Index: 19.Let's GaGaGa.lua ================================================================== --- 19.Let's GaGaGa.lua +++ 19.Let's GaGaGa.lua @@ -43,10 +43,11 @@ local str = {} local fun = {} local cache_1 +local cache_2 fun["通关邀请"] = function() local effect_100 effect_100 = Effect.GlobalEffect() effect_100:SetType(EFFECT_TYPE_FIELD @@ -99,13 +100,13 @@ , LOCATION_DECK , 0 , str_1 , str_1 , nil) - cache_1 = cache_1:GetCount() - if cache_1 > 0 then - Duel.SendtoHand(str_1 + cache_2 = cache_1:GetCount() + if cache_2 > 0 then + Duel.SendtoHand(cache_1 , nil , REASON_RULE) end end effect_101:SetOperation(cache_1) Index: 残局函数库/残局函数库.lua ================================================================== --- 残局函数库/残局函数库.lua +++ 残局函数库/残局函数库.lua @@ -1,10 +1,11 @@ local str = {} local fun = {} local cache_1 +local cache_2 fun["通关邀请"] = function() local effect_100 effect_100 = Effect.GlobalEffect() effect_100:SetType(EFFECT_TYPE_FIELD @@ -57,13 +58,13 @@ , LOCATION_DECK , 0 , str_1 , str_1 , nil) - cache_1 = cache_1:GetCount() - if cache_1 > 0 then - Duel.SendtoHand(str_1 + cache_2 = cache_1:GetCount() + if cache_2 > 0 then + Duel.SendtoHand(cache_1 , nil , REASON_RULE) end end effect_101:SetOperation(cache_1)