Index: script/c0.lua ================================================================== --- script/c0.lua +++ script/c0.lua @@ -143,22 +143,33 @@ k5:SetOperation(f["_印卡"]) o1:RegisterEffect(k5) end end f["开局说明"] = function() - local k1, k2, k3 - --~ 这一局的效果卡数量 - k2 = Duel.GetMatchingGroupCount(f["是否有效果卡"], 0, d["数_所有区域"], d["数_所有区域"], nil) - --~ 超量素材的组 - k3 = Duel.GetOverlayGroup(0, LOCATION_MZONE, LOCATION_MZONE) + --~ 字_开局说明 + --~ 量_我方的效果卡 + --~ 组_我方超量素材 + --~ 量_对方的效果卡 + --~ 组_对方超量素材 + --~ 量_效果卡 + local k1, k2, k3, k4, k5, k6 + k2 = Duel.GetMatchingGroupCount(f["是否有效果卡"], 0, d["数_所有区域"], nil, nil) + k3 = Duel.GetOverlayGroup(0, LOCATION_MZONE, nil) for o1 in aux.Next(k3) do if f["是否有效果卡"](o1) then k2 = k2 + 1 end end - --~ 开局说明 - k1 = "" .. k2 .. "卡 " .. d["字_这一局的规则"] + k4 = Duel.GetMatchingGroupCount(f["是否有效果卡"], 0, nil, d["数_所有区域"], nil) + k5 = Duel.GetOverlayGroup(0, nil, LOCATION_MZONE) + for o1 in aux.Next(k5) do + if f["是否有效果卡"](o1) then + k4 = k4 + 1 + end + end + k6 = k2 + k4 + k1 = "" .. k6 .. "卡 " .. k4 .. "卡 " .. d["字_这一局的规则"] if d["数_假洗卡"] == 0 then else k1 = k1 .. "假洗卡 " end if d["数_战斗阶段"] == 0 then ADDED single/对墙局_30_01.lua Index: single/对墙局_30_01.lua ================================================================== --- /dev/null +++ single/对墙局_30_01.lua @@ -0,0 +1,27 @@ +--[[message +维护:2024-07-03 +简语:[WCS2006]07_cybernetic_magician +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) + +Debug.SetPlayerInfo(0, 1000, 0, 0) +Debug.SetPlayerInfo(1, 8400, 0, 0) + +Debug.AddCard(48094997, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(48766543, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(73915051, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +--~ Debug.AddCard(23205979,0,0,LOCATION_MZONE,1,POS_FACEUP_DEFENSE) +Debug.AddCard(59023523, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(23205979, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) + +Debug.AddCard(36280194, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(83133491, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) + +Debug.AddCard(97023549, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(84686841, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(34100324, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd("电控魔术师") +aux.BeginPuzzle() ADDED single/对墙局_30_02.lua Index: single/对墙局_30_02.lua ================================================================== --- /dev/null +++ single/对墙局_30_02.lua @@ -0,0 +1,24 @@ +--[[message +维护:2024-07-03 +简语:外星人洗脑光线发动! +标签:#[WCS2008]05 +]] +--created by ygopro puzzle maker (web) +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 6700, 0, 0) +Debug.AddCard(57384901, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) +--~ Debug.AddCard(59258334,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) +Debug.AddCard(73262676, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) +Debug.AddCard(98719226, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(24104865, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(41949033, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(13039848, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(20277860, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(25920413, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +--~ Debug.AddCard(47529357,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.ReloadFieldEnd("母后") +aux.BeginPuzzle() ADDED single/对墙局_30_03.lua Index: single/对墙局_30_03.lua ================================================================== --- /dev/null +++ single/对墙局_30_03.lua @@ -0,0 +1,28 @@ +--[[message +维护:2024-07-03 +简语:「DMI2」_Primal Seed #z2001jx +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) + +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 9750, 0, 0) + +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) + +Debug.AddCard(23701465, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(23701465, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(72989439, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(35183584, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(12493482, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(14898066, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) + +Debug.AddCard(61528025, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd("开辟") +aux.BeginPuzzle() ADDED single/对墙局_30_04.lua Index: single/对墙局_30_04.lua ================================================================== --- /dev/null +++ single/对墙局_30_04.lua @@ -0,0 +1,26 @@ +--[[message +维护:2024-07-03 +简语:LV-056 +]] +--puzzle1 +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 8500, 0, 0) +Debug.SetPlayerInfo(1, 6900, 0, 0) + +Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) + +Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(47529357, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(21900719, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(55713623, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(8353769, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(8353769, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd("雾状躯体") +aux.BeginPuzzle() ADDED single/对墙局_30_05.lua Index: single/对墙局_30_05.lua ================================================================== --- /dev/null +++ single/对墙局_30_05.lua @@ -0,0 +1,27 @@ +--[[message +维护:2024-07-03 +简语:枯岳说书人 +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 1100, 0, 0) +Debug.SetPlayerInfo(1, 3900, 0, 0) + +Debug.AddCard(99330325, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN) +Debug.AddCard(68464358, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN) + +Debug.AddCard(63941210, 0, 0, LOCATION_DECK, 3, POS_FACEDOWN_ATTACK) +Debug.AddCard(55063751, 0, 0, LOCATION_DECK, 3, POS_FACEDOWN_ATTACK) +Debug.AddCard(5087128, 0, 0, LOCATION_DECK, 3, POS_FACEDOWN_ATTACK) +--~ Debug.AddCard(24154052,0,0,LOCATION_DECK,3,POS_FACEDOWN_ATTACK) + +Debug.AddCard(33178416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(73081602, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(27134689, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) + +Debug.AddCard(46668237, 0, 0, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd("绿狒狒") +aux.BeginPuzzle() ADDED single/对墙局_31_02.lua Index: single/对墙局_31_02.lua ================================================================== --- /dev/null +++ single/对墙局_31_02.lua @@ -0,0 +1,23 @@ +--[[message +维护:2024-07-03 +简语:十卡让你体验极致翻翻乐! +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 2500, 0, 0) +Debug.SetPlayerInfo(1, 20200, 0, 0) + +Debug.AddCard(16428514, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) +Debug.AddCard(78202553, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) +Debug.AddCard(31759689, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) +Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 0, POS_FACEUP) +Debug.AddCard(65976795, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(42713844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(16719140, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(74762582, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) +Debug.ReloadFieldEnd("地中族妖魔") +aux.BeginPuzzle() ADDED single/对墙局_42_01.lua Index: single/对墙局_42_01.lua ================================================================== --- /dev/null +++ single/对墙局_42_01.lua @@ -0,0 +1,49 @@ +--[[message +维护:2024-07-03 +简语:egg-04 +标签:#蛋总 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 16150, 0, 0) + +--自己的怪兽区 +Debug.AddCard(14878871, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --救援猫 +--对方的怪兽区 +Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --究极龙骑士 +Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --究极龙骑士 +Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --究极龙骑士 +Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --究极龙骑士 +--自己的魔陷区 +--对方的魔陷区 +--~ Debug.AddCard(77859858, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --步向破灭的速攻抽卡 +--自己的手卡 +--对方的手卡 +--自己的墓地 +Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --链犬 +Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --链犬 +Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --链犬 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(49374988, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔偶甜点·枫糖浆绵羊 +Debug.AddCard(34680482, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔偶甜点·果冻天使 +Debug.AddCard(91350799, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔偶甜点·热香饼猫头鹰 + +--自己的额外 +Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --恐牙狼 钻石恐狼 +Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --恐牙狼 钻石恐狼 +Debug.AddCard(80764541, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.44 白天马 +Debug.AddCard(82633039, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鸟铳士 卡斯泰尔 +Debug.AddCard(80796456, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.70 大罪蛛 +Debug.AddCard(16195942, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗叛逆超量龙 +Debug.AddCard(67598234, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --电影之骑士 盖亚剑士 +Debug.AddCard(3987233, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --金毛妇 +Debug.AddCard(3987233, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --金毛妇 +Debug.AddCard(79016563, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --二进制女巫 + +Debug.ReloadFieldEnd("恐狼") +aux.BeginPuzzle() ADDED single/对墙局_50_02.lua Index: single/对墙局_50_02.lua ================================================================== --- /dev/null +++ single/对墙局_50_02.lua @@ -0,0 +1,38 @@ +--[[message +维护:2024-07-03 +简语:MH-20210116 +标签:#棉花 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 16200, 0, 0) +Debug.SetPlayerInfo(1, 16200, 0, 0) + +--自己的怪兽区 +Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --武器手套 +Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --武器手套 +Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --武器手套 +Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --武器手套 +Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --武器手套 +Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --武器手套 +--对方的怪兽区 +Debug.AddCard(33878931, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --武器手套 +Debug.AddCard(33878931, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --武器手套 +--~ Debug.AddCard(29071332, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --武器手套 +Debug.AddCard(33878931, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --武器手套 +Debug.AddCard(33878931, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --武器手套 +--自己的魔陷区 +--对方的魔陷区 +--自己的手卡 +--对方的手卡 +--自己的墓地 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +--对方的卡组 +--自己的额外 + +Debug.ReloadFieldEnd("3 * 3 = 9") +aux.BeginPuzzle() Index: single/简化版_331.lua ================================================================== --- single/简化版_331.lua +++ single/简化版_331.lua @@ -1,23 +1,30 @@ ---[[message -维护:2024-07-03 -简语:十卡让你体验极致翻翻乐! -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 2500, 0, 0) -Debug.SetPlayerInfo(1, 20200, 0, 0) - -Debug.AddCard(16428514, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) -Debug.AddCard(78202553, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) -Debug.AddCard(31759689, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) -Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 0, POS_FACEUP) -Debug.AddCard(65976795, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(42713844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(16719140, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(74762582, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd("地中族妖魔") -aux.BeginPuzzle() +--[[message +维护:2024-07-03 +简语:Scrap +]] +--puzzle1 +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 5900, 0, 0) +Debug.AddCard(8783685, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(16638212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(56746202, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(16638212, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(76774528, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(19139516, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(62560742, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(90953320, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(24696097, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(90660762, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(67030233, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd("流天") +aux.BeginPuzzle() DELETED single/简化版_332.lua Index: single/简化版_332.lua ================================================================== --- single/简化版_332.lua +++ /dev/null @@ -1,30 +0,0 @@ ---[[message -维护:2024-07-03 -简语:Scrap -]] ---puzzle1 -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 5900, 0, 0) -Debug.AddCard(8783685, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(16638212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(56746202, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(16638212, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(76774528, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(19139516, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(62560742, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(90953320, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(24696097, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(77336644, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(67030233, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(70902743, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(70902743, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd("流天") -aux.BeginPuzzle() DELETED single/简化版_342.lua Index: single/简化版_342.lua ================================================================== --- single/简化版_342.lua +++ /dev/null @@ -1,48 +0,0 @@ ---[[message -维护:2024-07-03 -简语:egg-04 -标签:#蛋总 -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 16150, 0, 0) - ---自己的怪兽区 -Debug.AddCard(14878871, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --救援猫 ---对方的怪兽区 -Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --究极龙骑士 -Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --究极龙骑士 -Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --究极龙骑士 ---自己的魔陷区 ---对方的魔陷区 -Debug.AddCard(77859858, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --步向破灭的速攻抽卡 ---自己的手卡 ---对方的手卡 ---自己的墓地 -Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --链犬 -Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --链犬 -Debug.AddCard(96930127, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --链犬 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(49374988, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔偶甜点·枫糖浆绵羊 -Debug.AddCard(34680482, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔偶甜点·果冻天使 -Debug.AddCard(91350799, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --魔偶甜点·热香饼猫头鹰 - ---自己的额外 -Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --恐牙狼 钻石恐狼 -Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --恐牙狼 钻石恐狼 -Debug.AddCard(80764541, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.44 白天马 -Debug.AddCard(82633039, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鸟铳士 卡斯泰尔 -Debug.AddCard(80796456, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.70 大罪蛛 -Debug.AddCard(16195942, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗叛逆超量龙 -Debug.AddCard(67598234, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --电影之骑士 盖亚剑士 -Debug.AddCard(3987233, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --金毛妇 -Debug.AddCard(3987233, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --金毛妇 -Debug.AddCard(79016563, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --二进制女巫 - -Debug.ReloadFieldEnd("恐狼") -aux.BeginPuzzle() DELETED single/简化版_350.lua Index: single/简化版_350.lua ================================================================== --- single/简化版_350.lua +++ /dev/null @@ -1,38 +0,0 @@ ---[[message -维护:2024-07-03 -简语:MH-20210116 -标签:#棉花 -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 16200, 0, 0) -Debug.SetPlayerInfo(1, 16200, 0, 0) - ---自己的怪兽区 -Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --武器手套 -Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --武器手套 -Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --武器手套 -Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --武器手套 -Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --武器手套 -Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --武器手套 ---对方的怪兽区 -Debug.AddCard(33878931, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --武器手套 -Debug.AddCard(33878931, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --武器手套 -Debug.AddCard(29071332, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --武器手套 -Debug.AddCard(33878931, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --武器手套 -Debug.AddCard(33878931, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --武器手套 ---自己的魔陷区 ---对方的魔陷区 ---自己的手卡 ---对方的手卡 ---自己的墓地 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 ---对方的卡组 ---自己的额外 - -Debug.ReloadFieldEnd("3 * 3 = 9") -aux.BeginPuzzle() DELETED single/简化版_430_01.lua Index: single/简化版_430_01.lua ================================================================== --- single/简化版_430_01.lua +++ /dev/null @@ -1,27 +0,0 @@ ---[[message -维护:2024-07-03 -简语:[WCS2006]07_cybernetic_magician -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) - -Debug.SetPlayerInfo(0, 1000, 0, 0) -Debug.SetPlayerInfo(1, 8400, 0, 0) - -Debug.AddCard(48094997, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(48766543, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(73915051, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - ---~ Debug.AddCard(23205979,0,0,LOCATION_MZONE,1,POS_FACEUP_DEFENSE) -Debug.AddCard(59023523, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(23205979, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) - -Debug.AddCard(36280194, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(83133491, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) - -Debug.AddCard(97023549, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(84686841, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(34100324, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd("电控魔术师") -aux.BeginPuzzle() DELETED single/简化版_430_02.lua Index: single/简化版_430_02.lua ================================================================== --- single/简化版_430_02.lua +++ /dev/null @@ -1,24 +0,0 @@ ---[[message -维护:2024-07-03 -简语:外星人洗脑光线发动! -标签:#[WCS2008]05 -]] ---created by ygopro puzzle maker (web) -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 6700, 0, 0) -Debug.AddCard(57384901, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) ---~ Debug.AddCard(59258334,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) -Debug.AddCard(73262676, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) -Debug.AddCard(98719226, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(24104865, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(41949033, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(13039848, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(20277860, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(25920413, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) ---~ Debug.AddCard(47529357,0,0,LOCATION_HAND,0,POS_FACEDOWN) -Debug.ReloadFieldEnd("母后") -aux.BeginPuzzle() DELETED single/简化版_430_03.lua Index: single/简化版_430_03.lua ================================================================== --- single/简化版_430_03.lua +++ /dev/null @@ -1,28 +0,0 @@ ---[[message -维护:2024-07-03 -简语:「DMI2」_Primal Seed #z2001jx -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) - -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 9750, 0, 0) - -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) - -Debug.AddCard(23701465, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(23701465, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(72989439, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(35183584, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(12493482, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(14898066, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) - -Debug.AddCard(61528025, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd("开辟") -aux.BeginPuzzle() DELETED single/简化版_430_04.lua Index: single/简化版_430_04.lua ================================================================== --- single/简化版_430_04.lua +++ /dev/null @@ -1,26 +0,0 @@ ---[[message -维护:2024-07-03 -简语:LV-056 -]] ---puzzle1 -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8500, 0, 0) -Debug.SetPlayerInfo(1, 6900, 0, 0) - -Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) - -Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(47529357, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(21900719, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(55713623, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(8353769, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(8353769, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd("雾状躯体") -aux.BeginPuzzle() DELETED single/简化版_430_05.lua Index: single/简化版_430_05.lua ================================================================== --- single/简化版_430_05.lua +++ /dev/null @@ -1,27 +0,0 @@ ---[[message -维护:2024-07-03 -简语:枯岳说书人 -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 1100, 0, 0) -Debug.SetPlayerInfo(1, 3900, 0, 0) - -Debug.AddCard(99330325, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN) -Debug.AddCard(68464358, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN) - -Debug.AddCard(63941210, 0, 0, LOCATION_DECK, 3, POS_FACEDOWN_ATTACK) -Debug.AddCard(55063751, 0, 0, LOCATION_DECK, 3, POS_FACEDOWN_ATTACK) -Debug.AddCard(5087128, 0, 0, LOCATION_DECK, 3, POS_FACEDOWN_ATTACK) ---~ Debug.AddCard(24154052,0,0,LOCATION_DECK,3,POS_FACEDOWN_ATTACK) - -Debug.AddCard(33178416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(73081602, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(27134689, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - -Debug.AddCard(46668237, 0, 0, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd("绿狒狒") -aux.BeginPuzzle() Index: single/简化版_431_01.lua ================================================================== --- single/简化版_431_01.lua +++ single/简化版_431_01.lua @@ -1,30 +1,30 @@ ---[[message -维护:2024-07-03 -简语:ABC -]] ---ABC -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 17450, 0, 0) -Debug.AddCard(21790410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(21977828, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(21977828, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(68184115, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(21790410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(19613556, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN) -Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN) -Debug.AddCard(44505297, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(29669359, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(29669359, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(69207766, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(02461031, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(68184115, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) - -Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) - -Debug.ReloadFieldEnd("火山恐龙") -aux.BeginPuzzle() +--[[message +维护:2024-07-03 +简语:ABC +]] +--ABC +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 17450, 0, 0) +Debug.AddCard(21790410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(21977828, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(21977828, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(68184115, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(21790410, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(19613556, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN) +Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN) +Debug.AddCard(44505297, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(29669359, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(29669359, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(69207766, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(02461031, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(68184115, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) + +Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +--~ Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) + +Debug.ReloadFieldEnd("火山恐龙") +aux.BeginPuzzle()