Index: single/印卡局_1.lua ================================================================== --- single/印卡局_1.lua +++ single/印卡局_1.lua @@ -1,66 +1,65 @@ ---[[message -维护:2024-07-03 -简语:场上怪兽攻击力已改变。 -个十百千万? -标签:#暗之侯爵贝利亚 -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 621543, 0, 0) -Debug.SetPlayerInfo(1, 231370, 0, 0) -local d = {} -local f = {} ---~ 卡 ---~ 攻 -f["提攻"] = function(o1, o2) - local k1 - --~ 效果 - k1 = Effect.CreateEffect(o1) - k1:SetType(EFFECT_TYPE_SINGLE) - k1:SetCode(EFFECT_UPDATE_ATTACK) - k1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) - k1:SetValue(o2) - o1:RegisterEffect(k1) -end -d["卡_印卡源"] = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) - -Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) -Debug.AddCard(49658464, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(22205600, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) - -Debug.AddCard(13758665, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) -local k1 = Debug.AddCard(79182538, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -f["提攻"](k1, 1156) -local k1 = Debug.AddCard(77603950, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -f["提攻"](k1, 1252) -local k1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -f["提攻"](k1, 1698) -local k1 = Debug.AddCard(6367785, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -f["提攻"](k1, 652) -local k1 = Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -f["提攻"](k1, 254) -local k1 = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) -f["提攻"](k1, 800) -local k1 = Debug.AddCard(99645428, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -f["提攻"](k1, -21565) -local k1 = Debug.AddCard(46986414, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -f["提攻"](k1, -56546) -local k1 = Debug.AddCard(52367652, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -f["提攻"](k1, -65415) -local k1 = Debug.AddCard(57662975, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -f["提攻"](k1, -45212) -local k1 = Debug.AddCard(7562372, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -f["提攻"](k1, -32215) -local k1 = Debug.AddCard(66889139, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) -f["提攻"](k1, -801) - -Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) -Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) -Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) -Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) -Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) -Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) - -Debug.ReloadFieldEnd("天邪鬼") -aux.BeginPuzzle(nil, nil, d["卡_印卡源"], 1) +--[[message +场上怪兽攻击力已改变。 +#暗之侯爵贝利亚 +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 621543, 0, 0) +Debug.SetPlayerInfo(1, 231370, 0, 0) + +local d = {} +local f = {} +--~ 卡 +--~ 攻 +f["提攻"] = function(o1, o2) + --~ 效果 + local k1 + k1 = Effect.CreateEffect(o1) + k1:SetType(EFFECT_TYPE_SINGLE) + k1:SetCode(EFFECT_UPDATE_ATTACK) + k1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) + k1:SetValue(o2) + o1:RegisterEffect(k1) + end +d["卡_印卡源"] = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) + +Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) +Debug.AddCard(49658464, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(22205600, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) + +Debug.AddCard(13758665, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) +local k1 = Debug.AddCard(79182538, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +f["提攻"](k1, 1156) +local k1 = Debug.AddCard(77603950, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +f["提攻"](k1, 1252) +local k1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +f["提攻"](k1, 1698) +local k1 = Debug.AddCard(6367785, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +f["提攻"](k1, 652) +local k1 = Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +f["提攻"](k1, 254) +local k1 = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) +f["提攻"](k1, 800) +local k1 = Debug.AddCard(99645428, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +f["提攻"](k1, -21565) +local k1 = Debug.AddCard(46986414, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +f["提攻"](k1, -56546) +local k1 = Debug.AddCard(52367652, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +f["提攻"](k1, -65415) +local k1 = Debug.AddCard(57662975, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +f["提攻"](k1, -45212) +local k1 = Debug.AddCard(7562372, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +f["提攻"](k1, -32215) +local k1 = Debug.AddCard(66889139, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) +f["提攻"](k1, -801) + +Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) +Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) +Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) +Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) +Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) +Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) + +Debug.ReloadFieldEnd("天邪鬼") +aux.BeginPuzzle(nil, nil, d["卡_印卡源"], 1)