Index: single/简化版_50_022_1.lua ================================================================== --- single/简化版_50_022_1.lua +++ single/简化版_50_022_1.lua @@ -7,33 +7,33 @@ Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 10200, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(88093706, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) -Debug.AddCard(53309998, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(32617464, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(34472920, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(32617464, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(23971061, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) -Debug.AddCard(98978921, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK) +Debug.AddCard(88093706, 0, 0, k1, 3, POS_FACEUP_ATTACK, true) +Debug.AddCard(53309998, 0, 0, k1, 4, POS_FACEUP_ATTACK) +Debug.AddCard(32617464, 1, 1, k1, 1, POS_FACEUP_ATTACK) +Debug.AddCard(34472920, 1, 1, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(32617464, 1, 1, k1, 3, POS_FACEUP_ATTACK) +Debug.AddCard(23971061, 1, 1, k1, 5, POS_FACEUP_ATTACK) +Debug.AddCard(98978921, 1, 1, k1, 6, POS_FACEUP_ATTACK) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(46918794, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) -Debug.AddCard(69196160, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(22046459, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(27664101, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(07092142, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN) -Debug.AddCard(04923662, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) +Debug.AddCard(46918794, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(69196160, 0, 0, k1, 1, POS_FACEDOWN) +Debug.AddCard(22046459, 0, 0, k1, 2, POS_FACEDOWN) +Debug.AddCard(27664101, 0, 0, k1, 3, POS_FACEDOWN) +Debug.AddCard(07092142, 0, 0, k1, 4, POS_FACEDOWN) +Debug.AddCard(04923662, 1, 1, k1, 4, POS_FACEDOWN) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(79016563, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(02220237, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(22862454, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(79016563, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(02220237, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(22862454, 0, 0, k1, 0, POS_FACEDOWN) local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -Debug.AddCard(18789533, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(18789533, 0, 0, k1, 0, POS_FACEUP) local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(00645087, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(00645087, 0, 0, k1, 0, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle()