DELETED single/MH31.lua
Index: single/MH31.lua
==================================================================
--- single/MH31.lua
+++ /dev/null
@@ -1,28 +0,0 @@
-
---~ 必须位于残局文件顶部
---~ 加载残局函数库
-Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
---created by ygopro puzzle maker 
-Debug.SetAIName("MH31")
-Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
-Debug.SetPlayerInfo(0,8000,0,0)
-Debug.SetPlayerInfo(1,3000,0,0)
-Debug.AddCard(50088247,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
-Debug.AddCard(38528901,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
-Debug.AddCard(37806313,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
-Debug.AddCard(69579761,0,0,LOCATION_MZONE,0,POS_FACEDOWN_DEFENSE)
-Debug.AddCard(27527047,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK)
-Debug.AddCard(50088247,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK)
-Debug.AddCard(50088247,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK)
-Debug.AddCard(19665973,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK)
-Debug.AddCard(19665973,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK)
-Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK)
-Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK)
-Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK)
-Debug.AddCard(44330098,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK)
-Debug.AddCard(44330098,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK)
-Debug.AddCard(44330098,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK)
-Debug.AddCard(19665973,1,1,LOCATION_HAND,3,POS_FACEUP_ATTACK)
-Debug.ReloadFieldEnd()
-aux.BeginPuzzle()
-fun["开局说明"]()

ADDED   single/MH31_衍生版_1.lua
Index: single/MH31_衍生版_1.lua
==================================================================
--- /dev/null
+++ single/MH31_衍生版_1.lua
@@ -0,0 +1,28 @@
+
+--~ 必须位于残局文件顶部
+--~ 加载残局函数库
+Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
+--created by ygopro puzzle maker 
+Debug.SetAIName("MH31")
+Debug.ReloadFieldBegin(DUEL_SIMPLE_AI,3)
+Debug.SetPlayerInfo(0,8000,0,0)
+Debug.SetPlayerInfo(1,800,0,0)
+Debug.AddCard(50088247,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
+Debug.AddCard(38528901,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
+Debug.AddCard(37806313,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
+Debug.AddCard(69579761,0,0,LOCATION_MZONE,0,POS_FACEDOWN_DEFENSE)
+Debug.AddCard(27527047,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK)
+Debug.AddCard(50088247,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK)
+Debug.AddCard(50088247,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK)
+--~ Debug.AddCard(19665973,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK)
+--~ Debug.AddCard(19665973,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK)
+--~ Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK)
+--~ Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK)
+--~ Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK)
+--~ Debug.AddCard(44330098,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK)
+Debug.AddCard(44330098,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK)
+Debug.AddCard(44330098,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK)
+--~ Debug.AddCard(19665973,1,1,LOCATION_HAND,3,POS_FACEUP_ATTACK)
+Debug.ReloadFieldEnd()
+aux.BeginPuzzle()
+fun["开局说明"]()