DELETED single/sample4.lua Index: single/sample4.lua ================================================================== --- single/sample4.lua +++ /dev/null @@ -1,37 +0,0 @@ ---[[message -融合召唤入门 -]] - - ---~ 必须位于残局文件顶部 ---~ 加载残局函数库 -Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP) - - -Debug.SetAIName("sample4") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5) -Debug.SetPlayerInfo(0,100,0,0) -Debug.SetPlayerInfo(1,1300,0,0) - -Debug.AddCard(45906428,0,0,LOCATION_HAND,0,POS_FACEDOWN) -Debug.AddCard(21143940,0,0,LOCATION_HAND,0,POS_FACEDOWN) -Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN) -Debug.AddCard(21844576,0,0,LOCATION_HAND,0,POS_FACEDOWN) - ---~ Debug.AddCard(40044918,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK) -Debug.AddCard(66836598,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) - -Debug.AddCard(03642509,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(29095552,0,0,LOCATION_EXTRA,1,POS_FACEDOWN) -Debug.AddCard(40854197,0,0,LOCATION_EXTRA,2,POS_FACEDOWN) - -Debug.AddCard(34408491,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) ---~ Debug.AddCard(32012841,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENCE) ---~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,3,POS_FACEUP_DEFENCE) - -Debug.AddCard(72302403,1,1,LOCATION_SZONE,2,POS_FACEUP) - -Debug.ReloadFieldEnd() ---~ Debug.ShowHint("GAME START!") -aux.BeginPuzzle() -fun["开局说明"]() ADDED single/sample4_衍生版_1.lua Index: single/sample4_衍生版_1.lua ================================================================== --- /dev/null +++ single/sample4_衍生版_1.lua @@ -0,0 +1,37 @@ +--[[message +融合召唤入门 +]] + + +--~ 必须位于残局文件顶部 +--~ 加载残局函数库 +Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP) + + +Debug.SetAIName("sample4") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5) +Debug.SetPlayerInfo(0,100,0,0) +Debug.SetPlayerInfo(1,1300,0,0) + +Debug.AddCard(45906428,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(21143940,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(21844576,0,0,LOCATION_HAND,0,POS_FACEDOWN) + +--~ Debug.AddCard(40044918,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK) +Debug.AddCard(66836598,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) + +Debug.AddCard(03642509,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(29095552,0,0,LOCATION_EXTRA,1,POS_FACEDOWN) +Debug.AddCard(40854197,0,0,LOCATION_EXTRA,2,POS_FACEDOWN) + +Debug.AddCard(34408491,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) +--~ Debug.AddCard(32012841,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENCE) +--~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,3,POS_FACEUP_DEFENCE) + +Debug.AddCard(72302403,1,1,LOCATION_SZONE,2,POS_FACEUP) + +Debug.ReloadFieldEnd() +--~ Debug.ShowHint("GAME START!") +aux.BeginPuzzle() +fun["开局说明"]()