ADDED single/QB072.lua Index: single/QB072.lua ================================================================== --- /dev/null +++ single/QB072.lua @@ -0,0 +1,58 @@ + +--~ 必须位于残局文件顶部 +--~ 加载残局函数库 +Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP) +--created by puzzle editor +Debug.SetAIName("QB072") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5) +Debug.SetPlayerInfo(0,1100,0,0) +Debug.SetPlayerInfo(1,13600,0,0) + +--自己的怪兽区 +--对方的怪兽区 +Debug.AddCard(53347303,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --青眼光龙 +--自己的魔陷区 +Debug.AddCard(47436247,0,0,LOCATION_SZONE,1,POS_FACEUP_ATTACK) --紫炎的道场 +Debug.AddCard(27970830,0,0,LOCATION_SZONE,2,POS_FACEUP_ATTACK) --六武之门 +Debug.AddCard(80604091,0,0,LOCATION_SZONE,3,POS_FACEUP_ATTACK) --血之代偿 +--对方的魔陷区 +Debug.AddCard(86871614,1,1,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK) --克隆复制 +Debug.AddCard(86871614,1,1,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) --克隆复制 +Debug.AddCard(44095762,1,1,LOCATION_SZONE,3,POS_FACEDOWN_ATTACK) --神圣防护罩 -反射镜力- +--自己的手卡 +Debug.AddCard(83039729,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) --六武众的师范 +Debug.AddCard(54098121,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK) --谜之傀儡师 +Debug.AddCard(48505422,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) --真六武众-竹刀 +Debug.AddCard(2511717,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) --真六武众-阴鬼 +Debug.AddCard(1498130,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) --六武众的影武者 +--对方的手卡 +--自己的墓地 +Debug.AddCard(29795530,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --妖怪的恶作剧 +--对方的墓地 +Debug.AddCard(6924874,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --鹰身女妖的宠物仔龙 +Debug.AddCard(6740720,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --圣夜龙 +Debug.AddCard(6740720,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --圣夜龙 +Debug.AddCard(89631139,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --青眼白龙 +Debug.AddCard(89631140,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --青眼白龙 +Debug.AddCard(89631141,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --青眼白龙 +Debug.AddCard(39111158,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --三角魔龙 +Debug.AddCard(56789759,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --鲜红之龙 +Debug.AddCard(48766543,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --电子科技翼龙 +Debug.AddCard(2964201,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --蛋龙 +Debug.AddCard(74677422,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --真红眼黑龙 +Debug.AddCard(74677422,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --真红眼黑龙 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(27782503,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --六武众-伊郎 +Debug.AddCard(49721904,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --真六武众-辉斩 +--对方的卡组 +--自己的额外 +Debug.AddCard(60645181,0,0,LOCATION_EXTRA,0,POS_FACEUP_ATTACK) --英豪冠军 断钢剑王 +Debug.AddCard(29981921,0,0,LOCATION_EXTRA,0,POS_FACEUP_ATTACK) --真六武众-紫炎 +Debug.AddCard(28290705,0,0,LOCATION_EXTRA,0,POS_FACEUP_ATTACK) --妖精王 阿尔维德 +Debug.AddCard(1828513,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --六武众之影-紫炎 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +fun["开局说明"]()