Index: single/NH-02.lua ================================================================== --- single/NH-02.lua +++ single/NH-02.lua @@ -1,26 +1,19 @@ --[[message -卡数:49 -规则:大师3 大风起兮云飞扬! ]] + +--~ 必须位于残局文件顶部 +--~ 加载残局函数库 +Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP) + + Debug.SetAIName("顽雨沉风") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,3) Debug.SetPlayerInfo(0,3100,0,0) Debug.SetPlayerInfo(1,123700,0,0) -local e0=Effect.GlobalEffect() -e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) -e0:SetCode(EVENT_ADJUST) -e0:SetCountLimit(1) -e0:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(0)>0 end) -e0:SetOperation(function(e,tp,eg,ep,ev,re,r,rp) -local g=Duel.SelectMatchingCard(tp,Card.IsAbleToHand,tp,LOCATION_DECK,0,8,8,nil) -if g:GetCount()>0 then - Duel.SendtoHand(g,nil,REASON_RULE) -end end) -Duel.RegisterEffect(e0,0) Debug.AddCard(7198399,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) Debug.AddCard(99666430,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK,true) Debug.AddCard(68815132,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK) Debug.AddCard(46247516,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) @@ -87,17 +80,9 @@ Debug.AddCard(64554883,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK) Debug.AddCard(7198399,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK) Debug.AddCard(67949763,1,1,LOCATION_SZONE,4,POS_FACEDOWN_ATTACK) Debug.AddCard(67949763,1,1,LOCATION_SZONE,3,POS_FACEDOWN_ATTACK) Debug.ReloadFieldEnd() - -Debug.ShowHint("从卡组中选择八张卡加入手卡!") aux.BeginPuzzle() -local e999=Effect.GlobalEffect() -e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) -e999:SetCode(EVENT_DAMAGE) -e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end) -e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp) -Debug.ShowHint("残局群181175613") end) -Duel.RegisterEffect(e999,0) - - + + +fun["开局添加手卡"](8)