Index: single/简化版_351_00.lua ================================================================== --- single/简化版_351_00.lua +++ single/简化版_351_00.lua @@ -6,15 +6,15 @@ Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 4000, 0, 0) Debug.SetPlayerInfo(1, 4800, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(9327502, 0, 0, k1, 1, POS_FACEUP_ATTACK) -Debug.AddCard(69884162, 0, 0, k1, 3, POS_FACEUP_ATTACK) +Debug.AddCard(58932615, 0, 0, k1, 1, POS_FACEUP_ATTACK) +Debug.AddCard(20721928, 0, 0, k1, 3, POS_FACEUP_ATTACK) Debug.AddCard(48305365, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK) -Debug.AddCard(69140098, 1, 1, k1, 3, POS_FACEUP_ATTACK) +Debug.AddCard(20721928, 1, 1, k1, 3, POS_FACEUP_ATTACK) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 Debug.AddCard(37412656, 0, 0, k1, 1, POS_FACEDOWN) Debug.AddCard(21143940, 0, 0, k1, 3, POS_FACEDOWN) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组