Index: single_doc/场景.html ================================================================== --- single_doc/场景.html +++ single_doc/场景.html @@ -36,35 +36,39 @@
  • 1.1.1
  • 1.1.2
  • 1.1.3
  • 1.1.4
  • 1.1.5
  • +
  • 1.1.6
  • +
  • 1.1.7
  • +
  • 1.1.8
  • +
  • 1.1.9
  • 1.2 异常
  • 1 场景

    @@ -238,13 +242,156 @@ ----------------- Debug.ReloadFieldEnd() aux.BeginPuzzle() + +

    1.1.6

    +
    Debug.SetAIName("base-2")
    +
    +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
    +
    +Debug.SetPlayerInfo(0,8000,0,0)
    +Debug.SetPlayerInfo(1,8000,0,0)
    +
    +-----------------
    +
    +Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
    +Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
    +Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
    +Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
    +Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
    +Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
    +Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
    +Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
    +Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
    +Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
    +Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
    +Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
    +
    +-----------------
    +
    +
    +-----------------
    +
    +
    +-----------------
    +
    +
    +-----------------
    +
    +
    +-----------------
    +
    +
    +Debug.ReloadFieldEnd()
    +aux.BeginPuzzle()
    +
    +

    1.1.7

    +
    Debug.SetAIName("base-2")
    +
    +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
    +
    +Debug.SetPlayerInfo(0,8000,0,0)
    +Debug.SetPlayerInfo(1,8000,0,0)
    +
    +-----------------
    +
    +Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
    +Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
    +Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
    +
    +-----------------
    +
    +
    +-----------------
    +
    +Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
    +Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
    +
    +-----------------
    +
    +
    +-----------------
    +
    +
    +-----------------
    +
    +
    +Debug.ReloadFieldEnd()
    +--~ aux.BeginPuzzle()
    +
    +

    1.1.8

    +
    Debug.SetAIName("base-2")
    +
    +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
    +
    +Debug.SetPlayerInfo(0,8000,0,0)
    +Debug.SetPlayerInfo(1,8000,0,0)
    +
    +-----------------
    +
    +Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
    +Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
    +Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
    +
    +-----------------
    +
    +Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
    +
    +-----------------
    +
    +
    +-----------------
    +
    +
    +-----------------
    +
    +
    +-----------------
    +
    +
    +Debug.ReloadFieldEnd()
    +aux.BeginPuzzle()
    +
    +

    1.1.9

    +
    Debug.SetAIName("base-2")
    +
    +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
    +
    +Debug.SetPlayerInfo(0,8000,0,0)
    +Debug.SetPlayerInfo(1,8000,0,0)
    +
    +-----------------
    +
    +Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
    +
    +-----------------
    +
    +
    +-----------------
    +
    +Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
    +Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
    +
    +-----------------
    +
    +Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
    +Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
    +
    +-----------------
    +
    +
    +-----------------
    +
    +Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
    +
    +Debug.ReloadFieldEnd()
    +aux.BeginPuzzle()
     

    1.2 异常

    -

    1.2.1

    +

    1.2.1

    应该不能发动加速同调星尘龙。

    Debug.SetAIName("base-2")
     
     Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
     
    @@ -277,11 +424,11 @@
     -----------------
     
     Debug.ReloadFieldEnd()
     aux.BeginPuzzle()
     
    -

    1.2.2

    +

    1.2.2

    应该不能特召火焰手。

    Debug.SetAIName("base-2")
     
     Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
     
    @@ -312,11 +459,11 @@
     Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
     Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
     Debug.ReloadFieldEnd()
     aux.BeginPuzzle()
     
    -

    1.2.3

    +

    1.2.3

    应该可以发动痛苦伯劳效果。

    Debug.SetAIName("base-2")
     
     Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
     
    @@ -346,11 +493,11 @@
     -----------------
     
     Debug.ReloadFieldEnd()
     aux.BeginPuzzle()
     
    -

    1.2.4

    +

    1.2.4

    应该可以自己选择适用哪只缺陷编译器的效果。

    Debug.SetAIName("base-2")
     
     Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
     
    @@ -379,11 +526,11 @@
     
     Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
     Debug.ReloadFieldEnd()
     aux.BeginPuzzle()
     
    -

    1.2.5

    +

    1.2.5

    应该可以把连接3吹回去。

    Debug.SetAIName("base-2")
     
     Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
     
    @@ -418,11 +565,11 @@
     Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
     
     Debug.ReloadFieldEnd()
     aux.BeginPuzzle()
     
    -

    1.2.6

    +

    1.2.6

    应该在对方受到伤害后也可以适用黑羽的效果。

    Debug.SetAIName("base-2")
     
     Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
     
    @@ -456,11 +603,11 @@
     Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
     
     Debug.ReloadFieldEnd()
     aux.BeginPuzzle()
     
    -

    1.2.7

    +

    1.2.7

    应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。

    Debug.SetAIName("base-2")
     
     Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
     
    @@ -496,11 +643,11 @@
     
     
     Debug.ReloadFieldEnd()
     aux.BeginPuzzle()
     
    -

    1.2.8

    +

    1.2.8

    应该可以发动反骨王的效果。

    Debug.SetAIName("base-2")
     
     Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
     
    @@ -532,11 +679,11 @@
     
     
     Debug.ReloadFieldEnd()
     aux.BeginPuzzle()
     
    -

    1.2.9

    +

    1.2.9

    应该否定企鹅会被永恒混沌限制。

    Debug.SetAIName("base-2")
     
     Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
     
    @@ -570,11 +717,11 @@
     Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
     
     Debug.ReloadFieldEnd()
     aux.BeginPuzzle()
     
    -

    1.2.10

    +

    1.2.10

    应该可以特召海神。

    Debug.SetAIName("base-2")
     
     Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
     
    @@ -605,11 +752,11 @@
     Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
     
     Debug.ReloadFieldEnd()
     aux.BeginPuzzle()
     
    -

    1.2.11

    +

    1.2.11

    应该仇恨裂缝可以发动。

    Debug.SetAIName("base-2")
     
     Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
     
    @@ -639,11 +786,11 @@
     Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
     
     Debug.ReloadFieldEnd()
     aux.BeginPuzzle()
     
    -

    1.2.12

    +

    1.2.12

    锈龙不应该被召唤兽除外。

    Debug.SetAIName("base-2")
     
     Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
     
    @@ -675,11 +822,11 @@
     
     
     Debug.ReloadFieldEnd()
     aux.BeginPuzzle()
     
    -

    1.2.13

    +

    1.2.13

    应该能特召冰水。

    Debug.SetAIName("base-2")
     
     Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
     
    @@ -710,11 +857,11 @@
     Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
     
     Debug.ReloadFieldEnd()
     aux.BeginPuzzle()
     
    -

    1.2.14

    +

    1.2.14

    应该英雄假面改名后不算剑斗兽怪兽了。

    Debug.SetAIName("AI")
     Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
     Debug.SetPlayerInfo(0,8000,0,0)
     Debug.SetPlayerInfo(1,8000,0,0)
    @@ -728,11 +875,11 @@
     Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
     
     Debug.ReloadFieldEnd()
     aux.BeginPuzzle()
     
    -

    1.2.15

    +

    1.2.15

    应该喷气龙不能特召。

    Debug.SetAIName("AI")
     Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
     Debug.SetPlayerInfo(0,8000,0,0)
     Debug.SetPlayerInfo(1,8000,0,0)
    @@ -747,11 +894,11 @@
     Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
     
     Debug.ReloadFieldEnd()
     aux.BeginPuzzle()
     
    -

    1.2.16

    +

    1.2.16

    应该不能发动简易融合。

    Debug.SetAIName("base-2")
     
     Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
     
    @@ -780,11 +927,11 @@
     
     
     Debug.ReloadFieldEnd()
     aux.BeginPuzzle()
     
    -

    1.2.17

    +

    1.2.17

    应该不能羽衣精效果。

    Debug.SetAIName("base-2")
     
     Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
     
    @@ -814,11 +961,11 @@
     
     
     Debug.ReloadFieldEnd()
     aux.BeginPuzzle()
     
    -

    1.2.18

    +

    1.2.18

    应该不能以被无效的双龙为代价。

    Debug.SetAIName("base-2")
     
     Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
     
    @@ -847,11 +994,11 @@
     Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
     
     Debug.ReloadFieldEnd()
     aux.BeginPuzzle()
     
    -

    1.2.19

    +

    1.2.19

    应该不能以技能抽取为代价。

    Debug.SetAIName("base-2")
     
     Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
     
    @@ -880,11 +1027,11 @@
     Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
     
     Debug.ReloadFieldEnd()
     aux.BeginPuzzle()
     
    -

    1.2.20

    +

    1.2.20

    应该不能发动超银河。

    Debug.SetAIName("base-2")
     
     Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
     
    @@ -914,11 +1061,11 @@
     Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
     
     Debug.ReloadFieldEnd()
     aux.BeginPuzzle()
     
    -

    1.2.21

    +

    1.2.21

    应该不能发动六武众效果。

    Debug.SetAIName("base-2")
     
     Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
     
    @@ -948,11 +1095,11 @@
     
     
     Debug.ReloadFieldEnd()
     aux.BeginPuzzle()
     
    -

    1.2.22

    +

    1.2.22

    应该可以发动新宇融合。

    Debug.SetAIName("base-2")
     
     Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
     
    
    Index: single_doc/场景.md
    ==================================================================
    --- single_doc/场景.md
    +++ single_doc/场景.md
    @@ -187,10 +187,169 @@
     
     
     -----------------
     
     
    +Debug.ReloadFieldEnd()
    +aux.BeginPuzzle()
    +
    +~~~
    +
    +###
    +
    +~~~
    +Debug.SetAIName("base-2")
    +
    +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
    +
    +Debug.SetPlayerInfo(0,8000,0,0)
    +Debug.SetPlayerInfo(1,8000,0,0)
    +
    +-----------------
    +
    +Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
    +Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
    +Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
    +Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
    +Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
    +Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
    +Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
    +Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
    +Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
    +Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
    +Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
    +Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
    +
    +-----------------
    +
    +
    +-----------------
    +
    +
    +-----------------
    +
    +
    +-----------------
    +
    +
    +-----------------
    +
    +
    +Debug.ReloadFieldEnd()
    +aux.BeginPuzzle()
    +
    +~~~
    +
    +###
    +
    +~~~
    +Debug.SetAIName("base-2")
    +
    +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
    +
    +Debug.SetPlayerInfo(0,8000,0,0)
    +Debug.SetPlayerInfo(1,8000,0,0)
    +
    +-----------------
    +
    +Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
    +Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
    +Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
    +
    +-----------------
    +
    +
    +-----------------
    +
    +Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
    +Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
    +
    +-----------------
    +
    +
    +-----------------
    +
    +
    +-----------------
    +
    +
    +Debug.ReloadFieldEnd()
    +--~ aux.BeginPuzzle()
    +
    +~~~
    +
    +###
    +
    +~~~
    +Debug.SetAIName("base-2")
    +
    +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
    +
    +Debug.SetPlayerInfo(0,8000,0,0)
    +Debug.SetPlayerInfo(1,8000,0,0)
    +
    +-----------------
    +
    +Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
    +Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
    +Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
    +
    +-----------------
    +
    +Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
    +
    +-----------------
    +
    +
    +-----------------
    +
    +
    +-----------------
    +
    +
    +-----------------
    +
    +
    +Debug.ReloadFieldEnd()
    +aux.BeginPuzzle()
    +
    +~~~
    +
    +###
    +
    +~~~
    +Debug.SetAIName("base-2")
    +
    +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
    +
    +Debug.SetPlayerInfo(0,8000,0,0)
    +Debug.SetPlayerInfo(1,8000,0,0)
    +
    +-----------------
    +
    +Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
    +
    +-----------------
    +
    +
    +-----------------
    +
    +Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
    +Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
    +
    +-----------------
    +
    +Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
    +Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
    +
    +-----------------
    +
    +
    +-----------------
    +
    +Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
    +
     Debug.ReloadFieldEnd()
     aux.BeginPuzzle()
     
     ~~~