DELETED single/QB068.lua Index: single/QB068.lua ================================================================== --- single/QB068.lua +++ /dev/null @@ -1,33 +0,0 @@ ---created by ygopro puzzle maker -Debug.SetAIName("ZQB068骷髅炎鬼") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3) -Debug.SetPlayerInfo(0,100,0,0) -Debug.SetPlayerInfo(1,4600,0,0) -Debug.AddCard(84451804,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(84451804,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(84451804,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(9126351,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(1357146,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) -Debug.AddCard(1357146,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) -Debug.AddCard(10002346,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) -Debug.AddCard(51735257,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) -Debug.AddCard(1992816,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) -Debug.AddCard(18318842,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK) -Debug.AddCard(43422537,0,0,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK) -Debug.AddCard(23408872,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) -Debug.AddCard(12247206,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) -Debug.AddCard(94192409,0,0,LOCATION_SZONE,3,POS_FACEDOWN_ATTACK) -Debug.AddCard(9126351,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) -Debug.AddCard(90980792,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK) -Debug.AddCard(34103656,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) -Debug.AddCard(295517,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) -Debug.AddCard(12247206,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) -Debug.AddCard(63804806,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) -Debug.AddCard(99899504,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) -Debug.AddCard(63804806,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE) -Debug.AddCard(63804806,1,1,LOCATION_MZONE,1,POS_FACEUP_DEFENSE) -Debug.AddCard(99899504,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) -Debug.AddCard(44947065,1,1,LOCATION_SZONE,2,POS_FACEUP_ATTACK) -Debug.AddCard(99899504,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle()