Index: single/简化版_50_010_4.lua ================================================================== --- single/简化版_50_010_4.lua +++ single/简化版_50_010_4.lua @@ -3,29 +3,31 @@ ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 3000, 0, 0) -Debug.SetPlayerInfo(1, 9700, 0, 0) +Debug.SetPlayerInfo(1, 40300, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(78835747, 0, 0, k1, 0, k2) +local m1 = Debug.AddCard(32965616, 1, 1, k1, 0, k2) +Debug.PreSummon(m1, SUMMON_TYPE_SPECIAL) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 Debug.AddCard(71645242, 0, 0, k1, 5, POS_FACEUP) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(78835747, 0, 0, k1, 0, k2) +Debug.AddCard(7799906, 0, 0, k1, 0, k2) Debug.AddCard(73130445, 0, 0, k1, 0, k2) Debug.AddCard(15978426, 0, 0, k1, 0, k2) -Debug.AddCard(64034255, 0, 0, k1, 0, k2) +Debug.AddCard(79068663, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 Debug.AddCard(23693634, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(64034255, 0, 0, k1, 0, k2) Debug.AddCard(17330916, 0, 0, k1, 0, k2) Debug.AddCard(40318957, 0, 0, k1, 0, k2) Debug.AddCard(69211541, 0, 0, k1, 0, k2) -Debug.AddCard(89631139, 1, 1, k1, 0, k2) Debug.ReloadFieldEnd() aux.BeginPuzzle(1) ADDED single/简化版_51_010_01.lua Index: single/简化版_51_010_01.lua ================================================================== --- /dev/null +++ single/简化版_51_010_01.lua @@ -0,0 +1,31 @@ +--[[message +融合召唤入门 +#sample4 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 1450, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(34408491, 1, 1, k1, 1, k2) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(72302403, 1, 1, k1, 2, POS_FACEUP) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(21143940, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(03642509, 0, 0, k1, 0, k2) +Debug.AddCard(29095552, 0, 0, k1, 0, k2) +Debug.AddCard(40854197, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(45906428, 0, 0, k1, 0, k2) +Debug.AddCard(24094653, 0, 0, k1, 0, k2) +Debug.AddCard(21844576, 0, 0, k1, 0, k2) +Debug.AddCard(66836598, 0, 0, k1, 0, k2) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(1) ADDED single/简化版_51_010_02.lua Index: single/简化版_51_010_02.lua ================================================================== --- /dev/null +++ single/简化版_51_010_02.lua @@ -0,0 +1,33 @@ +--[[message +超量召唤入门 +#sample3 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 2600, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(61344030, 1, 1, k1, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(92125819, 1, 1, k1, 2, k2) +Debug.AddCard(92125819, 1, 1, k1, 2, k2) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(32807846, 0, 0, k1, 2, k2) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(79979666, 0, 0, k1, 1, k2) +Debug.AddCard(79979666, 0, 0, k1, 0, k2) +Debug.AddCard(18964575, 1, 1, k1, 0, k2) +Debug.AddCard(65367484, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(28150174, 0, 0, k1, 0, k2) +Debug.AddCard(82944432, 0, 0, k1, 0, k2) +Debug.AddCard(60645181, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(40044918, 0, 0, k1, 0, k2) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(1) ADDED single/简化版_51_010_03.lua Index: single/简化版_51_010_03.lua ================================================================== --- /dev/null +++ single/简化版_51_010_03.lua @@ -0,0 +1,36 @@ +--[[message +#悠悠王 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 1700, 0, 0) +Debug.SetPlayerInfo(1, 10800, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(41248270, 1, 1, k1, 2, k2) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(27288416, 0, 0, k1, 0, k2) +Debug.AddCard(27288416, 0, 0, k1, 0, k2) +Debug.AddCard(27288416, 0, 0, k1, 0, k2) +Debug.AddCard(99910751, 0, 0, k1, 0, k2) +Debug.AddCard(96383838, 0, 0, k1, 0, k2) +Debug.AddCard(85138716, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(33909817, 0, 0, k1, 0, k2) +Debug.AddCard(77637979, 0, 0, k1, 0, k2) +Debug.AddCard(86750474, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +Debug.AddCard(80825553, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(96383838, 0, 0, k1, 0, k2) +Debug.AddCard(1965724, 0, 0, k1, 0, k2) +Debug.AddCard(96765646, 0, 0, k1, 0, k2) +Debug.AddCard(911883, 0, 0, k1, 0, k2) +Debug.AddCard(96383838, 0, 0, k1, 0, k2) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(1) ADDED single/简化版_51_010_04.lua Index: single/简化版_51_010_04.lua ================================================================== --- /dev/null +++ single/简化版_51_010_04.lua @@ -0,0 +1,37 @@ +--[[message +#悠悠王 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 8000, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(8783685, 1, 1, k1, 2, k2) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(27288416, 0, 0, k1, 0, k2) +Debug.AddCard(99910751, 0, 0, k1, 0, k2) +Debug.AddCard(52340444, 0, 0, k1, 0, k2) +Debug.AddCard(99910751, 0, 0, k1, 0, k2) +Debug.AddCard(27288416, 0, 0, k1, 0, k2) +Debug.AddCard(27288416, 0, 0, k1, 0, k2) +Debug.AddCard(12247206, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(23935886, 0, 0, k1, 0, k2) +Debug.AddCard(41999284, 0, 0, k1, 0, k2) +Debug.AddCard(86066372, 0, 0, k1, 0, k2) +Debug.AddCard(10817524, 0, 0, k1, 0, k2) +Debug.AddCard(98978921, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(24094653, 0, 0, k1, 0, k2) +Debug.AddCard(81439173, 0, 0, k1, 0, k2) +Debug.AddCard(63166096, 0, 0, k1, 0, k2) +Debug.AddCard(51405049, 0, 0, k1, 0, k2) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(1) ADDED single/简化版_51_010_05.lua Index: single/简化版_51_010_05.lua ================================================================== --- /dev/null +++ single/简化版_51_010_05.lua @@ -0,0 +1,29 @@ +--[[message +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 2500, 0, 0) +Debug.SetPlayerInfo(1, 17400, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(16428514, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE) +Debug.AddCard(78202553, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE) +Debug.AddCard(31759689, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE) +Debug.AddCard(89631139, 1, 1, k1, 3, k2) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(52503575, 0, 0, k1, 2, POS_FACEUP) +Debug.AddCard(74640994, 0, 0, k1, 3, k2) +Debug.AddCard(68001309, 0, 0, k1, 0, POS_FACEUP) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(42713844, 0, 0, k1, 0, k2) +Debug.AddCard(47556396, 0, 0, k1, 0, k2) +Debug.AddCard(74762582, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/简化版_51_010_06.lua Index: single/简化版_51_010_06.lua ================================================================== --- /dev/null +++ single/简化版_51_010_06.lua @@ -0,0 +1,31 @@ +--[[message +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 5300, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(5405695, 1, 1, k1, 0, k2) +Debug.AddCard(5405695, 1, 1, k1, 1, k2) +Debug.AddCard(5405695, 1, 1, k1, 2, k2) +Debug.AddCard(89631139, 1, 1, k1, 3, k2) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(72291078, 0, 0, k1, 0, k2) +Debug.AddCard(91646304, 0, 0, k1, 0, k2) +Debug.AddCard(26202165, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(86066372, 0, 0, k1, 0, k2) +Debug.AddCard(44097050, 0, 0, k1, 0, k2) +Debug.AddCard(50588353, 0, 0, k1, 0, k2) +Debug.AddCard(60303245, 0, 0, k1, 0, k2) +Debug.AddCard(98978921, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(1) ADDED single/简化版_51_010_07.lua Index: single/简化版_51_010_07.lua ================================================================== --- /dev/null +++ single/简化版_51_010_07.lua @@ -0,0 +1,30 @@ +--[[message +#base-2 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 3000, 0, 0) +Debug.SetPlayerInfo(1, 5600, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(71645242, 0, 0, k1, 5, POS_FACEUP) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(78835747, 0, 0, k1, 0, k2) +Debug.AddCard(73130445, 0, 0, k1, 0, k2) +Debug.AddCard(15978426, 0, 0, k1, 0, k2) +Debug.AddCard(64034255, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(23693634, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(17330916, 0, 0, k1, 0, k2) +Debug.AddCard(40318957, 0, 0, k1, 0, k2) +Debug.AddCard(69211541, 0, 0, k1, 0, k2) +Debug.AddCard(89631139, 1, 1, k1, 0, k2) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(1) DELETED single/简化版_51_010_1.lua Index: single/简化版_51_010_1.lua ================================================================== --- single/简化版_51_010_1.lua +++ /dev/null @@ -1,31 +0,0 @@ ---[[message -融合召唤入门 -#sample4 -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 1450, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(34408491, 1, 1, k1, 1, k2) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(72302403, 1, 1, k1, 2, POS_FACEUP) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(21143940, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(03642509, 0, 0, k1, 0, k2) -Debug.AddCard(29095552, 0, 0, k1, 0, k2) -Debug.AddCard(40854197, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(45906428, 0, 0, k1, 0, k2) -Debug.AddCard(24094653, 0, 0, k1, 0, k2) -Debug.AddCard(21844576, 0, 0, k1, 0, k2) -Debug.AddCard(66836598, 0, 0, k1, 0, k2) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(1) ADDED single/简化版_51_010_11.lua Index: single/简化版_51_010_11.lua ================================================================== --- /dev/null +++ single/简化版_51_010_11.lua @@ -0,0 +1,31 @@ +--[[message +#base-2 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 3000, 0, 0) +Debug.SetPlayerInfo(1, 9700, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(78835747, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(71645242, 0, 0, k1, 5, POS_FACEUP) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(78835747, 0, 0, k1, 0, k2) +Debug.AddCard(73130445, 0, 0, k1, 0, k2) +Debug.AddCard(15978426, 0, 0, k1, 0, k2) +Debug.AddCard(64034255, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(23693634, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(17330916, 0, 0, k1, 0, k2) +Debug.AddCard(40318957, 0, 0, k1, 0, k2) +Debug.AddCard(69211541, 0, 0, k1, 0, k2) +Debug.AddCard(89631139, 1, 1, k1, 0, k2) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(1) DELETED single/简化版_51_010_2.lua Index: single/简化版_51_010_2.lua ================================================================== --- single/简化版_51_010_2.lua +++ /dev/null @@ -1,33 +0,0 @@ ---[[message -超量召唤入门 -#sample3 -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 2600, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(61344030, 1, 1, k1, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(92125819, 1, 1, k1, 2, k2) -Debug.AddCard(92125819, 1, 1, k1, 2, k2) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(32807846, 0, 0, k1, 2, k2) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(79979666, 0, 0, k1, 1, k2) -Debug.AddCard(79979666, 0, 0, k1, 0, k2) -Debug.AddCard(18964575, 1, 1, k1, 0, k2) -Debug.AddCard(65367484, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(28150174, 0, 0, k1, 0, k2) -Debug.AddCard(82944432, 0, 0, k1, 0, k2) -Debug.AddCard(60645181, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(40044918, 0, 0, k1, 0, k2) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(1) DELETED single/简化版_51_010_3.lua Index: single/简化版_51_010_3.lua ================================================================== --- single/简化版_51_010_3.lua +++ /dev/null @@ -1,36 +0,0 @@ ---[[message -#悠悠王 -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 1700, 0, 0) -Debug.SetPlayerInfo(1, 10800, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(41248270, 1, 1, k1, 2, k2) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(27288416, 0, 0, k1, 0, k2) -Debug.AddCard(27288416, 0, 0, k1, 0, k2) -Debug.AddCard(27288416, 0, 0, k1, 0, k2) -Debug.AddCard(99910751, 0, 0, k1, 0, k2) -Debug.AddCard(96383838, 0, 0, k1, 0, k2) -Debug.AddCard(85138716, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(33909817, 0, 0, k1, 0, k2) -Debug.AddCard(77637979, 0, 0, k1, 0, k2) -Debug.AddCard(86750474, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -Debug.AddCard(80825553, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(96383838, 0, 0, k1, 0, k2) -Debug.AddCard(1965724, 0, 0, k1, 0, k2) -Debug.AddCard(96765646, 0, 0, k1, 0, k2) -Debug.AddCard(911883, 0, 0, k1, 0, k2) -Debug.AddCard(96383838, 0, 0, k1, 0, k2) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(1) DELETED single/简化版_51_010_4.lua Index: single/简化版_51_010_4.lua ================================================================== --- single/简化版_51_010_4.lua +++ /dev/null @@ -1,37 +0,0 @@ ---[[message -#悠悠王 -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 8000, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(8783685, 1, 1, k1, 2, k2) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(27288416, 0, 0, k1, 0, k2) -Debug.AddCard(99910751, 0, 0, k1, 0, k2) -Debug.AddCard(52340444, 0, 0, k1, 0, k2) -Debug.AddCard(99910751, 0, 0, k1, 0, k2) -Debug.AddCard(27288416, 0, 0, k1, 0, k2) -Debug.AddCard(27288416, 0, 0, k1, 0, k2) -Debug.AddCard(12247206, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(23935886, 0, 0, k1, 0, k2) -Debug.AddCard(41999284, 0, 0, k1, 0, k2) -Debug.AddCard(86066372, 0, 0, k1, 0, k2) -Debug.AddCard(10817524, 0, 0, k1, 0, k2) -Debug.AddCard(98978921, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(24094653, 0, 0, k1, 0, k2) -Debug.AddCard(81439173, 0, 0, k1, 0, k2) -Debug.AddCard(63166096, 0, 0, k1, 0, k2) -Debug.AddCard(51405049, 0, 0, k1, 0, k2) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(1) DELETED single/简化版_51_010_5.lua Index: single/简化版_51_010_5.lua ================================================================== --- single/简化版_51_010_5.lua +++ /dev/null @@ -1,29 +0,0 @@ ---[[message -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 2500, 0, 0) -Debug.SetPlayerInfo(1, 17400, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(16428514, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE) -Debug.AddCard(78202553, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE) -Debug.AddCard(31759689, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE) -Debug.AddCard(89631139, 1, 1, k1, 3, k2) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(52503575, 0, 0, k1, 2, POS_FACEUP) -Debug.AddCard(74640994, 0, 0, k1, 3, k2) -Debug.AddCard(68001309, 0, 0, k1, 0, POS_FACEUP) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(42713844, 0, 0, k1, 0, k2) -Debug.AddCard(47556396, 0, 0, k1, 0, k2) -Debug.AddCard(74762582, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/简化版_51_010_6.lua Index: single/简化版_51_010_6.lua ================================================================== --- single/简化版_51_010_6.lua +++ /dev/null @@ -1,31 +0,0 @@ ---[[message -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 5300, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(5405695, 1, 1, k1, 0, k2) -Debug.AddCard(5405695, 1, 1, k1, 1, k2) -Debug.AddCard(5405695, 1, 1, k1, 2, k2) -Debug.AddCard(89631139, 1, 1, k1, 3, k2) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(72291078, 0, 0, k1, 0, k2) -Debug.AddCard(91646304, 0, 0, k1, 0, k2) -Debug.AddCard(26202165, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(86066372, 0, 0, k1, 0, k2) -Debug.AddCard(44097050, 0, 0, k1, 0, k2) -Debug.AddCard(50588353, 0, 0, k1, 0, k2) -Debug.AddCard(60303245, 0, 0, k1, 0, k2) -Debug.AddCard(98978921, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(1) DELETED single/简化版_51_010_7.lua Index: single/简化版_51_010_7.lua ================================================================== --- single/简化版_51_010_7.lua +++ /dev/null @@ -1,30 +0,0 @@ ---[[message -#base-2 -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 3000, 0, 0) -Debug.SetPlayerInfo(1, 5600, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(71645242, 0, 0, k1, 5, POS_FACEUP) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(78835747, 0, 0, k1, 0, k2) -Debug.AddCard(73130445, 0, 0, k1, 0, k2) -Debug.AddCard(15978426, 0, 0, k1, 0, k2) -Debug.AddCard(64034255, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(23693634, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(17330916, 0, 0, k1, 0, k2) -Debug.AddCard(40318957, 0, 0, k1, 0, k2) -Debug.AddCard(69211541, 0, 0, k1, 0, k2) -Debug.AddCard(89631139, 1, 1, k1, 0, k2) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(1) DELETED single/简化版__52_010_3.lua Index: single/简化版__52_010_3.lua ================================================================== --- single/简化版__52_010_3.lua +++ /dev/null @@ -1,33 +0,0 @@ ---[[message -#base-2 -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 3000, 0, 0) -Debug.SetPlayerInfo(1, 40300, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(78835747, 0, 0, k1, 0, k2) -local m1 = Debug.AddCard(32965616, 1, 1, k1, 0, k2) -Debug.PreSummon(m1, SUMMON_TYPE_SPECIAL) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(71645242, 0, 0, k1, 5, POS_FACEUP) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(7799906, 0, 0, k1, 0, k2) -Debug.AddCard(73130445, 0, 0, k1, 0, k2) -Debug.AddCard(15978426, 0, 0, k1, 0, k2) -Debug.AddCard(79068663, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(23693634, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(64034255, 0, 0, k1, 0, k2) -Debug.AddCard(17330916, 0, 0, k1, 0, k2) -Debug.AddCard(40318957, 0, 0, k1, 0, k2) -Debug.AddCard(69211541, 0, 0, k1, 0, k2) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(1)