Index: single/简化版_30_033_4.lua ================================================================== --- single/简化版_30_033_4.lua +++ single/简化版_30_033_4.lua @@ -5,73 +5,81 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 3700, 0, 0) Debug.SetPlayerInfo(1, 3800, 0, 0) ---Player's Hand -Debug.AddCard(00598988, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(09433350, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(65192027, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(36521459, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(55343236, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(37115575, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - ---Player's Grave -Debug.AddCard(74509280, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) - ---Player's Deck -Debug.AddCard(74677422, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(79856792, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - ---Player's Extra Deck -Debug.AddCard(08310162, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) - ---Player's Monsters - ---Player's S/T -Debug.AddCard(27564031, 0, 0, LOCATION_SZONE, 5, POS_FACEDOWN) -Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(83764718, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(78783370, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) - ---Opponent's Hand -Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) - ---Opponent's Monsters +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(23693634, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(23995347, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) Debug.AddCard(89386122, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(23995347, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(06588580, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) - ---Opponent's S/T +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(27564031, 0, 0, LOCATION_SZONE, 5, POS_FACEDOWN) +Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(83764718, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(78783370, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(23171610, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(95920682, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(97077563, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(67095270, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) Debug.AddCard(67095270, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) - ---Opponent's Deck +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(74677422, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(79856792, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(58932615, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(40640057, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) - ---Opponent's Extra Deck - ---Opponent's Grave +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(08310162, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(44508094, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +Debug.AddCard(74509280, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(93816465, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(91438994, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) - Debug.AddCard(58932615, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) Debug.AddCard(68505803, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(00598988, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(09433350, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(65192027, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(36521459, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(55343236, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(37115575, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) + +--Player's Hand + +--Player's Grave + +--Player's Deck + +--Player's Extra Deck + +--Player's Monsters + +--Player's S/T + +--Opponent's Hand + +--Opponent's Monsters + +--Opponent's S/T + +--Opponent's Deck + +--Opponent's Extra Deck + +--Opponent's Grave Debug.ReloadFieldEnd() aux.BeginPuzzle()