Index: script/c0.lua ================================================================== --- script/c0.lua +++ script/c0.lua @@ -15,21 +15,25 @@ _G.fun = {} --------------------------------- -str["效果卡的种类表"] = {TYPE_SPELL -, TYPE_TRAP -, TYPE_EFFECT -} - -str["无效果灵摆怪兽表"] = {28363749 -, 19474136 -, 17390179 -, 83980492 -} - +str["效果卡的种类表"] = { + + TYPE_SPELL + , TYPE_TRAP + , TYPE_EFFECT + } + +str["无效果灵摆怪兽表"] = { + + 28363749 + , 19474136 + , 17390179 + , 83980492 + } + cache_1 = 0 cache_1 = cache_1 + LOCATION_HAND + LOCATION_MZONE + LOCATION_SZONE @@ -51,15 +55,17 @@ str["不洗牌"] = str_1 & DUEL_PSEUDO_SHUFFLE str["无BP"] = str_1 & DUEL_ATTACK_FIRST_TURN - str["规则表"] = {} - str["规则表"][3] = "大师3 " - str["规则表"][4] = "新大师 " - str["规则表"][5] = "大师2020 " - + str["规则表"] = { + + 3 = "大师3 " + , 4 = "新大师 " + , 5 = "大师2020 " + } + if str_2 then --{ str["规则"] = str["规则表"][str_2] --} @@ -436,43 +442,45 @@ end --} fun["失败得分"] = function() --{ - str["失败得分表"] = {0 = "神龙之圣刻印" - , 100 = "调和支援士" - , 200 = "深渊的暗杀者" - , 300 = "救援猫" - , 400 = "注射天使 莉莉" - , 500 = "不知火的隐者" - , 600 = "影依猎鹰" - , 700 = "铁兽战线 姬特" - , 800 = "召唤僧" - , 900 = "恩底弥翁的仆从" - , 1000 = "机壳工具 丑恶" - , 1100 = "欧尼斯特" - , 1200 = "次元吸引者" - , 1300 = "黑羽-疾风之盖尔" - , 1400 = "加农炮兵" - , 1500 = "教导的大神祗官" - , 1600 = "地中族导师" - , 1700 = "相剑师-莫邪" - , 1800 = "宝玉兽-青玉飞马" - , 1900 = "命运英雄 血魔-D" - , 2000 = "流离的狮鹫骑手" - , 2100 = "电子龙" - , 2200 = "古遗物-死镰" - , 2300 = "能朋克 调狐" - , 2400 = "俱舍怒威族·芬里尔狼" - , 2500 = "黑魔术师" - , 2600 = "雅典娜" - , 2700 = "暗黑界的龙神 格拉法" - , 2800 = "魔导兽 刻耳柏洛斯尊主" - , 2900 = "元素英雄 永生侠" - , 3000 = "青眼白龙" - } - + str["失败得分表"] = { + + 0 = "神龙之圣刻印" + , 100 = "调和支援士" + , 200 = "深渊的暗杀者" + , 300 = "救援猫" + , 400 = "注射天使 莉莉" + , 500 = "不知火的隐者" + , 600 = "影依猎鹰" + , 700 = "铁兽战线 姬特" + , 800 = "召唤僧" + , 900 = "恩底弥翁的仆从" + , 1000 = "机壳工具 丑恶" + , 1100 = "欧尼斯特" + , 1200 = "次元吸引者" + , 1300 = "黑羽-疾风之盖尔" + , 1400 = "加农炮兵" + , 1500 = "教导的大神祗官" + , 1600 = "地中族导师" + , 1700 = "相剑师-莫邪" + , 1800 = "宝玉兽-青玉飞马" + , 1900 = "命运英雄 血魔-D" + , 2000 = "流离的狮鹫骑手" + , 2100 = "电子龙" + , 2200 = "古遗物-死镰" + , 2300 = "能朋克 调狐" + , 2400 = "俱舍怒威族·芬里尔狼" + , 2500 = "黑魔术师" + , 2600 = "雅典娜" + , 2700 = "暗黑界的龙神 格拉法" + , 2800 = "魔导兽 刻耳柏洛斯尊主" + , 2900 = "元素英雄 永生侠" + , 3000 = "青眼白龙" + } + str["对方玩家的初始生命值"] = Duel.GetLP(1) str["效果"] = Effect.GlobalEffect() str["效果"]:SetType(EFFECT_TYPE_FIELD