DELETED single/枯岳说书人_a12 3_19_2800.lua Index: single/枯岳说书人_a12 3_19_2800.lua ================================================================== --- single/枯岳说书人_a12 3_19_2800.lua +++ /dev/null @@ -1,38 +0,0 @@ ---[[message -维护:2024-02-12 -简语:黑羽反击 -原局:四妹_a06 -]] - ---puzzle1 -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 500, 0, 0) -Debug.SetPlayerInfo(1, 3300, 0, 0) -Debug.AddCard(72714392, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(57421866,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(49460512, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(2009101, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(14785765, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(49003716, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(17377751,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(63465535,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(68084557,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(81983656, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(33236860, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(61901281, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(80280737, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(44508094, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true) -Debug.AddCard(99234526, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE, true) -Debug.AddCard(61257789, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) -local m1 = Debug.AddCard(40101111, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) -local s1 = Debug.AddCard(6178850, 1, 1, LOCATION_SZONE, 3, POS_FACEUP) -Debug.PreEquip(s1, m1) -Debug.AddCard(56252810, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(76407432, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(49010598, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/简化版_3D_02.lua Index: single/简化版_3D_02.lua ================================================================== --- /dev/null +++ single/简化版_3D_02.lua @@ -0,0 +1,38 @@ +--[[message +维护:2024-02-12 +简语:黑羽反击 +原局:四妹_a06 +]] + +--puzzle1 +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 500, 0, 0) +Debug.SetPlayerInfo(1, 3300, 0, 0) +Debug.AddCard(72714392, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(57421866,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(49460512, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(2009101, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(14785765, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(49003716, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(17377751,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(63465535,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(68084557,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(81983656, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(33236860, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(61901281, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(80280737, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(44508094, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true) +Debug.AddCard(99234526, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE, true) +Debug.AddCard(61257789, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) +local m1 = Debug.AddCard(40101111, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) +local s1 = Debug.AddCard(6178850, 1, 1, LOCATION_SZONE, 3, POS_FACEUP) +Debug.PreEquip(s1, m1) +Debug.AddCard(56252810, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(76407432, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(49010598, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle()