Index: script/c0.lua ================================================================== --- script/c0.lua +++ script/c0.lua @@ -20,13 +20,13 @@ d["数_所有区域"] = LOCATION_HAND + LOCATION_MZONE + LOCATION_SZONE + LOCATION_GRAVE + LOCATION_REMOVED + LOCATION_DECK + LOCATION_EXTRA do local k1 --~ 这一局所适用规则的对 k1 = { - [3] = "大师规则 ", - [4] = "新大师规则(2017) ", - [5] = "大师规则(2020) ", + [3] = "大师规则 ", + [4] = "新大师规则(2017) ", + [5] = "大师规则(2020) ", } f["Debug.ReloadFieldBegin"] = _G.Debug.ReloadFieldBegin --~ 这一局的模式 --~ 规则参数 function _G.Debug.ReloadFieldBegin(o1, o2) @@ -149,23 +149,23 @@ end --~ 开局说明 k1 = "" .. k2 .. "卡 " .. d["字_这一局的规则"] if d["数_假洗卡"] == 0 then else - k1 = k1 .. "假洗卡 " + k1 = k1 .. "假洗卡 " end if d["数_战斗阶段"] == 0 then - k1 = k1 .. "无战斗阶段 " + k1 = k1 .. "无战斗阶段 " end if d["数_人工智能"] == 0 then - k1 = k1 .. "无人工智能 " + k1 = k1 .. "无人工智能 " end if d["数_选卡"] then - k1 = k1 .. "选" .. d["数_选卡"] .. "卡 " + k1 = k1 .. "选" .. d["数_选卡"] .. "卡 " end if d["数_禁格"] then - k1 = k1 .. "禁" .. d["数_禁格"] .. "怪格 " + k1 = k1 .. "禁" .. d["数_禁格"] .. "怪格 " end Debug.ShowHint(k1) end do f["aux.BeginPuzzle"] = _G.aux.BeginPuzzle Index: single/简化版_443_03.lua ================================================================== --- single/简化版_443_03.lua +++ single/简化版_443_03.lua @@ -49,7 +49,7 @@ Debug.AddCard(68300121, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --魔键凭灵-威沛图 Debug.AddCard(59934749, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --圣骑士的追想 伊索德 Debug.AddCard(27381364, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --卫星闪灵·淘气精灵 Debug.AddCard(64463828, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超合魔兽 拉普提诺斯 -Debug.ReloadFieldEnd(1) -aux.BeginPuzzle() +Debug.ReloadFieldEnd() +aux.BeginPuzzle(nil, 1) Index: single/简化版_452_03.lua ================================================================== --- single/简化版_452_03.lua +++ single/简化版_452_03.lua @@ -27,7 +27,7 @@ Debug.AddCard(90660762, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(90660762, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(90660762, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd(1) -aux.BeginPuzzle(5) +Debug.ReloadFieldEnd() +aux.BeginPuzzle(5, 1) Index: single/简化版_452_04.lua ================================================================== --- single/简化版_452_04.lua +++ single/简化版_452_04.lua @@ -49,7 +49,7 @@ Debug.AddCard(58538870, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --Start the Puzzle -Debug.ReloadFieldEnd(1) -aux.BeginPuzzle() +Debug.ReloadFieldEnd() +aux.BeginPuzzle(nil, 1)