ADDED single/简化版_453_02.lua Index: single/简化版_453_02.lua ================================================================== --- /dev/null +++ single/简化版_453_02.lua @@ -0,0 +1,62 @@ +--[[message +维护:2024-06-29 +简语: +]] + +--created by puzzle editor +Debug.SetAIName("no shuffle") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5) +Debug.SetPlayerInfo(0,100,0,0) +Debug.SetPlayerInfo(1,8000,0,0) + +--自己的怪兽区 +Debug.AddCard(40217358,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --蓝尘妖 +Debug.AddCard(61019812,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK) --红尘妖 +--对方的怪兽区 +Debug.AddCard(89631139,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK) --青眼白龙 +Debug.AddCard(89631139,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK) --青眼白龙 +Debug.AddCard(89631139,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --青眼白龙 +Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --青眼白龙 +Debug.AddCard(89631139,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --青眼白龙 +--自己的魔陷区 +--对方的魔陷区 +--自己的手卡 +Debug.AddCard(37799519,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) --星尘同调士 +Debug.AddCard(53855409,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) --二重身战士 +Debug.AddCard(80457744,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) --推进战士 +Debug.AddCard(96363153,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK) --调律 +Debug.AddCard(23442438,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK) --同调追逐 +--对方的手卡 +--自己的墓地 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(63977008,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --废品同调士 +Debug.AddCard(63977008,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --废品同调士 +Debug.AddCard(56460688,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --异次元隔离机 +Debug.AddCard(56460688,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --异次元隔离机 +Debug.AddCard(9622164,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --异次元复活 +Debug.AddCard(5318639,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --旋风 +Debug.AddCard(5318639,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --旋风 +Debug.AddCard(83764718,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --死者苏生 +Debug.AddCard(43422537,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --二重召唤 +Debug.AddCard(53855409,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --二重身战士 +Debug.AddCard(73680966,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --终结之始 +Debug.AddCard(32441317,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --同调解除 +Debug.AddCard(32441317,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --同调解除 +Debug.AddCard(32441317,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --同调解除 +Debug.AddCard(9742784,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --喷气同调士 +--对方的卡组 +--自己的额外 +Debug.AddCard(24696097,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --流星龙 +Debug.AddCard(35952884,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --流天类星龙 +Debug.AddCard(35952884,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --流天类星龙 +Debug.AddCard(53389254,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --强袭黑羽-五月雨之骚速刀鸟 +Debug.AddCard(53389254,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --强袭黑羽-五月雨之骚速刀鸟 +Debug.AddCard(90953320,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --科技属 超图书馆员 +Debug.AddCard(50091196,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --方程式同调士 +Debug.AddCard(35952884,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --流天类星龙 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle()