DELETED single/简化版1_320_07.lua Index: single/简化版1_320_07.lua ================================================================== --- single/简化版1_320_07.lua +++ /dev/null @@ -1,40 +0,0 @@ ---[[message -#QB081 -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 500, 0, 0) -Debug.SetPlayerInfo(1, 10700, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(6631034, 1, 1, k1, 2, k2) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(96947648, 0, 0, k1, 2, k2) -Debug.AddCard(70865988, 0, 0, k1, 3, k2) -Debug.AddCard(34103656, 0, 0, k1, 5, POS_FACEUP) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(4239451, 0, 0, k1, 0, k2) -Debug.AddCard(84451804, 0, 0, k1, 0, k2) -Debug.AddCard(23408872, 0, 0, k1, 0, k2) -Debug.AddCard(1357146, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(95992081, 0, 0, k1, 0, k2) -Debug.AddCard(10002346, 0, 0, k1, 0, k2) -Debug.AddCard(34086406, 0, 0, k1, 0, k2) -Debug.AddCard(36898537, 0, 0, k1, 0, k2) -Debug.AddCard(26593852, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -Debug.AddCard(14785765, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(4239451, 0, 0, k1, 0, k2) -Debug.AddCard(64034255, 0, 0, k1, 0, k2) -Debug.AddCard(12525049, 0, 0, k1, 0, k2) -Debug.AddCard(9126351, 0, 0, k1, 0, k2) -Debug.AddCard(22842214, 0, 0, k1, 0, k2) -Debug.AddCard(26400609, 0, 0, k1, 0, k2) -Debug.AddCard(94415058, 0, 0, k1, 0, k2) - -Debug.ReloadFieldEnd("鬼青蛙") -aux.BeginPuzzle() ADDED single/简化版1_520_23.lua Index: single/简化版1_520_23.lua ================================================================== --- /dev/null +++ single/简化版1_520_23.lua @@ -0,0 +1,40 @@ +--[[message +#QB081 +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 500, 0, 0) +Debug.SetPlayerInfo(1, 10700, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(6631034, 1, 1, k1, 2, k2) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(96947648, 0, 0, k1, 2, k2) +Debug.AddCard(70865988, 0, 0, k1, 3, k2) +Debug.AddCard(34103656, 0, 0, k1, 5, POS_FACEUP) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(4239451, 0, 0, k1, 0, k2) +Debug.AddCard(84451804, 0, 0, k1, 0, k2) +Debug.AddCard(23408872, 0, 0, k1, 0, k2) +Debug.AddCard(1357146, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(95992081, 0, 0, k1, 0, k2) +Debug.AddCard(10002346, 0, 0, k1, 0, k2) +Debug.AddCard(34086406, 0, 0, k1, 0, k2) +Debug.AddCard(36898537, 0, 0, k1, 0, k2) +Debug.AddCard(26593852, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +Debug.AddCard(14785765, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(4239451, 0, 0, k1, 0, k2) +Debug.AddCard(64034255, 0, 0, k1, 0, k2) +Debug.AddCard(12525049, 0, 0, k1, 0, k2) +Debug.AddCard(9126351, 0, 0, k1, 0, k2) +Debug.AddCard(22842214, 0, 0, k1, 0, k2) +Debug.AddCard(26400609, 0, 0, k1, 0, k2) +Debug.AddCard(94415058, 0, 0, k1, 0, k2) + +Debug.ReloadFieldEnd("鬼青蛙") +aux.BeginPuzzle()