DELETED single/简化版_0510_33.lua Index: single/简化版_0510_33.lua ================================================================== --- single/简化版_0510_33.lua +++ /dev/null @@ -1,31 +0,0 @@ ---[[message -#base-2 -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) -Debug.SetPlayerInfo(0, 3000, 0, 0) -Debug.SetPlayerInfo(1, 9700, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEUP_ATTACK) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(71645242, 0, 0, k1, 5, POS_FACEUP_ATTACK) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(73130445, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(15978426, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(64034255, 0, 0, k1, 0, POS_FACEDOWN) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(23693634, 0, 0, k1, 0, POS_FACEDOWN) -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(17330916, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(19508728, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(40318957, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(69211541, 0, 0, k1, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd("抽卡蜥蜴") -aux.BeginPuzzle(1) ADDED single/简化版_51_010_4.lua Index: single/简化版_51_010_4.lua ================================================================== --- /dev/null +++ single/简化版_51_010_4.lua @@ -0,0 +1,30 @@ +--[[message +#base-2 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) +Debug.SetPlayerInfo(0, 3000, 0, 0) +Debug.SetPlayerInfo(1, 9700, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(78835747, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(71645242, 0, 0, k1, 5, POS_FACEUP) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(78835747, 0, 0, k1, 0, k2) +Debug.AddCard(73130445, 0, 0, k1, 0, k2) +Debug.AddCard(15978426, 0, 0, k1, 0, k2) +Debug.AddCard(64034255, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(23693634, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(17330916, 0, 0, k1, 0, k2) +Debug.AddCard(40318957, 0, 0, k1, 0, k2) +Debug.AddCard(69211541, 0, 0, k1, 0, k2) + +Debug.ReloadFieldEnd("抽卡蜥蜴") +aux.BeginPuzzle(1)