Index: single/X-LV-19.lua ================================================================== --- single/X-LV-19.lua +++ single/X-LV-19.lua @@ -5,21 +5,21 @@ Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 2300, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(68505803, 0, 0, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(68505803, 0, 0, k1, 2, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(44887817, 0, 0, k1, 2, POS_FACEDOWN) +Debug.AddCard(44887817, 0, 0, k1, 2, k2) Debug.AddCard(44947065, 1, 1, k1, 1, POS_FACEUP) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(03989465, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(97204936, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(03989465, 0, 0, k1, 0, k2) +Debug.AddCard(97204936, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -Debug.AddCard(23635815, 0, 0, k1, 0, POS_FACEUP) +Debug.AddCard(23635815, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 Debug.ReloadFieldEnd() aux.BeginPuzzle() Index: single/X-LV-20.lua ================================================================== --- single/X-LV-20.lua +++ single/X-LV-20.lua @@ -1,27 +1,27 @@ --[[message 新手教学 ]] Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 4900, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(55998462, 1, 1, k1, 0, POS_FACEUP_ATTACK) +Debug.AddCard(55998462, 1, 1, k1, 0, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(97024987, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(97024987, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(97024987, 0, 0, k1, 0, k2) +Debug.AddCard(97024987, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(67273917, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(67273917, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(67273917, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(96802306, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(67273917, 0, 0, k1, 0, k2) +Debug.AddCard(67273917, 0, 0, k1, 0, k2) +Debug.AddCard(67273917, 0, 0, k1, 0, k2) +Debug.AddCard(96802306, 0, 0, k1, 0, k2) Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.ShowHint("尝试一下灵摆召唤") Index: single/X-LV-21.lua ================================================================== --- single/X-LV-21.lua +++ single/X-LV-21.lua @@ -1,18 +1,18 @@ --[[message 新手教学 ]] Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 500, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(46986414, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE) -Debug.AddCard(59380081, 1, 1, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(59380081, 1, 1, k1, 2, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(93747864, 0, 0, k1, 1, POS_FACEDOWN) +Debug.AddCard(93747864, 0, 0, k1, 1, k2) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外