地 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(14463695, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --捕食嫁接 +Debug.AddCard(61677004, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --捕食植物 蛇瓶草眼镜蛇 +Debug.AddCard(7394770, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --明亮融合 +Debug.AddCard(81846636, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --宝石骑士·小璃 +Debug.AddCard(11066358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --银河海蛇 +Debug.AddCard(99946920, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔龙星-饕餮 +Debug.AddCard(35089369, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --风龙星-蒲牢 +--对方的卡组 +--自己的额外 +Debug.AddCard(66309175, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --捕食植物 凤梨食虫谷精游走鲸 +Debug.AddCard(3113836, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --宝石骑士·斜绿 +Debug.AddCard(65536818, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --源龙星-望天吼 +Debug.AddCard(30983281, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --加速同调星尘龙 +Debug.AddCard(15248594, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --炎斩机 原群西格马 +Debug.AddCard(90884403, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --究极幻神 奥特美特尔·比希巴尔金 +Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接蜘蛛 +Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --连接蜘蛛 +Debug.AddCard(52119435, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --转晶之矿物协调者 +Debug.AddCard(71095768, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --武神姬-淡岛 +Debug.AddCard(39139935, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.33 先史遗产-超兵器 气能 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/棉花_c01.lua Index: single/棉花_c01.lua ================================================================== --- single/棉花_c01.lua +++ /dev/null @@ -1,29 +0,0 @@ ---[[message -原局:枯岳说书人_b04 -]] - -Debug.SetAIName("NH-04_衍生版_2") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 500, 0, 0) -Debug.SetPlayerInfo(1, 30000, 0, 0) - -local c1 = Debug.AddCard(55948544, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) - -Debug.AddCard(14558127, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -local m1 = Debug.AddCard(65403020, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(67441435, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(81035362, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(86099788, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(11366199, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(41147577, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(17016362, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -local s1 = Debug.AddCard(19508728, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) - -Debug.AddCard(68462976, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) - -Debug.ReloadFieldEnd() -Debug.PreEquip(s1, m1) - -fun["印卡"](c1, 3) -aux.BeginPuzzle() ADDED single/棉花_c01 4_12_超量.lua Index: single/棉花_c01 4_12_超量.lua ================================================================== --- /dev/null +++ single/棉花_c01 4_12_超量.lua @@ -0,0 +1,29 @@ +--[[message +原局:枯岳说书人_b04 +]] + +Debug.SetAIName("NH-04_衍生版_2") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 500, 0, 0) +Debug.SetPlayerInfo(1, 30000, 0, 0) + +local c1 = Debug.AddCard(55948544, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) + +Debug.AddCard(14558127, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +local m1 = Debug.AddCard(65403020, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(67441435, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(81035362, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(86099788, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(11366199, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(41147577, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(17016362, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +local s1 = Debug.AddCard(19508728, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) + +Debug.AddCard(68462976, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) + +Debug.ReloadFieldEnd() +Debug.PreEquip(s1, m1) + +fun["印卡"](c1, 3) +aux.BeginPuzzle() DELETED single/棉花_dHERO.lua Index: single/棉花_dHERO.lua ================================================================== --- single/棉花_dHERO.lua +++ /dev/null @@ -1,23 +0,0 @@ ---[[message -]] - -Debug.SetAIName("MH-HERO") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 4400, 0, 0) - -Debug.AddCard(40044918, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(50720316, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89943723, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(79979666, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89621922, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(40854197, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(81566151, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(213326, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) -Debug.AddCard(75141056, 0, 0, LOCATION_DECK, 3, POS_FACEUP_ATTACK) -Debug.AddCard(45906428, 0, 0, LOCATION_DECK, 4, POS_FACEUP_ATTACK) -Debug.AddCard(35255456, 0, 0, LOCATION_DECK, 5, POS_FACEUP_ATTACK) -Debug.AddCard(40101111, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle(4) ADDED single/棉花_dHERO 3_12_英雄.lua Index: single/棉花_dHERO 3_12_英雄.lua ================================================================== --- /dev/null +++ single/棉花_dHERO 3_12_英雄.lua @@ -0,0 +1,23 @@ +--[[message +]] + +Debug.SetAIName("MH-HERO") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 4400, 0, 0) + +Debug.AddCard(40044918, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(50720316, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(89943723, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(79979666, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(89621922, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(40854197, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(81566151, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(213326, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) +Debug.AddCard(75141056, 0, 0, LOCATION_DECK, 3, POS_FACEUP_ATTACK) +Debug.AddCard(45906428, 0, 0, LOCATION_DECK, 4, POS_FACEUP_ATTACK) +Debug.AddCard(35255456, 0, 0, LOCATION_DECK, 5, POS_FACEUP_ATTACK) +Debug.AddCard(40101111, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle(4) DELETED single/棉花_dbaegg.lua Index: single/棉花_dbaegg.lua ================================================================== --- single/棉花_dbaegg.lua +++ /dev/null @@ -1,33 +0,0 @@ ---created by ygopro puzzle maker -Debug.SetAIName("MH-baegg") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 15250, 0, 0) -Debug.AddCard(36484016, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(86327225, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(60365591, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(17375316, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(41517789, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(15839054, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(35952884, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(14017402, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(10406322, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(60800381, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(11901678, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) -Debug.AddCard(11901678, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(74677422, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(32919136, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) -Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) -Debug.AddCard(31036355, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(74677422, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) -local m01 = Debug.AddCard(16229315, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local s01 = Debug.AddCard(77007920, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) -Debug.PreEquip(s01, m01) -Debug.AddCard(81020646, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) -Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/棉花_dbaegg 3_21_同调.lua Index: single/棉花_dbaegg 3_21_同调.lua ================================================================== --- /dev/null +++ single/棉花_dbaegg 3_21_同调.lua @@ -0,0 +1,33 @@ +--created by ygopro puzzle maker +Debug.SetAIName("MH-baegg") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 15250, 0, 0) +Debug.AddCard(36484016, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(86327225, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(60365591, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(17375316, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(41517789, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(15839054, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(35952884, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(14017402, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(10406322, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(60800381, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(11901678, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) +Debug.AddCard(11901678, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(74677422, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(32919136, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) +Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) +Debug.AddCard(31036355, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.AddCard(74677422, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) +local m01 = Debug.AddCard(16229315, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local s01 = Debug.AddCard(77007920, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) +Debug.PreEquip(s01, m01) +Debug.AddCard(81020646, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) +Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/棉花_dghostrick.lua Index: single/棉花_dghostrick.lua ================================================================== --- single/棉花_dghostrick.lua +++ /dev/null @@ -1,40 +0,0 @@ ---[[message -步骤过多,谨慎玩耍。 -]] - -Debug.SetAIName("MH-ghostrick") -Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 8000, 0, 0) -Debug.AddCard(29400787, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(29400787, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(29400787, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(7617062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(7617062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(7617062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(99795159, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(99795159, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(99795159, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(84327329, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(21844576, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(58932615, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(79979666, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(29343734, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(29343734, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(29343734, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(22061412, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(22061412, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(22061412, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(40854197, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(28150174, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(68597372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(64332231, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(3814632, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(53334641, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(33550694, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) -Debug.AddCard(39980304, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/棉花_dghostrick 3_27_鬼计.lua Index: single/棉花_dghostrick 3_27_鬼计.lua ================================================================== --- /dev/null +++ single/棉花_dghostrick 3_27_鬼计.lua @@ -0,0 +1,40 @@ +--[[message +步骤过多,谨慎玩耍。 +]] + +Debug.SetAIName("MH-ghostrick") +Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 8000, 0, 0) +Debug.AddCard(29400787, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(29400787, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(29400787, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(7617062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(7617062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(7617062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(99795159, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(99795159, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(99795159, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(84327329, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(21844576, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(58932615, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(79979666, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(29343734, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(29343734, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(29343734, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(22061412, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(22061412, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(22061412, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(40854197, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(28150174, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(68597372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(64332231, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(3814632, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(53334641, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(33550694, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) +Debug.AddCard(39980304, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/棉花_dnyanyanya.lua Index: single/棉花_dnyanyanya.lua ================================================================== --- single/棉花_dnyanyanya.lua +++ /dev/null @@ -1,33 +0,0 @@ ---[[message -]] - -Debug.SetAIName("MH-nyanyanya") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 8120, 0, 0) -Debug.AddCard(11384280, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(69015963, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(31053337, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(72714392, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(24696097, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(2322421, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(74892653, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(33236860, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(97489701, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(10406322, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(90660762, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(35329581, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) -Debug.AddCard(67556500, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(58120309, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) -Debug.AddCard(35014241, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) -Debug.AddCard(69196160, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(36737092, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) -Debug.AddCard(6840573, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(12146024, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) -Debug.AddCard(3732747, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(56120475, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/棉花_dnyanyanya 3_20_黑羽.lua Index: single/棉花_dnyanyanya 3_20_黑羽.lua ================================================================== --- /dev/null +++ single/棉花_dnyanyanya 3_20_黑羽.lua @@ -0,0 +1,33 @@ +--[[message +]] + +Debug.SetAIName("MH-nyanyanya") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 8120, 0, 0) +Debug.AddCard(11384280, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(69015963, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(31053337, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(72714392, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(24696097, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(2322421, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(74892653, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(33236860, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(97489701, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(10406322, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(90660762, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(35329581, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) +Debug.AddCard(67556500, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(58120309, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) +Debug.AddCard(35014241, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) +Debug.AddCard(69196160, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.AddCard(36737092, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) +Debug.AddCard(6840573, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(12146024, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) +Debug.AddCard(3732747, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(56120475, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/蛋总_a04.lua Index: single/蛋总_a04.lua ================================================================== --- single/蛋总_a04.lua +++ /dev/null @@ -1,46 +0,0 @@ ---[[message - -]] - -Debug.SetAIName("Egg-04") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 16150, 0, 0) - ---自己的怪兽区 -Debug.AddCard(14878871, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --救援猫 ---对方的怪兽区 -Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --究极龙骑士 -Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --究极龙骑士 -Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --究极龙骑士 ---自己的魔陷区 ---对方的魔陷区 -Debug.AddCard(77859858, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --步向破灭的速攻抽卡 ---自己的手卡 ---对方的手卡 ---自己的墓地 -Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --链犬 -Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --链犬 -Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --链犬 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(49374988, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔偶甜点·枫糖浆绵羊 -Debug.AddCard(34680482, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔偶甜点·果冻天使 -Debug.AddCard(91350799, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔偶甜点·热香饼猫头鹰 - ---自己的额外 -Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --恐牙狼 钻石恐狼 -Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --恐牙狼 钻石恐狼 -Debug.AddCard(80764541, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.44 白天马 -Debug.AddCard(82633039, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鸟铳士 卡斯泰尔 -Debug.AddCard(80796456, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.70 大罪蛛 -Debug.AddCard(16195942, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗叛逆超量龙 -Debug.AddCard(67598234, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --电影之骑士 盖亚剑士 -Debug.AddCard(3987233, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --金毛妇 -Debug.AddCard(3987233, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --金毛妇 -Debug.AddCard(79016563, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --二进制女巫 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/蛋总_a04 4_17_魔偶甜点.lua Index: single/蛋总_a04 4_17_魔偶甜点.lua ================================================================== --- /dev/null +++ single/蛋总_a04 4_17_魔偶甜点.lua @@ -0,0 +1,46 @@ +--[[message + +]] + +Debug.SetAIName("Egg-04") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 16150, 0, 0) + +--自己的怪兽区 +Debug.AddCard(14878871, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --救援猫 +--对方的怪兽区 +Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --究极龙骑士 +Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --究极龙骑士 +Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --究极龙骑士 +--自己的魔陷区 +--对方的魔陷区 +Debug.AddCard(77859858, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --步向破灭的速攻抽卡 +--自己的手卡 +--对方的手卡 +--自己的墓地 +Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --链犬 +Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --链犬 +Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --链犬 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(49374988, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔偶甜点·枫糖浆绵羊 +Debug.AddCard(34680482, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔偶甜点·果冻天使 +Debug.AddCard(91350799, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔偶甜点·热香饼猫头鹰 + +--自己的额外 +Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --恐牙狼 钻石恐狼 +Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --恐牙狼 钻石恐狼 +Debug.AddCard(80764541, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.44 白天马 +Debug.AddCard(82633039, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鸟铳士 卡斯泰尔 +Debug.AddCard(80796456, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.70 大罪蛛 +Debug.AddCard(16195942, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗叛逆超量龙 +Debug.AddCard(67598234, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --电影之骑士 盖亚剑士 +Debug.AddCard(3987233, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --金毛妇 +Debug.AddCard(3987233, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --金毛妇 +Debug.AddCard(79016563, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --二进制女巫 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/蛋总_a26.lua Index: single/蛋总_a26.lua ================================================================== --- single/蛋总_a26.lua +++ /dev/null @@ -1,47 +0,0 @@ ---[[message -]] - ---created by puzzle editor -Debug.SetAIName("Egg-26") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 3200, 0, 0) - ---自己的怪兽区 ---对方的怪兽区 -Debug.AddCard(38601126, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --破坏剑-武器破坏之剑 ---自己的魔陷区 -Debug.AddCard(59344077, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --魔力抽取 -Debug.AddCard(69402394, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --暗黑的谋略 -Debug.AddCard(38167722, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --暗灵术-「欲」 -Debug.AddCard(5037726, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --光灵术-「圣」 ---对方的魔陷区 -Debug.AddCard(78348934, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --破坏剑士的宿命 ---自己的手卡 -Debug.AddCard(5645210, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --华丽金星 -Debug.AddCard(86937530, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --妖精传姬-辉夜 -Debug.AddCard(55428242, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --阿特拉之虫惑魔 -Debug.AddCard(86825483, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --神星领域 ---对方的手卡 -Debug.AddCard(33280639, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --破坏剑士的摇篮 -Debug.AddCard(6853254, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --复活之福音 ---自己的墓地 ---对方的墓地 ---自己除外的卡 -Debug.AddCard(41224658, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK) --野望之高弗 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --异次元复活 -Debug.AddCard(41356846, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --蓄积硫酸的落穴 -Debug.AddCard(95993388, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --地帝家臣 兰罗布 -Debug.AddCard(83764718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --死者苏生 ---对方的卡组 -Debug.AddCard(38601126, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑-武器破坏之剑 -Debug.AddCard(32104431, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑的追忆 -Debug.AddCard(41940225, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑士融合 -Debug.AddCard(38601126, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑-武器破坏之剑 ---自己的额外 -Debug.AddCard(80764541, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.44 白天马 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/蛋总_a26 4_22_破坏剑.lua Index: single/蛋总_a26 4_22_破坏剑.lua ================================================================== --- /dev/null +++ single/蛋总_a26 4_22_破坏剑.lua @@ -0,0 +1,47 @@ +--[[message +]] + +--created by puzzle editor +Debug.SetAIName("Egg-26") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 3200, 0, 0) + +--自己的怪兽区 +--对方的怪兽区 +Debug.AddCard(38601126, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --破坏剑-武器破坏之剑 +--自己的魔陷区 +Debug.AddCard(59344077, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --魔力抽取 +Debug.AddCard(69402394, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --暗黑的谋略 +Debug.AddCard(38167722, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --暗灵术-「欲」 +Debug.AddCard(5037726, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --光灵术-「圣」 +--对方的魔陷区 +Debug.AddCard(78348934, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --破坏剑士的宿命 +--自己的手卡 +Debug.AddCard(5645210, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --华丽金星 +Debug.AddCard(86937530, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --妖精传姬-辉夜 +Debug.AddCard(55428242, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --阿特拉之虫惑魔 +Debug.AddCard(86825483, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --神星领域 +--对方的手卡 +Debug.AddCard(33280639, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --破坏剑士的摇篮 +Debug.AddCard(6853254, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --复活之福音 +--自己的墓地 +--对方的墓地 +--自己除外的卡 +Debug.AddCard(41224658, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK) --野望之高弗 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --异次元复活 +Debug.AddCard(41356846, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --蓄积硫酸的落穴 +Debug.AddCard(95993388, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --地帝家臣 兰罗布 +Debug.AddCard(83764718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --死者苏生 +--对方的卡组 +Debug.AddCard(38601126, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑-武器破坏之剑 +Debug.AddCard(32104431, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑的追忆 +Debug.AddCard(41940225, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑士融合 +Debug.AddCard(38601126, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑-武器破坏之剑 +--自己的额外 +Debug.AddCard(80764541, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.44 白天马 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/蛋总_b01.lua Index: single/蛋总_b01.lua ================================================================== --- single/蛋总_b01.lua +++ /dev/null @@ -1,29 +0,0 @@ ---[[message -简语:让我看看还有谁不知道这个知识点 -原局:枯岳说书人_b04 -]] - -Debug.SetAIName("NH-04_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 1, 0, 0) -Debug.SetPlayerInfo(1, 2147483647, 0, 0) -local c1 = Debug.AddCard(55948544, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) - -Debug.AddCard(14558127, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -local m1 = Debug.AddCard(65403020, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(67441435, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(81035362, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(86099788, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(11366199, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(41147577, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(17016362, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -local s1 = Debug.AddCard(19508728, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) - -Debug.AddCard(68462976, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) - -Debug.ReloadFieldEnd() -Debug.PreEquip(s1, m1) - -fun["印卡"](c1, 2) -aux.BeginPuzzle() ADDED single/蛋总_b01 4_12_超量.lua Index: single/蛋总_b01 4_12_超量.lua ================================================================== --- /dev/null +++ single/蛋总_b01 4_12_超量.lua @@ -0,0 +1,29 @@ +--[[message +简语:让我看看还有谁不知道这个知识点 +原局:枯岳说书人_b04 +]] + +Debug.SetAIName("NH-04_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 1, 0, 0) +Debug.SetPlayerInfo(1, 2147483647, 0, 0) +local c1 = Debug.AddCard(55948544, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) + +Debug.AddCard(14558127, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +local m1 = Debug.AddCard(65403020, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(67441435, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(81035362, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(86099788, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(11366199, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(41147577, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(17016362, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +local s1 = Debug.AddCard(19508728, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) + +Debug.AddCard(68462976, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) + +Debug.ReloadFieldEnd() +Debug.PreEquip(s1, m1) + +fun["印卡"](c1, 2) +aux.BeginPuzzle() Index: 残局文料/残局荐名.lua ================================================================== --- 残局文料/残局荐名.lua +++ 残局文料/残局荐名.lua @@ -192,11 +192,12 @@ k9_0 = 历排库.历排(k1_0, string.gsub, " " .. ".+", "") for o1 = 1, #k1_0 do k9_0[o1] = string.gsub(k9_0[o1], "%." .. "lua".. "$", "") k9_0[o1] = 字集库.a_to_u8(o1_0.文件目) .. 字集库.a_to_u8(k9_0[o1]) .. " " .. k3_0[o1] .. "_" .. k7_0[o1] .. "_" .. k8_0[o1] .. "." .. "lua" k1_0[o1] = o1_0.文件目 .. k1_0[o1] - print(k9_0[o1]) + os.rename(k1_0[o1], 字集库.u8_to_a(k9_0[o1])) + --~ print(k9_0[o1]) --~ print(字集库.a_to_u8(k1_0[o1]), k3_0[o1], k7_0[o1], k8_0[o1]) end end d.目对 = { ["文件目"] = "../single/"