Index: script/c0.lua ================================================================== --- script/c0.lua +++ script/c0.lua @@ -439,20 +439,18 @@ , 0) end --} fun["失败得分"] = function() --{ - +Debug.ShowHint(tostring(Duel.GetLP(1))) str["效果"] = Effect.GlobalEffect() str["效果"]:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) str["效果"]:SetCode(EVENT_PHASE_START+PHASE_END) - str["效果"]:SetCondition(aux.TRUE) - function cache_1(effect_event , player_who_activate_the_effect) --{ Debug.ShowHint("a")