Index: single/NH-16.lua ================================================================== --- single/NH-16.lua +++ single/NH-16.lua @@ -1,23 +1,21 @@ --[[message -卡数:12 -规则:新大师 ]] + + +--~ 必须位于残局文件顶部 +--~ 加载残局函数库 +Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP) + Debug.SetAIName("顽雨沉风") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4) Debug.SetPlayerInfo(0,211700,0,0) Debug.SetPlayerInfo(1,214700,0,0) Debug.AddCard(25789292,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(08842266,0,0,LOCATION_HAND,0,POS_FACEDOWN) -local c1=Debug.AddCard(74277583,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK) -e1=Effect.CreateEffect(c1) -e1:SetType(EFFECT_TYPE_SINGLE) -e1:SetCode(EFFECT_CHANGE_LEVEL) -e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) -e1:SetValue(10) -c1:RegisterEffect(e1) +Debug.AddCard(74277583,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK) Debug.AddCard(37243151,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK) Debug.AddCard(9628664,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) Debug.AddCard(48202661,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK) Debug.AddCard(69456283,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK) Debug.AddCard(34408491,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) @@ -26,14 +24,5 @@ local m0=Debug.AddCard(46652477,0,0,LOCATION_SZONE,1,POS_FACEDOWN) local m1=Debug.AddCard(83764718,0,0,LOCATION_SZONE,2,POS_FACEDOWN) Debug.AddCard(08964854,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) Debug.AddCard(90162951,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(82593786,1,1,LOCATION_GRAVE,0,POS_FACEDOWN)Debug.ReloadFieldEnd() aux.BeginPuzzle() -local e999=Effect.GlobalEffect() -e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) -e999:SetCode(EVENT_DAMAGE) -e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end) -e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp) -Debug.ShowHint("残局群181175613") end) -Duel.RegisterEffect(e999,0) - -Debug.ShowHint("剪刀的等级已设置成10星!")