Index: single/简化版_0320.lua
==================================================================
--- single/简化版_0320.lua
+++ single/简化版_0320.lua
@@ -1,11 +1,11 @@
 --[[message
 #不死海王星 #28.The Undead Neptune
 #四妹
 ]]
 Debug.SetAIName("QQ群181175613")
-Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
+Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
 Debug.SetPlayerInfo(0, 500, 0, 0)
 Debug.SetPlayerInfo(1, 18500, 0, 0)
 
 local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
 Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_DEFENSE)

Index: single/简化版_0331_05.lua
==================================================================
--- single/简化版_0331_05.lua
+++ single/简化版_0331_05.lua
@@ -2,11 +2,11 @@
 维护:2024-07-03
 简语:ytb03_Gravekeepers
 ]]
 --created by ygopro puzzle maker
 Debug.SetAIName("QQ群181175613")
-Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
+Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
 Debug.SetPlayerInfo(0, 8000, 0, 0)
 Debug.SetPlayerInfo(1, 13100, 0, 0)
 --~ Debug.AddCard(47355498,0,0,LOCATION_DECK,0,POS_FACEDOWN)
 Debug.AddCard(24317029, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
 Debug.AddCard(60399954, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

Index: single/简化版_0332_03.lua
==================================================================
--- single/简化版_0332_03.lua
+++ single/简化版_0332_03.lua
@@ -2,11 +2,11 @@
 维护:2024-07-03
 简语:废铁
 ]]
 
 Debug.SetAIName("QQ群181175613")
-Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
+Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
 Debug.SetPlayerInfo(0, 1600, 0, 0)
 Debug.SetPlayerInfo(1, 10700, 0, 0)
 
 Debug.AddCard(82012319, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
 Debug.AddCard(17663375, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

Index: single/简化版_0333.lua
==================================================================
--- single/简化版_0333.lua
+++ single/简化版_0333.lua
@@ -3,11 +3,11 @@
 简语:一起来我我我
 标签:#19.Let's GaGaGa #四妹
 ]]
 
 Debug.SetAIName("QQ群181175613")
-Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
+Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
 Debug.SetPlayerInfo(0, 700, 0, 1)
 Debug.SetPlayerInfo(1, 12200, 0, 0)
 
 Debug.AddCard(14785765, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
 Debug.AddCard(71453557, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

Index: single/简化版_0333_02.lua
==================================================================
--- single/简化版_0333_02.lua
+++ single/简化版_0333_02.lua
@@ -4,11 +4,11 @@
 标签:#16.Flip Illusions #四妹
 ]]
 
 --puzzle1
 Debug.SetAIName("QQ群181175613")
-Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
+Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
 Debug.SetPlayerInfo(0, 1000, 0, 0)
 Debug.SetPlayerInfo(1, 24300, 0, 0)
 
 Debug.AddCard(92826944, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
 Debug.AddCard(96146814, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

Index: single/简化版_0343.lua
==================================================================
--- single/简化版_0343.lua
+++ single/简化版_0343.lua
@@ -9,11 +9,11 @@
 只需要开局选 1~2 张卡入手卡就行了。
 标签:#37.Eternal Evolution #四妹
 ]]
 
 Debug.SetAIName("QQ 群 181175613")
-Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
+Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
 Debug.SetPlayerInfo(0, 100, 0, 0)
 Debug.SetPlayerInfo(1, 23900, 0, 0)
 
 Debug.AddCard(25774450, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
 Debug.AddCard(86686671, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

Index: single/简化版_0343_01.lua
==================================================================
--- single/简化版_0343_01.lua
+++ single/简化版_0343_01.lua
@@ -4,11 +4,11 @@
 标签:#Furtie_Hubo_07_Kozmo
 ]]
 
 -- Kozmo
 Debug.SetAIName("QQ群181175613")
-Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
+Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
 Debug.SetPlayerInfo(0, 7000, 0, 0)
 Debug.SetPlayerInfo(1, 24300, 0, 0)
 
 -- Furtie_Hubo's Hand
 Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEUP) -- Kuriboh

Index: single/简化版_0353.lua
==================================================================
--- single/简化版_0353.lua
+++ single/简化版_0353.lua
@@ -3,11 +3,11 @@
 简语:控敌的纹章
 标签:#32.Enemy Controlled Heraldry #四妹
 ]]
 
 Debug.SetAIName("QQ群181175613")
-Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
+Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
 Debug.SetPlayerInfo(0, 2200, 0, 0)
 Debug.SetPlayerInfo(1, 114375, 0, 0)
 
 Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
 Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

Index: single/简化版_0353_02.lua
==================================================================
--- single/简化版_0353_02.lua
+++ single/简化版_0353_02.lua
@@ -3,11 +3,11 @@
 简语:控敌的纹章
 标签:#32.Enemy Controlled Heraldry #四妹
 ]]
 
 Debug.SetAIName("QQ群181175613")
-Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
+Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
 Debug.SetPlayerInfo(0, 2200, 0, 0)
 Debug.SetPlayerInfo(1, 168150, 0, 0)
 
 Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
 Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

Index: single/简化版_0353_03.lua
==================================================================
--- single/简化版_0353_03.lua
+++ single/简化版_0353_03.lua
@@ -3,11 +3,11 @@
 简语:控敌的纹章
 标签:#32.Enemy Controlled Heraldry #四妹
 ]]
 
 Debug.SetAIName("QQ群181175613")
-Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
+Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
 Debug.SetPlayerInfo(0, 2200, 0, 0)
 Debug.SetPlayerInfo(1, 12595900, 0, 0)
 
 Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
 Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

Index: single/简化版_0354.lua
==================================================================
--- single/简化版_0354.lua
+++ single/简化版_0354.lua
@@ -3,11 +3,11 @@
 简语:群鲨攻势
 标签:#31.Cluster of Shark Offensive #四妹
 ]]
 
 Debug.SetAIName("QQ群181175613")
-Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
+Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
 Debug.SetPlayerInfo(0, 1100, 0, 0)
 Debug.SetPlayerInfo(1, 51200, 0, 0)
 
 Debug.AddCard(25067275, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
 Debug.AddCard(67675300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

Index: single/简化版_0355.lua
==================================================================
--- single/简化版_0355.lua
+++ single/简化版_0355.lua
@@ -3,11 +3,11 @@
 简语:群鲨攻势
 标签:#31.Cluster of Shark Offensive #四妹
 ]]
 
 Debug.SetAIName("QQ群181175613")
-Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
+Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
 Debug.SetPlayerInfo(0, 1100, 0, 0)
 Debug.SetPlayerInfo(1, 92100, 0, 0)
 
 Debug.AddCard(99004583, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
 Debug.AddCard(25067275, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

Index: single/简化版_0356.lua
==================================================================
--- single/简化版_0356.lua
+++ single/简化版_0356.lua
@@ -2,11 +2,11 @@
 维护:2024-07-03
 简语:文具人革命
 标签:#36.Deskbot Revolution #四妹
 ]]
 Debug.SetAIName("QQ群181175613")
-Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
+Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
 Debug.SetPlayerInfo(0, 5500, 0, 0)
 Debug.SetPlayerInfo(1, 5400, 0, 0)
 
 Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
 Debug.AddCard(25494711, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

Index: single/简化版_0365_02.lua
==================================================================
--- single/简化版_0365_02.lua
+++ single/简化版_0365_02.lua
@@ -3,11 +3,11 @@
 简语:灵摆的多彩召唤
 标签:#35.Pendulum's Variety Summon #四妹
 ]]
 
 Debug.SetAIName("QQ群181175613")
-Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
+Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
 Debug.SetPlayerInfo(0, 500, 0, 0)
 Debug.SetPlayerInfo(1, 32200, 0, 0)
 
 Debug.AddCard(12014404, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
 Debug.AddCard(17016362, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

Index: single/简化版_0367.lua
==================================================================
--- single/简化版_0367.lua
+++ single/简化版_0367.lua
@@ -3,11 +3,11 @@
 简语:毫无人性的尤尼科
 标签:#30.Inhuman Unicore #四妹
 ]]
 
 Debug.SetAIName("QQ群181175613")
-Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
+Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
 Debug.SetPlayerInfo(0, 2100, 0, 0)
 Debug.SetPlayerInfo(1, 33400, 0, 0)
 
 Debug.AddCard(85605684, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
 Debug.AddCard(37742478, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

Index: single/简化版_0420_02.lua
==================================================================
--- single/简化版_0420_02.lua
+++ single/简化版_0420_02.lua
@@ -2,11 +2,11 @@
 Field spells are fun, right?
 #AlphaKretin_02_Set_Rotation
 ]]
 
 Debug.SetAIName("QQ群181175613")
-Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 4)
+Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
 Debug.SetPlayerInfo(0, 1000, 0, 0)
 Debug.SetPlayerInfo(1, 3000, 0, 0)
 
 local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
 local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷

Index: single/简化版_0520.lua
==================================================================
--- single/简化版_0520.lua
+++ single/简化版_0520.lua
@@ -2,11 +2,11 @@
 #MH-01
 #棉花
 ]]
 
 Debug.SetAIName("QQ群181175613")
-Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 5)
+Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
 Debug.SetPlayerInfo(0, 100, 0, 0)
 Debug.SetPlayerInfo(1, 13400, 0, 0)
 
 local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
 Debug.AddCard(90660762, 1, 1, k1, 1, POS_FACEUP_ATTACK)

Index: single/简化版_0520_02.lua
==================================================================
--- single/简化版_0520_02.lua
+++ single/简化版_0520_02.lua
@@ -1,10 +1,10 @@
 --[[message
 #z2001jx
 ]]
 Debug.SetAIName("QQ群181175613")
-Debug.ReloadFieldBegin(DUEL_SIMPLE_AI + , 5)
+Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
 Debug.SetPlayerInfo(0, 100, 0, 0)
 Debug.SetPlayerInfo(1, 8000, 0, 0)
 
 local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
 local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷

Index: single/简化版_0520_14.lua
==================================================================
--- single/简化版_0520_14.lua
+++ single/简化版_0520_14.lua
@@ -1,10 +1,10 @@
 --[[message
 #pkd
 ]]
 Debug.SetAIName("QQ群181175613")
-Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 5)
+Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
 Debug.SetPlayerInfo(0, 100, 0, 0)
 Debug.SetPlayerInfo(1, 30000, 0, 0)
 
 local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
 Debug.AddCard(16527176, 1, 1, k1, 6, k2)

Index: single/简化版_0520_20.lua
==================================================================
--- single/简化版_0520_20.lua
+++ single/简化版_0520_20.lua
@@ -1,10 +1,10 @@
 --[[message
 #huamei
 ]]
 Debug.SetAIName("QQ群181175613")
-Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 5)
+Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
 Debug.SetPlayerInfo(0, 666, 0, 0)
 Debug.SetPlayerInfo(1, 23333, 0, 0)
 
 local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
 Debug.AddCard(38495396, 1, 1, k1, 2, k2)

Index: single/简化版_31_000_006.lua
==================================================================
--- single/简化版_31_000_006.lua
+++ single/简化版_31_000_006.lua
@@ -2,11 +2,11 @@
 This one's just a meme. Did you know that Lullaby of Obedience ignores summoning conditions?
 #AlphaKretin_05_Lullaby
 ]]
 
 Debug.SetAIName("QQ群181175613")
-Debug.ReloadFieldBegin(DUEL_SIMPLE_AI + , 3)
+Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 3)
 Debug.SetPlayerInfo(0, 2100, 0, 0)
 Debug.SetPlayerInfo(1, 100, 0, 0)
 
 local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
 local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷

Index: single/简化版_31_010_004.lua
==================================================================
--- single/简化版_31_010_004.lua
+++ single/简化版_31_010_004.lua
@@ -2,11 +2,11 @@
 #增殖的G抽 #02.Maxx C Draw
 #四妹
 ]]
 
 Debug.SetAIName("QQ群181175613")
-Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
+Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
 Debug.SetPlayerInfo(0, 1200, 0, 0)
 Debug.SetPlayerInfo(1, 4000, 0, 0)
 
 local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
 local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷

Index: single/简化版_32_010_1.lua
==================================================================
--- single/简化版_32_010_1.lua
+++ single/简化版_32_010_1.lua
@@ -2,11 +2,11 @@
 Inspired by this page (http://roadoftheking.com/dd-advance-combo).
 #Naim_DDD
 ]]
 
 Debug.SetAIName("QQ群181175613")
-Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
+Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
 Debug.SetPlayerInfo(0, 100, 0, 0)
 Debug.SetPlayerInfo(1, 11000, 0, 0)
 
 local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
 Debug.AddCard(89631139, 1, 1, k1, 2, k2)

Index: single/简化版_32_010_3.lua
==================================================================
--- single/简化版_32_010_3.lua
+++ single/简化版_32_010_3.lua
@@ -1,11 +1,11 @@
 --[[message
 #Scrap
 ]]
 
 Debug.SetAIName("QQ群181175613")
-Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
+Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
 Debug.SetPlayerInfo(0, 100, 0, 0)
 Debug.SetPlayerInfo(1, 5900, 0, 0)
 
 local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
 Debug.AddCard(76774528, 0, 0, k1, 5, k2)

Index: single/简化版_32_010_6.lua
==================================================================
--- single/简化版_32_010_6.lua
+++ single/简化版_32_010_6.lua
@@ -1,11 +1,11 @@
 --[[message
 #[WCS2011]12
 ]]
 
 Debug.SetAIName("QQ群181175613")
-Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
+Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
 Debug.SetPlayerInfo(0, 700, 0, 0)
 Debug.SetPlayerInfo(1, 5100, 0, 0)
 
 local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
 Debug.AddCard(54541900, 1, 1, k1, 1, k2)

Index: single/简化版_32_011_6.lua
==================================================================
--- single/简化版_32_011_6.lua
+++ single/简化版_32_011_6.lua
@@ -2,11 +2,11 @@
 #步向破灭的抽卡 #04.Destructive Draw
 #四妹
 ]]
 
 Debug.SetAIName("QQ群181175613")
-Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
+Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
 Debug.SetPlayerInfo(0, 100, 0, 0)
 Debug.SetPlayerInfo(1, 10000, 0, 0)
 
 local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
 Debug.AddCard(14677495, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)

Index: single/简化版_51_010_004.lua
==================================================================
--- single/简化版_51_010_004.lua
+++ single/简化版_51_010_004.lua
@@ -1,11 +1,11 @@
 --[[message
 #base-2
 ]]
 
 Debug.SetAIName("QQ群181175613")
-Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 5)
+Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
 Debug.SetPlayerInfo(0, 3000, 0, 0)
 Debug.SetPlayerInfo(1, 9700, 0, 0)
 
 local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
 Debug.AddCard(78835747, 0, 0, k1, 0, k2)

Index: single/简化版_51_010_005.lua
==================================================================
--- single/简化版_51_010_005.lua
+++ single/简化版_51_010_005.lua
@@ -1,11 +1,11 @@
 --[[message
 #base-2
 ]]
 
 Debug.SetAIName("QQ群181175613")
-Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 5)
+Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
 Debug.SetPlayerInfo(0, 3000, 0, 0)
 Debug.SetPlayerInfo(1, 5600, 0, 0)
 
 local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
 local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷

Index: single/简化版_51_010_011.lua
==================================================================
--- single/简化版_51_010_011.lua
+++ single/简化版_51_010_011.lua
@@ -1,11 +1,11 @@
 --[[message
 #悠悠王
 ]]
 
 Debug.SetAIName("QQ群181175613")
-Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 5)
+Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
 Debug.SetPlayerInfo(0, 1700, 0, 0)
 Debug.SetPlayerInfo(1, 10800, 0, 0)
 
 local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
 Debug.AddCard(41248270, 1, 1, k1, 2, k2)

Index: single/简化版_51_010_013.lua
==================================================================
--- single/简化版_51_010_013.lua
+++ single/简化版_51_010_013.lua
@@ -2,11 +2,11 @@
 综合残局2
 #sample9
 ]]
 
 Debug.SetAIName("QQ群181175613")
-Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 5)
+Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
 Debug.SetPlayerInfo(0, 1100, 0, 0)
 Debug.SetPlayerInfo(1, 4300, 0, 0)
 
 local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
 Debug.AddCard(89631139, 1, 1, k1, 1, k2)

Index: single/简化版_52_010_1.lua
==================================================================
--- single/简化版_52_010_1.lua
+++ single/简化版_52_010_1.lua
@@ -2,11 +2,11 @@
 Multiple attackers are fun when you can abuse them. Even funnier if they can attack directly.
 #Naim_Lyrilusc
 ]]
 
 Debug.SetAIName("QQ群181175613")
-Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 5)
+Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
 Debug.SetPlayerInfo(0, 100, 0, 0)
 Debug.SetPlayerInfo(1, 14900, 0, 0)
 
 local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
 Debug.AddCard(46986414, 1, 1, k1, 2, k2)

Index: single/简化版_52_010_3.lua
==================================================================
--- single/简化版_52_010_3.lua
+++ single/简化版_52_010_3.lua
@@ -1,11 +1,11 @@
 --[[message
 #base-2
 ]]
 
 Debug.SetAIName("QQ群181175613")
-Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 5)
+Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
 Debug.SetPlayerInfo(0, 3000, 0, 0)
 Debug.SetPlayerInfo(1, 40300, 0, 0)
 
 local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
 Debug.AddCard(78835747, 0, 0, k1, 0, k2)

Index: single/简化版_52_010_4.lua
==================================================================
--- single/简化版_52_010_4.lua
+++ single/简化版_52_010_4.lua
@@ -1,11 +1,11 @@
 --[[message
 青眼大战圣夜
 ]]
 
 Debug.SetAIName("QQ群181175613")
-Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 5)
+Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
 Debug.SetPlayerInfo(0, 8000, 0, 0)
 Debug.SetPlayerInfo(1, 11600, 0, 0)
 
 local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
 Debug.AddCard(6740720, 1, 1, k1, 1, k2)