ADDED LV-007.lua Index: LV-007.lua ================================================================== --- /dev/null +++ LV-007.lua @@ -0,0 +1,32 @@ +--[[message +卡数:3 +规则:大师3 +]] +--puzzle1 +Debug.SetAIName("Level-007") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3) +Debug.SetPlayerInfo(0,8000,0,0) +Debug.SetPlayerInfo(1,2300,0,0) + +Debug.AddCard(46657337,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK) +Debug.AddCard(93920745,0,0,LOCATION_MZONE,2,POS_FACEDOWN_DEFENSE) +Debug.AddCard(14181608,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK) + +Debug.AddCard(46986414,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(90908427,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(91152256,0,0,LOCATION_HAND,0,POS_FACEDOWN) + +Debug.AddCard(69140098,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) +Debug.AddCard(69140098,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) +Debug.AddCard(13945283,1,1,LOCATION_MZONE,1,POS_FACEUP_DEFENCE) + +Debug.ReloadFieldEnd() +--~ Debug.ShowHint("GAME START!") +aux.BeginPuzzle() +local e999=Effect.GlobalEffect() +e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) +e999:SetCode(EVENT_DAMAGE) +e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end) +e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp) +Debug.ShowHint("残局群181175613") end) +Duel.RegisterEffect(e999,0)