Index: single/简化版_40_021_2.lua ================================================================== --- single/简化版_40_021_2.lua +++ single/简化版_40_021_2.lua @@ -6,42 +6,41 @@ Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 3800, 0, 0) Debug.SetPlayerInfo(1, 8200, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 - Debug.AddCard(04334811, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(37300735, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(29172562, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(92176681, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) Debug.AddCard(34408491, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) Debug.AddCard(13117073, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 Debug.AddCard(30606547, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(56049970, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) Debug.AddCard(59687381, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 Debug.AddCard(29838323, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(55326322, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(21893603, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(22916281, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(99674361, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(82012319, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(94693857, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 Debug.AddCard(09888196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(89544521, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(94677445, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(29071332, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(44097050, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(47363932, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(85243784, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +Debug.AddCard(56049970, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 Debug.ReloadFieldEnd() aux.BeginPuzzle()