Index: single/简化版1_500_17.lua ================================================================== --- single/简化版1_500_17.lua +++ single/简化版1_500_17.lua @@ -5,24 +5,25 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 2300, 0, 0) ---怪兽区域 -Debug.AddCard(46657337, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(93920745, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) -Debug.AddCard(14181608, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(13945283, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) -Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) ---魔陷区域 ---卡组区域 -Debug.AddCard(46986414, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(90908427, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(91152256, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---外组区域 ---墓地区域 ---除外区域 ---手卡区域 +local k1 = LOCATION_MZONE +Debug.AddCard(46657337, 0, 0, k1, 1, POS_FACEUP_ATTACK) +Debug.AddCard(93920745, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE) +Debug.AddCard(14181608, 0, 0, k1, 3, POS_FACEUP_ATTACK) +Debug.AddCard(13945283, 1, 1, k1, 1, POS_FACEUP_DEFENSE) +Debug.AddCard(69140098, 1, 1, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(69140098, 1, 1, k1, 3, POS_FACEUP_ATTACK) +local k1 = LOCATION_SZONE +local k1 = LOCATION_PZONE +local k1 = LOCATION_DECK +Debug.AddCard(46986414, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(90908427, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(91152256, 0, 0, k1, 0, POS_FACEDOWN) +local k1 = LOCATION_EXTRA +local k1 = LOCATION_GRAVE +local k1 = LOCATION_REMOVED +local k1 = LOCATION_HAND Debug.ReloadFieldEnd("幻影壁") aux.BeginPuzzle(1)