Index: single/superheavy samurai 3_衍生版_1.lua ================================================================== --- single/superheavy samurai 3_衍生版_1.lua +++ single/superheavy samurai 3_衍生版_1.lua @@ -1,11 +1,11 @@ --[[message -卡数:26 -规则:大师2020 -这局竟然出现了一个反常情况,卡变少了,但是操作量竟然不降反升?! ]] --created by puzzle editor +--~ 必须位于残局文件顶部 +--~ 加载残局函数库 +Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP) Debug.SetAIName("z2001jx") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5) Debug.SetPlayerInfo(0,100,0,0) Debug.SetPlayerInfo(1,11800,0,0) @@ -56,12 +56,7 @@ Debug.AddCard(33918636,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --超重武者 案山子-C Debug.AddCard(22423493,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --机壳守护神 路径灵 Debug.ReloadFieldEnd() aux.BeginPuzzle() -local e999=Effect.GlobalEffect() -e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) -e999:SetCode(EVENT_DAMAGE) -e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end) -e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp) -Debug.ShowHint("残局群181175613") end) -Duel.RegisterEffect(e999,0) +fun["开局说明"]() +