Index: single/简化版_40_022_1.lua ================================================================== --- single/简化版_40_022_1.lua +++ single/简化版_40_022_1.lua @@ -7,37 +7,37 @@ Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 3200, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(38601126, 1, 1, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(38601126, 1, 1, k1, 2, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(05037726, 0, 0, k1, 0, POS_FACEDOWN_ATTACK) -Debug.AddCard(69402394, 0, 0, k1, 1, POS_FACEDOWN_ATTACK) -Debug.AddCard(59344077, 0, 0, k1, 3, POS_FACEDOWN_ATTACK) -Debug.AddCard(38167722, 0, 0, k1, 4, POS_FACEDOWN_ATTACK) -Debug.AddCard(78348934, 1, 1, k1, 2, POS_FACEDOWN_ATTACK) +Debug.AddCard(05037726, 0, 0, k1, 0, k2) +Debug.AddCard(69402394, 0, 0, k1, 1, k2) +Debug.AddCard(59344077, 0, 0, k1, 3, k2) +Debug.AddCard(38167722, 0, 0, k1, 4, k2) +Debug.AddCard(78348934, 1, 1, k1, 2, k2) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(09622164, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(41356846, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(95993388, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(83764718, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(38601126, 1, 1, k1, 0, POS_FACEDOWN) -Debug.AddCard(32104431, 1, 1, k1, 0, POS_FACEDOWN) -Debug.AddCard(41940225, 1, 1, k1, 0, POS_FACEDOWN) -Debug.AddCard(38601126, 1, 1, k1, 0, POS_FACEDOWN) +Debug.AddCard(09622164, 0, 0, k1, 0, k2) +Debug.AddCard(41356846, 0, 0, k1, 0, k2) +Debug.AddCard(95993388, 0, 0, k1, 0, k2) +Debug.AddCard(83764718, 0, 0, k1, 0, k2) +Debug.AddCard(38601126, 1, 1, k1, 0, k2) +Debug.AddCard(32104431, 1, 1, k1, 0, k2) +Debug.AddCard(41940225, 1, 1, k1, 0, k2) +Debug.AddCard(38601126, 1, 1, k1, 0, k2) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(80764541, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(80764541, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -Debug.AddCard(41224658, 0, 0, k1, 0, POS_FACEUP_ATTACK) +Debug.AddCard(41224658, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(05645210, 0, 0, k1, 0, POS_FACEUP_ATTACK) -Debug.AddCard(86937530, 0, 0, k1, 0, POS_FACEUP_ATTACK) -Debug.AddCard(55428242, 0, 0, k1, 0, POS_FACEUP_ATTACK) -Debug.AddCard(86825483, 0, 0, k1, 0, POS_FACEUP_ATTACK) -Debug.AddCard(33280639, 1, 1, k1, 0, POS_FACEUP_ATTACK) -Debug.AddCard(06853254, 1, 1, k1, 0, POS_FACEUP_ATTACK) +Debug.AddCard(05645210, 0, 0, k1, 0, k2) +Debug.AddCard(86937530, 0, 0, k1, 0, k2) +Debug.AddCard(55428242, 0, 0, k1, 0, k2) +Debug.AddCard(86825483, 0, 0, k1, 0, k2) +Debug.AddCard(33280639, 1, 1, k1, 0, k2) +Debug.AddCard(06853254, 1, 1, k1, 0, k2) Debug.ReloadFieldEnd() aux.BeginPuzzle()